bb9c09df46
*TABLEPASS was already totally obsolete. FPRINT was used, but it was on virtually everything anyway. Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense. If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only where it was intentional (holodeck items could use this for example).
200 lines
5.6 KiB
Plaintext
200 lines
5.6 KiB
Plaintext
/*
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* The 'fancy' path is for objects like donut boxes that show how many items are in the storage item on the sprite itself
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* .. Sorry for the shitty path name, I couldnt think of a better one.
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*
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* WARNING: var/icon_type is used for both examine text and sprite name. Please look at the procs below and adjust your sprite names accordingly
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* TODO: Cigarette boxes should be ported to this standard
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*
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* Contains:
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* Donut Box
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* Egg Box
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* Candle Box
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* Crayon Box
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* Cigarette Box
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*/
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/obj/item/weapon/storage/fancy/
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icon = 'icons/obj/food.dmi'
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icon_state = "donutbox6"
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name = "donut box"
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var/icon_type = "donut"
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/obj/item/weapon/storage/fancy/update_icon(var/itemremoved = 0)
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var/total_contents = src.contents.len - itemremoved
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src.icon_state = "[src.icon_type]box[total_contents]"
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return
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/obj/item/weapon/storage/fancy/examine()
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set src in oview(1)
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..()
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if(contents.len <= 0)
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usr << "There are no [src.icon_type]s left in the box."
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else if(contents.len == 1)
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usr << "There is one [src.icon_type] left in the box."
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else
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usr << "There are [src.contents.len] [src.icon_type]s in the box."
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return
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/*
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* Donut Box
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*/
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/obj/item/weapon/storage/fancy/donut_box
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icon = 'icons/obj/food.dmi'
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icon_state = "donutbox6"
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icon_type = "donut"
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name = "donut box"
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storage_slots = 6
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can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/donut")
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/obj/item/weapon/storage/fancy/donut_box/New()
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..()
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for(var/i=1; i <= storage_slots; i++)
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new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src)
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return
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/*
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* Egg Box
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*/
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/obj/item/weapon/storage/fancy/egg_box
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icon = 'icons/obj/food.dmi'
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icon_state = "eggbox"
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icon_type = "egg"
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name = "egg box"
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storage_slots = 12
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can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/egg")
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/obj/item/weapon/storage/fancy/egg_box/New()
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..()
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for(var/i=1; i <= storage_slots; i++)
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new /obj/item/weapon/reagent_containers/food/snacks/egg(src)
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return
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/*
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* Candle Box
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*/
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/obj/item/weapon/storage/fancy/candle_box
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name = "candle pack"
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desc = "A pack of red candles."
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icon = 'icons/obj/candle.dmi'
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icon_state = "candlebox5"
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icon_type = "candle"
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item_state = "candlebox5"
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storage_slots = 5
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throwforce = 2
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slot_flags = SLOT_BELT
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/obj/item/weapon/storage/fancy/candle_box/New()
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..()
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for(var/i=1; i <= storage_slots; i++)
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new /obj/item/candle(src)
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return
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/*
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* Crayon Box
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*/
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/obj/item/weapon/storage/fancy/crayons
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name = "box of crayons"
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desc = "A box of crayons for all your rune drawing needs."
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icon = 'icons/obj/crayons.dmi'
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icon_state = "crayonbox"
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w_class = 2.0
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storage_slots = 6
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icon_type = "crayon"
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can_hold = list(
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"/obj/item/toy/crayon"
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)
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/obj/item/weapon/storage/fancy/crayons/New()
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..()
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new /obj/item/toy/crayon/red(src)
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new /obj/item/toy/crayon/orange(src)
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new /obj/item/toy/crayon/yellow(src)
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new /obj/item/toy/crayon/green(src)
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new /obj/item/toy/crayon/blue(src)
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new /obj/item/toy/crayon/purple(src)
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update_icon()
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/obj/item/weapon/storage/fancy/crayons/update_icon()
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overlays = list() //resets list
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overlays += image('icons/obj/crayons.dmi',"crayonbox")
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for(var/obj/item/toy/crayon/crayon in contents)
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overlays += image('icons/obj/crayons.dmi',crayon.colourName)
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/obj/item/weapon/storage/fancy/crayons/attackby(obj/item/W as obj, mob/user as mob)
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if(istype(W,/obj/item/toy/crayon))
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switch(W:colourName)
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if("mime")
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usr << "This crayon is too sad to be contained in this box."
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return
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if("rainbow")
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usr << "This crayon is too powerful to be contained in this box."
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return
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..()
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////////////
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//CIG PACK//
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////////////
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/obj/item/weapon/storage/fancy/cigarettes
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name = "cigarette packet"
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desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "cigpacket"
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item_state = "cigpacket"
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w_class = 1
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throwforce = 2
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slot_flags = SLOT_BELT
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storage_slots = 6
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can_hold = list("/obj/item/clothing/mask/cigarette")
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icon_type = "cigarette"
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/obj/item/weapon/storage/fancy/cigarettes/New()
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..()
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flags |= NOREACT
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for(var/i = 1 to storage_slots)
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new /obj/item/clothing/mask/cigarette(src)
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create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one
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/obj/item/weapon/storage/fancy/cigarettes/Del()
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del(reagents)
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..()
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/obj/item/weapon/storage/fancy/cigarettes/update_icon()
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icon_state = "[initial(icon_state)][contents.len]"
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desc = "There are [contents.len] cig\s left!"
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return
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/obj/item/weapon/storage/fancy/cigarettes/remove_from_storage(obj/item/W as obj, atom/new_location)
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var/obj/item/clothing/mask/cigarette/C = W
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if(!istype(C)) return // what
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reagents.trans_to(C, (reagents.total_volume/contents.len))
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..()
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/obj/item/weapon/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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if(!istype(M, /mob))
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return
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if(M == user && user.zone_sel.selecting == "mouth" && contents.len > 0 && !user.wear_mask)
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var/obj/item/clothing/mask/cigarette/W = contents[1]
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remove_from_storage(W, M)
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M.equip_to_slot_if_possible(W, slot_wear_mask)
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contents -= W
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user << "<span class='notice'>You take a cigarette out of the pack.</span>"
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else
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..()
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/obj/item/weapon/storage/fancy/cigarettes/dromedaryco
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name = "\improper DromedaryCo packet"
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desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
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icon_state = "Dpacket"
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item_state = "Dpacket"
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