[animation-node-before.html] type: testharness [AnimationNode.before() does nothing if the node has no parent animation group. HierarchyRequestError is not thrown in call node.before(null)] expected: FAIL [AnimationNode.before() does nothing if the node has no parent animation group. No HierarchyRequestError is thrown if the node is inserted before itself] expected: FAIL [AnimationNode.before() does nothing if there is no parent animation group] expected: FAIL [HierarchyRequestError is thrown if node is inserted before itself] expected: FAIL [HierarchyRequestError is thrown if direct parent is inserted before the node] expected: FAIL [HierarchyRequestError is thrown if an inclusive ancestor is inserted before the node] expected: FAIL [HierarchyRequestError is thrown if an inclusive ancestor is inserted before the node. Test several arguments in before() call] expected: FAIL [AnimationNode.before() inserts nodes before this node] expected: FAIL [AnimationNode.before() inserts nodes before this node. Inserted node is on the same level in the tree] expected: FAIL [Test AnimationNode.before() inserts node before this node even if inserted node is already before this one] expected: FAIL [Test AnimationNode.before() inserts node before this node. The previous position of the inserted node is deeper in the tree than current node] expected: FAIL [Test AnimationNode.before() inserts node before this node. The previous position of the inserted node is shallower in the tree than current node, but not ancestor] expected: FAIL [Test AnimationNode.before() inserts several nodes before this node] expected: FAIL [Test AnimationNode.before() inserts several nodes before this node, duplicate nodes are ignored] expected: FAIL [Test AnimationNode.before() inserts several nodes before this node, check insertion order] expected: FAIL [Test AnimationNode.before() disassociates the inserted node from the player, if node is directly associated with a player] expected: FAIL