mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
69d1f32ff7
- Bug 1268085 - Remove unused post barrier callbacks r=terrence (0ab13411c9) - Bug 1267699 - Move some public types to the right namespace; r=sfink (3d5008e610) - Bug 1267550 (part 1) - Rename MOZ_MUST_USE as MOZ_MUST_USE_TYPE. r=ehsan. (6f47375796) - Bug 1259021 - Rename Vector::extractRawBuffer to extractOrCopyRawBuffer r=Waldo (97ca94495b) - Bug 1259021 - Add Vector::extractRawBuffer method that doesn't copy the buffer r=Waldo (e58deec48f) - Bug 1265892 - Change Vector to use Impl::new_ consistently. r=Waldo (7a52d21b29) - Bug 1267912 - Rename nsNetUtil.inl as nsNetUtilInlines.h. r=valentin. (548a41b293) - Bug 1265690 part 1 - Mark StringBuffer methods WARN_UNUSED_RESULT, fix OOM issues. r=jonco (0d7e6837e3) - Bug 1265690 part 2 - Fix some more OOM issues in TypedObject code. r=jonco (b60902453e) - Bug 1263490 - Part 2: Add GetFirstDollarIndex intrinsic and use it inRegExpReplace. r=till (4ba19db8c4) - Bug 1263490 - Part 3: Inline GetFirstDollarIndex intrinsic. r=h4writer (e7d9b5d1cc) - Bug 1263490 - Part 4: Fold GetFirstDollarIndex into a integer constant. r=h4writer (3479c7d1af) - Bug 1267269 - Make MIRType an enum class. r=bbouvier (d580ef372a) - Bug 1259295 - BaldrMonkey: Postorder (r=luke) (6ef7a77663) - Bug 1254142: BaldrMonkey: make br_table yield (r=luke) (80e7635e58) - Bug 1263202 - BaldrMonkey: switch to arities on branches, calls and return (r=bbouvier) (f5a0358634) - Bug 1236358 - Improper reading of string16 in Pickle::ReadString16. r=jld (8370ba6a0b) - Bug 1263205 - BaldrMonkey: Update section headers for proposed spec changes (r=luke) (0def2e6bc2) - Bug 1263205 - BaldrMonkey: Update for proposed new section names (r=luke) (e57f0e3367) - Bug 1263205 - BaldrMonkey: Add 'form' field to types section (r=bbouvier) (794edc890f) - Bug 1259021 - Use in-place storage in AutoStableStringChars to avoid allocation for short strings r=jandem r=Waldo (ffb53cbcf4) - Bug 1267550 (part 2) - Rename MOZ_WARN_UNUSED_RESULT as MOZ_MUST_USE. r=froydnj. (47bc674b86) - Bug 1268518: Baldr: implement int32/int64 rotations; r=luke (0d5eedccce) - Bug 1255008: IonMonkey - Add a by default disabled flow sensitive alias analysis pass, r=jandem (521c585d75) - Bug 1266781: Baldr: implement proper checked truncations to integer types; r=sunfish (46078fb3d3) - Bug 1266781: Rename MTruncateToInt64 into MWasmTruncateInt64; r=sunfish (c7d7d1ac11) - Bug 1266781: Add new traps; r=luke (b7ed3d44e6) - Bug 1268024: Pass the atomic attribute down to EmitHeapAccess; r=luke (6195f7d7a3) - Bug 1268024: A few cleanups related to loads/stores; r=luke (88141e3a01) - Bug 1258312 - Make Pickle::Resize infallible r=jld (241ee9b60d) - Bug 1162772, part 1 - Allow CompartmentCreationOptions to store Secure Context state. r=jorendorff (ff666384cf) - Bug 1162772, part 2 - Expose whether SEC_FORCE_INHERIT_PRINCIPAL was dropped from an nsILoadInfo. r=bz (ada46f86bf) - Bug 1162772, part 3 - Add a getChannelResultPrincipalIfNotSandboxed method to nsIScriptSecurityManager. r=bz (5b1d9f6807) - Bug 1162772, part 4 - Implement nsGlobalWindow::IsSecureContext. r=bz (f392f439c9) - Bug 1162772, part 5 - Expose Window.isSecureContext to content. r=bz (e7296e2cf1) - Bug 1267509 - Make nsContentSecurityManager::IsURIPotentiallyTrustworthy act on an nsIPrincipal. r=bz (83de80350a) - Bug 1219098 - Use UniquePtr in UncompressedSourceCache, for it is good (r=jandem) (b68769c729) - Bug 1244279 - Part 1: Take a bit in ObjectElements::Flags to indicate whether the object is in the whole cell store buffer. r=terrence (968cf373f9) - Bug 1244279 - Part 0: Add a GC ubench for large arrays with both elements and properties. r=terrence (ec76b48323) - Bug 1255925 - Give a name to getters/setters and integer-named methods. r=efaust (f978cc6916) - Bug 888969 - Make the getPrototypeOf/setPrototypeOf traps scriptable. r=efaust, r=bholley (eb2325a9ea) - Bug 1267557 part 0 - Move JS poison constants to jsutil.h. r=jonco (65afc690d2) - Bug 1267557 part 1 - Also poison bytes allocated before the actual jitcode. r=nbp (70f0b327d3) - Bug 1267557 part 2 - Use different jitcode poison values. r=nbp (08008ab9dc) - Bug 1267557 part 3 - Define JS_SWEPT_CODE_PATTERN for mips. r=nbp (17e894d59d) - Bug 1267449 - Do not infinite loop in js_fputs; r=jimb (67f961b6cd) - Bug 1219098 - Reenable compression on large sources, but revert to uncompressed if decompression happens (r=jandem) (b44ee8d77d) - Bug 1267551 (part 1) - Use MOZ_MUST_USE more in jsnum.h. r=jonco. (d2476bf8f4) - Bug 