a394ccdc2b
removes materials list from items, uses custom_materials instead. This might introduce some bugs so we should testmerge this for a while (and Ill test stuff locally as much as I can) this also adds material crafting to sheets. Test case being chairs. In the future we can add stuff like tables, walls, doors etc. also applies materials to everything, with fixes, which can close #46299
71 lines
1.8 KiB
Plaintext
71 lines
1.8 KiB
Plaintext
/obj/item/stamp
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name = "\improper GRANTED rubber stamp"
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desc = "A rubber stamp for stamping important documents."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "stamp-ok"
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item_state = "stamp"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 7
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custom_materials = list(/datum/material/iron=60)
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pressure_resistance = 2
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attack_verb = list("stamped")
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/obj/item/stamp/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] stamps 'VOID' on [user.p_their()] forehead, then promptly falls over, dead.</span>")
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return (OXYLOSS)
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/obj/item/stamp/qm
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name = "quartermaster's rubber stamp"
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icon_state = "stamp-qm"
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dye_color = DYE_QM
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/obj/item/stamp/law
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name = "law office's rubber stamp"
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icon_state = "stamp-law"
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dye_color = DYE_LAW
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/obj/item/stamp/captain
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name = "captain's rubber stamp"
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icon_state = "stamp-cap"
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dye_color = DYE_CAPTAIN
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/obj/item/stamp/hop
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name = "head of personnel's rubber stamp"
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icon_state = "stamp-hop"
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dye_color = DYE_HOP
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/obj/item/stamp/hos
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name = "head of security's rubber stamp"
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icon_state = "stamp-hos"
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dye_color = DYE_HOS
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/obj/item/stamp/ce
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name = "chief engineer's rubber stamp"
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icon_state = "stamp-ce"
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dye_color = DYE_CE
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/obj/item/stamp/rd
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name = "research director's rubber stamp"
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icon_state = "stamp-rd"
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dye_color = DYE_RD
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/obj/item/stamp/cmo
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name = "chief medical officer's rubber stamp"
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icon_state = "stamp-cmo"
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dye_color = DYE_CMO
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/obj/item/stamp/denied
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name = "\improper DENIED rubber stamp"
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icon_state = "stamp-deny"
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dye_color = DYE_REDCOAT
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/obj/item/stamp/clown
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name = "clown's rubber stamp"
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icon_state = "stamp-clown"
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dye_color = DYE_CLOWN
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/obj/item/stamp/attack_paw(mob/user)
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return attack_hand(user)
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