6f202788ea
- Banana peels are now grown weapons - Banana peel slip duration is now based on their potency - Clown spawns with a 50 potency banana, which is both regular sized and produces a skin that's nice and slippery~ - Fixes nettle and deathnettle inhands not disappearing upon use - Makes nettle and deathnettles use the hitsound variable instead of the playsound proc directly. Now their hitsounds will scale in volume based on damage done. - Makes the banana mortar shoot potency 65 banana peels. Because otherwise it'd shoot laughably tiny and short in slip duration potency -1 ones. - Moves corncobs to be grown weapons and updates their paths. Now their size will scale based on the size of the corn that spawned them. - Updates banan paths :)