ea9d9c3261
* Converts Vanguard to a status effect * bolding * do that first, don't runtime first * gooooof
32 lines
842 B
Plaintext
32 lines
842 B
Plaintext
/datum/status_effect/freon
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id = "frozen"
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duration = 10
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unique = TRUE
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alert_type = /obj/screen/alert/status_effect/freon
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var/icon/cube
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/obj/screen/alert/status_effect/freon
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name = "Frozen Solid"
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desc = "You're frozen inside of an ice cube, and cannot move! You can still do stuff, like shooting. Resist out of the cube!"
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icon_state = "frozen"
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/datum/status_effect/freon/on_apply()
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if(!owner.stat)
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owner << "You become frozen in a cube!"
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cube = icon('icons/effects/freeze.dmi', "ice_cube")
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owner.overlays += cube
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owner.update_canmove()
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/datum/status_effect/freon/tick()
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owner.update_canmove()
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if(owner)
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if(owner.bodytemperature >= 310.055)
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cancel_effect()
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/datum/status_effect/freon/on_remove()
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if(!owner.stat)
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owner << "The cube melts!"
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owner.overlays -= cube
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owner.bodytemperature += 100
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owner.update_canmove()
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