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c471e1cb28bab8f8565d3c76e697e680c23c8366
kiwistation
/
code
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modules
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mob
T
History
Kyle Spier-Swenson
01ad14d293
Makes the sloth an actual sloth (
#33131
)
...
glide_size change lowers their tile glide rate to be slow as well.
2017-11-28 20:02:29 -05:00
..
camera
Adds defines for mouse_opacity
2017-08-14 11:18:22 -04:00
dead
Added bot path data huds (
#32967
)
2017-11-28 09:13:57 +01:00
living
Makes the sloth an actual sloth (
#33131
)
2017-11-28 20:02:29 -05:00
death.dm
…
inventory.dm
Remove drop_item, drop_item_v, put_in_hands_or_del (
#31386
)
2017-10-07 13:36:33 -04:00
login.dm
Beam Rifle Zooming Rework + Click catcher memes + bunch of other random stuff that players won't use (
#28551
)
2017-07-17 12:13:03 +12:00
logout.dm
Minor refactors (
#26305
)
2017-04-23 09:52:47 +12:00
mob_defines.dm
Cleans up unused code
2017-11-20 00:03:33 -05:00
mob_helpers.dm
Replaces a bunch of mob loops with hopefully better ones (
#32786
)
2017-11-16 23:08:40 +01:00
mob_movement.dm
Makes reverse pulling only apply to dense objects (
#33024
)
2017-11-24 05:50:20 -05:00
mob_transformation_simple.dm
Mob Initialization (
#24840
)
2017-03-13 20:21:12 +01:00
mob.dm
Added bot path data huds (
#32967
)
2017-11-28 09:13:57 +01:00
say_readme.dm
Replaced flags with flags_1
2017-08-16 13:01:15 -06:00
say.dm
Merges whisper verb into saycode, extends to all living mobs
2017-04-07 02:23:47 -04:00
status_procs.dm
Soft crit, except not terrible (
#30262
)
2017-09-04 18:58:34 -05:00
transform_procs.dm
Transfers orbiting ghosts on most common transforms
2017-11-18 22:36:01 +01:00
update_icons.dm
Neck Slots (
#21169
)
2016-10-26 19:03:41 +13:00