Files
palemoon27/gfx/layers/basic/BasicCompositor.cpp
T
roytam1 2ce8c88a9b import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1265072 part 1. Add GetWindowIfCurrent and GetDocumentIfCurrent helpers to DOMEventTargetHelper. r=smaug (238cf93592)
- Bug 1265072 part 2. Get rid of uses of GetDocumentFromScriptContext in XMLHttpRequest code. r=smaug (263f063149)
- Bug 1265072 part 3. Get rid of the use of GetDocumentFromScriptContext in DOMEventTargetHelper. r=smaug (8dd8dca53d)
- Bug 1265072 part 4. Get rid of uses of GetDocumentFromScriptContext in WebSocket code. r=smaug (be9c18769b)
- Bug 1265072 part 5. Get rid of uses of GetDocumentFromScriptContext in EventSource code. r=smaug (5fbcf73629)
- Bug 1265072 part 6. Get rid of nsContentUtils::GetDocumentFromScriptContext. r=smaug (752aa67986)
- Bug 1258576 part.1 nsContentIterator should give up to find next/previous node if it reached the root node unexpectedly r=smaug (7175ce5477)
- Bug 1230660 - Remove verbose warnings emitted from nsContentIterator. r=smaug (ef0b8a3a4c)
- Bug 1260908 - Fix type of kMinTelemetryMessageSize. r=smaug (8817839277)
- Bug 1209461 - Remove compilation warnings in nsFrameMessageManager, r=smaug (da95cf91ab)
- Bug 1251361 - "Assertion failure: cache->PreservingWrapper()" with <marquee>, navigation, adoptNode. r=smaug. (630cff1943)
- Bug 1144204. Stop returning things for non-plug-in MIME types from the navigator.mimeTypes getter. r=smaug (329eac72b1)
- Bug 1150709 - Add mForceContentDispatch to nsInProcessTabChildGlobal (r=smaug) (d7e2887457)
- Bug 233705 - remove mDontWrapAnyQuotes, mWrapToWindow and pref wrap_to_window_width. r=ehsan (c7e98bc307)
- Bug 1105556 - nsPerformance::CheckAllowedOrigin should return early for TYPE_DOCUMENT loads. TYPE_DOCUMENT loads don't go through a TimingAllowedCheck(). r=bz, vgosu (5da5530caf)
- Bug 1241183 - Make nsScriptLoadRequest non-threadsafe now it's no longer used as a context for network loads r=sicking (206d763af8)
- Bug 962251 - Add relatedTarget in FocusEvent, r=smaug (f66018e5a4)
- Bug 1248806 - Splitting out protocol handlers from nsLayoutModule. r=bholley (572243ca92)
- Bug 1256488 - Use Base64 URL-encoding in CryptoBuffer. r=ttaubert (9d28ca5f9c)
- Bug 1243311 - Add structured cloning tests for CryptoKeys r=rbarnes (5cde35d811)
- Bug 842818 - Enable structured cloning for CryptoKeys across threads r=baku,keeler (8863b23dc3)
- Bug 1257325 - Silence VS2015 compiler warnings in CryptoKey.cpp f=gps r=rbarnes (0d93bdc950)
- Bug 1188750 - Add test to ensure NSS is initialized before the WebCrypto API tries to deserialize a key f=keeler r=khuey (8d08363e2c)
- Bug 842818 - Run WebCrypto tests in Workers r=mt,rbarnes (48477dfeb4)
- Bug 1205177 - call fileHandleQueue->Finish if aFinish in FileHandleThreadPool::Enqueue. r=janv (f5d6737f27)
- Bug 1206166 - Move FetchUtil::Consume methods into separate BodyUtil class and update Fetch.cpp and ServiceWorkerEvents.cpp accordingly. r=kitcambridge (967f2f58e1)
- Bug 1250930 - Use SubtleCrypto's global when creating keys for an ImportKeyTask r=bz (6227fb14b3)
- Bug 1250930 - Use correct global when creating a key in GenerateSymmetricKeyTask r=bz (92d7faa773)
- Bug 1240436 - Part1: Convert UTF16 to UTF8 before generating nsStringInputStream. r=khuey (1919accaf8)
- Bug 1240436 - Part2: Lossy convert UTF16 to ASCII before generating nsStringInputStream. r=mayhemer (03aa1b6dbe)
- Bug 1240436 - Part3: Remove NS_NewStringInputStream to prevent misuse. r=froydnj (cff40c1b2e)
- Bug 1263405 - Some headers missing in dom/base, r=smaug (12043c5368)
- Bug 964583 - Revert Web IDL [EnforceRange] (unsigned) long long boundary conditions to match ES6. r=bz (6e235bb6b7)
