mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-06-06 16:38:55 +00:00
2bccdcbcc0
Increase the limit to a royal 32MB/element as cap (if the SVG is square). This still avoids performance regressions when scaling large vector images, but also allows for large SVG backgrounds to be cached. We'll have some performance loss here on e.g. the Chalkboard test (1-2 seconds) because of increased cache management, but it's still considerably faster and smoother than Firefox. At the same time it allows for the bad practice of slapping a large SVG on a site as html background, considering they are likely, even when using large sizes for "responsive" layout, not going to exceed 2850 px in the largest dimension. This resolves #1446, because the largest dimension in use there falls within the new bounds.
1178 lines
36 KiB
C++
1178 lines
36 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VectorImage.h"
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#include "gfx2DGlue.h"
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#include "gfxContext.h"
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#include "gfxDrawable.h"
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#include "gfxPlatform.h"
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#include "gfxUtils.h"
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#include "imgFrame.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/dom/SVGSVGElement.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/RefPtr.h"
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#include "nsIDOMEvent.h"
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#include "nsIPresShell.h"
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#include "nsIStreamListener.h"
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#include "nsMimeTypes.h"
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#include "nsPresContext.h"
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#include "nsRect.h"
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#include "nsString.h"
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#include "nsStubDocumentObserver.h"
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#include "nsSVGEffects.h" // for nsSVGRenderingObserver
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#include "nsWindowMemoryReporter.h"
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#include "ImageRegion.h"
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#include "Orientation.h"
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#include "SVGDocumentWrapper.h"
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#include "nsIDOMEventListener.h"
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#include "SurfaceCache.h"
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// undef the GetCurrentTime macro defined in WinBase.h from the MS Platform SDK
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#undef GetCurrentTime
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namespace mozilla {
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using namespace dom;
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using namespace gfx;
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using namespace layers;
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namespace image {
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// Helper-class: SVGRootRenderingObserver
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class SVGRootRenderingObserver final : public nsSVGRenderingObserver {
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public:
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SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
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VectorImage* aVectorImage)
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: nsSVGRenderingObserver()
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, mDocWrapper(aDocWrapper)
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, mVectorImage(aVectorImage)
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, mHonoringInvalidations(true)
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{
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MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
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MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");
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StartListening();
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Element* elem = GetTarget();
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MOZ_ASSERT(elem, "no root SVG node for us to observe");
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nsSVGEffects::AddRenderingObserver(elem, this);
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mInObserverList = true;
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}
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virtual ~SVGRootRenderingObserver()
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{
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StopListening();
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}
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void ResumeHonoringInvalidations()
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{
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mHonoringInvalidations = true;
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}
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protected:
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virtual Element* GetTarget() override
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{
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return mDocWrapper->GetRootSVGElem();
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}
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virtual void DoUpdate() override
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{
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Element* elem = GetTarget();
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MOZ_ASSERT(elem, "missing root SVG node");
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if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
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nsIFrame* frame = elem->GetPrimaryFrame();
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if (!frame || frame->PresContext()->PresShell()->IsDestroying()) {
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// We're being destroyed. Bail out.
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return;
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}
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// Ignore further invalidations until we draw.
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mHonoringInvalidations = false;
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mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
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}
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// Our caller might've removed us from rendering-observer list.
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// Add ourselves back!
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if (!mInObserverList) {
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nsSVGEffects::AddRenderingObserver(elem, this);
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mInObserverList = true;
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}
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}
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// Private data
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const nsRefPtr<SVGDocumentWrapper> mDocWrapper;
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VectorImage* const mVectorImage; // Raw pointer because it owns me.
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bool mHonoringInvalidations;
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};
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class SVGParseCompleteListener final : public nsStubDocumentObserver {
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public:
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NS_DECL_ISUPPORTS
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SVGParseCompleteListener(nsIDocument* aDocument,
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VectorImage* aImage)
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: mDocument(aDocument)
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, mImage(aImage)
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{
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MOZ_ASSERT(mDocument, "Need an SVG document");
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MOZ_ASSERT(mImage, "Need an image");
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mDocument->AddObserver(this);
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}
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private:
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~SVGParseCompleteListener()
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{
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if (mDocument) {
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// The document must have been destroyed before we got our event.
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// Otherwise this can't happen, since documents hold strong references to
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// their observers.
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Cancel();
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}
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}
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public:
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void EndLoad(nsIDocument* aDocument) override
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{
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MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");
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// OnSVGDocumentParsed will release our owner's reference to us, so ensure
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// we stick around long enough to complete our work.
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nsRefPtr<SVGParseCompleteListener> kungFuDeathGroup(this);
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mImage->OnSVGDocumentParsed();
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}
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void Cancel()
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{
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MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
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if (mDocument) {
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mDocument->RemoveObserver(this);
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mDocument = nullptr;
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}
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}
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private:
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nsCOMPtr<nsIDocument> mDocument;
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VectorImage* const mImage; // Raw pointer to owner.
