Files
palemoon27/layout/style/nsStyleTransformMatrix.cpp
T
roytam1 28eae10bc7 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1251797 - Don't fault struct out of rule tree if all of the potential physical property destinations already have a winning value in the cascade. r=heycam (b64f25ae75)
- Bug 1257688 part 0: Add an "IsLegacyBox" accessor to nsFlexContainerFrame, to enable special handling of display:-webkit-box & display:-webkit-inline-box. r=mats (f728070412)
- Bug 1257688 part 1: Change "-webkit-box-pack" & "-webkit-box-align" to alias their -moz equivalents, & change nsFlexContainerFrame to respect them in a -webkit-box. r=mats (fda7e641bb)
- Bug 1174248 - Apply RTL resizer failure only to GTK2. r=karlt (5f264b52bc)
- Bug 1234941 part 1: Add reftests for "-webkit-box" rendering, with -webkit-box-orient unset. r=heycam (bbdb2737a0)
- Bug 1234941 part 2: Add reftests for "-webkit-box" rendering, with -webkit-box-orient:horizontal. r=heycam (815f24f010)
- Bug 1234941 part 3: Add reftests for "-webkit-box" rendering, with -webkit-box-orient:vertical. r=heycam (a4f71266b9)
- Bug 1257688 part 2: Enable "-webkit-box-pack: justify" sections of -webkit-box reftests, & fix reference cases to use 'space-between' (the modern equivalent). (no review) (7641615ec0)
- Bug 1257688 part 3: Change "-webkit-box-ordinal-group" to alias its -moz equivalent, & change nsFlexContainerFrame to respect it in a -webkit-box. r=mats (90797264fe)
- Bug 1257688 part 4: Add reftests for -webkit-box-ordinal-group inside of display:-webkit-box. r=mats (7623b7a5dd)
- Bug 1257688 part 5: Change "-webkit-box-flex" to alias its -moz equivalent, & change nsFlexContainerFrame to use it instead of flex-shrink & flex-grow in a -webkit-box. r=mats (dabf0415f3)
- Bug 1257688 part 6: Add reftest for -webkit-box-flex inside of display:-webkit-box. r=mats (06d1384d0b)
- Bug 1257688 followup: Fix typo in <title>s in webkit-box-ordinal-group reftests. (no review, test-metadata only) (b8753af073)
- Bug 1262049 part 1: Back out bug 1208344 in its entirety, and mark -webkit-box-orient:vertical reftests as failing (for now). (no review) (fd3890a164)
- Bug 1262049 part 2: Add -webkit-box-orient & -webkit-box-direction as aliases for -moz versions, in the style system (but not yet honored by flexbox layout). r=mats (33e137427f)
- Bug 1262049 part 3: Refactor FlexboxAxisTracker constructor to take pointer to nsFlexContainerFrame. r=mats (0e9a26b85d)
- Bug 1262049 part 4: Refactor some of FlexboxAxisTracker constructor's logic into a helper method. r=mats (c298827ed2)
- Bug 1264837 Part 1 - Remove nsTextBoxFrameSuper. r=dholbert (dc64371da6)
- Bug 1264837 Part 2 - Remove nsColorControlFrameSuper. r=dholbert (166c5c13c3)
- Bug 1264837 Part 3 - Remove nsFormControlFrameSuper. r=dholbert (70c4c13c79)
- Bug 1264837 Part 4 - Remove nsImageControlFrameSuper. r=dholbert (68af4648e6)
- Bug 1264837 Part 5 - Remove nsFlexContainerFrameSuper. r=dholbert (ef7b1a912e)
- Bug 1261553 - Don't return from OnVisibilityChanged implementations without calling the superclass implementation. r=mstange (033d4cdf72)
- Bug 1264837 Part 6 - Remove ImageFrameSuper. r=dholbert (cbf002ba56)
- Bug 1264837 Part 7 - Remove nsInlineFrameBase r=dholbert (42e277593f)
- Bug 1262049 part 5: Honor -webkit-box-orient & -webkit-box-direction when determining axes for a -webkit-box flexbox. r=mats (a4f03722ed)
- Bug 1262049 part 6: Add reftest for -webkit-box-direction. (no review) (d41936d107)
- Bug 1266248 part 1: Rename MapSinglePropertyInto() args, to make src-vs-target distinctions clearer. r=heycam (2d46c21c34)
- Bug 1266248 part 2: Add assertion to verify that MapSinglePropertyInto() isn't called with a logical target-property. r=heycam (c51b780a2b)
- Bug 1264837 Part 8 - Remove nsPluginFrameSuper. r=dholbert (615738f0f0)
- Bug 1264837 Part 9 - Remove nsRubyBaseFrameSuper. r=dholbert (0fb30cf0a3)
- Bug 1264837 Part 10 - Remove nsRubyContentFrameSuper. r=dholbert (df02f9983c)
- Bug 1264837 Part 11 - Remove nsRubyFrameSuper. r=dholbert (684a20009b)
- Bug 1264837 Part 12 - Remove nsRubyTextContainerFrameSuper. r=dholbert (4961565c4b)
- Bug 1264837 Part 13 - Remove nsRubyTextFrameSuper. r=dholbert (aa9e863378)
- bits of  1261230 (cffbacd922)
- Bug 1264837 Part 14 - Remove nsSubDocumentFrameSuper. r=dholbert (2ddc0b2028)
- Bug 1264837 Part 15 - Remove nsVideoFrameBase r=dholbert (c1246fd0bc)
- Bug 1264837 Part 16 - Remove ViewportFrame::Super. r=dholbert (dff457b117)
- Bug 1264837 Part 17 - Remove nsSVGAFrameBase. r=dholbert (0df66e92c5)
- Bug 1253590, part 1 - Generalize AutoReferenceLoopDetector to allow it to be used to limit reference chain lengths. r=longsonr (e1673d2e9e)
- Bug 1253590, part 2 - Use the new AutoReferenceLimiter helper to limit clip path reference chain lengths. r=longsonr (4e03ec9001)
- Bug 1253590, part 3 - Crashtest for long clipPath reference chains. r=longsonr (c4da0e1dc4)
- Bug 1253590, part 4 - Follow-up to return the correct type. r=bustage (61c7fd965a)
- Bug 1264837 Part 18 - Remove nsSVGClipPathFrameBase. r=dholbert (ec78340590)
- Bug 1264837 Part 19 - Remove nsSVGContainerFrameBase. r=dholbert (57c5c44826)
- Bug 1264837 Part 20 - Remove nsSVGFilterFrameBase. r=dholbert (5f41a15a86)
- Bug 1264837 Part 21 - Remove nsSVGForeignObjectFrameBase. r=dholbert (c9aeb556ce)
- Bug 1264837 Part 22 - Remove nsSVGGenericContainerFrameBase. r=dholbert (bd4e21975d)
- Bug 1264837 Part 23 - Remove nsSVGGFrameBase. r=dholbert (bed40424fd)
- Bug 1264837 Part 24 - Remove nsSVGGradientFrameBase. r=dholbert (a9a7d3e0d4)
- Bug 1264837 Part 25 - Remove nsSVGLinearGradientFrameBase. r=dholbert (a48ed6b6b2)
- Bug 1264837 Part 26 - Remove nsSVGRadialGradientFrameBase. r=dholbert (76181ad3b2)
- Bug 1264837 Part 27 - Remove nsSVGImageFrameBase. r=dholbert (5aaa32517d)
- Bug 1242256 - ensure images in patterns and masks animate properly. r=jwatt,seth (cc40ee9520)
- Bug 1264837 Part 28 - Remove nsSVGInnerSVGFrameBase. r=dholbert (04b9d9b5fb)
- Bug 1264837 Part 29 - Remove nsSVGMarkerFrameBase. r=dholbert (bc28eca472)
- Bug 1264837 Part 30 - Remove nsSVGMarkerAnonChildFrameBase. r=dholbert (6898a93a31)
- Bug 1264837 Part 31 - Remove nsSVGMaskFrameBase. r=dholbert (26d0e7a5e1)
- Bug 1264837 Part 32 - Remove nsSVGOuterSVGFrameBase. r=dholbert (a473ae8be3)
- Bug 1264837 Part 33 - Remove nsSVGOuterSVGAnonChildFrameBase. r=dholbert (8c6cca5e9b)
- Bug 1264837 Part 34 - Remove nsSVGPaintServerFrameBase. r=dholbert (eab458bfab)
- Bug 1264837 Part 35 - Remove nsSVGPathGeometryFrameBase. r=dholbert (e5245d2be0)
- Bug 1264837 Part 36 - Remove nsSVGPatternFrameBase. r=dholbert (2df37d4056)
- Bug 1264837 Part 37 - Remove nsSVGStopFrameBase. r=dholbert (e367dba151)
- Bug 1264837 Part 38 - Remove nsSVGSwitchFrameBase. r=dholbert (7ffe7a731a)
- Bug 1264837 Part 39 - Remove nsSVGUseFrameBase. r=dholbert (b4445728e3)
- Bug 1264837 Part 40 - Remove SVGFEContainerFrameBase. r=dholbert (ee08ef9caf)
- Bug 1264837 Part 41 - Remove SVGFEImageFrameBase. r=dholbert (010f79b418)
- Bug 1264837 Part 42 - Remove SVGFELeafFrameBase. r=dholbert (949aeba02d)
- Bug 1264837 Part 44 - Remove SVGTextFrameBase. r=dholbert (bfd0603d44)
- Bug 1264837 Part 45 - Remove SVGViewFrameBase. r=dholbert (151f3c95b2)
- Bug 1265591 patch 1 - Remove Internal/External versions of ReconstructStyleData. r=heycam (a91f96e3b3)
- Bug 1265591 patch 2 - Rename nsIPresShell::ReconstructStyleData to RestyleForCSSRuleChanges. r=heycam (8ad2bc3021)
