772 lines
44 KiB
HTML
772 lines
44 KiB
HTML
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<title>/tg/ Station 13 Changelog</title>
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<link rel="stylesheet" type="text/css" href="changelog.css">
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<table align='center' width='650'><tr><td>
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<table align='center' class="top">
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<tr>
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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
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<p><div align='center'><font size='3'><a href="http://www.tgstation13.org/phpBB/">Forum</a> | <a href="http://www.tgstation13.org/wiki/Main_Page">Wiki</a> | <a href="https://github.com/tgstation/-tg-station">Source</a></font></div></p>
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<font size='2'><b>Visit our IRC channel:</b> #tgstation13 on irc.rizon.net</font>
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<table align='center' class="top">
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<tr>
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<td valign='top'>
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<font size='2'><b>Current Project Maintainers:</b> <a href='https://github.com/tgstation?tab=members'>-Click Here-</a><br></font>
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<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/tgstation/-tg-station/graphs/contributors'>-Click Here-</a><br></font>
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<font size='2'><b>Coders:</b> TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom, Ikarrus, trubble_bass, Aranclanos, Cael_Aislinn, Cheridan, Intigracy, Malkevin, SuperSayu, DumpDavidson, Tastyfish, Yvar, Elo001, Fleure, ManeaterMildred, Miauw, MrPerson<br></font>
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<font size='2'><b>Spriters:</b> Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut, Pewtershmitz, Firecage, Nienhaus2<br></font>
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<font size='2'><b>Sounds:</b> Skie, Lasty/Vinyl<br></font>
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<font size='2'><b>Main Testers:</b> Tenebrosity, Anyone who has submitted a bug to the issue tracker<br></font>
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<font size='2'><b>Thanks to:</b> Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on irc.</font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/tgstation/-tg-station/issues?labels=Bug&state=open">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/tgstation/-tg-station/issues/724"><b>use the template provided here</b></a></u>.</font>
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</td>
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</table>
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TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">29 September 2017</h2>
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<h3 class="author">Kor updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Gunfire can now leave bullet holes/dents in walls. Sprites by JStheguy.</li>
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</ul>
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<h3 class="author">RandomMarine updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now light your cigs with people that are on fire. The surgeon general is spinning in their grave.</li>
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</ul>
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<h3 class="author">Robustin updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Hacking a secure container with a multitool now takes longer, but no longer has a chance to fail.</li>
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</ul>
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<h3 class="author">XDTM updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Nurse spiders can now set a directive that will be seen by their spiderlings, when they get controlled by a player.</li>
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<li class="rscadd">Spiders' actions are now action buttons instead of verbs.</li>
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<li class="rscadd">Wrapping stuff in a cocoon is now a targeted action!</li>
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</ul>
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<h3 class="author">kevinz000 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The syndicate have recently begun sending agents to extract vital research information from Nanotrasen.</li>
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<li class="bugfix">Timestop fields will now stop thrown objects experimental: Timestops will now be much quicker to react.</li>
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</ul>
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<h3 class="author">kingofkosmos updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">You can now find out if an item uses alt-clicking by examining it.</li>
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</ul>
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<h2 class="date">28 September 2017</h2>
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<h3 class="author">RandomMarine updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Air tanks (o2+n2) now have a different appearance from oxygen tanks.</li>
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</ul>
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<h3 class="author">Robustin updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Revheads no longer spawn with chameleon glasses or a spraycan, instead they will start with a cybernetic security HUD implanted into their eyes.</li>
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</ul>
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<h3 class="author">Xhuis updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Ian has recently communed with unspeakable horrors and may now be warped by their power if Nar-Sie passes near them.</li>