- Bug 1260838 - Assert that ScriptSource's reference count is zero upon destruction; r=jimb a=kwierso (8455465c92)
- Bug 1257164 - Check for interrupts in a few loops in JSON.stringify to eliminate feedback-less hangs. r=evilpie (dbe1336aa8)
- Bug 837192 followup: In js::FunctionToString, fold variable into its only remaining usage-site (an assertion) to fix opt Werror build failures. rs=Waldo (e6b4f52d6a)
- Bug 1258436 - Remove GC suppression in JSFunction::createScriptForLazilyInterpretedFunction. r=sfink (206023942d)
- Declare and define ExecutableAllocator::reprotectRegion only #ifdef NON_WRITABLE_JIT_CODE, to eliminate MOZ_ASSERT of a constant condition that makes some compilers warn. No bug, r=efaust over IRC (5a4d3ab11b)
- Bug 1254369 - IonMonkey: MIPS: Fix ma_b(Register, Imm32, wasm::JumpTarget) missing. r=arai (2f906fec70)
- Bug 1256502 - Use a uint32_t cast to avoid C4319 on VS2015; r=botond (93ba380002)
- Bug 1236043 - Use TiledRegion for the invalid region of a layer. r=jrmuizel (37b87bc355)
- Bug 1248044 - Add PingPongRegion for faster region operations for 2x memory usage. r=jrmuizel (fbd73fb879)
- Bug 1236043 - Add a TiledRegion class. r=jrmuizel (3056f641a4)
- Bug 1116473 - [3.2] Use RefPtr for AndroidSurfaceTexture references. r=snorp (c6e80d0d84)
- Bug 1116473 - [1.1] Handle AndroidSurfaceTexture mapping in thread-safe class. r=snorp (ee8b1d0736)
- Bug 1116473 - [2.1] Const-correctness fixes. r=snorp (5f5fb8fbc4)
- Bug 1251163 - Clear android surface texture before widget shutdown, r=nical (b71d849297)
- Bug 1245813 - Make TextureHost bullet-proof against changing its compositor. r=dvander (b0ef2492fc)
- Recreate GLTextureSources after changing compositors on Mac. (bug 1247611, r=mattwoodrow) (26bd0e69aa)
- Bug 1258768 - Check compositor backends before casting. r=dvander (98929ca492)
- Bug 1245813 - Fix a trivial inverted null check in TextureHostOGL.cpp. r=me (956cfd2e5c)
- Bug 1245813 - Add a missing parenthesis on NS_SUCCEEDED, on a CLOSED TREE. (8e13cc3e1b)
- Bug 1262601 - Handle video content as opaque in PostProcessLayers() r=mattwoodrow (ba578d7394)
- Bug 1258768 - Remove the remaining unsafe compositor casts. r=dvander (8ec58c0ce8)
- Bug 1229946 - report GL_ARB_texture_rg extension to SkiaGL to avoid using GL_ALPHA render targets. r=jgilbert (cf0f3a9fec)
- Bug 1238541 - Don't die in SharedSurface_EGLImage::ProducerReadReleaseImpl() if there is an existing fence r=jgilbert (c1ea4891f7)
- Bug 1240806 - Remove some dead code in GLContextProviderEGL. r=jgilbert (40484e9039)
- Bug 1258094 - Use SurfaceFormat::B8G8R8A8 as back buffer surface r=jrmuizel (cec7a31ffd)
- Bug 1254897 - Recycle back buffer in BasicCompositor r=jrmuizel (0359698b68)
2024-05-27 16:55:14 +08:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicCompositor.h"
#include "BasicLayersImpl.h" // for FillRectWithMask
#include "TextureHostBasic.h"
#include "mozilla/layers/Effects.h"
#include "nsIWidget.h"
#include "gfx2DGlue.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Helpers.h"
#include "mozilla/gfx/Tools.h"
#include "gfxUtils.h"
#include "YCbCrUtils.h"
#include <algorithm>
#include "ImageContainer.h"
#include "gfxPrefs.h"
namespace mozilla {
using namespace mozilla::gfx;
namespace layers {
class DataTextureSourceBasic : public DataTextureSource
, public TextureSourceBasic
{
public:
virtual const char* Name() const override { return "DataTextureSourceBasic"; }
explicit DataTextureSourceBasic(DataSourceSurface* aSurface)
: mSurface(aSurface)
, mWrappingExistingData(!!aSurface)
{}
virtual DataTextureSource* AsDataTextureSource() override
{
// If the texture wraps someone else's memory we'd rather not use it as
// a DataTextureSource per say (that is call Update on it).