- Bug 1265591 patch 3 - Make the comment describing RestyleForCSSRuleChanges match reality. r=heycam (2ef053622d)
- Bug 1251150. Add crash annotations if image visibility is re-entering. r=mats (975a3e98d7)
- Bug 1261554 (Part 1) - Prepare for implementing in-displayport visibility tracking. r=mstange (b139489249)
- Bug 1261554 (Part 2) - Mark frames which are added to the display list when painting to the window as having Visibility::IN_DISPLAYPORT. r=mstange (4c8185bf0e)
- Bug 1259529 - Clean up the APZ minimap rendering code a bit. No functional changes. r=BenWa (9b99c27777)
- Bug 1256532 - Show the critical displayport in the APZ minimap as well. r=BenWa (9b131616a0)
- Bug 1251886 - Correct inputFrameID selection when using e10s r=daoshengmu (9e042f6af3)
- Bug 1261554 (Part 3) - Visualize Visibility::IN_DISPLAYPORT regions in the APZ minimap visibility debugger. r=botond (f9b72319e1)
- Bug 1261554 (Followup) - Fix memory reporting for PresShell::mVisibleRegions. r=me (6fc953c1de)
- Bug 1259529 - Ensure that the APZ minimap for subframes remains scaled to the visible portion of the composition bounds. r=BenWa (9f156773cf)
- Bug 1251150. Back out crash annotations used to try to diagnose crash. (db6ba80214)
- missing bits of Bug 1258476 - Optimize CreateRangePaintInfo by generating display lists for the minimum amount of range subtrees rather than for the range common ancestor. r=tn (2ded969082)
- Bug 1237821. Use displayport getter for image visibility in the (unused) display list builder based image visibility code. r=botond (a634182065)
- Bug 1253995 - Display stale image in nsImageFrame if we have a new src but haven't decoded it yet - r=seth (6add357448)
- Bug 1261703. When moving flex frame, position its view as well as any child views. r=dholbert (abd586f55f)
- bug 1246772 - work around x87 floating point truncation issues in gecko r=dholbert (de38865a9f)
- missing bits of 1202908 (4a254234f7)
- Bug 1249134: Remove support for -webkit-appearance as an alias for -moz-appearance, since the two prefixed properties behave differently in practice. r=heycam (7fd6826fb0)
- Bug 1249937 - Rename LayerComposite::SetShadowTransform to SetShadowBaseTransform. r=botond (c91f175b8d)
- Bug 1260335 - On perspective ContainerLayers, the clip deferred from their child layer needs to be affected by the perspective layer's async transforms. r=botond (ee1a19e113)
- Bug 1260335 - Add a comment that explains why the perspective child can't have more than one frame metrics. r=mattwoodrow (639d9ede24)
- Bug 1148978 - Remove plugin window update composition deferment. r=mattwoodrow (01e7da3570)
- Bug 1263515 - Destroy the compositor earlier in RecvWillStop when it still has a valid widget. r=jnicol (c14135bf7c)
- Bug 1258440 - Don't attempt to hide plugin windows when switching trees if the previous remote layer tree didn't contain plugin windows. Fixes a tpaint regression. r=mconley (929db2fdf2)
- Bug 1260976 - Make nsTransitionManager use Keyframe objects to set up transitions; r=heycam (3b8ef91fe9)
- Bug 1265611 - Make TransitionProperty() and ToValue() safe when mProperties is not set; r=heycam (37d234aad4)
- Bug 1259675 - Clean up InternalTransitionEvent r=masayuki (f6526d4dfa)
- Bug 1260976 - Remove some references to properties within nsTransitionManager; r=heycam (6c0f84fb17)
- Bug 1182856 - Part 4: Refactor code in nsTransitionManager::StyleContextChanged(). r=heycam (ee0f4d76fd)
- Bug 1182856 - Part 5: Avoid unnecessary transition update if display:none. r=heycam (5e01fff5cc)
- Bug 1182856 - Part 6: Revise tests for display:none in test_transitions.html. r=heycam (ac2dfe8e47)
- Bug 1182856 - Part 7: Test. r=cam (2aed7d5ae6)