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};
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NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)
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class SVGLoadEventListener final : public nsIDOMEventListener {
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public:
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NS_DECL_ISUPPORTS
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SVGLoadEventListener(nsIDocument* aDocument,
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VectorImage* aImage)
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: mDocument(aDocument)
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, mImage(aImage)
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{
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MOZ_ASSERT(mDocument, "Need an SVG document");
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MOZ_ASSERT(mImage, "Need an image");
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mDocument->AddEventListener(NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"), this, true, false);
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mDocument->AddEventListener(NS_LITERAL_STRING("SVGAbort"), this, true, false);
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mDocument->AddEventListener(NS_LITERAL_STRING("SVGError"), this, true, false);
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}
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private:
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~SVGLoadEventListener()
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{
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if (mDocument) {
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// The document must have been destroyed before we got our event.
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// Otherwise this can't happen, since documents hold strong references to
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// their observers.
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Cancel();
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}
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}
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public:
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NS_IMETHOD HandleEvent(nsIDOMEvent* aEvent) override
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{
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MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");
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// OnSVGDocumentLoaded/OnSVGDocumentError will release our owner's reference
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// to us, so ensure we stick around long enough to complete our work.
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nsRefPtr<SVGLoadEventListener> kungFuDeathGroup(this);
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nsAutoString eventType;
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aEvent->GetType(eventType);
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MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad") ||
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eventType.EqualsLiteral("SVGAbort") ||
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eventType.EqualsLiteral("SVGError"),
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"Received unexpected event");
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if (eventType.EqualsLiteral("MozSVGAsImageDocumentLoad")) {
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mImage->OnSVGDocumentLoaded();
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} else {
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mImage->OnSVGDocumentError();
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}
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return NS_OK;
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}
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void Cancel()
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{
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MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
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if (mDocument) {
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mDocument->RemoveEventListener(NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"), this, true);
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mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGAbort"), this, true);
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mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGError"), this, true);
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mDocument = nullptr;
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}
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}
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private:
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nsCOMPtr<nsIDocument> mDocument;
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VectorImage* const mImage; // Raw pointer to owner.
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};
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NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)
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// Helper-class: SVGDrawingCallback
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class SVGDrawingCallback : public gfxDrawingCallback {
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public:
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SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
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const nsIntRect& aViewport,
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const IntSize& aSize,
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uint32_t aImageFlags)
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: mSVGDocumentWrapper(aSVGDocumentWrapper)
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, mViewport(aViewport)
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, mSize(aSize)
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, mImageFlags(aImageFlags)
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{}
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virtual bool operator()(gfxContext* aContext,
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const gfxRect& aFillRect,
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const GraphicsFilter& aFilter,
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const gfxMatrix& aTransform);
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private:
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nsRefPtr<SVGDocumentWrapper> mSVGDocumentWrapper;
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const nsIntRect mViewport;
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const IntSize mSize;
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uint32_t mImageFlags;
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};
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// Based loosely on nsSVGIntegrationUtils' PaintFrameCallback::operator()
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bool
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SVGDrawingCallback::operator()(gfxContext* aContext,
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const gfxRect& aFillRect,
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const GraphicsFilter& aFilter,
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const gfxMatrix& aTransform)
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{
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MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");
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// Get (& sanity-check) the helper-doc's presShell
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nsCOMPtr<nsIPresShell> presShell;
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if (NS_FAILED(mSVGDocumentWrapper->GetPresShell(getter_AddRefs(presShell)))) {
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NS_WARNING("Unable to draw -- presShell lookup failed");
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return false;
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}
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MOZ_ASSERT(presShell, "GetPresShell succeeded but returned null");
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gfxContextAutoSaveRestore contextRestorer(aContext);
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// Clip to aFillRect so that we don't paint outside.
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aContext->NewPath();
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aContext->Rectangle(aFillRect);
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aContext->Clip();
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gfxMatrix matrix = aTransform;
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if (!matrix.Invert()) {
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return false;
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}
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aContext->SetMatrix(
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aContext->CurrentMatrix().PreMultiply(matrix).
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Scale(double(mSize.width) / mViewport.width,
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double(mSize.height) / mViewport.height));
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nsPresContext* presContext = presShell->GetPresContext();
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MOZ_ASSERT(presContext, "pres shell w/out pres context");
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nsRect svgRect(presContext->DevPixelsToAppUnits(mViewport.x),
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presContext->DevPixelsToAppUnits(mViewport.y),
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presContext->DevPixelsToAppUnits(mViewport.width),
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presContext->DevPixelsToAppUnits(mViewport.height));
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uint32_t renderDocFlags = nsIPresShell::RENDER_IGNORE_VIEWPORT_SCROLLING;
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if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
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renderDocFlags |= nsIPresShell::RENDER_ASYNC_DECODE_IMAGES;
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}
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presShell->RenderDocument(svgRect, renderDocFlags,
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NS_RGBA(0, 0, 0, 0), // transparent
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aContext);
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return true;
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}
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// Implement VectorImage's nsISupports-inherited methods
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NS_IMPL_ISUPPORTS(VectorImage,
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imgIContainer,
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nsIStreamListener,
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nsIRequestObserver)
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//------------------------------------------------------------------------------
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// Constructor / Destructor
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VectorImage::VectorImage(ProgressTracker* aProgressTracker,
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ImageURL* aURI /* = nullptr */) :
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ImageResource(aURI), // invoke superclass's constructor
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mIsInitialized(false),
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mIsFullyLoaded(false),
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mIsDrawing(false),
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mHaveAnimations(false),
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mHasPendingInvalidation(false)
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{
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mProgressTrackerInit = new ProgressTrackerInit(this, aProgressTracker);
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}
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VectorImage::~VectorImage()
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{
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CancelAllListeners();
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SurfaceCache::RemoveImage(ImageKey(this));
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}
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//------------------------------------------------------------------------------
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// Methods inherited from Image.h
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nsresult
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VectorImage::Init(const char* aMimeType,
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uint32_t aFlags)
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{
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// We don't support re-initialization
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if (mIsInitialized)
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return NS_ERROR_ILLEGAL_VALUE;
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MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
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"Flags unexpectedly set before initialization");
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MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");
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mIsInitialized = true;
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return NS_OK;
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}
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size_t
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VectorImage::SizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) const
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{
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nsIDocument* doc = mSVGDocumentWrapper->GetDocument();
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if (!doc) {
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return 0; // No document, so no memory used for the document.
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}
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nsWindowSizes windowSizes(aMallocSizeOf);
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doc->DocAddSizeOfIncludingThis(&windowSizes);
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if (windowSizes.getTotalSize() == 0) {
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// MallocSizeOf fails on this platform. Because we also use this method for
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// determining the size of cache entries, we need to return something
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// reasonable here. Unfortunately, there's no way to estimate the document's
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// size accurately, so we just use a constant value of 100KB, which will
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// generally underestimate the true size.
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return 100 * 1024;
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}
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return windowSizes.getTotalSize();
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}
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size_t
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VectorImage::SizeOfDecoded(gfxMemoryLocation aLocation,
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MallocSizeOf aMallocSizeOf) const
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{
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return SurfaceCache::SizeOfSurfaces(ImageKey(this), aLocation, aMallocSizeOf);
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}
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nsresult
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VectorImage::OnImageDataComplete(nsIRequest* aRequest,
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nsISupports* aContext,
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nsresult aStatus,
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bool aLastPart)
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{
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// Call our internal OnStopRequest method, which only talks to our embedded
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// SVG document. This won't have any effect on our ProgressTracker.
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nsresult finalStatus = OnStopRequest(aRequest, aContext, aStatus);
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// Give precedence to Necko failure codes.
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if (NS_FAILED(aStatus))
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finalStatus = aStatus;
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// Actually fire OnStopRequest.
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if (mProgressTracker) {
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mProgressTracker->SyncNotifyProgress(LoadCompleteProgress(aLastPart,
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mError,
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finalStatus));
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}
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return finalStatus;
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}
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nsresult
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VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
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nsISupports* aContext,
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nsIInputStream* aInStr,
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uint64_t aSourceOffset,
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uint32_t aCount)
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{
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return OnDataAvailable(aRequest, aContext, aInStr, aSourceOffset, aCount);
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}
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nsresult
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VectorImage::StartAnimation()
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{
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if (mError)
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return NS_ERROR_FAILURE;
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MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
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mSVGDocumentWrapper->StartAnimation();
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return NS_OK;
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}
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nsresult
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VectorImage::StopAnimation()
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{
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nsresult rv = NS_OK;
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if (mError) {
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rv = NS_ERROR_FAILURE;
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} else {
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MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
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"Should not have been animating!");
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mSVGDocumentWrapper->StopAnimation();
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}
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mAnimating = false;
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return rv;
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}
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bool
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VectorImage::ShouldAnimate()
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{
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return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
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}
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NS_IMETHODIMP_(void)
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VectorImage::SetAnimationStartTime(const TimeStamp& aTime)
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{
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// We don't care about animation start time.