return mWrappingExistingData ? nullptr : this;
}
virtual TextureSourceBasic* AsSourceBasic() override { return this; }
virtual gfx::SourceSurface* GetSurface(DrawTarget* aTarget) override { return mSurface; }
SurfaceFormat GetFormat() const override
{
return mSurface ? mSurface->GetFormat() : gfx::SurfaceFormat::UNKNOWN;
}
virtual IntSize GetSize() const override
{
return mSurface ? mSurface->GetSize() : gfx::IntSize(0, 0);
}
virtual bool Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion = nullptr,
gfx::IntPoint* aSrcOffset = nullptr) override
{
MOZ_ASSERT(!mWrappingExistingData);
if (mWrappingExistingData) {
return false;
}
mSurface = aSurface;
return true;
}
virtual void DeallocateDeviceData() override
{
mSurface = nullptr;
SetUpdateSerial(0);
}
public:
RefPtr<gfx::DataSourceSurface> mSurface;
bool mWrappingExistingData;
};
BasicCompositor::BasicCompositor(CompositorBridgeParent* aParent, nsIWidget *aWidget)
: Compositor(aParent)
, mWidget(aWidget)
, mDidExternalComposition(false)
{
MOZ_COUNT_CTOR(BasicCompositor);
mMaxTextureSize =
Factory::GetMaxSurfaceSize(gfxPlatform::GetPlatform()->GetContentBackendFor(LayersBackend::LAYERS_BASIC));
}
BasicCompositor::~BasicCompositor()
{
MOZ_COUNT_DTOR(BasicCompositor);
}
bool
BasicCompositor::Initialize()
{
return mWidget ? mWidget->InitCompositor(this) : false;
};
int32_t
BasicCompositor::GetMaxTextureSize() const
{
return mMaxTextureSize;
}
void
BasicCompositingRenderTarget::BindRenderTarget()
{
if (mClearOnBind) {
mDrawTarget->ClearRect(Rect(0, 0, mSize.width, mSize.height));
mClearOnBind = false;
}
}
void BasicCompositor::DetachWidget()
{
if (mWidget) {
mWidget->CleanupRemoteDrawing();
mWidget = nullptr;
}
}
TextureFactoryIdentifier
BasicCompositor::GetTextureFactoryIdentifier()
{
TextureFactoryIdentifier ident(LayersBackend::LAYERS_BASIC,
XRE_GetProcessType(),
GetMaxTextureSize());
return ident;
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTarget(const IntRect& aRect, SurfaceInitMode aInit)
{
MOZ_ASSERT(aRect.width != 0 && aRect.height != 0, "Trying to create a render target of invalid size");
if (aRect.width * aRect.height == 0) {
return nullptr;
}
RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), SurfaceFormat::B8G8R8A8);
if (!target) {
return nullptr;
}
RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
return rt.forget();
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTargetFromSource(const IntRect &aRect,
const CompositingRenderTarget *aSource,
const IntPoint &aSourcePoint)
{
MOZ_CRASH("GFX: Shouldn't be called!");
return nullptr;
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTargetForWindow(const LayoutDeviceIntRect& aRect, SurfaceInitMode aInit, BufferMode aBufferMode)
{
MOZ_ASSERT(mDrawTarget);
MOZ_ASSERT(aRect.width != 0 && aRect.height != 0, "Trying to create a render target of invalid size");
if (aRect.width * aRect.height == 0) {
return nullptr;
}
RefPtr<BasicCompositingRenderTarget> rt;
IntRect rect = aRect.ToUnknownRect();
if (aBufferMode != BufferMode::BUFFER_NONE) {
RefPtr<DrawTarget> target = mWidget->CreateBackBufferDrawTarget(mDrawTarget, aRect, aInit == INIT_MODE_CLEAR);
if (!target) {
return nullptr;
}
rt = new BasicCompositingRenderTarget(target, rect);
} else {
IntRect windowRect = rect;
// Adjust bounds rect to account for new origin at (0, 0).
