diff --git a/image/VectorImage.cpp b/image/VectorImage.cpp index 2976f52435..fd970e1795 100644 --- a/image/VectorImage.cpp +++ b/image/VectorImage.cpp @@ -935,7 +935,7 @@ VectorImage::CreateSurfaceAndShow(const SVGDrawingParameters& aParams, BackendTy // x or y > maxDimension, because for vector images this can cause bad perf // issues if large sizes are scaled repeatedly (a rather common scenario) // that can quickly exhaust the cache. - uint32_t maxDimension = 3000; + int32_t maxDimension = 3000; bool bypassCache = bool(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) || // Refuse to cache animated images: