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Issue #2073 - Follow-up: Use internal Move instead of std::move for consistency

This commit is contained in:
FranklinDM
2023-04-30 17:19:39 +08:00
committed by roytam1
parent 93644fd33e
commit b7f217e5ad
+3 -3
View File
@@ -1263,15 +1263,15 @@ SurfaceCache::MaximumCapacity()
void SurfaceCache::ReleaseImageOnMainThread(
already_AddRefed<image::Image> aImage, bool aAlwaysProxy) {
if (NS_IsMainThread() && !aAlwaysProxy) {
RefPtr<image::Image> image = std::move(aImage);
RefPtr<image::Image> image = Move(aImage);
return;
}
StaticMutexAutoLock lock(sInstanceMutex);
if (sInstance) {
sInstance->ReleaseImageOnMainThread(std::move(aImage), lock);
sInstance->ReleaseImageOnMainThread(Move(aImage), lock);
} else {
NS_ReleaseOnMainThread(std::move(aImage), /* aAlwaysProxy */ true);
NS_ReleaseOnMainThread(Move(aImage), /* aAlwaysProxy */ true);
}
}