Logo
Explore Help
Sign In
coffeeshits/kiwistation
1
0
Fork 0
You've already forked kiwistation
Code Issues Pull Requests Projects Releases Wiki Activity
Files
aebdc5bb80e82d3c62eeae2d40d4cbd126cba171
kiwistation/code/modules/projectiles
T
History
Aranclanos b8caf8768e I didn't even knew that you could add the empty shells to other guns, oh well.
Same fix for the rest of the projectile guns, now they won't "fire" invisible bullets.
2013-03-28 11:17:41 -03:00
..
ammunition
Alien runtimes fixes from Cael.
2013-01-13 22:08:16 +00:00
guns
I didn't even knew that you could add the empty shells to other guns, oh well.
2013-03-28 11:17:41 -03:00
projectile
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Removes an unnecessary check from the gun afterattack(). flag does handle rechargers.
2013-03-11 04:52:53 +00:00
projectile.dm
Big text styling overhaul. Mostly affects reagent related stuff.
2013-03-06 17:44:49 +00:00
Powered by Gitea Version: 1.26.1 Page: 119ms Template: 11ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API