Files
kiwistation/code/modules/reagents/reagent_dispenser.dm
T
MrStonedOne 60d068e6fa Merge remote-tracking branch 'upstream/master' into patch-130
Conflicts:
	code/__HELPERS/unsorted.dm
	code/game/objects/objs.dm
	code/modules/reagents/reagent_dispenser.dm
2016-02-07 17:41:42 -08:00

183 lines
4.4 KiB
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/obj/structure/reagent_dispensers
name = "Dispenser"
desc = "..."
icon = 'icons/obj/objects.dmi'
icon_state = "watertank"
density = 1
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
/obj/structure/reagent_dispensers/ex_act(severity, target)
switch(severity)
if(1)
qdel(src)
return
if(2)
if (prob(50))
qdel(src)
return
if(3)
if (prob(5))
qdel(src)
return
else
return
/obj/structure/reagent_dispensers/blob_act()
if(prob(50))
qdel(src)
/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W, mob/user, params)
return
/obj/structure/reagent_dispensers/New()
create_reagents(1000)
..()
/obj/structure/reagent_dispensers/examine(mob/user)
..()
user << "It contains [reagents.total_volume] units."
//Dispensers
/obj/structure/reagent_dispensers/watertank
name = "watertank"
desc = "A watertank"
icon = 'icons/obj/objects.dmi'
icon_state = "watertank"
/obj/structure/reagent_dispensers/watertank/New()
..()
reagents.add_reagent("water",1000)
/obj/structure/reagent_dispensers/watertank/ex_act(severity, target)
switch(severity)
if(1)
qdel(src)
return
if(2)
if (prob(50))
PoolOrNew(/obj/effect/particle_effect/water, src.loc)
qdel(src)
return
if(3)
if (prob(5))
PoolOrNew(/obj/effect/particle_effect/water, src.loc)
qdel(src)
return
else
return
/obj/structure/reagent_dispensers/watertank/blob_act()
if(prob(50))
PoolOrNew(/obj/effect/particle_effect/water, loc)
qdel(src)
/obj/structure/reagent_dispensers/fueltank
name = "fueltank"
desc = "A fueltank"
icon = 'icons/obj/objects.dmi'
icon_state = "weldtank"
/obj/structure/reagent_dispensers/fueltank/New()
..()
reagents.add_reagent("welding_fuel",1000)
/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/Proj)
..()
if(istype(Proj) && !Proj.nodamage && ((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)))
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
boom()
/obj/structure/reagent_dispensers/fueltank/proc/boom()
explosion(src.loc,0,1,5,7,10, flame_range = 5)
if(src)
qdel(src)
/obj/structure/reagent_dispensers/fueltank/blob_act()
boom()
/obj/structure/reagent_dispensers/fueltank/ex_act()
boom()
/obj/structure/reagent_dispensers/fueltank/fire_act()
boom()
/obj/structure/reagent_dispensers/fueltank/tesla_act()
..() //extend the zap
boom()
/obj/structure/reagent_dispensers/peppertank
name = "Pepper Spray Refiller"
desc = "Refill pepper spray canisters."
icon = 'icons/obj/objects.dmi'
icon_state = "peppertank"
anchored = 1
density = 0
/obj/structure/reagent_dispensers/peppertank/New()
..()
reagents.add_reagent("condensedcapsaicin",1000)
/obj/structure/reagent_dispensers/water_cooler
name = "Water-Cooler"
desc = "A machine that dispenses water to drink"
icon = 'icons/obj/vending.dmi'
icon_state = "water_cooler"
anchored = 1
var/cups = 50
/obj/structure/reagent_dispensers/water_cooler/New()
..()
reagents.add_reagent("water",500)
/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/carbon/human/user)
if((!istype(user)) || (user.stat))
return
if(cups <= 0)
user << "<span class='warning'>No cups left!</span>"
return
cups--
var/obj/item/weapon/reagent_containers/food/drinks/sillycup/SC = new(loc)
if(Adjacent(user)) //not TK
user.put_in_hands(SC)
user.visible_message("[user] gets a cup from [src].","<span class='notice'>You get a cup from [src].</span>")
/obj/structure/reagent_dispensers/water_cooler/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/paper))
if(!user.drop_item())
return
qdel(I)
cups++
return
else
..()
/obj/structure/reagent_dispensers/beerkeg
name = "beer keg"
desc = "A beer keg"
icon = 'icons/obj/objects.dmi'
icon_state = "beertankTEMP"
/obj/structure/reagent_dispensers/beerkeg/New()
..()
reagents.add_reagent("beer",1000)
/obj/structure/reagent_dispensers/beerkeg/blob_act()
explosion(src.loc,0,3,5,7,10)
/obj/structure/reagent_dispensers/virusfood
name = "Virus Food Dispenser"
desc = "A dispenser of virus food."
icon = 'icons/obj/objects.dmi'
icon_state = "virusfoodtank"
anchored = 1
/obj/structure/reagent_dispensers/virusfood/New()
..()
reagents.add_reagent("virusfood", 1000)