Files
kiwistation/code/modules/integrated_electronics/passive/power.dm
T
arsserpentarium bdfbafd54a [READY]integrated circuitry port+upgrade. (#32481)
* first

* printer, tools, prefab, assemblies, power.dm(looks like so)

* integrated circuit

* input memory epv2 exonet node

* input,manipulation,output,poweract

* fixes

* reagents fix

* time

* minor fixes

* all errors fixed

* bugfixes

* prefab, tickers, camera, led, assembling bugs,

* All except exonet node UI and led's

* cameras, led and some exonet

* 11

* 111

* lesser fixes.

* botanic shit

* icon

* nobludgeon for debugger

* gui, typos

* gui, typos

* dopil

* smaller diff, rm template and node

* mergefix

* list fix

* weakrefs

* fixes

* Clamp, crowbar, minor shit

* fukken refs

* exonet node refactor, put defines into defines.

* dme upload

* defines,helpers,exonet node, botanic

* TRUE/FALSE and minors

* datumfix

* moved init to ss

* quickfix

* cryo runtime fix

* datums quickfix

* admins

* minor fixes

* fixes

* refs,tools

* printer

* fixes

* fixes

* check interactivity redo.

* usercheck, fixes

* weakrefs

* T/F

* WEAKREF

* unfuckup

* fixes and shit

* Update assemblies.dm

* crypto

* fuck

* SS, final fixes

* looks like final fixes.

* release,crypto, ranged scnner

* defines

* Resets some files

* find/replace

* Associative addresses

* Update exonet_node.dm

* push

* there we go

* fix

* FINISH!

* WEAKREFUCK

* FixeS

* Woops

* Woops

* woops

* fix

* fixes

* loops

* fix or break?

* fix,dammit!

* fix,dammit![2]

* fix,dammit![3]

* disconnect

* fix

* input

* lag

* pin

* map

* sdegsds

* >>>lights

* fixes le map

* makes circuits actually speak

* halffix

* resets maps to tgstation master

* typeless loops in init

* Changes subsystem to not initialize new types and use initial instead.

* fix

* trying to get rid of obj list.

* get rid of .

* Better code makes better mind

* fixed

* pin fixes

* fix

* compiled tgui

* circuits config

* spelling
2017-11-14 04:05:22 -05:00

127 lines
4.7 KiB
Plaintext

/obj/item/integrated_circuit/passive/power
name = "power thingy"
desc = "Does power stuff."
complexity = 5
origin_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 2, TECH_DATA = 2)
category_text = "Power - Passive"
/obj/item/integrated_circuit/passive/power/proc/make_energy()
return
// For calculators.
/obj/item/integrated_circuit/passive/power/solar_cell
name = "tiny photovoltaic cell"
desc = "It's a very tiny solar cell, generally used in calculators."
extended_desc = "The cell generates 1W of energy per second in optimal lighting conditions. Less light will result in less power being generated."
icon_state = "solar_cell"
complexity = 8
origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_DATA = 2)
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
var/max_power = 30
/obj/item/integrated_circuit/passive/power/solar_cell/make_energy()
var/turf/T = get_turf(src)
var/light_amount = T ? T.get_lumcount() : 0
var/adjusted_power = max(max_power * light_amount, 0)
adjusted_power = round(adjusted_power, 0.1)
if(adjusted_power)
if(assembly)
assembly.give_power(adjusted_power)
/obj/item/integrated_circuit/passive/power/starter
name = "starter"
desc = "This tiny circuit will send pulse right after device is turned on. Or when power is restored."
icon_state = "led"
complexity = 1
activators = list("pulse out" = IC_PINTYPE_PULSE_OUT)
origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_DATA = 2)
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
var/is_charge = FALSE
/obj/item/integrated_circuit/passive/power/starter/make_energy()
if(assembly.battery)
if(assembly.battery.charge)
if(!is_charge)
activate_pin(1)
is_charge = TRUE
else
is_charge = FALSE
else
is_charge=FALSE
return FALSE
// For fat machines that need fat power, like drones.
/obj/item/integrated_circuit/passive/power/relay
name = "tesla power relay"
desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them."
w_class = WEIGHT_CLASS_SMALL
extended_desc = "The siphon generates 250W of energy, so long as an APC is in the same room, with a cell that has energy. It will always drain \
from the 'equipment' power channel."
icon_state = "power_relay"
complexity = 7
origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_DATA = 2)
spawn_flags = IC_SPAWN_RESEARCH
var/power_amount = 150
//fuel cell
/obj/item/integrated_circuit/passive/power/chemical_cell
name = "fuel cell"
desc = "Produces electricity from chemicals."
icon_state = "chemical_cell"
extended_desc = "This is effectively an internal beaker.It will consume and produce power from phoron, slime jelly, welding fuel, carbon,\
ethanol, nutriments and blood , in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
container_type = OPENCONTAINER_1
complexity = 4
inputs = list()
outputs = list("volume used" = IC_PINTYPE_NUMBER,"self reference" = IC_PINTYPE_REF)
activators = list()
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2, TECH_BIO = 2)
var/volume = 60
var/list/fuel = list("plasma" = 10000, "welding_fuel" = 3000, "carbon" = 2000, "ethanol"= 2000, "nutriment" =1600, "blood" = 1000)
/obj/item/integrated_circuit/passive/power/chemical_cell/New()
..()
create_reagents(volume)
/obj/item/integrated_circuit/passive/power/chemical_cell/interact(mob/user)
set_pin_data(IC_OUTPUT, 2, WEAKREF(src))
push_data()
..()
/obj/item/integrated_circuit/passive/power/chemical_cell/on_reagent_change()
set_pin_data(IC_OUTPUT, 1, reagents.total_volume)
push_data()
/obj/item/integrated_circuit/passive/power/chemical_cell/make_energy()
if(assembly)
if(assembly.battery)
for(var/I in fuel)
if((assembly.battery.maxcharge-assembly.battery.charge) / GLOB.CELLRATE > fuel[I])
if(reagents.remove_reagent(I, 1))
assembly.give_power(fuel[I])
// For really fat machines.
/obj/item/integrated_circuit/passive/power/relay/large
name = "large tesla power relay"
desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them, now in industiral size!"
w_class = WEIGHT_CLASS_BULKY
extended_desc = "The siphon generates 2 kW of energy, so long as an APC is in the same room, with a cell that has energy. It will always drain \
from the 'equipment' power channel."
icon_state = "power_relay"
complexity = 15
origin_tech = list(TECH_POWER = 6, TECH_ENGINEERING = 5, TECH_DATA = 4)
spawn_flags = IC_SPAWN_RESEARCH
power_amount = 1000
/obj/item/integrated_circuit/passive/power/relay/make_energy()
if(!assembly)
return
var/area/A = get_area(src)
if(A)
if(A.powered(EQUIP) && assembly.give_power(power_amount))
A.use_power(power_amount, EQUIP)
// give_power() handles CELLRATE on its own.