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7579110ea1f0569a18680a25db16218d50b1113b
kiwistation
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code
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modules
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projectiles
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guns
T
History
Giacomand
44895bf36f
Merge branch 'master' of
https://github.com/tgstation/-tg-station
into tinypricknomore_andgunstuff
...
Resolved Conflicts: code/modules/projectiles/projectile.dm
2013-12-18 18:27:22 +00:00
..
energy
Summon Magic / Charge / Wands&Staffs / One time spellbooks / New Apprentice
2013-12-04 21:00:36 -05:00
magic
Aranclanos Fix Omnibus
2013-12-14 19:40:58 -05:00
projectile
* Added the THICKMATERIAL flag. It is used for thick coverall suits (space suits, firesuits, etc) and it will stop injections from syringes, hypos and parapens. It is also used for head items such as biohoods and space helmets. If you aim for the head, it will check if you can inject through the head equipped item, if you aim anywhere else it will check the external suit.
2013-12-13 00:00:20 +00:00
energy.dm
Modification of .gitignore to include admins.txt. Hopefully.`
2013-10-30 17:56:00 -07:00
magic.dm
Aranclanos Fix Omnibus
2013-12-14 19:40:58 -05:00
projectile.dm
* Added the THICKMATERIAL flag. It is used for thick coverall suits (space suits, firesuits, etc) and it will stop injections from syringes, hypos and parapens. It is also used for head items such as biohoods and space helmets. If you aim for the head, it will check if you can inject through the head equipped item, if you aim anywhere else it will check the external suit.
2013-12-13 00:00:20 +00:00