575d098944
This is primarily a compatibility layer that enables both forward and backward compatibility for all past and future APIs based on the detected running TGS version. It also bundles all it's includes to make future upgrades not have to modify the dme, heck, could even use a submodule if it wanted (not happening). No other changes necessary. There's an upcoming event system and new chat management functions. Check them out here: https://github.com/tgstation/tgstation-server/blob/303448457e1529c900fa183a8b3c7f2e5459acf1/DMAPI/tgs.dm Also added /datum/proc/CanProcCall()
287 lines
8.8 KiB
Plaintext
287 lines
8.8 KiB
Plaintext
#define RESTART_COUNTER_PATH "data/round_counter.txt"
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GLOBAL_VAR(security_mode)
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GLOBAL_VAR(restart_counter)
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GLOBAL_PROTECT(security_mode)
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//This happens after the Master subsystem new(s) (it's a global datum)
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//So subsystems globals exist, but are not initialised
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/world/New()
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log_world("World loaded at [time_stamp()]!")
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SetupExternalRSC()
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GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
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CheckSecurityMode()
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make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once)
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TgsNew()
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GLOB.revdata = new
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config.Load()
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//SetupLogs depends on the RoundID, so lets check
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//DB schema and set RoundID if we can
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SSdbcore.CheckSchemaVersion()
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SSdbcore.SetRoundID()
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SetupLogs()
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load_admins()
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LoadVerbs(/datum/verbs/menu)
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if(CONFIG_GET(flag/usewhitelist))
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load_whitelist()
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LoadBans()
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GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000
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if(fexists(RESTART_COUNTER_PATH))
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GLOB.restart_counter = text2num(trim(file2text(RESTART_COUNTER_PATH)))
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fdel(RESTART_COUNTER_PATH)
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if(NO_INIT_PARAMETER in params)
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return
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Master.Initialize(10, FALSE)
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if(TEST_RUN_PARAMETER in params)
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HandleTestRun()
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/world/proc/HandleTestRun()
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//trigger things to run the whole process
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Master.sleep_offline_after_initializations = FALSE
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SSticker.start_immediately = TRUE
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CONFIG_SET(number/round_end_countdown, 0)
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var/datum/callback/cb
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#ifdef UNIT_TESTS
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cb = CALLBACK(GLOBAL_PROC, /proc/RunUnitTests)
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#else
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cb = VARSET_CALLBACK(SSticker, force_ending, TRUE)
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#endif
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SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/addtimer, cb, 10 SECONDS))
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/world/proc/SetupExternalRSC()
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#if (PRELOAD_RSC == 0)
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GLOB.external_rsc_urls = world.file2list("[global.config.directory]/external_rsc_urls.txt","\n")
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var/i=1
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while(i<=GLOB.external_rsc_urls.len)
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if(GLOB.external_rsc_urls[i])
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i++
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else
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GLOB.external_rsc_urls.Cut(i,i+1)
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#endif
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/world/proc/SetupLogs()
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var/override_dir = params[OVERRIDE_LOG_DIRECTORY_PARAMETER]
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if(!override_dir)
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GLOB.log_directory = "data/logs/[time2text(world.realtime, "YYYY/MM/DD")]/round-"
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if(GLOB.round_id)
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GLOB.log_directory += "[GLOB.round_id]"
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else
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GLOB.log_directory += "[replacetext(time_stamp(), ":", ".")]"
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else
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GLOB.log_directory = "data/logs/[override_dir]"
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GLOB.world_game_log = "[GLOB.log_directory]/game.log"
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GLOB.world_attack_log = "[GLOB.log_directory]/attack.log"
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GLOB.world_pda_log = "[GLOB.log_directory]/pda.log"
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GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log"
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GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log"
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GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
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GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
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GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
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#ifdef UNIT_TESTS
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GLOB.test_log = file("[GLOB.log_directory]/tests.log")
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start_log(GLOB.test_log)
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#endif
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start_log(GLOB.world_game_log)
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start_log(GLOB.world_attack_log)
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start_log(GLOB.world_pda_log)
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start_log(GLOB.world_manifest_log)
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start_log(GLOB.world_href_log)
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start_log(GLOB.world_qdel_log)
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start_log(GLOB.world_runtime_log)
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GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently
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if(fexists(GLOB.config_error_log))
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fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log")
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fdel(GLOB.config_error_log)
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if(GLOB.round_id)
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log_game("Round ID: [GLOB.round_id]")
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/world/proc/CheckSecurityMode()
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//try to write to data
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if(!text2file("The world is running at least safe mode", "data/server_security_check.lock"))
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GLOB.security_mode = SECURITY_ULTRASAFE
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warning("/tg/station 13 is not supported in ultrasafe security mode. Everything will break!")
