Files
kiwistation/code/modules/events/alien_infestation.dm
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Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00

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Plaintext

/datum/round_event_control/alien_infestation
name = "Alien Infestation"
typepath = /datum/round_event/ghost_role/alien_infestation
weight = 5
min_players = 10
max_occurrences = 1
/datum/round_event/ghost_role/alien_infestation
announceWhen = 400
minimum_required = 1
role_name = "alien larva"
// 50% chance of being incremented by one
var/spawncount = 1
var/successSpawn = 0 //So we don't make a command report if nothing gets spawned.
/datum/round_event/ghost_role/alien_infestation/setup()
announceWhen = rand(announceWhen, announceWhen + 50)
if(prob(50))
spawncount++
/datum/round_event/ghost_role/alien_infestation/kill()
if(!successSpawn && control)
// This never happened, so let's not deny the future of this round
// some xenolovin
control.occurrences--
return ..()
/datum/round_event/ghost_role/alien_infestation/announce()
if(successSpawn)
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/AI/aliens.ogg')
/datum/round_event/ghost_role/alien_infestation/spawn_role()
var/list/vents = list()
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in GLOB.machines)
if(QDELETED(temp_vent))
continue
if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded)
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
//Stops Aliens getting stuck in small networks.
//See: Security, Virology
if(temp_vent_parent.other_atmosmch.len > 20)
vents += temp_vent
if(!vents.len)
message_admins("An event attempted to spawn an alien but no suitable vents were found. Shutting down.")
return MAP_ERROR
var/list/candidates = get_candidates("alien", null, ROLE_ALIEN)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
while(spawncount > 0 && vents.len && candidates.len)
var/obj/vent = pick_n_take(vents)
var/client/C = pick_n_take(candidates)
var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc)
new_xeno.key = C.key
spawncount--
successSpawn = TRUE
message_admins("[key_name_admin(new_xeno)] has been made into an alien by an event.")
log_game("[key_name(new_xeno)] was spawned as an alien by an event.")
spawned_mobs += new_xeno
if(successSpawn)
return SUCCESSFUL_SPAWN
else
// Like how did we get here?
return FALSE