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}
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//------------------------------------------------------------------------------
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// imgIContainer methods
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//******************************************************************************
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/* readonly attribute int32_t width; */
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NS_IMETHODIMP
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VectorImage::GetWidth(int32_t* aWidth)
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{
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if (mError || !mIsFullyLoaded) {
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*aWidth = -1;
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} else {
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SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
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MOZ_ASSERT(rootElem, "Should have a root SVG elem, since we finished "
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"loading without errors");
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*aWidth = rootElem->GetIntrinsicWidth();
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}
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return *aWidth >= 0 ? NS_OK : NS_ERROR_FAILURE;
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}
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//******************************************************************************
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/* [notxpcom] void requestRefresh ([const] in TimeStamp aTime); */
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NS_IMETHODIMP_(void)
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VectorImage::RequestRefresh(const TimeStamp& aTime)
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{
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if (HadRecentRefresh(aTime)) {
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return;
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}
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EvaluateAnimation();
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mSVGDocumentWrapper->TickRefreshDriver();
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if (mHasPendingInvalidation) {
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SendInvalidationNotifications();
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mHasPendingInvalidation = false;
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}
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}
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|
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void
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VectorImage::SendInvalidationNotifications()
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{
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// Animated images don't send out invalidation notifications as soon as
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// they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
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// records that there are pending invalidations and then returns immediately.
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// The notifications are actually sent from RequestRefresh(). We send these
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// notifications there to ensure that there is actually a document observing
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// us. Otherwise, the notifications are just wasted effort.
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//
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// Non-animated images call this method directly from
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// InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
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// called for them. Ordinarily this isn't needed, since we send out
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// invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
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// SVG document may not be 100% ready to render at that time. In those cases
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// we would miss the subsequent invalidations if we didn't send out the
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// notifications directly in |InvalidateObservers...|.
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if (mProgressTracker) {
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SurfaceCache::RemoveImage(ImageKey(this));
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mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
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nsIntRect::GetMaxSizedIntRect());
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}
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}
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NS_IMETHODIMP_(nsIntRect)
|
|
VectorImage::GetImageSpaceInvalidationRect(const nsIntRect& aRect)
|
|
{
|
|
return aRect;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* readonly attribute int32_t height; */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetHeight(int32_t* aHeight)
|
|
{
|
|
if (mError || !mIsFullyLoaded) {
|
|
*aHeight = -1;
|
|
} else {
|
|
SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
|
|
MOZ_ASSERT(rootElem, "Should have a root SVG elem, since we finished "
|
|
"loading without errors");
|
|
*aHeight = rootElem->GetIntrinsicHeight();
|
|
}
|
|
return *aHeight >= 0 ? NS_OK : NS_ERROR_FAILURE;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] readonly attribute nsSize intrinsicSize; */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetIntrinsicSize(nsSize* aSize)
|
|
{
|
|
if (mError || !mIsFullyLoaded)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
|
|
if (!rootFrame)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
*aSize = nsSize(-1, -1);
|
|
IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
|
|
if (rfSize.width.GetUnit() == eStyleUnit_Coord)
|
|
aSize->width = rfSize.width.GetCoordValue();
|
|
if (rfSize.height.GetUnit() == eStyleUnit_Coord)
|
|
aSize->height = rfSize.height.GetCoordValue();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] readonly attribute nsSize intrinsicRatio; */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetIntrinsicRatio(nsSize* aRatio)
|
|
{
|
|
if (mError || !mIsFullyLoaded)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
|
|
if (!rootFrame)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
*aRatio = rootFrame->GetIntrinsicRatio();
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP_(Orientation)
|
|
VectorImage::GetOrientation()
|
|
{
|
|
return Orientation();
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* readonly attribute unsigned short type; */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetType(uint16_t* aType)
|
|
{
|
|
NS_ENSURE_ARG_POINTER(aType);
|
|
|
|
*aType = GetType();
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript, notxpcom] uint16_t GetType(); */
|
|
NS_IMETHODIMP_(uint16_t)
|
|
VectorImage::GetType()
|
|
{
|
|
return imgIContainer::TYPE_VECTOR;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* readonly attribute boolean animated; */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetAnimated(bool* aAnimated)
|
|
{
|
|
if (mError || !mIsFullyLoaded)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
*aAnimated = mSVGDocumentWrapper->IsAnimated();
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [notxpcom] int32_t getFirstFrameDelay (); */
|
|
int32_t
|
|
VectorImage::GetFirstFrameDelay()
|
|
{
|
|
if (mError)
|
|
return -1;
|
|
|
|
if (!mSVGDocumentWrapper->IsAnimated())
|
|
return -1;
|
|
|
|
// We don't really have a frame delay, so just pretend that we constantly
|
|
// need updates.
|
|
return 0;
|
|
}
|
|
|
|
NS_IMETHODIMP_(bool)
|
|
VectorImage::IsOpaque()
|
|
{
|
|
return false; // In general, SVG content is not opaque.
