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921ed1330e9a3efbfba67688ab663e532a6718f4
kiwistation
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History
xxalpha
42dd431e6f
Removed duplicate code.
...
Removed more duplicate code.
2015-03-02 17:24:40 +00:00
..
antimatter
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
singularity
Removed duplicate code.
2015-03-02 17:24:40 +00:00
supermatter
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
apc.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
cable.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
cell.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
engine.dm
Ok now explosions shall work properly
2014-12-05 23:21:48 +03:00
generator.dm
Updated the MiniStation map with some minor tweaks.
2014-01-31 15:40:07 +00:00
gravitygenerator.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
lighting.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
port_gen.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
power.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
smes.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
solar.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
switch.dm
Some fixes and minor improvements to examining.
2014-06-13 09:01:52 -07:00
terminal.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
tracker.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
turbine.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00