1267551 (part 2) - Use MOZ_MUST_USE more in js/src/ds/. r=jonco. (4ff5d9aa88) - Bug 1267412 - Use MutableHandleValue instead of pointer-to-AutoValueVector; r=sfink (3f6dd284bb) - Bug 1266406 - Use EnumSet<AllocKind> to simplify GC sweeping phase information r=terrence (64811500e7) - Bug 1266457 - Update pointers in GC things in two phases when compacting r=terrence (f6f5bc4e4d) - Bug 1266457 - Simplify typed object trace hook r=terence (3b06c8d1e5) - Bug 1268541 - Compact arenas containing base shapes r=terrence (b458b92eea) - Bug 1268805 - Implement PrivateGCThingValue. (r=terrence) (deec9a83ae) - Bug 1268415: Initialize members in UpdatePointerTasks; r=jonco (6cb219005a) - Bug 1268501 - Release the GC lock periodically when releasing arenas on the backgound thread r=terrence (37f0997682) - Bug 1263572 - Wait for background sweeping to finish before checking base shapes r=terrence (354801a411) - Bug 1266887 - Store Rooted heads on the Zone; r=sfink (91c0101ee3) - Bug 1266402 - Add iteration to EnumSet<T> so that it can be used in range-based for loops r=Waldo (e9507a2524) - Bug 1266404 - Allow construction of an EnumSet<T> using an initializer list r=Waldo (1b6d340e99) - Bug 1254020 - Always compute theme scaling factor when per-monitor dpi aware, even if only a single display is currently present. r=emk (a00cda21f4) - Bug 1263525 - Add dedicated function for std_Array self-hosted intrinsic. r=efaust (449d8bb7eb) - Bug 1255925 - Change JSFunction::name to return a JSAtom. r=efaust (5ab396ce83) - Bug 888969 - Make our tree's sole implementation of nsIRemoteTagService.getRemoteObjectTag not depend upon the infallibility of [[GetPrototypeOf]] on the object provided to it. r=bz (f388f4bf1f) - Bug 1264896 - Kill off nsIRemoteTagService and do what it does, in its sole caller, in far-faster C++. r=billm (5ed3fb103d) - Bug 1268246 - Add a simple Poison class lifetime checker. r=froydnj (7b237bc70e) - Bug 1249496 - Don't apply dpi-based scaling for window titlebar dimensions when on a secondary display, because windows doesn't scale it. r=emk (64dd706dbc) - Bug 1164518 - Avoid unnecessary DB updates when caching Safe Browsing results. r=gcp (3cafd9a4df) - Bug 1264472 - Use nsRunnables in FIDO U2F. r=keeler (3aa9570132) - Bug 1236060 - Dispatch error should advance queue. r=smaug (74155b75dd) - Bug 1251697 part 1. Thread an ErrorResult reference through the worker XHR WorkerThreadProxySyncRunnable implementations. r=khuey (77804cbb7c) - Bug 1251697 part 2. Have WorkerThreadProxySyncRunnable hand the ErrorResult reference it holds to its ResponseRunnable so it can report exceptions on there instead of on a JSContext. r=khuey (355c9ee313) - Bug 1251697 part 3. Remove the JSContext argument of StopSyncLoopRunnable::MaybeSetException. r=khuey (010f5b1058) - Bug 1155328. r=smaug (e1f8dac304) - Bug 1265927: Move nsRunnable to mozilla::Runnable, CancelableRunnable to mozilla::CancelableRunnable. r=froydnj (f83bfcae02) - Bug 1239946 - Change test to return error on Speak. r=eeejay (1d402beb02) - Bug 1254378 - Update synth tests and introduce no voiceschanged test. r=smaug (f5823bb70e) - Bug 1251627. Fix XMLHttpRequest.send() to follow the spec better in terms of the exceptions it throws. r=khuey (cd0e321948) - Bug 1268868: [MSE] P1. Re-enable gap detection within a media segment. r=gerald (b8b8df4bc2) - Bug 1268868: [MSE] P2. Reset longest duration after keyframe is seen. r=gerald (2b1401465c) - Bug 1268868: [MSE] P3. Prevent crash should gap be detected in content. r=gerald (063d9376fc) - Bug 1254378 - Implement nsISynthVoiceRegistry.notifyVoicesChanged. r=smaug (4b63b1c360) - Bug 1266804 - Un-inline js::Unbox(); r=jorendorff (0f288b6173) - Bug 1268863 - Report ScriptSources that are only reachable via AsmJSModule (r=njn) (5ba40acb64) - bump version to 45.1b1 (1414db0ca8) - Bug 1262062 - remove old futex names. r=bbouvier (62662bdd2e) - memory: build fix after renaming MOZ_WARN_UNUSED_RESULT (7254dc8d53) - import from mozilla: - Bug 1268725 - BaldrMonkey: Refactor away the internal storage from ExprIter. r=luke (1931bd636f17) - Bug 1268725 - BaldrMonkey: Convert default arguments into explicit arguments. r=luke (c8a11b8b6bbd) (867ec715d6)
571 lines
18 KiB
C++
571 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ScriptProcessorNode.h"
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#include "mozilla/dom/ScriptProcessorNodeBinding.h"
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#include "AudioBuffer.h"