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<li class="rscadd">In order to fight back against their ancient foe Ian, Poly has struck a bargain with Ratvar and will be transformed into a machine by their presence.</li>
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</ul>
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<h3 class="author">Y0SH1_M4S73R updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">AFK players count as dead for the assassinate objective.</li>
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</ul>
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<h2 class="date">27 September 2017</h2>
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<h3 class="author">Arianya updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Lesser ash drakes no longer drop ash drake hide when butchered.</li>
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</ul>
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<h3 class="author">GLA Coding updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Cells must now be installed in mechs when being constructed, this step is always before the application of internal armor.</li>
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<li class="bugfix">Combat mechs now get stats upgrades from their scanning modules and capacitors</li>
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</ul>
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<h3 class="author">Improvedname updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds racial equality to color burgers</li>
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</ul>
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<h3 class="author">More Robust Than You updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Implant Chairs now also support organs</li>
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</ul>
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<h3 class="author">Naksu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed jump boots breaking if used when you can't jump, such as when inside a sleeper.</li>
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<li class="code_imp">Removed meteor-related free lag.</li>
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<li class="bugfix">Syndicate MMIs will now properly transfer their laws to newly-constructed AIs</li>
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</ul>
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<h3 class="author">Pubby updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Bluespace pipes to atmospherics, which create a single pipenet with all bluespace pipes in existence.</li>
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</ul>
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<h2 class="date">23 September 2017</h2>
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<h3 class="author">Armhulen updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Rare Spider Variants have arrived! Every spiderling has a rare chance of growing up to a rare version of their original spider type!</li>
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<li class="rscadd">Special thanks to Onule for the sprites, you're the best!</li>
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</ul>
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<h3 class="author">JJRcop updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Suiciding with a ballistic gun now actually blows your brain out.</li>
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</ul>
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<h3 class="author">More Robust Than You updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Taking the beaker out of a cryotube now tries to put it into your hand</li>
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<li class="code_imp">Removed some spawn()s from secbot code</li>
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<li class="bugfix">Using a soulstone on somebody now transfers your languages to the shade</li>
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<li class="bugfix">Zombies now stay dead if they suicide</li>
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<li class="rscadd">If a zombie suicides, they now rip their head off!</li>
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<li class="bugfix">pAIs now transfer their languages to bots</li>
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<li class="bugfix">Support Holoparasites must be manifested to heal</li>
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</ul>
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<h3 class="author">Robustin updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">A zombie's automatic self-healing is stopped for 6 seconds after taking damage.</li>
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<li class="bugfix">Deconverted revs will now always get a message, logs will now include more details.</li>
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</ul>
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<h3 class="author">YPOQ updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Pet persistence works again</li>
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</ul>
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<h2 class="date">22 September 2017</h2>
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<h3 class="author">AutomaticFrenzy updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Mice spawning finds the station z level properly</li>
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</ul>
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<h3 class="author">CPTANT updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Knockdown and unconcious now let you regenerate stamina damage.</li>
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<li class="rscadd">Sleeping regenerates more stamina damage.</li>
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</ul>
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<h3 class="author">Naksu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Admin ghosts can no longer unintentionally make a mess of things.</li>