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] SourceSurface getFrame(in uint32_t aWhichFrame,
|
|
* in uint32_t aFlags; */
|
|
NS_IMETHODIMP_(TemporaryRef<SourceSurface>)
|
|
VectorImage::GetFrame(uint32_t aWhichFrame,
|
|
uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
|
|
|
|
if (aWhichFrame > FRAME_MAX_VALUE)
|
|
return nullptr;
|
|
|
|
if (mError || !mIsFullyLoaded)
|
|
return nullptr;
|
|
|
|
// Look up height & width
|
|
// ----------------------
|
|
SVGSVGElement* svgElem = mSVGDocumentWrapper->GetRootSVGElem();
|
|
MOZ_ASSERT(svgElem, "Should have a root SVG elem, since we finished "
|
|
"loading without errors");
|
|
nsIntSize imageIntSize(svgElem->GetIntrinsicWidth(),
|
|
svgElem->GetIntrinsicHeight());
|
|
|
|
if (imageIntSize.IsEmpty()) {
|
|
// We'll get here if our SVG doc has a percent-valued or negative width or
|
|
// height.
|
|
return nullptr;
|
|
}
|
|
|
|
// Make our surface the size of what will ultimately be drawn to it.
|
|
// (either the full image size, or the restricted region)
|
|
RefPtr<DrawTarget> dt = gfxPlatform::GetPlatform()->
|
|
CreateOffscreenContentDrawTarget(IntSize(imageIntSize.width,
|
|
imageIntSize.height),
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (!dt) {
|
|
NS_ERROR("Could not create a DrawTarget");
|
|
return nullptr;
|
|
}
|
|
|
|
nsRefPtr<gfxContext> context = new gfxContext(dt);
|
|
|
|
auto result = Draw(context, imageIntSize,
|
|
ImageRegion::Create(imageIntSize),
|
|
aWhichFrame, GraphicsFilter::FILTER_NEAREST,
|
|
Nothing(), aFlags);
|
|
|
|
return result == DrawResult::SUCCESS ? dt->Snapshot() : nullptr;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] ImageContainer getImageContainer(); */
|
|
NS_IMETHODIMP
|
|
VectorImage::GetImageContainer(LayerManager* aManager,
|
|
layers::ImageContainer** _retval)
|
|
{
|
|
*_retval = nullptr;
|
|
return NS_OK;
|
|
}
|
|
|
|
struct SVGDrawingParameters
|
|
{
|
|
SVGDrawingParameters(gfxContext* aContext,
|
|
const nsIntSize& aSize,
|
|
const ImageRegion& aRegion,
|
|
GraphicsFilter aFilter,
|
|
const Maybe<SVGImageContext>& aSVGContext,
|
|
float aAnimationTime,
|
|
uint32_t aFlags)
|
|
: context(aContext)
|
|
, size(aSize.width, aSize.height)
|
|
, imageRect(0, 0, aSize.width, aSize.height)
|
|
, region(aRegion)
|
|
, filter(aFilter)
|
|
, svgContext(aSVGContext)
|
|
, viewportSize(aSVGContext ? aSVGContext->GetViewportSize() : aSize)
|
|
, animationTime(aAnimationTime)
|
|
, flags(aFlags)
|
|
, opacity(aSVGContext ? aSVGContext->GetGlobalOpacity() : 1.0)
|
|
{ }
|
|
|
|
gfxContext* context;
|
|
IntSize size;
|
|
IntRect imageRect;
|
|
ImageRegion region;
|
|
GraphicsFilter filter;
|
|
const Maybe<SVGImageContext>& svgContext;
|
|
nsIntSize viewportSize;
|
|
float animationTime;
|
|
uint32_t flags;
|
|
gfxFloat opacity;
|
|
};
|
|
|
|
//******************************************************************************
|
|
/* [noscript] void draw(in gfxContext aContext,
|
|
* [const] in nsIntSize aSize,
|
|
* [const] in ImageRegion aRegion,
|
|
* in uint32_t aWhichFrame,
|
|
* in gfxGraphicsFilter aFilter,
|
|
* [const] in MaybeSVGImageContext aSVGContext,
|
|
* in uint32_t aFlags); */
|
|
NS_IMETHODIMP_(DrawResult)
|
|
VectorImage::Draw(gfxContext* aContext,
|
|
const nsIntSize& aSize,
|
|
const ImageRegion& aRegion,
|
|
uint32_t aWhichFrame,
|
|
GraphicsFilter aFilter,
|
|
const Maybe<SVGImageContext>& aSVGContext,
|
|
uint32_t aFlags)
|
|
{
|
|
if (aWhichFrame > FRAME_MAX_VALUE) {
|
|
return DrawResult::BAD_ARGS;
|
|
}
|
|
|
|
if (!aContext) {
|
|
return DrawResult::BAD_ARGS;
|
|
}
|
|
|
|
if (mError) {
|
|
return DrawResult::BAD_IMAGE;
|
|
}
|
|
|
|
if (!mIsFullyLoaded) {
|
|
return DrawResult::NOT_READY;
|
|
}
|
|
|
|
if (mIsDrawing) {
|
|
NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
|
|
return DrawResult::TEMPORARY_ERROR;
|
|
}
|
|
|
|
if (mAnimationConsumers == 0 && mProgressTracker) {
|
|
mProgressTracker->OnUnlockedDraw();
|
|
}
|
|
|
|
AutoRestore<bool> autoRestoreIsDrawing(mIsDrawing);
|
|
mIsDrawing = true;
|
|
|
|
float animTime = (aWhichFrame == FRAME_FIRST) ? 0.0f
|
|
: mSVGDocumentWrapper->GetCurrentTime();
|
|
AutoSVGRenderingState autoSVGState(aSVGContext, animTime,
|
|
mSVGDocumentWrapper->GetRootSVGElem());
|
|
|
|
// Pack up the drawing parameters.
