19439f85c2
- Wire datums arrive! These are wire datums which allows you to easily add wires in a maintainable manner. All wires by default will be allowed to have a signallers attached to it. I have converted cyborg wires, airlock wires, camera wires and mulebot wires to the new system. - Cameras will no longer have random wires for each camera. The power wire will toggle the power of the camera when pulsed. - Robots have a new wire! The lockdown wire will toggle the lockdown status of robots. You can now fix cyborgs that have been locked down and had the robotics computer destroyed. Should be interesting now that you can remotely pulse all datum wires. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5663 316c924e-a436-60f5-8080-3fe189b3f50e
79 lines
2.7 KiB
Plaintext
79 lines
2.7 KiB
Plaintext
/datum/wires/robot
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random = 1
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holder_type = /mob/living/silicon/robot
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wire_count = 5
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var/const/BORG_WIRE_LAWCHECK = 1
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var/const/BORG_WIRE_MAIN_POWER = 2 // The power wires do nothing whyyyyyyyyyyyyy
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var/const/BORG_WIRE_LOCKED_DOWN = 4
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var/const/BORG_WIRE_AI_CONTROL = 8
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var/const/BORG_WIRE_CAMERA = 16
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/datum/wires/robot/GetInteractWindow()
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. = ..()
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var/mob/living/silicon/robot/R = holder
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. += text("<br>\n[(R.lawupdate ? "The LawSync light is on." : "The LawSync light is off.")]<br>\n[(R.connected_ai ? "The AI link light is on." : "The AI link light is off.")]")
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. += text("<br>\n[((!isnull(R.camera) && R.camera.status == 1) ? "The Camera light is on." : "The Camera light is off.")]<br>\n")
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. += text("<br>\n[(R.lockcharge ? "The lockdown light is on." : "The lockdown light is off.")]")
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return .
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/datum/wires/robot/UpdateCut(var/index, var/mended)
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var/mob/living/silicon/robot/R = holder
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switch(index)
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if(BORG_WIRE_LAWCHECK) //Cut the law wire, and the borg will no longer receive law updates from its AI
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if(!mended)
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if (R.lawupdate == 1)
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R << "LawSync protocol engaged."
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R.show_laws()
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else
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if (R.lawupdate == 0 && !R.emagged)
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R.lawupdate = 1
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if (BORG_WIRE_AI_CONTROL) //Cut the AI wire to reset AI control
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if(!mended)
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if (R.connected_ai)
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R.connected_ai = null
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if (BORG_WIRE_CAMERA)
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if(!isnull(R.camera) && !R.scrambledcodes)
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R.camera.status = mended
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R.camera.deactivate(usr, 0) // Will kick anyone who is watching the Cyborg's camera.
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if(BORG_WIRE_LAWCHECK) //Forces a law update if the borg is set to receive them. Since an update would happen when the borg checks its laws anyway, not much use, but eh
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if (R.lawupdate)
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R.lawsync()
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if(BORG_WIRE_LOCKED_DOWN)
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R.SetLockdown(!mended)
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/datum/wires/robot/UpdatePulsed(var/index)
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var/mob/living/silicon/robot/R = holder
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switch(index)
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if (BORG_WIRE_AI_CONTROL) //pulse the AI wire to make the borg reselect an AI
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if(!R.emagged)
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R.connected_ai = select_active_ai()
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if (BORG_WIRE_CAMERA)
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if(!isnull(R.camera) && R.camera.can_use() && !R.scrambledcodes)
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R.camera.deactivate(usr, 0) // Kick anyone watching the Cyborg's camera, doesn't display you disconnecting the camera.
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R.visible_message("[R]'s camera lense focuses loudly.")
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R << "Your camera lense focuses loudly."
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if(BORG_WIRE_LOCKED_DOWN)
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R.SetLockdown(!R.lockcharge) // Toggle
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/datum/wires/robot/CanUse(var/mob/living/L)
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var/mob/living/silicon/robot/R = holder
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if(R.wiresexposed)
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return 1
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return 0
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/datum/wires/robot/proc/IsCameraCut()
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return wires_status & BORG_WIRE_CAMERA
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/datum/wires/robot/proc/LockedCut()
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return wires_status & BORG_WIRE_LOCKED_DOWN |