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kiwistation/code/game/objects/items/teleprod.dm
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XDTM 146d167189 [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055)
* Refactors disabilities into lists, allowing for independent disability sources

* defines

* Xhuiiiiissss

* living

* did that

* adjusted for traumas

* Updates pacifism and removed remove_all_disabilities from fully_heal to prevent issues.

* makes antur happy
2017-12-18 22:20:07 +01:00

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/obj/item/melee/baton/cattleprod/teleprod
name = "teleprod"
desc = "A prod with a bluespace crystal on the end. The crystal doesn't look too fun to touch."
w_class = WEIGHT_CLASS_NORMAL
icon_state = "teleprod_nocell"
item_state = "teleprod"
slot_flags = null
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
..()
if(status && user.has_disability(CLUMSY) && prob(50))
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
if(do_teleport(user, get_turf(user), 50))//honk honk
user.Knockdown(stunforce*3)
deductcharge(hitcost)
else
user.Knockdown(stunforce*3)
deductcharge(hitcost/4)
return
else
if(status)
if(!istype(M) && M.anchored)
return .
else
do_teleport(M, get_turf(M), 15)
/obj/item/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
if(istype(I, /obj/item/ore/bluespace_crystal))
if(!cell)
var/obj/item/melee/baton/cattleprod/teleprod/S = new /obj/item/melee/baton/cattleprod/teleprod
remove_item_from_storage(user)
qdel(src)
qdel(I)
user.put_in_hands(S)
to_chat(user, "<span class='notice'>You place the bluespace crystal firmly into the igniter.</span>")
else
user.visible_message("<span class='warning'>You can't put the crystal onto the stunprod while it has a power cell installed!</span>")
else
return ..()