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dc1f62fd4d18f58eb01ee153fc41fa4687b7f379
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Incoming dc1f62fd4d You can now define a maximum number of players for a roundtype if you so desire, but no round type currently does this.
Server owners can now futz around with the minimum / maximum number of players for roundtypes via game_options.txt
2016-12-03 22:55:28 -05:00
..
__DATASTRUCTURES
…
__DEFINES
[READY]Lollipops, gumballs, and a cyborg module that shoots them out! (#21782)
2016-12-02 15:42:51 +13:00
__HELPERS
Fixes some bugs/runtimes. Makes vv var formating use less strings.
2016-11-30 12:50:16 -08:00
__PATH_COMPATIBILITY
…
_globalvars
VV refactor
2016-11-30 12:49:21 -08:00
_onclick
Fixes the auto follow debris button
2016-11-29 11:48:16 -05:00
controllers
You can now define a maximum number of players for a roundtype if you so desire, but no round type currently does this.
2016-12-03 22:55:28 -05:00
datums
Merge pull request #21584 from RemieRichards/swarmer_boss
2016-12-01 07:47:54 -06:00
game
You can now define a maximum number of players for a roundtype if you so desire, but no round type currently does this.
2016-12-03 22:55:28 -05:00
js
…
modules
Easy peasy fix (#21878)
2016-12-02 14:17:44 -05:00
orphaned_procs
More istypes replaced with helpers (#20767)
2016-10-03 13:40:13 +13:00
_compile_options.dm
Ups the player and station name length limits (#20073)
2016-08-26 16:43:56 +12:00
world.dm
100% less shitty
2016-11-27 19:00:02 -05:00
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