- Bug 1265611 - Don't trigger transitions for properties that are disabled; r=heycam (dabf201421)
- Bug 1247533 - Annotate intentional switch fallthrough to suppress -Wimplicit-fallthrough warning in layout/style/. r=dbaron (a0b748bea2)
- Bug 1264830 - Part 1: Add an nsStyleAutoArray array type, similar to AutoTArray<...,1> but memmovable. r=bholley (ad4eb0692c)
- Bug 1264830 - Part 2: Change nsStyleImageLayers::mLayers to use nsStyleAutoArray. r=bholley (963a9e4033)
- Bug 1264830 - Part 3: Change nsStyleDisplay::{mTransitions,mAnimations} to use nsStyleAutoArray. r=bholley (396812da9d)
- Bug 1264830 - Part 4: Change nsStyleDisplay::mWillChange to use nsTArray. r=bholley (7dead8570f)
- Bug 1264830 - Part 5: Require all style structs be memmovable. r=bholley (8fdd844d1c)
- Bug 1244628: compare nsStyleImageLayers::mAttachmentCount in nsStyleImageLayers::CalcDifference. r=dbaron. (11e2bb1665)
- Bug 1252739 - nsStyleImageLayers::HasLayerWithImage should return true when we have mask-image:<element-reference> | <gradient>; r=dbaron (904b65a0e5)
- cleanup empty line (8263e0793e)
- Bug 1261392 - Define gettid for all Linux builds. r=bgirard (781ae95acc)
2024-06-13 11:26:16 +08:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* A class used for intermediate representations of the -moz-transform property.
*/
#include "nsStyleTransformMatrix.h"
#include "nsCSSValue.h"
#include "nsLayoutUtils.h"
#include "nsPresContext.h"
#include "nsRuleNode.h"
#include "nsSVGUtils.h"
#include "nsCSSKeywords.h"
#include "mozilla/StyleAnimationValue.h"
#include "gfxMatrix.h"
using namespace mozilla;
using namespace mozilla::gfx;
namespace nsStyleTransformMatrix {
/* Note on floating point precision: The transform matrix is an array
* of single precision 'float's, and so are most of the input values
* we get from the style system, but intermediate calculations
* involving angles need to be done in 'double'.
*/
// Define UNIFIED_CONTINUATIONS here and in nsDisplayList.cpp
// to have the transform property try
// to transform content with continuations as one unified block instead of
// several smaller ones. This is currently disabled because it doesn't work
// correctly, since when the frames are initially being reflowed, their
// continuations all compute their bounding rects independently of each other
// and consequently get the wrong value.
//#define UNIFIED_CONTINUATIONS
void
TransformReferenceBox::EnsureDimensionsAreCached()
{
if (mIsCached) {
return;
}
MOZ_ASSERT(mFrame);
mIsCached = true;
if (mFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) {
if (!nsLayoutUtils::SVGTransformBoxEnabled()) {
mX = -mFrame->GetPosition().x;
mY = -mFrame->GetPosition().y;
Size contextSize = nsSVGUtils::GetContextSize(mFrame);
mWidth = nsPresContext::CSSPixelsToAppUnits(contextSize.width);
mHeight = nsPresContext::CSSPixelsToAppUnits(contextSize.height);
} else
if (mFrame->StyleDisplay()->mTransformBox ==
NS_STYLE_TRANSFORM_BOX_FILL_BOX) {
// Percentages in transforms resolve against the SVG bbox, and the
// transform is relative to the top-left of the SVG bbox.
gfxRect bbox = nsSVGUtils::GetBBox(const_cast<nsIFrame*>(mFrame));
nsRect bboxInAppUnits =
nsLayoutUtils::RoundGfxRectToAppRect(bbox,
mFrame->PresContext()->AppUnitsPerCSSPixel());
// The mRect of an SVG nsIFrame is its user space bounds *including*
// stroke and markers, whereas bboxInAppUnits is its user space bounds
// including fill only. We need to note the offset of the reference box
// from the frame's mRect in mX/mY.
mX = bboxInAppUnits.x - mFrame->GetPosition().x;
mY = bboxInAppUnits.y - mFrame->GetPosition().y;
mWidth = bboxInAppUnits.width;
mHeight = bboxInAppUnits.height;
} else {
// The value 'border-box' is treated as 'view-box' for SVG content.
