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f95bfb92b0a9f6bbc11d4e77b4a2756ebd5f031c
kiwistation/code/game/objects
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Giacomand f95bfb92b0 * Added a return to stop a runtime from triggering.
2013-05-23 23:58:52 +01:00
..
effects
Adds luminosity back to weed nodes.
2013-04-27 09:30:22 +10:00
items
* Added a return to stop a runtime from triggering.
2013-05-23 23:58:52 +01:00
structures
SPRITE UPDATE & FIXES
2013-04-27 00:40:00 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Removes equip_e - Fixes #423
2013-04-24 04:07:39 +01:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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