mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-29 18:18:27 +00:00
05670874b5
- Bug 1262361 - Use gfxCriticalError to collect useful info when device reset. r=milan (a565047753)
- Bug 1265282 - Annotate reports instead of crashing when setting an incompatible compositor (D3D11). r=dvander (ed04e9e8eb)
- Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan (a2f5c656eb)
- Bug 1264142 - Add ImageLayerComposite::GetFullyRenderedRegion() r=mattwoodrow (3a5f479820)
- Bug 1224199 - Remove some unused code in TiledLayerBufferComposite - r=nical (b3c60126ce)
- Bug 1262328 - Add Add ClientLayer::HandleMemoryPressure() r=nical (31bb89613d)
- Bug 1224833 - Check explicitly if image has TextureClient r=nical (34044dc195)
- Bug 1240867 - Add missing include. r=nical (abd9a8876e)
- Bug 1240800: When we've reallocated our buffer client side and fail to track the proper invalid region always upload the bounds of the visible region. r=mattwoodrow (7a7cc1928c)
- Bug 1253386 - Double buffer in CanvasClient2D - r=nical (a0fe10f1a6)
- Bug 1266380 - fix offset of untransformed surface when 3d transforming in BasicLayerManager. r=jrmuizel (3d3931346f)
- Bug 1257288 - Fix a bug in APZCTM logging code. r=kats (3c73c99077)
- Bug 1265424 - Record if the target was confirmed via a timeout or not. r=botond (e25c0c016d)
- Bug 1265424 - Ensure that HasReceivedAllContentNotifications doesn't start returning true if the target APZC was confirmed by timeout. r=botond (6c4e57cb8f)
- Bug 1229039 - If a PanGesture input block gets interrupted, just start a new block instead of not sending the rest of the events through the APZ. r=mstange (534b6691f7)
- Bug 1056356 - Remove the hand-rolled mechanism used to get nsRefPtr<const OverscrollHandoffChaiin> to work. r=kats (9d692fa32f)
- Bug 1253617 - Fix non-unified build bustage in OverscrollHandoffStat.cpp r=BenWa (38a53f7521)
- Bug 1262432 - Remove assertion that may be legitimately false sometimes. r=tnikkel (36bbb36476)
- Bug 1169802 - Temporary workaround for a deeper bug, to prevent an assertion from firing. r=botond (b1edd69e49)
- bits of Bug 1223296 (182a1ee34e)
- move around (bug 1014691) and align some more tests (19db30010c)
- Bug 944164 - Update jorendb to current function names, and much else: (b96a636c60)
- Bug 1244222 - Tests. r=bz (9cfbe54859)
- Bug 888969 - Make XPCJSID instanceof comparisons work correctly when [[GetPrototypeOf]] on the [[Prototype]] chain of the instance being tested throws an exception. r=bz (ff450de2ef)
- Bug 1256306 - Bump the Windows stack limit. r=bholley (5f4f0c3b1c)
- Bug 1257234 - Detect main thread's stack size at runtime, on Windows. r=ted (108608ce73)
- bug 1264651 - remove dom.max_child_script_run_time pref r=billm (443bc36d84)
- Bug 1266630 - Make fallible the orphan node table used during memory reporting. r=mccr8. (b7c6da934c)
- Bug 1259699 - Adjust Windows stack limits to account for large PGO stack frames. r=bholley (87ff9dbef9)
- bug 1250486 - get rid of the static ctor for XPCShellImpl.cpp r=bz (748def73ea)
- Bug 1231309 - guard sz with assert. r=bobbyholley (34080a1022)
- Bug 1255817 part 5. Remove the now-unused xpc::SystemErrorReporter. r=bholley (c014f7fa7f)
- Bug 1257888 - Link chromium mutex-based atomics implementation to webrtc signaling tests. r=froydnj (fadb9764b2)
- Bug 1253123 - Remove ipc_sync_message (r=jld) a=kwierso (7cc8a8fe0e)
- Bug 1253123 - Remove ipc_channel_proxy (r=jld) (4000ea80f3)
- Bug 1253123 - Remove message_router (r=jld) a=kwierso (8b41859a17)
- Bug 1235633 - IPC OOM mitigation by eliminating buffer copying (r=jld) (ecd6c12bec)
- Bug 1263314: Remove NonThreadSafe. r=jld (06a6331dee)
- Bug 1261567 - Include compat dir in libevent include path. r=billm (b496d2ad1f)
- Bug 1258312 - Add crash annotation to EnumSerializer r=jld (7face45d63)
- Bug 1262463 - part 1 - turn NS_RUNTIMEABORTs in protocols into FatalErrors; r=jld (731b35dc68)
- Bug 1262463 - part 2 - don't pass the other process pid into FatalError; r=jld (6f54c58494)
- Bug 1262463 - part 3 - out-of-line NS_RUNTIMEABORT calls in IPDL-generated code; r=jld (0728f61a5f)
- Bug 1259428 - part 1 - don't call Log methods of generated method classes; r=jld (938c6ff705)
- Bug 1259428 - part 2 - remove dodgy static_cast downcasts from logging statements; r=jld (4fa0a5228d)
- Bug 1259428 - part 3 - remove Log() methods from generated message subclasses; r=jld (964a0c2487)
- Bug 1259428 - part 4 - remove prtime.h from generated protocol headers; r=jld (8548b37b91)
- Bug 1259428 - part 5 - convert Message subclasses to constructor functions; r=jld (63f195ffce)
