Files
kiwistation/code/modules/surgery/dental_implant.dm
T
Patrick Chieppe 2c8248575a Logging system refactor and improvement (#39521)
* Refactor several log lines to use datum_info_line and atom_loc_line

* Add default return strings from datum_info_line and atom_loc_line

* Add parentheses around atom_loc_line data

* Change more logs to use atom_loc_line

* Add check in atom_loc_line for turfs to avoid calling get_turf on them

* Re-add removed 'at'

* Replace datum_info_line with key_name and atom_loc_line with loc_name

* Refactor logging functions

* Avoid double-logging self-interactions

* Fallback to simple stringification if all else fails in key_name()

* Rewrite muscle spasm logging to use log_message

* Standardize logging of martial arts

* Tweak individual logging panel look

* Fix individual logging panel source

* When I typed || I really meant &&

* Fix Telecomms logging always showing client logs in the panel

* Reverts addition of buggy ownership log to panel

* Remove colon

* Fix missing log_directed_talk tag

* Add warning for missing type in log_direted_talk

* Change warnings to stack_traces

* Add square brackets around fallthrough key_name() case to help parsing

* Allow atom arguments/src in log_*() functions

* Change log_combat call with null argument to log_message

* Change mecha types' log_message() arguments to match atom and mob version

* Add key_name() case for atoms

* Fix resist_grab() unsetting pulledby before log_combat gets a chance to use it

* Fix log_globally logic

* Add logging for hitting objects with items

* Move log_combat() to atoms.dm

* Use utility functions for object stringification in log_combat()

* Use utility functions for object stringification in log_combat()

* Add missing logs for interacting with display cases

* Rewrite log_combat() comment

* Add missing space in log_combat()

* Add logging for hitting grilles barehanded

* Add missing ..()
2018-08-12 21:41:09 +02:00

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/datum/surgery/dental_implant
name = "dental implant"
steps = list(/datum/surgery_step/drill, /datum/surgery_step/insert_pill)
possible_locs = list(BODY_ZONE_PRECISE_MOUTH)
/datum/surgery_step/insert_pill
name = "insert pill"
implements = list(/obj/item/reagent_containers/pill = 100)
time = 16
/datum/surgery_step/insert_pill/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to wedge \the [tool] in [target]'s [parse_zone(target_zone)].", "<span class='notice'>You begin to wedge [tool] in [target]'s [parse_zone(target_zone)]...</span>")
/datum/surgery_step/insert_pill/success(mob/user, mob/living/carbon/target, target_zone, var/obj/item/reagent_containers/pill/tool, datum/surgery/surgery)
if(!istype(tool))
return 0
user.transferItemToLoc(tool, target, TRUE)
var/datum/action/item_action/hands_free/activate_pill/P = new(tool)
P.button.name = "Activate [tool.name]"
P.target = tool
P.Grant(target) //The pill never actually goes in an inventory slot, so the owner doesn't inherit actions from it
user.visible_message("[user] wedges \the [tool] into [target]'s [parse_zone(target_zone)]!", "<span class='notice'>You wedge [tool] into [target]'s [parse_zone(target_zone)].</span>")
return 1
/datum/action/item_action/hands_free/activate_pill
name = "Activate Pill"
/datum/action/item_action/hands_free/activate_pill/Trigger()
if(!..())
return 0
to_chat(owner, "<span class='caution'>You grit your teeth and burst the implanted [target.name]!</span>")
log_combat(owner, null, "swallowed an implanted pill", target)
if(target.reagents.total_volume)
target.reagents.reaction(owner, INGEST)
target.reagents.trans_to(owner, target.reagents.total_volume)
qdel(target)
return 1