/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H #define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H #include "mozilla/gfx/Types.h" #include "mozilla/RefPtr.h" #include "TextureClient.h" namespace mozilla { namespace layers { class ISurfaceAllocator; class TextureClientRecycleAllocatorImp; /** * TextureClientRecycleAllocator provides TextureClients allocation and * recycling capabilities. It expects allocations of same sizes and * attributres. If a recycled TextureClient is different from * requested one, the recycled one is dropped and new TextureClient is allocated. */ class TextureClientRecycleAllocator { ~TextureClientRecycleAllocator(); public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientRecycleAllocator) explicit TextureClientRecycleAllocator(ISurfaceAllocator* aAllocator); void SetMaxPoolSize(uint32_t aMax); // Creates and allocates a TextureClient. TemporaryRef CreateOrRecycleForDrawing(gfx::SurfaceFormat aFormat, gfx::IntSize aSize, gfx::BackendType aMoz2dBackend, TextureFlags aTextureFlags, TextureAllocationFlags flags = ALLOC_DEFAULT); private: RefPtr mAllocator; }; } } #endif /* MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H */