* Clean up unused app/web styling for ReactionsRow
* Align shared Storybook theme root with app/web
* Move PlayPauseButton styling into shared component
* Use closest compound icon color for all crypto events in both app/web and Storybook
* Updated snapshot
* Experimental strict color matching threshold for playwright
* Experimental color matching threshold for playwright
* Revert color matching threshold for playwright to the default value
* Updated screenshots after matching icon size in audio player with other media body components
* Changed icon color for crypto events accroding to recommendation from the design team
* Use --cpd-color-icon-primary for all crypto events
* Updated snapshots and screenshots after icon color changes
* Updated app/web snapshots and screenshots
* Move E2ePadlock to shared components
* Add storybook images
* Move translation to shared components
* Fix E2ePadlock story accessibility
* Update E2eMessageSharedIcon test for padlock role
* Tweak new user menu design
* Update screenshots
* More screenshots
* Add story with no avatar
* add story to test
* Expand the menu so it actually shows what it's supposed to show
* Use the open parameter
which is the param to open the menu
* snapshot
* Add test for normal open menu version
* Move menu to the right of the avatar
and make it appear on top of the display name
* Fix user menu layout
* screenshots
* snapshot
* screenshots
* more screenshots
* Shift toasts to the left slightly
So they completely cover the display name of the user menu when
it's expanded. Also down slightly so they're level with the user menu.
* Tweak toast border radius & position
to match & sit on top of the user menu
* Close toasts in cider tests
* Only close the toast if it's actually there
* Fix some toasts to be dismissed & update screenshots
more to come though
* Make closeKeyStorageToast actually optional
* Fix some more toasts & races
* Screenshots again again (again)
* More screenshots
* Convert to rejectToast
* Fix toast rejectors to not wait and update screenshots
* Apparently 1ms is not long enough
* Initial reword of upload to MVVM.
* Update tests
* More incremental improvements
* Refactor tests to use helper method for composer uploads.
* Add drag and drop tests
* lint
* Add commentary
* fixup test
* More precise selector
* Retarget uploads
* lint
* fixup
* one more type
* update snap
* Fixup composerUploadFiles
* fix import
* lint
* Copy and paste fixes too
* Add tests for pasting
* Add tests for pasting files.
* Remove redundant fn
* rm comment
* tidy up
* Test cleanup
* More clean up
* another fix
* Begin fleshing out
* Park changes
* More stuff
* Use condensed version
* Cleanup tests
* more cleaning
* last bity
* Add a test for the composer
* Park up changes
* Rewrite Measured to be a functional component
* Add tests to cover narrow viewports
* lint
* breakpoint is optional
* Cleanup
* Support narrow mode
* fixup
* begone
* Provide default value
* add label
* fixup test
* update copyright
* cleanup
* Be a bit more lazy with FileDropTarget
* remove a debug statement
* Fixup
* fix two snaps
* Update screenshot
* and the other one
* Update snaps
* unfake CIDER
* update screens again
* remove extra test
* Undo accidental snapshots
* Bit of tidyup
* fixup
* even more tidyup
* may drag and drop file
* tidy up again
* snap snap snap
* Use load to make sonarQube happy
* Bunch of refactors
* More cleanup
* cleanup debug code
* tweaks
* remove a test we no longer need
* make it happy
* fix import
* fixup
* Update snaps
* typo
* one off
* Add tests
* lint
* remove only
* Reduce screenshot scope
* fix snapshot usage
* cleanup
* Remove an impossible case in DeviceListener
We only reach this branch if recoveryIsOk is false, which means
recoveryDisabled can't be true.
* Add a test for when recovery is bad but backup is disabled
* refactor: move all access to custom sections settings into `section.ts`
* fix: add robustness when getting the order list of custom sections
* fix: add robustness when getting the custom section data
* fix: ignore malformed section but don't erase them
* fix: remove useless await operator
* test: add more tests
* chore: add dnd kit deps
* chore: patch dnd kit to fix ts error
* feat(sc): add drag-and-drop to room list item and wrapper
* feat(sc): make the room list header a droppable element
* feat(sc): add dnd to room list view
* feat(tags): can tag room as CHAT
* feat(vm): implement `changeRoomSection`
* feat(sc): disable dragging in flat list
* fix: disable keyboard navigation when dragging element
* test(sc): update snapshots
* test(sc): add dnd test
* test(e2e): add e2e tests for room drag and drop
* test(vm): add tests for changeRoomSection
* fix: remove focus visible when dropping with the mouse
* test(playwright): update existing screenshots
* chore(sc): move numbers out of main build
The Ew RecorderWorklet imports shared component bundle. However if the
bundle uses some deps using document/window which, the worklet will not
work.
The solution is to put the used functions into a separate bundle.
* doc(sc): add subpath import into README
* doc: typo barrel/bundle
* test: improve test expect
* refactor: add utils to section tag
* fix: incorrect check in tagRoom
* fix: add doc about dndkit tunning
* Make sure action bar is not visible when using up/down arrows during editing
* Add a temporary mouse move listener to handle tooltips stealing onMouseLeave events
* Better naming, add comments and test
* Fix test that performs its own hover/pointer movement before clicking.
* Fix playwright test that actually displayed a message time stamp when hover state was stale
* Fixes after merge
* Initial reword of upload to MVVM.
* Update tests
* More incremental improvements
* Refactor tests to use helper method for composer uploads.
* Add drag and drop tests
* lint
* Add commentary
* fixup test
* More precise selector
* Retarget uploads
* lint
* fixup
* one more type
* update snap
* Fixup composerUploadFiles
* fix import
* lint
* Copy and paste fixes too
* Add tests for pasting
* Add tests for pasting files.