MOZ_ASSERT(mFrame->StyleDisplay()->mTransformBox ==
NS_STYLE_TRANSFORM_BOX_VIEW_BOX ||
mFrame->StyleDisplay()->mTransformBox ==
NS_STYLE_TRANSFORM_BOX_BORDER_BOX,
"Unexpected value for 'transform-box'");
// Percentages in transforms resolve against the width/height of the
// nearest viewport (or its viewBox if one is applied), and the
// transform is relative to {0,0} in current user space.
mX = -mFrame->GetPosition().x;
mY = -mFrame->GetPosition().y;
Size contextSize = nsSVGUtils::GetContextSize(mFrame);
mWidth = nsPresContext::CSSPixelsToAppUnits(contextSize.width);
mHeight = nsPresContext::CSSPixelsToAppUnits(contextSize.height);
}
return;
}
// If UNIFIED_CONTINUATIONS is not defined, this is simply the frame's
// bounding rectangle, translated to the origin. Otherwise, it is the
// smallest rectangle containing a frame and all of its continuations. For
// example, if there is a <span> element with several continuations split
// over several lines, this function will return the rectangle containing all
// of those continuations.
nsRect rect;
#ifndef UNIFIED_CONTINUATIONS
rect = mFrame->GetRect();
#else
// Iterate the continuation list, unioning together the bounding rects:
for (const nsIFrame *currFrame = mFrame->FirstContinuation();
currFrame != nullptr;
currFrame = currFrame->GetNextContinuation())
{
// Get the frame rect in local coordinates, then translate back to the
// original coordinates:
rect.UnionRect(result, nsRect(currFrame->GetOffsetTo(mFrame),
currFrame->GetSize()));
}
#endif
mX = 0;
mY = 0;
mWidth = rect.Width();
mHeight = rect.Height();
}
void
TransformReferenceBox::Init(const nsSize& aDimensions)
{
MOZ_ASSERT(!mFrame && !mIsCached);
mX = 0;
mY = 0;
mWidth = aDimensions.width;
mHeight = aDimensions.height;
mIsCached = true;
}
float
ProcessTranslatePart(const nsCSSValue& aValue,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox* aRefBox,
TransformReferenceBox::DimensionGetter aDimensionGetter)
{
nscoord offset = 0;
float percent = 0.0f;
if (aValue.GetUnit() == eCSSUnit_Percent) {
percent = aValue.GetPercentValue();
} else if (aValue.GetUnit() == eCSSUnit_Pixel ||
aValue.GetUnit() == eCSSUnit_Number) {
// Handle this here (even though nsRuleNode::CalcLength handles it
// fine) so that callers are allowed to pass a null style context
// and pres context to SetToTransformFunction if they know (as
// StyleAnimationValue does) that all lengths within the transform
// function have already been computed to pixels and percents.
//
// Raw numbers are treated as being pixels.
//
// Don't convert to aValue to AppUnits here to avoid precision issues.
return aValue.GetFloatValue();
} else if (aValue.IsCalcUnit()) {
nsRuleNode::ComputedCalc result =
nsRuleNode::SpecifiedCalcToComputedCalc(aValue, aContext, aPresContext,
aConditions);
percent = result.mPercent;
offset = result.mLength;
} else {
offset = nsRuleNode::CalcLength(aValue, aContext, aPresContext,
aConditions);
}
float translation = NSAppUnitsToFloatPixels(offset,
nsPresContext::AppUnitsPerCSSPixel());
// We want to avoid calling aDimensionGetter if there's no percentage to be
// resolved (for performance reasons - see TransformReferenceBox).
if (percent != 0.0f && aRefBox) {
translation += percent *
NSAppUnitsToFloatPixels((aRefBox->*aDimensionGetter)(),
nsPresContext::AppUnitsPerCSSPixel());
}
return translation;
}
/**
* Helper functions to process all the transformation function types.
*
* These take a matrix parameter to accumulate the current matrix.
*/
/* Helper function to process a matrix entry. */
static void
ProcessMatrix(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 7, "Invalid array!");
gfxMatrix result;
/* Take the first four elements out of the array as floats and store
* them.
