Files
kiwistation/code/modules/reagents/reagent_containers.dm
T
phil235 5f169e8e47 Remove SpeciesCanConsume() proc, replaced by iscarbon checks.
Remove alloweat var from masks, remove MASKCOVERSMOUTH flag from mime and clown masks so you can still eat through them.

Some adjustments in surgery checks for bodyparts covered.
Fixes a runtime in weapon/energy attack_verb.

Humans can now CPR monkeys.
Slight changes to CPR code.
Fixes runtime with drones trying to do CPR.

Rewrites /obj/item/weapon/reagent_containers/proc/canconsume to be less shitty.

Adds an is_mouth_covered() proc to carbons to check for mask and headgear with MASKCOVERSMOUTH or HEADCOVERSMOUTH, with argument to restrict the check to only mask or only head.
2015-04-11 22:16:42 +02:00

80 lines
2.8 KiB
Plaintext

/obj/item/weapon/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = 1
var/amount_per_transfer_from_this = 5
var/possible_transfer_amounts = list(5,10,15,25,30)
var/volume = 30
var/list/banned_reagents = list() //List of reagent IDs we reject.
var/list/list_reagents = null
var/spawned_disease = null
var/disease_amount = 20
/obj/item/weapon/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
set name = "Set transfer amount"
set category = "Object"
set src in range(0)
if(usr.stat || !usr.canmove || usr.restrained())
return
var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
if (N)
amount_per_transfer_from_this = N
/obj/item/weapon/reagent_containers/New(location, vol = 0)
..()
if (!possible_transfer_amounts)
src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
if (vol > 0)
volume = vol
create_reagents(volume)
if(spawned_disease)
var/datum/disease/F = new spawned_disease(0)
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", disease_amount, data)
if(list_reagents)
reagents.add_reagent_list(list_reagents)
/obj/item/weapon/reagent_containers/attack_self(mob/user as mob)
return
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
return
/obj/item/weapon/reagent_containers/afterattack(obj/target, mob/user , flag)
return
/obj/item/weapon/reagent_containers/proc/reagentlist(var/obj/item/weapon/reagent_containers/snack) //Attack logs for regents in pills
var/data
if(snack.reagents.reagent_list && snack.reagents.reagent_list.len) //find a reagent list if there is and check if it has entries
for (var/datum/reagent/R in snack.reagents.reagent_list) //no reagents will be left behind
data += "[R.id]([R.volume] units); " //Using IDs because SOME chemicals(I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return data
else return "No reagents"
/obj/item/weapon/reagent_containers/proc/canconsume(mob/eater, mob/user)
if(!iscarbon(eater))
return 0
var/mob/living/carbon/C = eater
var/covered = ""
if(C.is_mouth_covered(head_only = 1))
covered = "headgear"
else if(C.is_mouth_covered(mask_only = 1))
covered = "mask"
if(covered)
var/who = (isnull(user) || eater == user) ? "your" : "their"
user << "<span class='warning'>You have to remove [who] [covered] first!</span>"
return 0
return 1
/obj/item/weapon/reagent_containers/ex_act()
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
R.on_ex_act()
..()
/obj/item/weapon/reagent_containers/fire_act()
reagents.chem_temp += 30
reagents.handle_reactions()
..()