ce2e9aea10
This gives instruments a selection of fitting instrument sounds, since we have a bunch that have been exclusive to the synth piano until now. For example, the harmonica can pick between the hardcoded and synthetized versions. It might also add a new special and rare instrument
38 lines
1.7 KiB
Plaintext
38 lines
1.7 KiB
Plaintext
/obj/machinery/vending/games
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name = "\improper Good Clean Fun"
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desc = "Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job..."
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product_ads = "Escape to a fantasy world!;Fuel your gambling addiction!;Ruin your friendships!;Roll for initiative!;Elves and dwarves!;Paranoid computers!;Totally not satanic!;Fun times forever!"
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icon_state = "games"
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products = list(/obj/item/toy/cards/deck = 5,
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/obj/item/storage/pill_bottle/dice = 10,
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/obj/item/toy/cards/deck/cas = 3,
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/obj/item/toy/cards/deck/cas/black = 3,
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/obj/item/toy/cards/deck/kotahi = 3,
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/obj/item/toy/cards/deck/tarot = 3,
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/obj/item/hourglass = 2,
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/obj/item/instrument/piano_synth/headphones = 4,
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/obj/item/camera = 3,
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/obj/item/cardpack/series_one = 10,
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/obj/item/cardpack/resin = 10,
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/obj/item/storage/card_binder = 10,
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/obj/item/skillchip/basketweaving=2,
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/obj/item/skillchip/bonsai=2,
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/obj/item/skillchip/wine_taster=2,
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/obj/item/skillchip/light_remover=2,
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/obj/item/skillchip/useless_adapter=5)
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contraband = list(/obj/item/dice/fudge = 9,
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/obj/item/clothing/shoes/wheelys/skishoes=4,
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/obj/item/instrument/musicalmoth=1)
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premium = list(/obj/item/melee/skateboard/pro = 3,
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/obj/item/clothing/shoes/wheelys/rollerskates= 3,
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/obj/item/melee/skateboard/hoverboard = 1)
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refill_canister = /obj/item/vending_refill/games
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default_price = 50
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extra_price = 250
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payment_department = ACCOUNT_SRV
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light_mask = "games-light-mask"
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/obj/item/vending_refill/games
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machine_name = "\improper Good Clean Fun"
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icon_state = "refill_games"
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