*/
result._11 = aData->Item(1).GetFloatValue();
result._12 = aData->Item(2).GetFloatValue();
result._21 = aData->Item(3).GetFloatValue();
result._22 = aData->Item(4).GetFloatValue();
/* The last two elements have their length parts stored in aDelta
* and their percent parts stored in aX[0] and aY[1].
*/
result._31 = ProcessTranslatePart(aData->Item(5),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Width);
result._32 = ProcessTranslatePart(aData->Item(6),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Height);
aMatrix = result * aMatrix;
}
static void
ProcessMatrix3D(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 17, "Invalid array!");
Matrix4x4 temp;
temp._11 = aData->Item(1).GetFloatValue();
temp._12 = aData->Item(2).GetFloatValue();
temp._13 = aData->Item(3).GetFloatValue();
temp._14 = aData->Item(4).GetFloatValue();
temp._21 = aData->Item(5).GetFloatValue();
temp._22 = aData->Item(6).GetFloatValue();
temp._23 = aData->Item(7).GetFloatValue();
temp._24 = aData->Item(8).GetFloatValue();
temp._31 = aData->Item(9).GetFloatValue();
temp._32 = aData->Item(10).GetFloatValue();
temp._33 = aData->Item(11).GetFloatValue();
temp._34 = aData->Item(12).GetFloatValue();
temp._44 = aData->Item(16).GetFloatValue();
temp._41 = ProcessTranslatePart(aData->Item(13),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Width);
temp._42 = ProcessTranslatePart(aData->Item(14),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Height);
temp._43 = ProcessTranslatePart(aData->Item(15),
aContext, aPresContext, aConditions,
nullptr);
aMatrix = temp * aMatrix;
}
/* Helper function to process two matrices that we need to interpolate between */
void
ProcessInterpolateMatrix(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox,
bool* aContains3dTransform)
{
NS_PRECONDITION(aData->Count() == 4, "Invalid array!");
Matrix4x4 matrix1, matrix2;
if (aData->Item(1).GetUnit() == eCSSUnit_List) {
matrix1 = nsStyleTransformMatrix::ReadTransforms(aData->Item(1).GetListValue(),
aContext, aPresContext,
aConditions,
aRefBox, nsPresContext::AppUnitsPerCSSPixel(),
aContains3dTransform);
}
if (aData->Item(2).GetUnit() == eCSSUnit_List) {
matrix2 = ReadTransforms(aData->Item(2).GetListValue(),
aContext, aPresContext,
aConditions,
aRefBox, nsPresContext::AppUnitsPerCSSPixel(),
aContains3dTransform);
}
double progress = aData->Item(3).GetPercentValue();
aMatrix =
StyleAnimationValue::InterpolateTransformMatrix(matrix1, matrix2, progress)
* aMatrix;
}
/* Helper function to process a translatex function. */
static void
ProcessTranslateX(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
Point3D temp;
temp.x = ProcessTranslatePart(aData->Item(1),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Width);
aMatrix.PreTranslate(temp);
}
/* Helper function to process a translatey function. */
static void
ProcessTranslateY(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
Point3D temp;
temp.y = ProcessTranslatePart(aData->Item(1),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Height);
aMatrix.PreTranslate(temp);
}
static void
ProcessTranslateZ(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
Point3D temp;
temp.z = ProcessTranslatePart(aData->Item(1), aContext,
aPresContext, aConditions,
nullptr);
aMatrix.PreTranslate(temp);
}
/* Helper function to process a translate function. */
static void
ProcessTranslate(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 2 || aData->Count() == 3, "Invalid array!");
Point3D temp;
temp.x = ProcessTranslatePart(aData->Item(1),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Width);
/* If we read in a Y component, set it appropriately */
if (aData->Count() == 3) {
temp.y = ProcessTranslatePart(aData->Item(2),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Height);
}
aMatrix.PreTranslate(temp);
}
static void
ProcessTranslate3D(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox)
{
NS_PRECONDITION(aData->Count() == 4, "Invalid array!");
Point3D temp;
temp.x = ProcessTranslatePart(aData->Item(1),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Width);
temp.y = ProcessTranslatePart(aData->Item(2),
aContext, aPresContext, aConditions,
&aRefBox, &TransformReferenceBox::Height);
temp.z = ProcessTranslatePart(aData->Item(3),
aContext, aPresContext, aConditions,
nullptr);
aMatrix.PreTranslate(temp);
}
/* Helper function to set up a scale matrix. */
static void
ProcessScaleHelper(Matrix4x4& aMatrix,
float aXScale,
float aYScale,
float aZScale)
{
aMatrix.PreScale(aXScale, aYScale, aZScale);
}
/* Process a scalex function. */
static void
ProcessScaleX(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Bad array!");
ProcessScaleHelper(aMatrix, aData->Item(1).GetFloatValue(), 1.0f, 1.0f);
}
/* Process a scaley function. */
static void
ProcessScaleY(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Bad array!");
ProcessScaleHelper(aMatrix, 1.0f, aData->Item(1).GetFloatValue(), 1.0f);
}
static void
ProcessScaleZ(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Bad array!");
ProcessScaleHelper(aMatrix, 1.0f, 1.0f, aData->Item(1).GetFloatValue());
}
static void
ProcessScale3D(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 4, "Bad array!");
ProcessScaleHelper(aMatrix,
aData->Item(1).GetFloatValue(),
aData->Item(2).GetFloatValue(),
aData->Item(3).GetFloatValue());
}
/* Process a scale function. */
static void
ProcessScale(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2 || aData->Count() == 3, "Bad array!");
/* We either have one element or two. If we have one, it's for both X and Y.