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</ul>
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<h2 class="date">20 September 2017</h2>
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<h3 class="author">PopNotes updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Airlocks animate faster. This doesn't change the time it takes to pass through an airlock, but it does visually match up much better so you don't just appear to glide through the airlock while it's half-open.</li>
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</ul>
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<h3 class="author">Pubby updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Atmos pipenets are less glitchy</li>
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</ul>
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<h3 class="author">TehZombehz updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Several new plushie dolls are now available in toy crates.</li>
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</ul>
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<h2 class="date">18 September 2017</h2>
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<h3 class="author">More Robust Than you updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Blobbernauts are healed quicker by cores and nodes</li>
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</ul>
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<h3 class="author">Naksu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">OOC for dead people is now (re-)enabled at round-end</li>
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<li class="bugfix">Fixed chemfridges being unable to display items with dots in their name</li>
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</ul>
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<h3 class="author">Pubby updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Traitorbro gamemode</li>
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</ul>
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<h3 class="author">Supermichael777 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Airlocks now check metal for upgrades using the standard get_amount() proc instead of checking the amount var, this means it is compatible with cyborgs.</li>
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</ul>
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<h3 class="author">TungstenOxide updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Swapped the action of purchasing a pAI software and subtracting the RAM from available pool.</li>
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</ul>
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<h3 class="author">Xhuis updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Brave Bull now increases your max HP by 10, up from 5.</li>
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<li class="rscadd">Tequila Sunrise now makes you radiate dim light while it's in your body.</li>
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<li class="rscadd">Dwarves are now very resistant to the intense alcohol content of the Manly Dorf and can freely quaff them without too much worry.</li>
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<li class="rscadd">Bloody Mary now restores lost blood.</li>
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</ul>
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<h2 class="date">16 September 2017</h2>
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<h3 class="author">Basilman updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Gondolas are now procedural generated.</li>
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</ul>
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<h3 class="author">Mey-Ha-Zah updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Updated the knife sprite.</li>
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</ul>
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<h3 class="author">Naksu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Evidence bags will no longer show ghosts of items such as primed flashbangs after the flashbang inside explodes</li>
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<li class="bugfix">Prevents dead monkeys from fleeing their attackers or escaping His Grace only to be eaten again</li>
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<li class="rscdel">Corgis can no longer be targeted by facehuggers</li>
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<li class="rscdel">Removed unused vine floors and their sprite.</li>
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</ul>
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<h3 class="author">Robustin updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Due to budget cuts, airlocks that control access to non-functional maint rooms and other abandoned areas now have a chance to spawn welded, bolted, screwdrivered, or flat out replaced by a wall at roundstart.</li>
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<li class="bugfix">Dice will now roll when thrown</li>
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</ul>
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<h3 class="author">YPOQ updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Ninja adrenaline boost removes stamina damage</li>
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<li class="bugfix">Depowered AIs can no longer use abilities or interact with machinery</li>
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<li class="bugfix">The doomsday device will again periodically announce the time until its activation</li>
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<li class="bugfix">Crafting stackable items results in the right stack sizes</li>
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</ul>
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<h2 class="date">14 September 2017</h2>
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<h3 class="author">BeeSting12 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Deltastation's and Metastation's armory now starts with three riot shotguns!</li>