- Bug 1259428 - part 6 - remove unneeded MessageDecl methods; r=jld (fc8cd72bd7)
- Bug 1262458 - rename {msg,reply}Class-related things to reflect new functional reality; r=jld (8122887df4)
- Bug 1258663 - Crash annotate system call failures in the IPC transport. r=gabor (5f483a17a5)
- Bug 1258317 - Part 1: Annotate the crash report with process information on failure to transfer an IPC transport to another process. r=krizsa (107947c7c3)
- Bug 1258317 - cross compilation fixup. (534c214182)
- Bug 1258317 - Part 2: Remove unused privilege in mozilla::ipc::TransferHandleTorProcess(). r=krizsa (82fc8ca4cc)
- Bug 1252246 - Try to use PTHREAD_PROCESS_SHARED for CrossProcessMutex on more Unices. r=glandium f=kats (195742a508)
- now we can add crashreporter (2cbb6f2d1a)
- Bug 1251226 - Avoid passing a std::wstring through the variadic method; r=bobowen (80b2dd8034)
- Bug 1260736 - Let the client to filter out its interested messages to lower the number of times entering the monitor in PeekMessages(). r=dvander (3aea1ed77a)
- Bug 1264662 - Record IPC message capacity instead of size. r=billm (fbfff4e5b8)
- Bug 1261099 - Avoid two Message copies in MaybeUndeferIncall. r=billm (ebb7fe2b47)
299 lines
10 KiB
C++
299 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_TILEDCONTENTHOST_H
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#define GFX_TILEDCONTENTHOST_H
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#include <stdint.h> // for uint16_t
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#include <stdio.h> // for FILE
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#include <algorithm> // for swap
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#include "ContentHost.h" // for ContentHost
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#include "TiledLayerBuffer.h" // for TiledLayerBuffer, etc
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#include "CompositableHost.h"
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/RefPtr.h" // for RefPtr
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#include "mozilla/gfx/MatrixFwd.h" // for Matrix4x4
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#include "mozilla/gfx/Point.h" // for Point
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/gfx/Types.h" // for Filter
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#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
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#include "mozilla/layers/LayersTypes.h" // for LayerRenderState, etc
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#include "mozilla/layers/TextureHost.h" // for TextureHost
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#include "mozilla/layers/TiledContentClient.h"
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#include "mozilla/mozalloc.h" // for operator delete
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#include "nsRegion.h" // for nsIntRegion
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#include "nscore.h" // for nsACString
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#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
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#include <ui/Fence.h>
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#endif
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namespace mozilla {
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namespace layers {
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class Compositor;
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class ISurfaceAllocator;
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class Layer;
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class ThebesBufferData;
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struct EffectChain;
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class TileHost {
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public:
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// Constructs a placeholder TileHost. See the comments above
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// TiledLayerBuffer for more information on what this is used for;
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// essentially, this is a sentinel used to represent an invalid or blank
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// tile.
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TileHost()
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{}
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// Constructs a TileHost from a gfxSharedReadLock and TextureHost.