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#include "AudioDestinationNode.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeStream.h"
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#include "AudioProcessingEvent.h"
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#include "WebAudioUtils.h"
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#include "mozilla/dom/ScriptSettings.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/PodOperations.h"
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#include <deque>
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namespace mozilla {
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namespace dom {
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// The maximum latency, in seconds, that we can live with before dropping
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// buffers.
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static const float MAX_LATENCY_S = 0.5;
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NS_IMPL_ISUPPORTS_INHERITED0(ScriptProcessorNode, AudioNode)
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// This class manages a queue of output buffers shared between
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// the main thread and the Media Stream Graph thread.
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class SharedBuffers final
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{
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private:
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class OutputQueue final
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{
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public:
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explicit OutputQueue(const char* aName)
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: mMutex(aName)
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{}
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size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
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{
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mMutex.AssertCurrentThreadOwns();
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size_t amount = 0;
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for (size_t i = 0; i < mBufferList.size(); i++) {
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amount += mBufferList[i].SizeOfExcludingThis(aMallocSizeOf, false);
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}
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return amount;
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}
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Mutex& Lock() const { return const_cast<OutputQueue*>(this)->mMutex; }
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size_t ReadyToConsume() const
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{
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// Accessed on both main thread and media graph thread.
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mMutex.AssertCurrentThreadOwns();
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return mBufferList.size();
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}
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// Produce one buffer
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AudioChunk& Produce()
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{
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mMutex.AssertCurrentThreadOwns();
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MOZ_ASSERT(NS_IsMainThread());
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mBufferList.push_back(AudioChunk());
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return mBufferList.back();
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}
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// Consumes one buffer.
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AudioChunk Consume()
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{
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mMutex.AssertCurrentThreadOwns();
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(ReadyToConsume() > 0);
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AudioChunk front = mBufferList.front();
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mBufferList.pop_front();
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return front;
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}
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// Empties the buffer queue.