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</ul>
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<h3 class="author">Fun Police updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removed some of the free lag.</li>
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</ul>
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<h3 class="author">Kor updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">It is possible to multitool the cargo computer circuitboard for contraband again</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Holding a potted plant will no longer put you above objects on walls.</li>
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<li class="bugfix">Replaced leftover references to loyalty implants with mindshield implants.</li>
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</ul>
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<h3 class="author">ninjanomnom updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Shuttle transit parallax should be working again</li>
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</ul>
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<h2 class="date">13 September 2017</h2>
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<h3 class="author">BeeSting12 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">The stetchkin APS pistol is smaller.</li>
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<li class="rscadd">The 9mm pistol magazines can be purchased from nuke op uplinks at two telecrystals each.</li>
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</ul>
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<h3 class="author">Kor updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added Nightmares. They're admin only currently, so as usual, make sure to beg admins to be one.</li>
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<li class="rscadd">The Chaplain may now choose the Unholy Blessing as a null rod skin.</li>
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</ul>
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<h3 class="author">KorPhaeron updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added Jacob's ladder to the necropolis chest</li>
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</ul>
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<h3 class="author">Lordpidey updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Centcom roundstart threat reports are fixed, and can now be used to narrow down the types of threats facing the station.</li>
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</ul>
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<h3 class="author">MrROBUST updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Mechs now can be connected to atmos ports</li>
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</ul>
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<h3 class="author">VexingRaven updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Changeling Augmented Eyesight ability now grants flash protection when toggled off</li>
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<li class="bugfix">Changeling Augmented Eyesight ability can now be toggled properly</li>
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<li class="bugfix">Changeling Augmented Eyesight ability is properly removed when readapting</li>
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<li class="bugfix">The syndicate have once again stocked the toy C20r and L6 Saw with riot darts.</li>
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</ul>
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<h3 class="author">Xhuis updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now use metal rods and departmental jumpsuits to craft departments for each banner.</li>
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<li class="tweak">The lavaland animal hospital ruin has been remapped, including more supplies as well as light sources.</li>
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</ul>
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<h2 class="date">11 September 2017</h2>
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<h3 class="author">Anonmare updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Altered pressure plate crafting recipe</li>
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</ul>
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<h3 class="author">Basilman updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">A strange asteroid has drifted nearby...</li>
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</ul>
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<h3 class="author">Firecage updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The NanoTrasen Department for Cybernetics (NDC) would like to announce the creation of Cybernetic Lungs. Both a stock variety to replace traditional stock human lungs in emergencies, and a more enhanced variety allowing greater tolerance of breathing cold air, toxins, and CO2.</li>
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</ul>
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<h3 class="author">JJRcop updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Admins can now play media content from the web to players.</li>
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<li class="rscadd">Adds a volume slider for admin midis to the chat options menu.</li>
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</ul>
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<h3 class="author">Jay updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Goliaths can be butchered again</li>
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</ul>
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<h3 class="author">Joan updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">While below 0 health but above -30 health, you will be able to crawl slowly if not pulled, whisper, hear speech, and see with worsening vision.</li>
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<li class="wip">The previous softcrit got reverted, for changelog context.</li>
