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8744911c18
OS.File already only supports UTF-8 paths on non-Windows systems, so this change makes our different ways of accessing file paths consistent with each other. This should prevent unexpected crashes in glibc that expect UTF-8. This resolves #1772.
147 lines
3.7 KiB
C++
147 lines
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "xpcom-private.h"
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//-----------------------------------------------------------------------------
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// Windows
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//-----------------------------------------------------------------------------
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#if defined(XP_WIN)
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#include <windows.h>
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#include "nsString.h"
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#include "nsAString.h"
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#include "nsReadableUtils.h"
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using namespace mozilla;
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nsresult
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NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
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{
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uint32_t inputLen = aInput.Length();
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nsACString::const_iterator iter;
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aInput.BeginReading(iter);
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const char* buf = iter.get();
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// determine length of result
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uint32_t resultLen = 0;
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int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, nullptr, 0);
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if (n > 0) {
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resultLen += n;
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}
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// allocate sufficient space
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if (!aOutput.SetLength(resultLen, fallible)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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if (resultLen > 0) {
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nsAString::iterator out_iter;
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aOutput.BeginWriting(out_iter);
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char16_t* result = out_iter.get();
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::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, wwc(result), resultLen);
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}
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return NS_OK;
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}
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nsresult
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NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
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{
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uint32_t inputLen = aInput.Length();
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nsAString::const_iterator iter;
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aInput.BeginReading(iter);
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char16ptr_t buf = iter.get();
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// determine length of result
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uint32_t resultLen = 0;
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int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, nullptr, 0,
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nullptr, nullptr);
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if (n > 0) {
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resultLen += n;
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}
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// allocate sufficient space
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if (!aOutput.SetLength(resultLen, fallible)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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if (resultLen > 0) {
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nsACString::iterator out_iter;
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aOutput.BeginWriting(out_iter);
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// default "defaultChar" is '?', which is an illegal character on windows
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// file system. That will cause file uncreatable. Change it to '_'
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const char defaultChar = '_';
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char* result = out_iter.get();
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::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen,
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&defaultChar, nullptr);
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}
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return NS_OK;
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}
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// moved from widget/windows/nsToolkit.cpp
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int32_t
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NS_ConvertAtoW(const char* aStrInA, int aBufferSize, char16_t* aStrOutW)
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{
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return MultiByteToWideChar(CP_ACP, 0, aStrInA, -1, wwc(aStrOutW), aBufferSize);
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}
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int32_t
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NS_ConvertWtoA(const char16_t* aStrInW, int aBufferSizeOut,
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char* aStrOutA, const char* aDefault)
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{
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if ((!aStrInW) || (!aStrOutA) || (aBufferSizeOut <= 0)) {
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return 0;
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}
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int numCharsConverted = WideCharToMultiByte(CP_ACP, 0, char16ptr_t(aStrInW), -1,
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aStrOutA, aBufferSizeOut,
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aDefault, nullptr);
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if (!numCharsConverted) {
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if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
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// Overflow, add missing null termination but return 0
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aStrOutA[aBufferSizeOut - 1] = '\0';
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} else {
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// Other error, clear string and return 0
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aStrOutA[0] = '\0';
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}
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} else if (numCharsConverted < aBufferSizeOut) {
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// Add 2nd null (really necessary?)
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aStrOutA[numCharsConverted] = '\0';
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}
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return numCharsConverted;
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}
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#else
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// Non-windows will always use UTF-8 conversion.
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#include "nsReadableUtils.h"
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nsresult
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NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
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{
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CopyUTF8toUTF16(aInput, aOutput);
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return NS_OK;
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}
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nsresult
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NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
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{
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CopyUTF16toUTF8(aInput, aOutput);
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return NS_OK;
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}
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#endif
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