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void Clear()
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{
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mMutex.AssertCurrentThreadOwns();
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mBufferList.clear();
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}
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private:
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typedef std::deque<AudioChunk> BufferList;
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// Synchronizes access to mBufferList. Note that it's the responsibility
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// of the callers to perform the required locking, and we assert that every
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// time we access mBufferList.
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Mutex mMutex;
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// The list representing the queue.
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BufferList mBufferList;
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};
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public:
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explicit SharedBuffers(float aSampleRate)
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: mOutputQueue("SharedBuffers::outputQueue")
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, mDelaySoFar(STREAM_TIME_MAX)
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, mSampleRate(aSampleRate)
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, mLatency(0.0)
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, mDroppingBuffers(false)
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{
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}
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
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{
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size_t amount = aMallocSizeOf(this);
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{
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MutexAutoLock lock(mOutputQueue.Lock());
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amount += mOutputQueue.SizeOfExcludingThis(aMallocSizeOf);
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}
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return amount;
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}
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// main thread
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void FinishProducingOutputBuffer(ThreadSharedFloatArrayBufferList* aBuffer,
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uint32_t aBufferSize)
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{
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MOZ_ASSERT(NS_IsMainThread());
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TimeStamp now = TimeStamp::Now();
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if (mLastEventTime.IsNull()) {
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mLastEventTime = now;
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} else {
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// When main thread blocking has built up enough so
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// |mLatency > MAX_LATENCY_S|, frame dropping starts. It continues until
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// the output buffer is completely empty, at which point the accumulated
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// latency is also reset to 0.
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// It could happen that the output queue becomes empty before the input
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// node has fully caught up. In this case there will be events where
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// |(now - mLastEventTime)| is very short, making mLatency negative.
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// As this happens and the size of |mLatency| becomes greater than
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// MAX_LATENCY_S, frame dropping starts again to maintain an as short
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// output queue as possible.
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float latency = (now - mLastEventTime).ToSeconds();
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float bufferDuration = aBufferSize / mSampleRate;
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mLatency += latency - bufferDuration;
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mLastEventTime = now;
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if (fabs(mLatency) > MAX_LATENCY_S) {
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mDroppingBuffers = true;
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}
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}
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MutexAutoLock lock(mOutputQueue.Lock());
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if (mDroppingBuffers) {
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if (mOutputQueue.ReadyToConsume()) {
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return;
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}
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mDroppingBuffers = false;
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mLatency = 0;
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}
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for (uint32_t offset = 0; offset < aBufferSize; offset += WEBAUDIO_BLOCK_SIZE) {
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AudioChunk& chunk = mOutputQueue.Produce();
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if (aBuffer) {
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chunk.mDuration = WEBAUDIO_BLOCK_SIZE;
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chunk.mBuffer = aBuffer;
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chunk.mChannelData.SetLength(aBuffer->GetChannels());
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for (uint32_t i = 0; i < aBuffer->GetChannels(); ++i) {
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chunk.mChannelData[i] = aBuffer->GetData(i) + offset;
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}
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chunk.mVolume = 1.0f;
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chunk.mBufferFormat = AUDIO_FORMAT_FLOAT32;
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} else {
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chunk.SetNull(WEBAUDIO_BLOCK_SIZE);
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}
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}
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}
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// graph thread
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AudioChunk GetOutputBuffer()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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AudioChunk buffer;
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{
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MutexAutoLock lock(mOutputQueue.Lock());
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if (mOutputQueue.ReadyToConsume() > 0) {
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if (mDelaySoFar == STREAM_TIME_MAX) {
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mDelaySoFar = 0;
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}
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buffer = mOutputQueue.Consume();
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} else {
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// If we're out of buffers to consume, just output silence
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buffer.SetNull(WEBAUDIO_BLOCK_SIZE);
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if (mDelaySoFar != STREAM_TIME_MAX) {
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// Remember the delay that we just hit
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mDelaySoFar += WEBAUDIO_BLOCK_SIZE;
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}
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}
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}
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return buffer;
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}
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StreamTime DelaySoFar() const
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{
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MOZ_ASSERT(!NS_IsMainThread());
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return mDelaySoFar == STREAM_TIME_MAX ? 0 : mDelaySoFar;
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}
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void Reset()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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mDelaySoFar = STREAM_TIME_MAX;
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mLatency = 0.0f;
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{
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MutexAutoLock lock(mOutputQueue.Lock());
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mOutputQueue.Clear();
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}
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mLastEventTime = TimeStamp();
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}
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private:
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OutputQueue mOutputQueue;
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// How much delay we've seen so far. This measures the amount of delay
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// caused by the main thread lagging behind in producing output buffers.
