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8aec1fffa11bef66c5a4024f34272f2ef70aa557
kiwistation
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code
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game
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objects
T
History
Cael_Aislinn
8aec1fffa1
added additional checks to pda/proc/can_use, added additional calls to can_use in pda.dm where appropriate
...
Signed-off-by: Cael_Aislinn <
cael_aislinn@yahoo.com.au
>
2013-06-21 12:27:13 +10:00
..
effects
Fixes
#609
- decal/point is now unclickable.
2013-05-21 08:41:50 +01:00
items
added additional checks to pda/proc/can_use, added additional calls to can_use in pda.dm where appropriate
2013-06-21 12:27:13 +10:00
structures
Merge pull request
#754
from MrPerson/tablefix
2013-06-12 04:54:01 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Fixes
#649
equip e causes items to stack
2013-05-28 23:17:11 +01:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00