|
|
SVGDrawingParameters params(aContext, aSize, aRegion, aFilter,
|
|
aSVGContext, animTime, aFlags);
|
|
|
|
if (aFlags & FLAG_BYPASS_SURFACE_CACHE) {
|
|
CreateSurfaceAndShow(params);
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
DrawableFrameRef frameRef =
|
|
SurfaceCache::Lookup(ImageKey(this),
|
|
VectorSurfaceKey(params.size,
|
|
params.svgContext,
|
|
params.animationTime));
|
|
|
|
// Draw.
|
|
if (frameRef) {
|
|
RefPtr<SourceSurface> surface = frameRef->GetSurface();
|
|
if (surface) {
|
|
nsRefPtr<gfxDrawable> svgDrawable =
|
|
new gfxSurfaceDrawable(surface, ThebesIntSize(frameRef->GetSize()));
|
|
Show(svgDrawable, params);
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
// We lost our surface due to some catastrophic event.
|
|
RecoverFromLossOfSurfaces();
|
|
}
|
|
|
|
CreateSurfaceAndShow(params);
|
|
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
void
|
|
VectorImage::CreateSurfaceAndShow(const SVGDrawingParameters& aParams)
|
|
{
|
|
mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
|
|
mSVGDocumentWrapper->FlushImageTransformInvalidation();
|
|
|
|
nsRefPtr<gfxDrawingCallback> cb =
|
|
new SVGDrawingCallback(mSVGDocumentWrapper,
|
|
nsIntRect(nsIntPoint(0, 0), aParams.viewportSize),
|
|
aParams.size,
|
|
aParams.flags);
|
|
|
|
nsRefPtr<gfxDrawable> svgDrawable =
|
|
new gfxCallbackDrawable(cb, ThebesIntSize(aParams.size));
|
|
|
|
// We take an early exit without using the surface cache if
|
|
// x or y > maxDimension, because for vector images this can cause bad perf
|
|
// issues if large sizes are scaled repeatedly (a rather common scenario)
|
|
// that can quickly exhaust the cache.
|
|
// 2850 ~= 32MB cache element cap (if square)
|
|
int32_t maxDimension = 2850;
|
|
|
|
bool bypassCache = bool(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) ||
|
|
// Refuse to cache animated images:
|
|
// XXX(seth): We may remove this restriction in bug 922893.
|
|
mHaveAnimations ||
|
|
// The image is too big to fit in the cache:
|
|
!SurfaceCache::CanHold(aParams.size) ||
|
|
// Image x or y is larger than our cache cap:
|
|
aParams.size.width > maxDimension ||
|
|
aParams.size.height > maxDimension;
|
|
if (bypassCache)
|
|
return Show(svgDrawable, aParams);
|
|
|
|
// Try to create an imgFrame, initializing the surface it contains by drawing
|
|
// our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
|
|
nsRefPtr<imgFrame> frame = new imgFrame;
|
|
nsresult rv =
|
|
frame->InitWithDrawable(svgDrawable, ThebesIntSize(aParams.size),
|
|
SurfaceFormat::B8G8R8A8,
|
|
GraphicsFilter::FILTER_NEAREST, aParams.flags);
|
|
|
|
// If we couldn't create the frame, it was probably because it would end
|
|
// up way too big. Generally it also wouldn't fit in the cache, but the prefs
|
|
// could be set such that the cache isn't the limiting factor.
|
|
if (NS_FAILED(rv))
|
|
return Show(svgDrawable, aParams);
|
|
|
|
// Take a strong reference to the frame's surface and make sure it hasn't
|
|
// already been purged by the operating system.
|
|
RefPtr<SourceSurface> surface = frame->GetSurface();
|
|
if (!surface)
|
|
return Show(svgDrawable, aParams);
|
|
|
|
// Attempt to cache the frame.
|
|
SurfaceCache::Insert(frame, ImageKey(this),
|
|
VectorSurfaceKey(aParams.size,
|
|
aParams.svgContext,
|
|
aParams.animationTime),
|
|
Lifetime::Transient);
|
|
|
|
// Draw.