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// STREAM_TIME_MAX means that we have not received our first buffer yet.
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StreamTime mDelaySoFar;
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// The samplerate of the context.
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float mSampleRate;
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// This is the latency caused by the buffering. If this grows too high, we
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// will drop buffers until it is acceptable.
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float mLatency;
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// This is the time at which we last produced a buffer, to detect if the main
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// thread has been blocked.
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TimeStamp mLastEventTime;
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// True if we should be dropping buffers.
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bool mDroppingBuffers;
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};
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class ScriptProcessorNodeEngine final : public AudioNodeEngine
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{
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public:
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ScriptProcessorNodeEngine(ScriptProcessorNode* aNode,
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AudioDestinationNode* aDestination,
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uint32_t aBufferSize,
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uint32_t aNumberOfInputChannels)
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: AudioNodeEngine(aNode)
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, mDestination(aDestination->Stream())
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, mSharedBuffers(new SharedBuffers(mDestination->SampleRate()))
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, mBufferSize(aBufferSize)
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, mInputChannelCount(aNumberOfInputChannels)
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, mInputWriteIndex(0)
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{
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}
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SharedBuffers* GetSharedBuffers() const
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{
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return mSharedBuffers;
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}
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enum {
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IS_CONNECTED,
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};
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void SetInt32Parameter(uint32_t aIndex, int32_t aParam) override
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{
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switch (aIndex) {
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case IS_CONNECTED:
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mIsConnected = aParam;
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break;
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default:
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NS_ERROR("Bad Int32Parameter");
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} // End index switch.
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}
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void ProcessBlock(AudioNodeStream* aStream,
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GraphTime aFrom,
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const AudioBlock& aInput,
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AudioBlock* aOutput,
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bool* aFinished) override
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{
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// This node is not connected to anything. Per spec, we don't fire the
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// onaudioprocess event. We also want to clear out the input and output
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// buffer queue, and output a null buffer.
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if (!mIsConnected) {
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aOutput->SetNull(WEBAUDIO_BLOCK_SIZE);
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mSharedBuffers->Reset();
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mInputWriteIndex = 0;
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return;
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}
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// The input buffer is allocated lazily when non-null input is received.
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if (!aInput.IsNull() && !mInputBuffer) {
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mInputBuffer = ThreadSharedFloatArrayBufferList::
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Create(mInputChannelCount, mBufferSize, fallible);
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if (mInputBuffer && mInputWriteIndex) {
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// Zero leading for null chunks that were skipped.
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for (uint32_t i = 0; i < mInputChannelCount; ++i) {
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float* channelData = mInputBuffer->GetDataForWrite(i);
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PodZero(channelData, mInputWriteIndex);
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}
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}
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}
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// First, record our input buffer, if its allocation succeeded.
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uint32_t inputChannelCount = mInputBuffer ? mInputBuffer->GetChannels() : 0;
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for (uint32_t i = 0; i < inputChannelCount; ++i) {
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float* writeData = mInputBuffer->GetDataForWrite(i) + mInputWriteIndex;
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if (aInput.IsNull()) {
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PodZero(writeData, aInput.GetDuration());
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} else {
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MOZ_ASSERT(aInput.GetDuration() == WEBAUDIO_BLOCK_SIZE, "sanity check");
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MOZ_ASSERT(aInput.ChannelCount() == inputChannelCount);
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AudioBlockCopyChannelWithScale(static_cast<const float*>(aInput.mChannelData[i]),
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aInput.mVolume, writeData);
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}
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}
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mInputWriteIndex += aInput.GetDuration();
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// Now, see if we have data to output
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// Note that we need to do this before sending the buffer to the main
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// thread so that our delay time is updated.