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<li class="rscdel">Standard attacks, such as swords, hulk punches, mech punches, xeno slashes, and slime glomps, will no longer damage clothing.</li>
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</ul>
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<h3 class="author">Kor updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">People in soft crit will take oxyloss more slowly than people in full crit if they remain still.</li>
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<li class="rscadd">People dragging themselves in critical condition will now leave blood trails. This will rapidly deal oxyloss to you.</li>
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</ul>
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<h3 class="author">MrStonedOne updated:</h3>
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<ul class="changes bgimages16">
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|
<li class="rscadd">Admins may now show the variables interface to players to help contributors debug their new additions</li>
|
|
</ul>
|
|
<h3 class="author">Naksu updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added TGUI interfaces to various smartfridges of different kinds, drying racks and the disk compartmentalizer</li>
|
|
</ul>
|
|
<h3 class="author">Pubby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Escape pods and PubbyStation's monastery shuttle are back in commission</li>
|
|
</ul>
|
|
<h3 class="author">Robustin updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Golem shells no longer fit in standard crew bags.</li>
|
|
</ul>
|
|
<h3 class="author">Supermichael777 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Stands now check if their user got queue deleted somehow</li>
|
|
</ul>
|
|
<h3 class="author">VexingRaven updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Hearty Punch once again pulls people out of crit.</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Various grammar in the Orion Trail arcade game has been tweaked.</li>
|
|
<li class="rscadd">You can now kill yourself in fun and creative ways with the hierophant club.</li>
|
|
<li class="rscadd">Common lavaland mobs now have rare mutations! Keep an eye out for rare Poke- err, monsters.</li>
|
|
<li class="imageadd">The hand drill and jaws of life now have sprites on the toolbelt.</li>
|
|
</ul>
|
|
<h3 class="author">YPOQ updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Windoors open when emagged again</li>
|
|
</ul>
|
|
<h3 class="author">as334 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a mass spectrometer to the detective's closet</li>
|
|
</ul>
|
|
<h3 class="author">basilman updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">penguins may now have shamebreros, noot noot</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 September 2017</h2>
|
|
<h3 class="author">Frozenguy5 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Added new station prefixes, names and suffixes!</li>
|
|
</ul>
|
|
<h3 class="author">Tortellini Tony updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Round-end credits can now be toggled on or off in the server game options.</li>
|
|
</ul>
|
|
<h3 class="author">XDTM updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The Disease Outbreak event now can generate random advanced viruses, with more symptoms and higher level as round time goes on.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 September 2017</h2>
|
|
<h3 class="author">Fury McFlurry updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added more halloween costumes.</li>
|
|
<li class="rscadd">Among them are a lobster suit, a cold villain costume and some gothic clothes</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Finally fucking removed gangs</li>
|
|
</ul>
|
|
<h3 class="author">MrStonedOne updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Player notes can now be configured to fade out over time to allow admins to quickly see how recent notes are. Server Operators, check the config for more info</li>
|
|
</ul>
|
|
<h3 class="author">Pubby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">The multiverse sword is toast</li>
|
|
</ul>
|
|
<h3 class="author">YPOQ updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Pouring radium into a ninja suit restores adrenaline boosts.</li>
|
|
<li class="bugfix">Adrenaline boost works while unconscious again.</li>
|
|
<li class="bugfix">Energy nets can be used again!</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 August 2017</h2>
|
|
<h3 class="author">CPTANT updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Hacked AI module cost is reduced to 9TC</li>
|
|
</ul>
|
|
<h3 class="author">Cobby & Cyberboss updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">A stealth option for the traitor microlaser has been added. When used, it adds 30 seconds to the cooldown of the device.</li>
|
|
</ul>
|
|
<h3 class="author">Cyberboss (unwillingly by Kor's hand) updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">You no longer take damage/are as heavily blinded in crit while above -30HP</li>
|
|
<li class="balance">Whispering in crit above -30HP will not cause you to succumb</li>
|
|
<li class="balance">You can now hear in crit above -30HP</li>
|
|
</ul>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Cult blades have updated item and inhand sprites.</li>
|
|
</ul>
|
|
<h3 class="author">Kor updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Shadow Walk, a new form of jaunt that lasts for an unlimited amount of time, but ends if you enter a well lit tile. It is planned for use in a Shadowling rework, but feel free to hassle admins to test it out in the mean time.</li>
|
|
<li class="balance">Slime people can consume meat and dairy again.</li>
|
|
</ul>
|
|
<h3 class="author">Lzimann updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ghosts now have a way to see all available ghost roles! Check your ghost tab!</li>
|
|
</ul>
|
|
<h3 class="author">MMMiracles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Cerestation has been decommissioned. Nanotrasen apologizes for any spikes of suicidal tendencies, sporadic outbursts of primitive anger, and other issues that may of been caused during the station's run.</li>
