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971cf6e628c49e1faacded56a061efa5267966b2
kiwistation/code/game/objects
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History
Cheridan 971cf6e628 Cable coils and cable cuffs now use the inhand sprites. Only red and blue, for now.
2013-03-11 11:53:27 -05:00
..
effects
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
items
Cable coils and cable cuffs now use the inhand sprites. Only red and blue, for now.
2013-03-11 11:53:27 -05:00
structures
Adding google code commits r5836 to r5849. RIP in peace google code.
2013-03-11 04:26:54 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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