|
|
nsRefPtr<gfxDrawable> drawable =
|
|
new gfxSurfaceDrawable(surface, ThebesIntSize(aParams.size));
|
|
Show(drawable, aParams);
|
|
}
|
|
|
|
|
|
void
|
|
VectorImage::Show(gfxDrawable* aDrawable, const SVGDrawingParameters& aParams)
|
|
{
|
|
MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
|
|
gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
|
|
ThebesIntSize(aParams.size),
|
|
aParams.region,
|
|
SurfaceFormat::B8G8R8A8,
|
|
aParams.filter, aParams.flags, aParams.opacity);
|
|
|
|
MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
|
|
mRenderingObserver->ResumeHonoringInvalidations();
|
|
}
|
|
|
|
void
|
|
VectorImage::RecoverFromLossOfSurfaces()
|
|
{
|
|
NS_WARNING("An imgFrame became invalid. Attempting to recover...");
|
|
|
|
// Discard all existing frames, since they're probably all now invalid.
|
|
SurfaceCache::RemoveImage(ImageKey(this));
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void requestDecode() */
|
|
NS_IMETHODIMP
|
|
VectorImage::RequestDecode()
|
|
{
|
|
// Nothing to do for SVG images
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
VectorImage::StartDecoding()
|
|
{
|
|
// Nothing to do for SVG images
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
VectorImage::RequestDecodeForSize(const nsIntSize& aSize, uint32_t aFlags)
|
|
{
|
|
// Nothing to do for SVG images, though in theory we could rasterize to the
|
|
// provided size ahead of time if we supported off-main-thread SVG
|
|
// rasterization...
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void lockImage() */
|
|
NS_IMETHODIMP
|
|
VectorImage::LockImage()
|
|
{
|
|
// This method is for image-discarding, which only applies to RasterImages.
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void unlockImage() */
|
|
NS_IMETHODIMP
|
|
VectorImage::UnlockImage()
|
|
{
|
|
// This method is for image-discarding, which only applies to RasterImages.
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void requestDiscard() */
|
|
NS_IMETHODIMP
|
|
VectorImage::RequestDiscard()
|
|
{
|
|
SurfaceCache::RemoveImage(ImageKey(this));
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void resetAnimation (); */
|
|
NS_IMETHODIMP
|
|
VectorImage::ResetAnimation()
|
|
{
|
|
if (mError)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
if (!mIsFullyLoaded || !mHaveAnimations) {
|
|
return NS_OK; // There are no animations to be reset.
|
|
}
|
|
|
|
mSVGDocumentWrapper->ResetAnimation();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP_(float)
|
|
VectorImage::GetFrameIndex(uint32_t aWhichFrame)
|
|
{
|
|
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
|
|
return aWhichFrame == FRAME_FIRST
|
|
? 0.0f
|
|
: mSVGDocumentWrapper->GetCurrentTime();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// nsIRequestObserver methods
|
|
|
|
//******************************************************************************
|
|
/* void onStartRequest(in nsIRequest request, in nsISupports ctxt); */
|
|
NS_IMETHODIMP
|
|
VectorImage::OnStartRequest(nsIRequest* aRequest, nsISupports* aCtxt)
|
|
{
|
|
MOZ_ASSERT(!mSVGDocumentWrapper,
|
|
"Repeated call to OnStartRequest -- can this happen?");
|
|
|
|
mSVGDocumentWrapper = new SVGDocumentWrapper();
|
|
nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest, aCtxt);
|
|
if (NS_FAILED(rv)) {
|
|
mSVGDocumentWrapper = nullptr;
|
|
mError = true;
|
|
return rv;
|
|
}
|
|
|
|
// Sending StartDecode will block page load until the document's ready. (We
|
|
// unblock it by sending StopDecode in OnSVGDocumentLoaded or
|
|
// OnSVGDocumentError.)
|
|
if (mProgressTracker) {
|
|
mProgressTracker->SyncNotifyProgress(FLAG_DECODE_STARTED |
|
|
FLAG_ONLOAD_BLOCKED);
|
|
}
|
|
|
|
// Create a listener to wait until the SVG document is fully loaded, which
|
|
// will signal that this image is ready to render. Certain error conditions
|
|
// will prevent us from ever getting this notification, so we also create a
|
|
// listener that waits for parsing to complete and cancels the
|
|
// SVGLoadEventListener if needed. The listeners are automatically attached
|
|
// to the document by their constructors.