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return
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//try to shell
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if(shell("echo \"The world is running in trusted mode\"") != null)
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GLOB.security_mode = SECURITY_TRUSTED
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else
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GLOB.security_mode = SECURITY_SAFE
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warning("/tg/station 13 uses many file operations, a few shell()s, and some external call()s. Trusted mode is recommended. You can download our source code for your own browsing and compilation at https://github.com/tgstation/tgstation")
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/world/Topic(T, addr, master, key)
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TGS_TOPIC //redirect to server tools if necessary
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var/static/list/topic_handlers = TopicHandlers()
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var/list/input = params2list(T)
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var/datum/world_topic/handler
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for(var/I in topic_handlers)
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if(I in input)
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handler = topic_handlers[I]
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break
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if((!handler || initial(handler.log)) && config && CONFIG_GET(flag/log_world_topic))
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log_topic("\"[T]\", from:[addr], master:[master], key:[key]")
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if(!handler)
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return
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handler = new handler()
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return handler.TryRun(input)
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/world/proc/AnnouncePR(announcement, list/payload)
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var/static/list/PRcounts = list() //PR id -> number of times announced this round
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var/id = "[payload["pull_request"]["id"]]"
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if(!PRcounts[id])
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PRcounts[id] = 1
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else
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++PRcounts[id]
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if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND)
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return
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var/final_composed = "<span class='announce'>PR: [announcement]</span>"
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for(var/client/C in GLOB.clients)
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C.AnnouncePR(final_composed)
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/world/proc/FinishTestRun()
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set waitfor = FALSE
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var/list/fail_reasons
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if(GLOB)
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if(GLOB.total_runtimes != 0)
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fail_reasons = list("Total runtimes: [GLOB.total_runtimes]")
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#ifdef UNIT_TESTS
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if(GLOB.failed_any_test)
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LAZYADD(fail_reasons, "Unit Tests failed!")
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#endif
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if(!GLOB.log_directory)
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LAZYADD(fail_reasons, "Missing GLOB.log_directory!")
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else
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fail_reasons = list("Missing GLOB!")
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if(!fail_reasons)
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text2file("Success!", "[GLOB.log_directory]/clean_run.lk")
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else
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log_world("Test run failed!\n[fail_reasons.Join("\n")]")
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sleep(0) //yes, 0, this'll let Reboot finish and prevent byond memes
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qdel(src) //shut it down
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/world/Reboot(reason = 0, fast_track = FALSE)
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TgsReboot()
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if (reason || fast_track) //special reboot, do none of the normal stuff
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if (usr)
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log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools")
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message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools")
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to_chat(world, "<span class='boldannounce'>Rebooting World immediately due to host request</span>")
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else
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to_chat(world, "<span class='boldannounce'>Rebooting world...</span>")
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Master.Shutdown() //run SS shutdowns
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if(TEST_RUN_PARAMETER in params)
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FinishTestRun()
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return
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if(TgsAvailable())
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var/do_hard_reboot
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// check the hard reboot counter
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var/ruhr = CONFIG_GET(number/rounds_until_hard_restart)
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switch(ruhr)
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if(-1)
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do_hard_reboot = FALSE
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if(0)
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do_hard_reboot = TRUE
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else
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if(GLOB.restart_counter >= ruhr)
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do_hard_reboot = TRUE
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else
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text2file("[++GLOB.restart_counter]", RESTART_COUNTER_PATH)
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do_hard_reboot = FALSE
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if(do_hard_reboot)
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log_world("World hard rebooted at [time_stamp()]")
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shutdown_logging() // See comment below.
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TgsEndProcess()
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log_world("World rebooted at [time_stamp()]")
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shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
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..()
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/world/proc/update_status()
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var/list/features = list()
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if(GLOB.master_mode)
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features += GLOB.master_mode
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if (!GLOB.enter_allowed)
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features += "closed"
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var/s = ""
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var/hostedby
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if(config)
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var/server_name = CONFIG_GET(string/servername)
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if (server_name)
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s += "<b>[server_name]</b> — "
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features += "[CONFIG_GET(flag/norespawn) ? "no " : ""]respawn"
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if(CONFIG_GET(flag/allow_vote_mode))
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features += "vote"
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if(CONFIG_GET(flag/allow_ai))
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features += "AI allowed"
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hostedby = CONFIG_GET(string/hostedby)
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s += "<b>[station_name()]</b>";
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s += " ("
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s += "<a href=\"http://\">" //Change this to wherever you want the hub to link to.
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s += "Default" //Replace this with something else. Or ever better, delete it and uncomment the game version.
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s += "</a>"
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s += ")"
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var/n = 0
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for (var/mob/M in GLOB.player_list)
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if (M.client)
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n++
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if (n > 1)
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features += "~[n] players"
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else if (n > 0)
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features += "~[n] player"
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if (!host && hostedby)
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features += "hosted by <b>[hostedby]</b>"
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if (features)
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s += ": [jointext(features, ", ")]"
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status = s
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/world/proc/update_hub_visibility(new_visibility)
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if(new_visibility == GLOB.hub_visibility)
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return
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GLOB.hub_visibility = new_visibility
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if(GLOB.hub_visibility)
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hub_password = "kMZy3U5jJHSiBQjr"
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else
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hub_password = "SORRYNOPASSWORD"
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/world/proc/incrementMaxZ()
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maxz++
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SSmobs.MaxZChanged()
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SSidlenpcpool.MaxZChanged()
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