* Otherwise it's one for each.
*/
const nsCSSValue& scaleX = aData->Item(1);
const nsCSSValue& scaleY = (aData->Count() == 2 ? scaleX :
aData->Item(2));
ProcessScaleHelper(aMatrix,
scaleX.GetFloatValue(),
scaleY.GetFloatValue(),
1.0f);
}
/* Helper function that, given a set of angles, constructs the appropriate
* skew matrix.
*/
static void
ProcessSkewHelper(Matrix4x4& aMatrix, double aXAngle, double aYAngle)
{
aMatrix.SkewXY(aXAngle, aYAngle);
}
/* Function that converts a skewx transform into a matrix. */
static void
ProcessSkewX(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_ASSERTION(aData->Count() == 2, "Bad array!");
ProcessSkewHelper(aMatrix, aData->Item(1).GetAngleValueInRadians(), 0.0);
}
/* Function that converts a skewy transform into a matrix. */
static void
ProcessSkewY(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_ASSERTION(aData->Count() == 2, "Bad array!");
ProcessSkewHelper(aMatrix, 0.0, aData->Item(1).GetAngleValueInRadians());
}
/* Function that converts a skew transform into a matrix. */
static void
ProcessSkew(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_ASSERTION(aData->Count() == 2 || aData->Count() == 3, "Bad array!");
double xSkew = aData->Item(1).GetAngleValueInRadians();
double ySkew = (aData->Count() == 2
? 0.0 : aData->Item(2).GetAngleValueInRadians());
ProcessSkewHelper(aMatrix, xSkew, ySkew);
}
/* Function that converts a rotate transform into a matrix. */
static void
ProcessRotateZ(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
double theta = aData->Item(1).GetAngleValueInRadians();
aMatrix.RotateZ(theta);
}
static void
ProcessRotateX(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
double theta = aData->Item(1).GetAngleValueInRadians();
aMatrix.RotateX(theta);
}
static void
ProcessRotateY(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
double theta = aData->Item(1).GetAngleValueInRadians();
aMatrix.RotateY(theta);
}
static void
ProcessRotate3D(Matrix4x4& aMatrix, const nsCSSValue::Array* aData)
{
NS_PRECONDITION(aData->Count() == 5, "Invalid array!");
double theta = aData->Item(4).GetAngleValueInRadians();
float x = aData->Item(1).GetFloatValue();
float y = aData->Item(2).GetFloatValue();
float z = aData->Item(3).GetFloatValue();
Matrix4x4 temp;
temp.SetRotateAxisAngle(x, y, z, theta);
aMatrix = temp * aMatrix;
}
static void
ProcessPerspective(Matrix4x4& aMatrix,
const nsCSSValue::Array* aData,
nsStyleContext *aContext,
nsPresContext *aPresContext,
RuleNodeCacheConditions& aConditions)
{
NS_PRECONDITION(aData->Count() == 2, "Invalid array!");
float depth = ProcessTranslatePart(aData->Item(1), aContext,
aPresContext, aConditions,
nullptr);
aMatrix.Perspective(depth);
}
/**
* SetToTransformFunction is essentially a giant switch statement that fans
* out to many smaller helper functions.