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TileHost(gfxSharedReadLock* aSharedLock,
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TextureHost* aTextureHost,
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TextureHost* aTextureHostOnWhite,
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TextureSource* aSource,
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TextureSource* aSourceOnWhite)
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: mSharedLock(aSharedLock)
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, mTextureHost(aTextureHost)
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, mTextureHostOnWhite(aTextureHostOnWhite)
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, mTextureSource(aSource)
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, mTextureSourceOnWhite(aSourceOnWhite)
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{}
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TileHost(const TileHost& o) {
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mTextureHost = o.mTextureHost;
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mTextureHostOnWhite = o.mTextureHostOnWhite;
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mTextureSource = o.mTextureSource;
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mTextureSourceOnWhite = o.mTextureSourceOnWhite;
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mSharedLock = o.mSharedLock;
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mTilePosition = o.mTilePosition;
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}
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TileHost& operator=(const TileHost& o) {
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if (this == &o) {
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return *this;
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}
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mTextureHost = o.mTextureHost;
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mTextureHostOnWhite = o.mTextureHostOnWhite;
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mTextureSource = o.mTextureSource;
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mTextureSourceOnWhite = o.mTextureSourceOnWhite;
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mSharedLock = o.mSharedLock;
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mTilePosition = o.mTilePosition;
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return *this;
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}
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bool operator== (const TileHost& o) const {
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return mTextureHost == o.mTextureHost;
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}
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bool operator!= (const TileHost& o) const {
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return mTextureHost != o.mTextureHost;
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}
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bool IsPlaceholderTile() const { return mTextureHost == nullptr; }
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void ReadUnlock() {
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if (mSharedLock) {
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mSharedLock->ReadUnlock();
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mSharedLock = nullptr;
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}
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}
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void Dump(std::stringstream& aStream) {
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aStream << "TileHost(...)"; // fill in as needed
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}
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void DumpTexture(std::stringstream& aStream, TextureDumpMode /* aCompress, ignored for host tiles */) {
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// TODO We should combine the OnWhite/OnBlack here an just output a single image.
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CompositableHost::DumpTextureHost(aStream, mTextureHost);
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}
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RefPtr<gfxSharedReadLock> mSharedLock;
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CompositableTextureHostRef mTextureHost;
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CompositableTextureHostRef mTextureHostOnWhite;
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mutable CompositableTextureSourceRef mTextureSource;
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mutable CompositableTextureSourceRef mTextureSourceOnWhite;
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// This is not strictly necessary but makes debugging whole lot easier.
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TileIntPoint mTilePosition;
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};
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class TiledLayerBufferComposite
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: public TiledLayerBuffer<TiledLayerBufferComposite, TileHost>
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{
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friend class TiledLayerBuffer<TiledLayerBufferComposite, TileHost>;
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public:
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TiledLayerBufferComposite();
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~TiledLayerBufferComposite();
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bool UseTiles(const SurfaceDescriptorTiles& aTileDescriptors,
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Compositor* aCompositor,
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ISurfaceAllocator* aAllocator);
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void Clear();
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void MarkTilesForUnlock();
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void ProcessDelayedUnlocks();
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TileHost GetPlaceholderTile() const { return TileHost(); }
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// Stores the absolute resolution of the containing frame, calculated
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// by the sum of the resolutions of all parent layers' FrameMetrics.
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const CSSToParentLayerScale2D& GetFrameResolution() { return mFrameResolution; }
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void SetCompositor(Compositor* aCompositor);
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protected:
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CSSToParentLayerScale2D mFrameResolution;
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nsTArray<RefPtr<gfxSharedReadLock>> mDelayedUnlocks;
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};
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/**
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* ContentHost for tiled PaintedLayers. Since tiled layers are special snow
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* flakes, we have a unique update process. All the textures that back the
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* tiles are added in the usual way, but Updated is called on the host side
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* in response to a message that describes the transaction for every tile.
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* Composition happens in the normal way.
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*
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* TiledContentHost has a TiledLayerBufferComposite which keeps hold of the tiles.
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* Each tile has a reference to a texture host. During the layers transaction, we
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* receive a list of descriptors for the client-side tile buffer tiles
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* (UseTiledLayerBuffer). If we receive two transactions before a composition,
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* we immediately unlock and discard the unused buffer.