|
|
</ul>
|
|
<h3 class="author">Naksu updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed portable chem dispensers charging 50% slower than intended when initialized.</li>
|
|
<li class="bugfix">fixed portable chem dispensers getting faster charging rate every time refreshparts() is called</li>
|
|
</ul>
|
|
<h3 class="author">Pubby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Crew-tracking pinpointers to replace laggy crew monitoring console functionality</li>
|
|
<li class="rscadd">Crew-tracking pinpointers in medical vendors and the detective's office</li>
|
|
</ul>
|
|
<h3 class="author">RemieRichards updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">AltClick listing now updates instantly on AltClick</li>
|
|
<li class="bugfix">AltClick listing no longer reveals obscured items</li>
|
|
</ul>
|
|
<h3 class="author">ShizCalev updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The singularity now poses a threat towards asteroids as well as stations.</li>
|
|
<li class="tweak">All power systems will now report their wattage values in Watts, Kilowatts, Megawatts, and Gigawatts. Gone are the days of seeing 48760 W total load when working with an APC!</li>
|
|
</ul>
|
|
<h3 class="author">kingofkosmos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can now unbuckle out a chair/bed by moving.</li>
|
|
</ul>
|
|
<h3 class="author">ninjanomnom updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed a problem with shuttles being unrepairable under certain circumstances.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 August 2017</h2>
|
|
<h3 class="author">Cyberboss updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the credits roll</li>
|
|
</ul>
|
|
<h3 class="author">Iamgoofball updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Plasmamen now hallucinate with blackpowder in their system</li>
|
|
</ul>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Geis bindings no longer decay faster if not pulled by a Servant, but last for 20 seconds, from 25.</li>
|
|
<li class="tweak">Geis bindings will decay slower when on a Sigil of Submission, and, if being pulled by a Servant when crossing a Sigil of Submission, will helpfully remove the pull.</li>
|
|
<li class="tweak">Removing Geis bindings is no longer instant and can be done by any Servant with a slab, not just the initiator.</li>
|
|
<li class="wip">Geis no longer prevents you from taking actions, but you remain unable to recite scripture while the target is bound. In addition, dealing damage to a bound target will cause the bindings to decay much more rapidly.</li>
|
|
<li class="rscadd">You can now remove sigils by hitting them with a clockwork slab for a small refund.</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Lowers the chance for monkeys to become gorillas</li>
|
|
<li class="rscadd">Holoparasite prompts now have a "Never For This Round" option</li>
|
|
</ul>
|
|
<h3 class="author">Naksu updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">fixed inconsistent grammar between machines that derive from /obj/machinery/chem_dispenser</li>
|
|
<li class="spellcheck">touched up some chat messages to include references to objects instead of "that" or "the machine" etc., also removed references to beakers being loaded in machines that can accept any container</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 August 2017</h2>
|
|
<h3 class="author">Cobby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Planting kudzu now has a short delay with a visible message to users around you. Hit-N-Run planting is no longer possible.</li>
|
|
<li class="rscdel">kudzu bluespace mutation and spacewalk mutation are removed.</li>
|
|
</ul>
|
|
<h3 class="author">Cruix updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The syndicate shuttle now has a navigation computer that allows it to fly to any unoccupied location on the station z-level.</li>
|
|
</ul>
|
|
<h3 class="author">Ergovisavi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Slightly increased the radius of the atmos resin launcher, and resin now makes floors unslippery</li>
|
|
</ul>
|
|
<h3 class="author">Pubby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gorillas</li>
|
|
<li class="rscadd">Irradiating monkeys can now turn them into hostile gorillas</li>
|
|
</ul>
|
|
<h3 class="author">Shadowlight213 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">The amount of time spent playing, and jobs played are now tracked per player.</li>
|
|
<li class="experiment">This tracking can be used as a requirement of playtime to unlock jobs.</li>
|
|
</ul>
|
|
<h3 class="author">ShizCalev updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Morphlings now have to restore to their original form before taking a new one.</li>
|
|
<li class="bugfix">Morphlings will no longer have combined object appearances</li>
|
|
</ul>
|
|
<h3 class="author">Supermichael777 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Boss tiles have been reconstructed out of an unstoppable force.</li>
|
|
</ul>
|
|
<h3 class="author">TehZombehz updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Nanotrasen Culinary Division has authorized the construction of pancakes, including blueberry and chocolate chip pancakes. Pancakes can be stacked on top of each other.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 August 2017</h2>
|
|
<h3 class="author">Anonmare updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Raised airlock deflection by one point</li>
|
|
</ul>
|
|
<h3 class="author">BeeSting12 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">The meth explosion temperature has been raised.</li>
|
|
</ul>
|
|
<h3 class="author">FrozenGuy5/PraiseRatvar updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Nerfs L6 SAW Hollow Point Bullets from -10 armour penetration to -60 armour penetration.</li>
|
|
</ul>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Deathsquads no longer get shielded hardsuits.</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Blobs can now sense when they're being cuddled!</li>
|
|
<li class="bugfix">Fixes mining hardsuit heat_protection</li>
|
|
<li class="bugfix">RCL icons are now better at updating</li>
