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f7342415c16c6eb0cee635eb0ef59cd3518377dc
kiwistation
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code
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modules
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power
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singularity
T
History
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
...
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
..
particle_accelerator
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
collector.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
containment_field.dm
The singularity/narsie are no longer machines
2014-12-12 19:42:37 -03:00
emitter.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
field_generator.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
generator.dm
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
2015-02-19 13:02:43 +00:00
investigate.dm
Added a new logging system that can be used for various things in the game (such as the singularity engine, AI interactions, anything-else that may be suggested to me :P).
2012-05-27 01:31:57 +00:00
narsie.dm
SubSystem rewrite
2014-12-31 13:25:41 +00:00
singularity.dm
Fixes object processing list by replacing "SSobj.processing.Add" by "SSobj.processing |= " to avoid having duplicated objects in the list, meaning the objects would be processed more than once per iteration.
2015-02-14 14:18:49 +01:00