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*
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* When the content host is composited, we first validate the TiledLayerBuffer
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* (Upload), which calls Updated on each tile's texture host to make sure the
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* texture data has been uploaded. For single-buffered tiles, we unlock at this
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* point, for double-buffered tiles we unlock and discard the last composited
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* buffer after compositing a new one. Rendering takes us to RenderTile which
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* is similar to Composite for non-tiled ContentHosts.
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*/
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class TiledContentHost : public ContentHost
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{
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public:
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explicit TiledContentHost(const TextureInfo& aTextureInfo);
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protected:
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~TiledContentHost();
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public:
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virtual LayerRenderState GetRenderState() override
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{
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// If we have exactly one high precision tile, then we can support hwc.
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if (mTiledBuffer.GetTileCount() == 1 &&
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mLowPrecisionTiledBuffer.GetTileCount() == 0) {
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TextureHost* host = mTiledBuffer.GetTile(0).mTextureHost;
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if (host) {
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MOZ_ASSERT(!mTiledBuffer.GetTile(0).mTextureHostOnWhite, "Component alpha not supported!");
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gfx::IntPoint offset = mTiledBuffer.GetTileOffset(mTiledBuffer.GetPlacement().TilePosition(0));
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// Don't try to use HWC if the content doesn't start at the top-left of the tile.
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if (offset != GetValidRegion().GetBounds().TopLeft()) {
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return LayerRenderState();
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}
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LayerRenderState state = host->GetRenderState();
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state.SetOffset(offset);
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return state;
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}
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}
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return LayerRenderState();
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}
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// Generate effect for layerscope when using hwc.
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virtual already_AddRefed<TexturedEffect> GenEffect(const gfx::Filter& aFilter) override;
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virtual bool UpdateThebes(const ThebesBufferData& aData,
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const nsIntRegion& aUpdated,
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const nsIntRegion& aOldValidRegionBack,
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nsIntRegion* aUpdatedRegionBack) override
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{
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NS_ERROR("N/A for tiled layers");
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return false;
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}
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const nsIntRegion& GetValidLowPrecisionRegion() const
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{
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return mLowPrecisionTiledBuffer.GetValidRegion();
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}
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const nsIntRegion& GetValidRegion() const
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{
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return mTiledBuffer.GetValidRegion();
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}
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virtual void SetCompositor(Compositor* aCompositor) override
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{
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MOZ_ASSERT(aCompositor);
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CompositableHost::SetCompositor(aCompositor);
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mTiledBuffer.SetCompositor(aCompositor);
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mLowPrecisionTiledBuffer.SetCompositor(aCompositor);
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}
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bool UseTiledLayerBuffer(ISurfaceAllocator* aAllocator,
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const SurfaceDescriptorTiles& aTiledDescriptor);
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virtual void Composite(LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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const gfx::Filter& aFilter,
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const gfx::Rect& aClipRect,
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const nsIntRegion* aVisibleRegion = nullptr) override;
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virtual CompositableType GetType() override { return CompositableType::CONTENT_TILED; }
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virtual TiledContentHost* AsTiledContentHost() override { return this; }
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virtual void Attach(Layer* aLayer,
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Compositor* aCompositor,
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AttachFlags aFlags = NO_FLAGS) override;
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virtual void Detach(Layer* aLayer = nullptr,
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AttachFlags aFlags = NO_FLAGS) override;
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virtual void Dump(std::stringstream& aStream,
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const char* aPrefix="",
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bool aDumpHtml=false) override;
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virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) override;
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private:
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void RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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const gfx::Color* aBackgroundColor,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Filter& aFilter,
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const gfx::Rect& aClipRect,
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nsIntRegion aMaskRegion,
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gfx::Matrix4x4 aTransform);
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// Renders a single given tile.
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void RenderTile(TileHost& aTile,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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const gfx::Filter& aFilter,
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const gfx::Rect& aClipRect,
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const nsIntRegion& aScreenRegion,
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const gfx::IntPoint& aTextureOffset,
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const gfx::IntSize& aTextureBounds,
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const gfx::Rect& aVisibleRect);
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void EnsureTileStore() {}
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TiledLayerBufferComposite mTiledBuffer;
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TiledLayerBufferComposite mLowPrecisionTiledBuffer;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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