711654c15e
Moves the constants from defines and compile_options files into the __DEFINES directory. The compile options in the latter file that are actually tweakable remain in their existing file in the code directory. Constants from DEFINES.dm, globals.dm, names.dm, and global_lists.dm have been moved into the _globalvars subdirectory. stylesheet.dm has been moved into the interface directory since that's a better place for it. This move contains no code changes for stock TG. It is purely an organizational move meant to clean up hard to read code. Some global constants that appear to be unused have been put into unused.dm, but not unticked. This list is by no means exhaustive. Branches should be aware that they need to move any additional defines and global constants manually.
44 lines
1.5 KiB
Plaintext
44 lines
1.5 KiB
Plaintext
|
|
var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
|
|
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
|
|
|
|
|
|
//This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there.
|
|
//(Exceptions: extended, sandbox and nuke) -Errorage
|
|
//Was list("3" = 30, "4" = 70).
|
|
//Spacing should be a reliable method of getting rid of a body -- Urist.
|
|
//Go away Urist, I'm restoring this to the longer list. ~Errorage
|
|
var/list/accessable_z_levels = list("1" = 5, "3" = 10, "4" = 15, "5" = 10, "6" = 60)
|
|
|
|
var/global/list/global_map = null
|
|
//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
|
|
//Resulting sector map looks like
|
|
//|_1_|_4_|
|
|
//|_5_|_3_|
|
|
//
|
|
//1 - SS13
|
|
//4 - Derelict
|
|
//3 - AI satellite
|
|
//5 - empty space
|
|
|
|
var/list/landmarks_list = list() //list of all landmarks created
|
|
|
|
var/list/monkeystart = list()
|
|
var/list/wizardstart = list()
|
|
var/list/newplayer_start = list()
|
|
var/list/latejoin = list()
|
|
var/list/prisonwarp = list() //prisoners go to these
|
|
var/list/holdingfacility = list() //captured people go here
|
|
var/list/xeno_spawn = list()//Aliens spawn at these.
|
|
var/list/tdome1 = list()
|
|
var/list/tdome2 = list()
|
|
var/list/tdomeobserve = list()
|
|
var/list/tdomeadmin = list()
|
|
var/list/prisonsecuritywarp = list() //prison security goes to these
|
|
var/list/prisonwarped = list() //list of players already warped
|
|
var/list/blobstart = list()
|
|
var/list/global_activeturfs
|
|
|
|
//away missions
|
|
var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to
|