291e21b594
You can now specify a branch name to follow. Server tools can now automatically push compiled changelogs to remote Server tools will no longer fail to update properly if updated twice within one round. Server tools will properly clean the git repo before updating. Server tools will now properly copy over git's HEAD log so the game can detect its current revision. Removed some debug lines that get left over and improved the output of the update script.
80 lines
2.3 KiB
Batchfile
80 lines
2.3 KiB
Batchfile
@echo off
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@title Server Tools Installer.
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set HOME = %USERPROFILE%
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call config.bat
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echo This will download the game code from git and install the all the files and folders and symbolic links needed to use the server tools in to the current directory.
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echo This requires git be installed.
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echo Once this is done, you can safely delete this file if you wish.
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echo Ready?
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pause
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call bin/findgit.bat
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echo Downloading repo....
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git clone %REPO_URL% gitrepo
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IF %ERRORLEVEL% NEQ 0 (
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echo git clone failed. aborting.
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pause
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goto ABORT
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)
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cd gitrepo
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git checkout %REPO_BRANCH%
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cd ..
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echo Repo downloaded.
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echo Setting up folders...
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mkdir gamecode\a
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mkdir gamecode\b
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mkdir gamecode\override
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mkdir gamedata
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mkdir bot
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echo Copying things around....
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echo (1/3)
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xcopy gitrepo\data gamedata\data /Y /X /K /R /H /I /C /V /E /Q >nul
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xcopy gitrepo\config gamedata\config /Y /X /K /R /H /I /C /V /E /Q >nul
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xcopy gitrepo\cfg gamedata\cfg /Y /X /K /R /H /I /C /V /E /Q >nul
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xcopy gitrepo\bot bot /Y /X /K /R /H /I /C /V /E /Q >nul
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echo (2/3)
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xcopy gitrepo gamecode\a /Y /X /K /R /H /I /C /V /E /Q /EXCLUDE:copyexclude.txt >nul
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mkdir gamecode\a\.git\logs\
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copy gitrepo\.git\logs\HEAD gamecode\a\.git\logs\HEAD /D /V /Y >nul
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echo (3/3)
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xcopy gitrepo gamecode\b /Y /X /K /R /H /I /C /V /E /Q /EXCLUDE:copyexclude.txt >nul
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mkdir gamecode\b\.git\logs >nul
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copy gitrepo\.git\logs\HEAD gamecode\b\.git\logs\HEAD /D /V /Y >nul
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echo done.
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echo Setting up symbolic links.
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mklink gamecode\a\nudge.py ..\..\bot\nudge.py
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mklink gamecode\a\CORE_DATA.py ..\..\bot\CORE_DATA.py
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mklink /d gamecode\a\data ..\..\gamedata\data
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mklink /d gamecode\a\config ..\..\gamedata\config
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mklink /d gamecode\a\cfg ..\..\gamedata\cfg
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mklink gamecode\b\nudge.py ..\..\bot\nudge.py
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mklink gamecode\b\CORE_DATA.py ..\..\bot\CORE_DATA.py
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mklink /d gamecode\b\data ..\..\gamedata\data
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mklink /d gamecode\b\config ..\..\gamedata\config
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mklink /d gamecode\b\cfg ..\..\gamedata\cfg
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mklink /d gamefolder gamecode\a
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echo Compiling for the first time.
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echo Compiling change log.
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cd gamecode\a
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call python tools\ss13_genchangelog.py html/changelog.html html/changelogs
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cd ..\..
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echo Compiling game.
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call bin\build.bat
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if %DM_EXIT% neq 0 echo DM compile failed.
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echo Done. You may start the server using the start server program or change the game config in gamedata\config
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pause
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:ABORT |