Files
kiwistation/code/global.dm
T
Ergovisavi 7fd1465e17 Adds a new arg to explosion(), flame_range, for fiery explosions! Any mob in that range will be set on fire! Also creates some hotspots (mostly for ambience, won't generate them on existing space tiles) and changes the spawn explosion in the VV tab to let admins make fiery explosions.
Adds a cap for flame_range in global.dm
Added a flame_range for syndibombs, syndieminibombs, Wizard's fireball, fuel tank explosions, and meteors.

Adds firesuit level temperature protection to the wizard hardsuit for safety from your own fireballs setting you ablaze
Adds ExtinguishMob() for Ethereal Jaunt to make wizards a little less vulnerable to fire
2013-10-10 18:46:47 -07:00

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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
var/global/obj/effect/datacore/data_core = null
var/global/obj/effect/overlay/plmaster = null
var/global/obj/effect/overlay/slmaster = null
var/global/list/machines = list()
var/global/list/processing_objects = list()
var/global/list/active_diseases = list()
//items that ask to be called every cycle
var/global/defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
var/global/list/global_map = null
//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
//Resulting sector map looks like
//|_1_|_4_|
//|_5_|_3_|
//
//1 - SS13
//4 - Derelict
//3 - AI satellite
//5 - empty space
//////////////
var/NEARSIGHTEDBLOCK = 0
var/EPILEPSYBLOCK = 0
var/COUGHBLOCK = 0
var/TOURETTESBLOCK = 0
var/NERVOUSBLOCK = 0
var/BLINDBLOCK = 0
var/DEAFBLOCK = 0
var/HULKBLOCK = 0
var/TELEBLOCK = 0
var/FIREBLOCK = 0
var/XRAYBLOCK = 0
var/CLUMSYBLOCK = 0
var/STRANGEBLOCK = 0
var/RACEBLOCK = 0
var/list/bad_se_blocks
var/list/good_se_blocks
var/list/op_se_blocks
var/NULLED_SE
var/NULLED_UI
var/skipupdate = 0
///////////////
var/eventchance = 3 //% per 5 mins
var/event = 0
var/hadevent = 0
var/blobevent = 0
///////////////
var/diary = null
var/diaryofmeanpeople = null
var/href_logfile = null
var/station_name = null
var/game_version = "/tg/ Station 13"
var/changelog_hash = ""
var/going = 1.0
var/master_mode = "traitor"//"extended"
var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode
var/host = null
var/ooc_allowed = 1
var/dooc_allowed = 1
var/dna_ident = 1
var/abandon_allowed = 1
var/enter_allowed = 1
var/guests_allowed = 1
var/shuttle_frozen = 0
var/shuttle_left = 0
var/tinted_weldhelh = 1
var/list/jobMax = list()
var/list/bombers = list( )
var/list/admin_log = list ( )
var/list/lastsignalers = list( ) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
var/list/lawchanges = list( ) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
var/list/shuttles = list( )
var/list/reg_dna = list( )
// list/traitobj = list( )
var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
var/CHARGELEVEL = 0.001 // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
var/shuttle_z = 2 //default
var/list/monkeystart = list()
var/list/wizardstart = list()
var/list/newplayer_start = list()
var/list/latejoin = list()
var/list/prisonwarp = list() //prisoners go to these
var/list/holdingfacility = list() //captured people go here
var/list/xeno_spawn = list()//Aliens spawn at these.
var/list/tdome1 = list()
var/list/tdome2 = list()
var/list/tdomeobserve = list()
var/list/tdomeadmin = list()
var/list/prisonsecuritywarp = list() //prison security goes to these
var/list/prisonwarped = list() //list of players already warped
var/list/blobstart = list()
var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/datum/station_state/start_state = null
var/datum/configuration/config = null
var/datum/sun/sun = null
var/list/combatlog = list()
var/list/IClog = list()
var/list/OOClog = list()
var/list/adminlog = list()
var/list/powernets = list()
var/Debug = 0 // global debug switch
var/Debug2 = 0
var/datum/debug/debugobj
var/datum/moduletypes/mods = new()
var/wavesecret = 0
var/shuttlecoming = 0
var/join_motd = null
var/forceblob = 0
// nanomanager, the manager for Nano UIs
var/datum/nanomanager/nanomanager = new()
//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
var/MAX_EX_DEVESTATION_RANGE = 3
var/MAX_EX_HEAVY_RANGE = 7
var/MAX_EX_LIGHT_RANGE = 14
var/MAX_EX_FLASH_RANGE = 14
var/MAX_EX_FLAME_RANGE = 14
var/list/liftable_structures = list(
/obj/machinery/autolathe,
/obj/machinery/constructable_frame,
/obj/machinery/hydroponics,
/obj/machinery/computer,
/obj/structure/optable,
/obj/structure/dispenser,
/obj/machinery/gibber,
/obj/machinery/microwave,
/obj/machinery/vending,
/obj/machinery/seed_extractor,
/obj/machinery/space_heater,
/obj/machinery/recharge_station,
/obj/machinery/flasher,
/obj/structure/stool,
/obj/structure/closet,
/obj/machinery/photocopier,
/obj/structure/filingcabinet,
/obj/structure/reagent_dispensers,
/obj/machinery/portable_atmospherics/canister
)
//away missions
var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to
//radical shit
var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF")
// MySQL configuration
var/sqladdress = "localhost"
var/sqlport = "3306"
var/sqlfdbkdb = "test"
var/sqlfdbklogin = "root"
var/sqlfdbkpass = ""
// For FTP requests. (i.e. downloading runtime logs.)
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
var/fileaccess_timer = 0
//Database connections
//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).
var/DBConnection/dbcon = new() //Feedback database (New database)