* Remove redundant fn
* rm comment
* tidy up
* Test cleanup
* More clean up
* another fix
* Use condensed version
* Cleanup tests
* more cleaning
* last bity
* s/throw Error/throw new Error/
* Fix msgtype changes from edits not rerendering timeline tiles
* Change approach to view model listeners instead
* Repaint the mounted tile on MatrixEventEvent.Replaced
* Update button in incoming call toast to say 'Decline'
Rather than 'Ignore'. This change has been agreed with design since 'Ignore' did not properly communicate that clicking the button would inform the caller that you deliberately rejected their call.
* Update incoming call toast screenshots
* Initial quick settings menu
* Total refactor
* Quick design fixes.
* Refactor to use a view model.
* Remove unused strings
* Apply label
* Refactor naming
* Fixup most tests
* Remove specific theming for old user menu
* prettier
* Lots of cleanup
* Allow overriding the menu classes
* update snap
* Oops translations
* tidy
* Cleanup guest flows.
* Copyrights
* Remove unused classname
* Match guest view to designs
* Add guest screenshots
* Update guests
* snapshot
* Cleanup
* fix import
* Update tests
* More sceenshot fixes
* update collapsed
* move statements to prevent flake
* update snap
* Kick it along
* Click the room list
* Fiddle with the room video list.
* More screenshot adjustments
* fix imports
* fix another import
* Update snaps
* update snaps
* Fix snap flakes
* Refactor to move actions to view component, and callbacks to Actions
* Cleanup
* Cleanup
* Cleanup
* invert auth
* More bits
* fix
* Change md buttons to sm
* Try to assemble the snapshot component of the house of cards
* Consistent newlines between tests
* Update snapshot
Not sure why this was like this, this seems consistet for a logged in user
* Update snapshot
again these seem sensible for a guest
* Remove test
I don't really understand why the thing it asserts matters, so I'm removing
it for now.
* Update snapshot
* screenshot
* Don't show profile picture for guests
I'm not really sure what it meant for this interface to have a
property with a default value, so I've removed it and added the
property to the view model.
* Show avatar in story
* update snapshots for showAvatar
* Update screenshots
& hopefully make hover consistent in one
* Use outline home icon
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* Add shared event presentation context
* Add app-web event presentation mapper
* Wire event presentation provider into app timelines
* Add Storybook controls for event layout and density
* Wire compact density through app/web event presentation provider
* Use event presentation density for URL previews
* Move TileErrorView layout to event presentation context
* Minor fix and updated snapshot
* Updated snapshots for url preview group
* Prettier fix
* Restore removed story to fix missing playwright test
* Updates after review comments
* Fix prettier issue
* prevent replay hover from restarting playback
* Fix issue with hover, it's supposed to be a FileBody and not an actual video on replay
* Add test for replay video on hover
* Layer Compound and shared component CSS
* Layer app theme CSS
* Remove !important flags from ActionBarView
* Remove unnecessary !important statements from shared components
* Avoid dead code errors for *.pcss just because layer is specified after @import url
* Remove unnecessary !important styling
* Override Banner defaults in RoomStatusBarView
* Updated snaps
* Updated snaps
* Fix styling of media body in app/web
* Fix styling for Compound anchors
* Fix styling issues in app/web
* More styling fixes
* Fix a problem extracting css for HTMLExport
* Revert changes
* Fix for theme styling
* Add test to improve coverage
* Prettier
* Fix styling issues
* Add data-kind attribute to avoid global styling override
* Update screenshot that now is correct
* Revert data-kind attribute
* Handle LinkPreview styling in .pcss
* Fix flaky test: Avoid racing the lazy-loaded ManageEventIndexDialog
* Take care of review comments
* Updated snaps
* Updated snaps again after merge
* Remove !important from RoomStatusBar
* Use other branch
* All the changes that got lost
* Fix merge
* Ensure emoji can only be one character long
* Fixup labs feature
* Remove redundant check
* Update snapshot
* update snapshot
* add snapshot
* unpin
* fix pnpm lock
* undo pn[m lockfile changes altogether
as we shouldn't actually need any afaik
* update snpahot for changed IDs
* Snapshot update
* Snapshot update
* There is now another section
* more snapshots
* more snapshot
* More snapshots
* oh come on snapshots
* actual snapshot update
* Fix sonar issues
* just update the thing manually
* [screams internally]
* Update snapshot
* test for useUserStatus
* Make useUserStatus actually truncate
* Split out slash command to its own file
& add test
* Remove irrelevant comment
* doc
* Comment on non-obvious error message
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* feat(sc): add section menu to section header
* feat(rls): add edit and remove sections
* feat(dialog): add editing mode to CreateSectionDialog
* feat(dialog): add remove section dialog
* feat(vm): wire up vm and stores
* test: update existing snapshots
* test(e2e): add playwright tests to edit and remove a section
* chore: fix remove section i18n key
* fix: able to send empty sections
* chore: update create section editing docs
* chore: remove useless fallback
* chore: add logs when section is unknown
* feat: use different wording when removing an empty section
* fix: only animate the chevron icon in the section header
* fix: change dialog subtitle weight to medium
* Update design of incoming call notifications
* Make toast show avatars of group call participants
* Further expand test coverage for call notifications
* Update screenshots
* Update screenshots
* Delete unused variables
* Upgrade Element Call to v0.19.2
For the new group call intents.
* Consolidate some branches
* Apply Compound spacing variables a little more
* Fix lints
* Exclude Element Call assets from being re-minified to fix build