|
|
</ul>
|
|
<h3 class="author">NewSta updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes the wiki button</li>
|
|
<li class="spellcheck">Fixes a typo in the wiki button description</li>
|
|
</ul>
|
|
<h3 class="author">XDTM updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now click on symptoms in the Pandemic to see their description and stats</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">The station's explosion now uses a new (or old) sound.</li>
|
|
<li class="rscadd">Adds smart metal foam, which conforms to area borders and walls. It can be made through chemistry by mixing foaming agent, acetone, and iron.</li>
|
|
<li class="rscadd">Smart metal foam will create foamed plating on tiles exposed to space. Foamed plating can be struck with floor tiles to turn it into regular plating!</li>
|
|
<li class="spellcheck">The chat message has been removed from *spin. I hope you're happy.</li>
|
|
</ul>
|
|
<h3 class="author">nicbn updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Nanotrasen redesigned the area power controllers!</li>
|
|
<li class="imageadd">Thanks Xhuis for the contrast tweak on APCs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 August 2017</h2>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Ported CEV-Eris's APC sprites.</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a typo in the blobbernaut spawn text</li>
|
|
</ul>
|
|
<h3 class="author">WJohnston updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds an ore box and shuttle console to aux bases on all stations.</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The Resurrect Cultist rune now works as intended.</li>
|
|
<li class="bugfix">Cyborg energy swords now properly have an icon.</li>
|
|
</ul>
|
|
<h3 class="author">kingofkosmos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Canisters don't flash red lights anymore when empty.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 August 2017</h2>
|
|
<h3 class="author">JStheguy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Laptops now have actual sprites for using the supermatter monitoring instead of defaulting to a generic one.</li>
|
|
</ul>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Belligerent now has a visible indicator over the caster.</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Mulligan and non-continuous completion checks will not consider afk/logged out people to be "living crew".</li>
|
|
<li class="tweak">The wiki button now asks what page you want to be taken to</li>
|
|
<li class="tweak">His Grace now shows up on the orbit list</li>
|
|
</ul>
|
|
<h3 class="author">Pubby updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The Curator job is now available on PubbyStation</li>
|
|
<li class="rscadd">Beekeeping has been added to PubbyStation's monastery</li>
|
|
<li class="tweak">PubbyStation's bar has been rearranged</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Swarmer shells now have ghost notifications again.</li>
|
|
<li class="bugfix">Minebots no longer lack icons for their action buttons.</li>
|
|
</ul>
|
|
<h3 class="author">kingofkosmos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Adds icon_states to the unused and used Eldritch whetstones. Sprites by Fury McFlurry.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 August 2017</h2>
|
|
<h3 class="author">Anonmare updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Surgical toolarm to protolathe and exofab</li>
|
|
<li class="tweak">Toolarm tools are less robust but more efficient at surgery</li>
|
|
<li class="tweak">Arm augments are no longer a huge item</li>
|
|
</ul>
|
|
<h3 class="author">AnturK updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">Cyborg remote control range is now limited to 7 tiles.</li>
|
|
</ul>
|
|
<h3 class="author">Ergovisavi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the "seedling" planetstation mob to the backend</li>
|
|
</ul>
|
|
<h3 class="author">Floyd updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">No longer does everyone look like a sick, nauseated weirdo!</li>
|
|
</ul>
|
|
<h3 class="author">Galactic Corgi Breeding Mills, LLC updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed corgis being able to wear spacesuit helmets despite lacking the proper code and sprites for them.</li>
|
|
</ul>
|
|
<h3 class="author">Joan updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Colossus's shotgun is now a static-spread blast of 6 bolts, making it more predictable.</li>
|
|
<li class="balance">Geis now mutes for 12-14 seconds and "stuns" the target, via a binding effect, for 25 seconds instead of initiating a conversion.</li>
|
|
<li class="experiment">Geis's "stun" restrains the target and prevents them from taking actions, but its duration is halved if the binding is not being pulled by a Servant.</li>
|
|
<li class="wip">Using Geis on a target prevents you from taking actions other than attempting to pull the binding. If you are pulling the binding, you can dispel it at any time.</li>
|
|
<li class="wip">As should be obvious, if the binding is destroyed or dispelled, you can once again take normal actions.</li>
|
|
<li class="tweak">Sigils of Submission are now permanent and have been moved from the Script tier to the Driver tier, with an according cost adjustment. They still do not penetrate mindshield implants.</li>
|
|
<li class="rscdel">Removed Taunting Tirade.</li>
|
|
<li class="rscdel">Removed Sigils of Accession.</li>
|
|
</ul>
|
|
<h3 class="author">Lexorion updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Hearty Punch has a new, fancier sprite.</li>
|
|
</ul>
|
|
<h3 class="author">More Robust Than You updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">RCL and Ghetto RCLs are no longer invisible</li>
|
|
<li class="bugfix">RCL action button now has a sprite</li>
|
|
<li class="bugfix">RCLs can no longer go inside you</li>
|
|
</ul>
|
|
<h3 class="author">XDTM updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Eyes can now be properly damaged.</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Removed an improper period from the supermatter sliver theft objective's name.</li>
