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kiwistation/code/game/objects
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oranges 8736493c02 Merge pull request #42182 from coiax/fixes-void-popping
Fixes mobs being left in inconsistent state with the Void mutation
2019-01-04 13:15:10 +13:00
..
effects
Fixes "rotting old rotting gibs"
2018-12-18 19:27:07 +00:00
items
Merge pull request #42182 from coiax/fixes-void-popping
2019-01-04 13:15:10 +13:00
structures
Transparent protection for clothing [READY] (#42075)
2019-01-02 15:23:10 -05:00
buckling.dm
[READY]IMMERSIVE ROLEPLAY - Mobs now turn towards and are shifted based on grab state towards something pulling them (#41768)
2018-12-16 12:51:42 +13:00
empulse.dm
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
items.dm
Transparent protection for clothing [READY] (#42075)
2019-01-02 15:23:10 -05:00
obj_defense.dm
Passes thrownthing to hitby (#41411)
2018-11-15 10:25:04 +01:00
objs.dm
Removes an unused movement var and proc (#40416)
2018-09-24 13:18:14 +03:00
structures.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
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