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*aOutput = mSharedBuffers->GetOutputBuffer();
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if (mInputWriteIndex >= mBufferSize) {
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SendBuffersToMainThread(aStream, aFrom);
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mInputWriteIndex -= mBufferSize;
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}
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}
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bool IsActive() const override
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|
{
|
|
// Could return false when !mIsConnected after all output chunks produced
|
|
// by main thread events calling
|
|
// SharedBuffers::FinishProducingOutputBuffer() have been processed.
|
|
return true;
|
|
}
|
|
|
|
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override
|
|
{
|
|
// Not owned:
|
|
// - mDestination (probably)
|
|
size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf);
|
|
amount += mSharedBuffers->SizeOfIncludingThis(aMallocSizeOf);
|
|
if (mInputBuffer) {
|
|
amount += mInputBuffer->SizeOfIncludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
return amount;
|
|
}
|
|
|
|
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
|
|
{
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
private:
|
|
void SendBuffersToMainThread(AudioNodeStream* aStream, GraphTime aFrom)
|
|
{
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
|
|
// we now have a full input buffer ready to be sent to the main thread.
|
|
StreamTime playbackTick = mDestination->GraphTimeToStreamTime(aFrom);
|
|
// Add the duration of the current sample
|
|
playbackTick += WEBAUDIO_BLOCK_SIZE;
|
|
// Add the delay caused by the main thread
|
|
playbackTick += mSharedBuffers->DelaySoFar();
|
|
// Compute the playback time in the coordinate system of the destination
|
|
double playbackTime = mDestination->StreamTimeToSeconds(playbackTick);
|
|
|
|
class Command final : public Runnable
|
|
{
|
|
public:
|
|
Command(AudioNodeStream* aStream,
|
|
already_AddRefed<ThreadSharedFloatArrayBufferList> aInputBuffer,
|
|
double aPlaybackTime)
|
|
: mStream(aStream)
|
|
, mInputBuffer(aInputBuffer)
|
|
, mPlaybackTime(aPlaybackTime)
|
|
{
|
|
}
|
|
|
|
NS_IMETHOD Run() override
|
|
{
|
|
RefPtr<ThreadSharedFloatArrayBufferList> output;
|
|
|
|
auto engine =
|
|
static_cast<ScriptProcessorNodeEngine*>(mStream->Engine());
|
|
{
|
|
auto node = static_cast<ScriptProcessorNode*>
|
|
(engine->NodeMainThread());
|
|
if (!node) {
|
|
return NS_OK;
|
|
}
|
|
|
|
if (node->HasListenersFor(nsGkAtoms::onaudioprocess)) {
|
|
output = DispatchAudioProcessEvent(node);
|
|
}
|
|
// The node may have been destroyed during event dispatch.
|
|
}
|
|
|
|
// Append it to our output buffer queue
|
|
engine->GetSharedBuffers()->
|
|
FinishProducingOutputBuffer(output, engine->mBufferSize);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// Returns the output buffers if set in event handlers.
|
|
ThreadSharedFloatArrayBufferList*
|
|
DispatchAudioProcessEvent(ScriptProcessorNode* aNode)
|
|
{
|
|
AudioContext* context = aNode->Context();
|
|
if (!context) {
|
|
return nullptr;
|
|
}
|
|
|
|
AutoJSAPI jsapi;
|
|
if (NS_WARN_IF(!jsapi.Init(aNode->GetOwner()))) {
|
|
return nullptr;
|
|
}
|
|
JSContext* cx = jsapi.cx();
|
|
uint32_t inputChannelCount = aNode->ChannelCount();
|
|
|
|
// Create the input buffer
|
|
RefPtr<AudioBuffer> inputBuffer;
|
|
if (mInputBuffer) {
|
|
ErrorResult rv;
|
|
inputBuffer =
|
|
AudioBuffer::Create(context, inputChannelCount,
|
|
aNode->BufferSize(), context->SampleRate(),
|
|
mInputBuffer.forget(), rv);
|
|
if (rv.Failed()) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
// Ask content to produce data in the output buffer
|
|
// Note that we always avoid creating the output buffer here, and we try to
|
|
// avoid creating the input buffer as well. The AudioProcessingEvent class
|
|
// knows how to lazily create them if needed once the script tries to access
|
|
// them. Otherwise, we may be able to get away without creating them!
|
|
RefPtr<AudioProcessingEvent> event =
|
|
new AudioProcessingEvent(aNode, nullptr, nullptr);
|
|
event->InitEvent(inputBuffer, inputChannelCount, mPlaybackTime);
|
|
aNode->DispatchTrustedEvent(event);
|
|
|
|
// Steal the output buffers if they have been set.
|
|
// Don't create a buffer if it hasn't been used to return output;
|
|
// FinishProducingOutputBuffer() will optimize output = null.
|
|
// GetThreadSharedChannelsForRate() may also return null after OOM.