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<li class="bugfix">Alien hunters can no longer pounce through shields.</li>
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<li class="bugfix">Observing mobs that have no HUD will no longer cause intense lighting glare.</li>
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<li class="bugfix">Objects on shuttles now rotate in the correct directions.</li>
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<li class="soundadd">The speakers in the ceiling have been upgraded, and many sounds are now less tinny.</li>
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</ul>
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<h3 class="author">Xhuis and oranges updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Banana cream pies no longer splat when they're caught by someone.</li>
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<li class="soundadd">Throwing a pie in someone's face now has a splat sound.</li>
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</ul>
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<h3 class="author">kingofkosmos updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed hair sticking through headgear.</li>
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</ul>
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<h2 class="date">29 July 2017</h2>
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Sound should carry further, but should get quieter and quieter the further you are from it</li>
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</ul>
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<h3 class="author">Joan updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Sigils of Transmission can now drain power in a large area when activated by a Servant.</li>
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|
<li class="rscdel">Interdiction Lenses have been removed, as they were largely only used to drain power into Sigils of Transmission.</li>
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|
<li class="balance">Sigils can no longer directly be removed by Servants.</li>
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<li class="balance">Prolonging Prisms have a higher cost to delay, but no longer increase in cost based off of CV.</li>
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|
<li class="balance">Base delay cost changed from 2500W to 3000W, cost increase per activation changed from 750W to 1250W, cost increase per 10 CV changed from 75W to 0W.</li>
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<li class="rscdel">Removed the Volt Blaster scripture.</li>
|
|
<li class="rscdel">Ratvarian spears can no longer impale.</li>
|
|
<li class="balance">Vitality Matrices now require a flat 150 Vitality to revive Servants, from 20 + the Servant's non-oxygen damage. Vitality Matrices are also no longer destroyed when reviving Servants.</li>
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|
<li class="balance">Ratvarian spear damage changed from 18 to 20, Ratvarian spears now generate 5 Vitality when attacking living targets. Ratvarian spear armour penetration changed from 0 to 10.</li>
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|
<li class="balance">The Judicial Visor's mark now immediately applies Belligerent and knocks down for 0.5 seconds. Mark exploding no longer mutes, mark explosion stun changed from 16 seconds to 1.5 seconds, mark explosion damage changed from 10 to 20.</li>
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|
</ul>
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|
<h3 class="author">More Robust Than You updated:</h3>
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|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Nanotrasen has begun production of the Rapid Cable Layer, a tool that helps you lay down cables faster</li>
|
|
<li class="rscadd">You can now craft ghetto RCLs with metal, a screwdriver, welder, and wrench. They hold less cable, and may fall apart or jam!</li>
|
|
</ul>
|
|
<h3 class="author">Xhuis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Player-controlled medibots now receive a notice whenever they try to heal someone with too high health.</li>
|
|
<li class="bugfix">Syringes now properly inject targets wearing thick clothing on different slots.</li>
|
|
<li class="bugfix">Stun baton overlays now appear on security belts when active.</li>
|
|
</ul>
|
|
<h3 class="author">kevinz000 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Badmins: Buildmode map generators have names in the list to select them, instead of paths.</li>
|
|
<li class="rscadd">Also, a new map generator has been added, repair/reload station. Use it VERY sparingly, it deletes the block of the map and reloads it to roundstart. THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS YOU ABSOLUTELY HAVE TO!</li>
|
|
<li class="experiment">The reload station one tagged DO NOT USE shouldn't be used as it doesn't delete anything before loading, so if you use it you'll have two copies of things. That can result in a LOT of issues, so don't use it unless you're a codermin and know what you're doing/abusing!</li>
|
|
</ul>
|
|
<h3 class="author">ktccd updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Ashstorms no longer pierces the protected people to kill anyone/anything in them.</li>
|
|
</ul>
|
|
</div>
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|
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<b>GoonStation 13 Development Team</b>
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<div class = "top">
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<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
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<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
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</div>
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<br>
|
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<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
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<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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