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8b2175b5e9736acbadb94deff4ac27ca6870ba02
kiwistation/code/modules/mob/living/carbon/brain
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phil235 c5b5427b0e Makes projectile non dense. Projectile hitting a dense obj/turf will now also hit one of the mob sitting on that turf/obj's turf.
Adds a has_limb var to mob/living to handle whether to specify the limb that is hit by a projectile or not.
Fixes runtime in handle_changeling.
Adds PASSMOB pass_flag and mob_size small to bees and mouse.
2015-04-01 20:59:42 +02:00
..
brain_item.dm
when i say copypasted, i mean it.
2015-01-08 20:00:47 +01:00
brain.dm
Makes projectile non dense. Projectile hitting a dense obj/turf will now also hit one of the mob sitting on that turf/obj's turf.
2015-04-01 20:59:42 +02:00
death.dm
Makes the message when you're attacked slightly bigger for better visibility."
2015-03-12 23:15:54 +01:00
emote.dm
Moves chat toggles into their own variable.
2015-03-05 18:38:07 +01:00
life.dm
Yet more work on slime procs and life subprocs.
2015-03-21 20:44:32 +01:00
login.dm
Fixes the client.eye problems when a mob is in a atom/moveable which gets deleted.
2012-07-16 12:15:07 +00:00
MMI.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
say.dm
Makes the sayspan rewrite not runtime everything to fuck.
2015-03-19 20:42:33 +01:00
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