|
|
nsIDocument* document = mSVGDocumentWrapper->GetDocument();
|
|
mLoadEventListener = new SVGLoadEventListener(document, this);
|
|
mParseCompleteListener = new SVGParseCompleteListener(document, this);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void onStopRequest(in nsIRequest request, in nsISupports ctxt,
|
|
in nsresult status); */
|
|
NS_IMETHODIMP
|
|
VectorImage::OnStopRequest(nsIRequest* aRequest, nsISupports* aCtxt,
|
|
nsresult aStatus)
|
|
{
|
|
if (mError)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
return mSVGDocumentWrapper->OnStopRequest(aRequest, aCtxt, aStatus);
|
|
}
|
|
|
|
void
|
|
VectorImage::OnSVGDocumentParsed()
|
|
{
|
|
MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
|
|
MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");
|
|
|
|
if (!mSVGDocumentWrapper->GetRootSVGElem()) {
|
|
// This is an invalid SVG document. It may have failed to parse, or it may
|
|
// be missing the <svg> root element, or the <svg> root element may not
|
|
// declare the correct namespace. In any of these cases, we'll never be
|
|
// notified that the SVG finished loading, so we need to treat this as an error.
|
|
OnSVGDocumentError();
|
|
}
|
|
}
|
|
|
|
void
|
|
VectorImage::CancelAllListeners()
|
|
{
|
|
if (mParseCompleteListener) {
|
|
mParseCompleteListener->Cancel();
|
|
mParseCompleteListener = nullptr;
|
|
}
|
|
if (mLoadEventListener) {
|
|
mLoadEventListener->Cancel();
|
|
mLoadEventListener = nullptr;
|
|
}
|
|
}
|
|
|
|
void
|
|
VectorImage::OnSVGDocumentLoaded()
|
|
{
|
|
MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
|
|
"Should have parsed successfully");
|
|
MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
|
|
"These flags shouldn't get set until OnSVGDocumentLoaded. "
|
|
"Duplicate calls to OnSVGDocumentLoaded?");
|
|
|
|
CancelAllListeners();
|
|
|
|
// XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
|
|
mSVGDocumentWrapper->FlushLayout();
|
|
|
|
mIsFullyLoaded = true;
|
|
mHaveAnimations = mSVGDocumentWrapper->IsAnimated();
|
|
|
|
// Start listening to our image for rendering updates.
|
|
mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);
|
|
|
|
// Tell *our* observers that we're done loading.
|
|
if (mProgressTracker) {
|
|
mProgressTracker->SyncNotifyProgress(FLAG_SIZE_AVAILABLE |
|
|
FLAG_HAS_TRANSPARENCY |
|
|
FLAG_FRAME_COMPLETE |
|
|
FLAG_DECODE_COMPLETE |
|
|
FLAG_ONLOAD_UNBLOCKED,
|
|
nsIntRect::GetMaxSizedIntRect());
|
|
}
|
|
|
|
EvaluateAnimation();
|
|
}
|
|
|
|
void
|
|
VectorImage::OnSVGDocumentError()
|
|
{
|
|
CancelAllListeners();
|
|
|
|
// XXXdholbert Need to do something more for the parsing failed case -- right
|
|
// now, this just makes us draw the "object" icon, rather than the (jagged)
|
|
// "broken image" icon. See bug 594505.
|
|
mError = true;
|
|
|
|
if (mProgressTracker) {
|
|
// Unblock page load.
|
|
mProgressTracker->SyncNotifyProgress(FLAG_DECODE_COMPLETE |
|
|
FLAG_ONLOAD_UNBLOCKED |
|
|
FLAG_HAS_ERROR);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// nsIStreamListener method
|
|
|
|
//******************************************************************************
|
|
/* void onDataAvailable(in nsIRequest request, in nsISupports ctxt,
|
|
in nsIInputStream inStr, in unsigned long sourceOffset,
|
|
in unsigned long count); */
|
|
NS_IMETHODIMP
|
|
VectorImage::OnDataAvailable(nsIRequest* aRequest, nsISupports* aCtxt,
|
|
nsIInputStream* aInStr, uint64_t aSourceOffset,
|
|
uint32_t aCount)
|
|
{
|
|
if (mError)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
return mSVGDocumentWrapper->OnDataAvailable(aRequest, aCtxt, aInStr,
|
|
aSourceOffset, aCount);
|
|
}
|
|
|
|
// --------------------------
|
|
// Invalidation helper method
|
|
|
|
void
|
|
VectorImage::InvalidateObserversOnNextRefreshDriverTick()
|
|
{
|
|
if (mHaveAnimations) {
|
|
mHasPendingInvalidation = true;
|
|
} else {
|
|
SendInvalidationNotifications();
|
|
}
|
|
}
|
|
|
|
nsIntSize
|
|
VectorImage::OptimalImageSizeForDest(const gfxSize& aDest, uint32_t aWhichFrame, GraphicsFilter aFilter, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
|
|
aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
|
|
"Unexpected destination size");
|
|
|
|
// We can rescale SVGs freely, so just return the provided destination size.
|
|
return nsIntSize(ceil(aDest.width), ceil(aDest.height));
|
|
}
|
|
|
|
already_AddRefed<imgIContainer>
|
|
VectorImage::Unwrap()
|
|
{
|
|
nsCOMPtr<imgIContainer> self(this);
|
|
return self.forget();
|
|
}
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|