*/
static void
MatrixForTransformFunction(Matrix4x4& aMatrix,
const nsCSSValue::Array * aData,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox,
bool* aContains3dTransform)
{
MOZ_ASSERT(aContains3dTransform);
NS_PRECONDITION(aData, "Why did you want to get data from a null array?");
// It's OK if aContext and aPresContext are null if the caller already
// knows that all length units have been converted to pixels (as
// StyleAnimationValue does).
/* Get the keyword for the transform. */
switch (TransformFunctionOf(aData)) {
case eCSSKeyword_translatex:
ProcessTranslateX(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_translatey:
ProcessTranslateY(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_translatez:
*aContains3dTransform = true;
ProcessTranslateZ(aMatrix, aData, aContext, aPresContext,
aConditions);
break;
case eCSSKeyword_translate:
ProcessTranslate(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_translate3d:
*aContains3dTransform = true;
ProcessTranslate3D(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_scalex:
ProcessScaleX(aMatrix, aData);
break;
case eCSSKeyword_scaley:
ProcessScaleY(aMatrix, aData);
break;
case eCSSKeyword_scalez:
*aContains3dTransform = true;
ProcessScaleZ(aMatrix, aData);
break;
case eCSSKeyword_scale:
ProcessScale(aMatrix, aData);
break;
case eCSSKeyword_scale3d:
*aContains3dTransform = true;
ProcessScale3D(aMatrix, aData);
break;
case eCSSKeyword_skewx:
ProcessSkewX(aMatrix, aData);
break;
case eCSSKeyword_skewy:
ProcessSkewY(aMatrix, aData);
break;
case eCSSKeyword_skew:
ProcessSkew(aMatrix, aData);
break;
case eCSSKeyword_rotatex:
*aContains3dTransform = true;
ProcessRotateX(aMatrix, aData);
break;
case eCSSKeyword_rotatey:
*aContains3dTransform = true;
ProcessRotateY(aMatrix, aData);
break;
case eCSSKeyword_rotatez:
*aContains3dTransform = true;
MOZ_FALLTHROUGH;
case eCSSKeyword_rotate:
ProcessRotateZ(aMatrix, aData);
break;
case eCSSKeyword_rotate3d:
*aContains3dTransform = true;
ProcessRotate3D(aMatrix, aData);
break;
case eCSSKeyword_matrix:
ProcessMatrix(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_matrix3d:
*aContains3dTransform = true;
ProcessMatrix3D(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox);
break;
case eCSSKeyword_interpolatematrix:
ProcessInterpolateMatrix(aMatrix, aData, aContext, aPresContext,
aConditions, aRefBox,
aContains3dTransform);
break;
case eCSSKeyword_perspective:
*aContains3dTransform = true;
ProcessPerspective(aMatrix, aData, aContext, aPresContext,
aConditions);
break;
default:
NS_NOTREACHED("Unknown transform function!");
}
}
/**
* Return the transform function, as an nsCSSKeyword, for the given
* nsCSSValue::Array from a transform list.
*/
nsCSSKeyword
TransformFunctionOf(const nsCSSValue::Array* aData)
{
MOZ_ASSERT(aData->Item(0).GetUnit() == eCSSUnit_Enumerated);
return aData->Item(0).GetKeywordValue();
}
Matrix4x4
ReadTransforms(const nsCSSValueList* aList,
nsStyleContext* aContext,
nsPresContext* aPresContext,
RuleNodeCacheConditions& aConditions,
TransformReferenceBox& aRefBox,
float aAppUnitsPerMatrixUnit,
bool* aContains3dTransform)
{
Matrix4x4 result;
for (const nsCSSValueList* curr = aList; curr != nullptr; curr = curr->mNext) {
const nsCSSValue &currElem = curr->mValue;
if (currElem.GetUnit() != eCSSUnit_Function) {
NS_ASSERTION(currElem.GetUnit() == eCSSUnit_None &&
!aList->mNext,
"stream should either be a list of functions or a "
"lone None");
continue;
}
NS_ASSERTION(currElem.GetArrayValue()->Count() >= 1,
"Incoming function is too short!");
/* Read in a single transform matrix. */
MatrixForTransformFunction(result, currElem.GetArrayValue(), aContext,
aPresContext, aConditions, aRefBox,
aContains3dTransform);
}
float scale = float(nsPresContext::AppUnitsPerCSSPixel()) / aAppUnitsPerMatrixUnit;
result.PreScale(1/scale, 1/scale, 1/scale);
result.PostScale(scale, scale, scale);
return result;
}
} // namespace nsStyleTransformMatrix