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kiwistation/code/game/gamemodes/clock_cult/clock_items
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AnturK ecf47115d1 Fixes marauder ghostclick jump
2018-01-02 15:27:03 +01:00
..
clock_weapons
Remove drop_item, drop_item_v, put_in_hands_or_del (#31386)
2017-10-07 13:36:33 -04:00
clock_components.dm
Revert "Ore Stacking (#33062)"
2017-11-28 22:56:54 -08:00
clockwork_armor.dm
(Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
2017-09-27 09:21:26 +13:00
clockwork_slab.dm
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more (#32935)
2017-12-07 11:36:26 +13:00
clockwork_weaponry.dm
(Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
2017-09-27 09:21:26 +13:00
construct_chassis.dm
Fixes marauder ghostclick jump
2018-01-02 15:27:03 +01:00
integration_cog.dm
Stargazers are now station-restricted, and cogged APCs are now quiet (#31565)
2017-10-12 17:32:08 -06:00
judicial_visor.dm
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more (#32935)
2017-12-07 11:36:26 +13:00
replica_fabricator.dm
Replace explicit z-level checks with defines (#33829)
2017-12-29 14:40:06 -05:00
soul_vessel.dm
Fixes MMI to AI law transfer (#31017)
2017-09-27 10:52:03 +13:00
wraith_spectacles.dm
Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define
2017-12-22 23:49:41 -06:00
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