[animation-node-remove.html] type: testharness [AnimationNode.remove() does nothing for standalone node] expected: FAIL [AnimationNode.remove() removes node from the parent animation group. Removed node is the only node in the tree] expected: FAIL [AnimationNode.remove() removes node from the parent animation group. Remove the first node in the group] expected: FAIL [AnimationNode.remove() removes node from the parent animation group. Remove the last node in the group] expected: FAIL [AnimationNode.remove() removes node from the parent animation group. Remove node from the middle of the group] expected: FAIL [Test removing a node that has children] expected: FAIL [AnimationNode.remove() disassociates the node from player, if node is directly associated with a player] expected: FAIL [AnimationNode.remove() keeps parent direct association with the player] expected: FAIL [AnimationNode.remove() on the root of a non-trivial tree does not change child structure] expected: FAIL