|
|
if (event->HasOutputBuffer()) {
|
|
ErrorResult rv;
|
|
AudioBuffer* buffer = event->GetOutputBuffer(rv);
|
|
// HasOutputBuffer() returning true means that GetOutputBuffer()
|
|
// will not fail.
|
|
MOZ_ASSERT(!rv.Failed());
|
|
return buffer->GetThreadSharedChannelsForRate(cx);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
private:
|
|
RefPtr<AudioNodeStream> mStream;
|
|
RefPtr<ThreadSharedFloatArrayBufferList> mInputBuffer;
|
|
double mPlaybackTime;
|
|
};
|
|
|
|
NS_DispatchToMainThread(new Command(aStream, mInputBuffer.forget(),
|
|
playbackTime));
|
|
}
|
|
|
|
friend class ScriptProcessorNode;
|
|
|
|
AudioNodeStream* mDestination;
|
|
nsAutoPtr<SharedBuffers> mSharedBuffers;
|
|
RefPtr<ThreadSharedFloatArrayBufferList> mInputBuffer;
|
|
const uint32_t mBufferSize;
|
|
const uint32_t mInputChannelCount;
|
|
// The write index into the current input buffer
|
|
uint32_t mInputWriteIndex;
|
|
bool mIsConnected = false;
|
|
};
|
|
|
|
ScriptProcessorNode::ScriptProcessorNode(AudioContext* aContext,
|
|
uint32_t aBufferSize,
|
|
uint32_t aNumberOfInputChannels,
|
|
uint32_t aNumberOfOutputChannels)
|
|
: AudioNode(aContext,
|
|
aNumberOfInputChannels,
|
|
mozilla::dom::ChannelCountMode::Explicit,
|
|
mozilla::dom::ChannelInterpretation::Speakers)
|
|
, mBufferSize(aBufferSize ?
|
|
aBufferSize : // respect what the web developer requested
|
|
4096) // choose our own buffer size -- 4KB for now
|
|
, mNumberOfOutputChannels(aNumberOfOutputChannels)
|
|
{
|
|
MOZ_ASSERT(BufferSize() % WEBAUDIO_BLOCK_SIZE == 0, "Invalid buffer size");
|
|
ScriptProcessorNodeEngine* engine =
|
|
new ScriptProcessorNodeEngine(this,
|
|
aContext->Destination(),
|
|
BufferSize(),
|
|
aNumberOfInputChannels);
|
|
mStream = AudioNodeStream::Create(aContext, engine,
|
|
AudioNodeStream::NO_STREAM_FLAGS);
|
|
}
|
|
|
|
ScriptProcessorNode::~ScriptProcessorNode()
|
|
{
|
|
}
|
|
|
|
size_t
|
|
ScriptProcessorNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf);
|
|
return amount;
|
|
}
|
|
|
|
size_t
|
|
ScriptProcessorNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
void
|
|
ScriptProcessorNode::EventListenerAdded(nsIAtom* aType)
|
|
{
|
|
AudioNode::EventListenerAdded(aType);
|
|
if (aType == nsGkAtoms::onaudioprocess) {
|
|
UpdateConnectedStatus();
|
|
}
|
|
}
|
|
|
|
void
|
|
ScriptProcessorNode::EventListenerRemoved(nsIAtom* aType)
|
|
{
|
|
AudioNode::EventListenerRemoved(aType);
|
|
if (aType == nsGkAtoms::onaudioprocess) {
|
|
UpdateConnectedStatus();
|
|
}
|
|
}
|
|
|
|
JSObject*
|
|
ScriptProcessorNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
|
|
{
|
|
return ScriptProcessorNodeBinding::Wrap(aCx, this, aGivenProto);
|
|
}
|
|
|
|
void
|
|
ScriptProcessorNode::UpdateConnectedStatus()
|
|
{
|
|
bool isConnected = mHasPhantomInput ||
|
|
!(OutputNodes().IsEmpty() && OutputParams().IsEmpty()
|
|
&& InputNodes().IsEmpty());
|
|
|
|
// Events are queued even when there is no listener because a listener
|
|
// may be added while events are in the queue.
|
|
SendInt32ParameterToStream(ScriptProcessorNodeEngine::IS_CONNECTED,
|
|
isConnected);
|
|
|
|
if (isConnected && HasListenersFor(nsGkAtoms::onaudioprocess)) {
|
|
MarkActive();
|
|
} else {
|
|
MarkInactive();
|
|
}
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|