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d9ecddd4d494e0e60b45e81c0afb2c201e8b9dfb
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Kyle Spier-Swenson d9ecddd4d4 Remove low priority from lighting
Since we are only running it every two ticks now it should get equal parts priority as everything else
2017-03-15 11:25:22 -07:00
..
__DATASTRUCTURES
…
__DEFINES
Fixes lighting of pixel shifted objects and reverts the hacky memleak fix + other lighting fixes (#24963)
2017-03-14 19:27:23 +01:00
__HELPERS
Fixes lighting of pixel shifted objects and reverts the hacky memleak fix + other lighting fixes (#24963)
2017-03-14 19:27:23 +01:00
__PATH_COMPATIBILITY
…
_globalvars
Mob Initialization (#24840)
2017-03-13 20:21:12 +01:00
_onclick
Fixes lighting of pixel shifted objects and reverts the hacky memleak fix + other lighting fixes (#24963)
2017-03-14 19:27:23 +01:00
controllers
Remove low priority from lighting
2017-03-15 11:25:22 -07:00
datums
Fix force_dismount (#25069)
2017-03-14 20:47:12 -04:00
game
Allow reflector construction (#25084)
2017-03-14 20:46:56 -04:00
js
…
modules
Fix runtimes with preview dummies (#25065)
2017-03-15 14:13:34 +01:00
orphaned_procs
Generates messages when xeno eggs are delivered (#24852)
2017-03-13 21:58:20 +13:00
_compile_options.dm
Makes find_references go DEEP
2017-02-07 14:13:32 -05:00
world.dm
Mob Initialization (#24840)
2017-03-13 20:21:12 +01:00
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