/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(WMFMediaDataDecoder_h_) #define WMFMediaDataDecoder_h_ #include "WMF.h" #include "MP4Reader.h" #include "MFTDecoder.h" #include "mozilla/RefPtr.h" namespace mozilla { // Encapsulates the initialization of the MFTDecoder appropriate for decoding // a given stream, and the process of converting the IMFSample produced // by the MFT into a MediaData object. class MFTManager { public: virtual ~MFTManager() {} // Creates an initializs the MFTDecoder. // Returns nullptr on failure. virtual TemporaryRef Init() = 0; // Submit a compressed sample for decoding. // This should forward to the MFTDecoder after performing // any required sample formatting. virtual HRESULT Input(MediaRawData* aSample) = 0; // Produces decoded output, if possible. Blocks until output can be produced, // or until no more is able to be produced. // Returns S_OK on success, or MF_E_TRANSFORM_NEED_MORE_INPUT if there's not // enough data to produce more output. If this returns a failure code other // than MF_E_TRANSFORM_NEED_MORE_INPUT, an error will be reported to the // MP4Reader. virtual HRESULT Output(int64_t aStreamOffset, nsRefPtr& aOutput) = 0; // Destroys all resources. virtual void Shutdown() = 0; virtual bool IsHardwareAccelerated() const { return false; } }; // Decodes audio and video using Windows Media Foundation. Samples are decoded // using the MFTDecoder created by the MFTManager. This class implements // the higher-level logic that drives mapping the MFT to the async // MediaDataDecoder interface. The specifics of decoding the exact stream // type are handled by MFTManager and the MFTDecoder it creates. class WMFMediaDataDecoder : public MediaDataDecoder { public: WMFMediaDataDecoder(MFTManager* aOutputSource, FlushableMediaTaskQueue* aAudioTaskQueue, MediaDataDecoderCallback* aCallback); ~WMFMediaDataDecoder(); virtual nsresult Init() override; virtual nsresult Input(MediaRawData* aSample); virtual nsresult Flush() override; virtual nsresult Drain() override; virtual nsresult Shutdown() override; virtual bool IsWaitingMediaResources() { return false; }; virtual bool IsHardwareAccelerated() const override; private: // Called on the task queue. Inserts the sample into the decoder, and // extracts output if available. void Decode(); void EnsureDecodeTaskDispatched(); void PurgeInputQueue(); // Called on the task queue. Extracts output if available, and delivers // it to the reader. Called after ProcessDecode() and ProcessDrain(). void ProcessOutput(); // Called on the task queue. Orders the MFT to drain, and then extracts // all available output. void ProcessDrain(); void ProcessShutdown(); RefPtr mTaskQueue; MediaDataDecoderCallback* mCallback; RefPtr mDecoder; nsAutoPtr mMFTManager; // The last offset into the media resource that was passed into Input(). // This is used to approximate the decoder's position in the media resource. int64_t mLastStreamOffset; Monitor mMonitor; std::queue> mInput; bool mIsDecodeTaskDispatched; bool mIsFlushing; }; } // namespace mozilla #endif // WMFMediaDataDecoder_h_