if (windowRect.Size() != mDrawTarget->GetSize()) {
windowRect.ExpandToEnclose(IntPoint(0, 0));
}
rt = new BasicCompositingRenderTarget(mDrawTarget, windowRect);
if (aInit == INIT_MODE_CLEAR) {
mDrawTarget->ClearRect(Rect(rect - rt->GetOrigin()));
}
}
return rt.forget();
}
already_AddRefed<DataTextureSource>
BasicCompositor::CreateDataTextureSource(TextureFlags aFlags)
{
RefPtr<DataTextureSource> result = new DataTextureSourceBasic(nullptr);
return result.forget();
}
already_AddRefed<DataTextureSource>
BasicCompositor::CreateDataTextureSourceAround(DataSourceSurface* aSurface)
{
RefPtr<DataTextureSource> result = new DataTextureSourceBasic(aSurface);
return result.forget();
}
bool
BasicCompositor::SupportsEffect(EffectTypes aEffect)
{
return aEffect != EffectTypes::YCBCR && aEffect != EffectTypes::COMPONENT_ALPHA;
}
static void
DrawSurfaceWithTextureCoords(DrawTarget *aDest,
const gfx::Rect& aDestRect,
SourceSurface *aSource,
const gfx::Rect& aTextureCoords,
gfx::Filter aFilter,
const DrawOptions& aOptions,
SourceSurface *aMask,
const Matrix* aMaskTransform)
{
if (!aSource) {
gfxWarning() << "DrawSurfaceWithTextureCoords problem " << gfx::hexa(aSource) << " and " << gfx::hexa(aMask);
return;
}
// Convert aTextureCoords into aSource's coordinate space
gfxRect sourceRect(aTextureCoords.x * aSource->GetSize().width,
aTextureCoords.y * aSource->GetSize().height,
aTextureCoords.width * aSource->GetSize().width,
aTextureCoords.height * aSource->GetSize().height);
// Floating point error can accumulate above and we know our visible region
// is integer-aligned, so round it out.
sourceRect.Round();
// Compute a transform that maps sourceRect to aDestRect.
Matrix matrix =
gfxUtils::TransformRectToRect(sourceRect,
gfx::IntPoint(aDestRect.x, aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.YMost()));
// Only use REPEAT if aTextureCoords is outside (0, 0, 1, 1).
gfx::Rect unitRect(0, 0, 1, 1);
ExtendMode mode = unitRect.Contains(aTextureCoords) ? ExtendMode::CLAMP : ExtendMode::REPEAT;
FillRectWithMask(aDest, aDestRect, aSource, aFilter, aOptions,
mode, aMask, aMaskTransform, &matrix);
}
static void
SetupMask(const EffectChain& aEffectChain,
DrawTarget* aDest,
const IntPoint& aOffset,
RefPtr<SourceSurface>& aMaskSurface,
Matrix& aMaskTransform)
{
if (aEffectChain.mSecondaryEffects[EffectTypes::MASK]) {
EffectMask *effectMask = static_cast<EffectMask*>(aEffectChain.mSecondaryEffects[EffectTypes::MASK].get());
aMaskSurface = effectMask->mMaskTexture->AsSourceBasic()->GetSurface(aDest);
if (!aMaskSurface) {
gfxWarning() << "Invalid sourceMask effect";
}
MOZ_ASSERT(effectMask->mMaskTransform.Is2D(), "How did we end up with a 3D transform here?!");
aMaskTransform = effectMask->mMaskTransform.As2D();
aMaskTransform.PostTranslate(-aOffset.x, -aOffset.y);
}
}
void
BasicCompositor::DrawQuad(const gfx::Rect& aRect,
const gfx::Rect& aClipRect,
const EffectChain &aEffectChain,
gfx::Float aOpacity,
const gfx::Matrix4x4& aTransform,
const gfx::Rect& aVisibleRect)
{
RefPtr<DrawTarget> buffer = mRenderTarget->mDrawTarget;
// For 2D drawing, |dest| and |buffer| are the same surface. For 3D drawing,
// |dest| is a temporary surface.
RefPtr<DrawTarget> dest = buffer;
AutoRestoreTransform autoRestoreTransform(dest);
Matrix newTransform;
Rect transformBounds;
Matrix4x4 new3DTransform;
IntPoint offset = mRenderTarget->GetOrigin();
if (aTransform.Is2D()) {
newTransform = aTransform.As2D();
} else {
// Create a temporary surface for the transform.
dest = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(RoundedOut(aRect).Size(), SurfaceFormat::B8G8R8A8);
if (!dest) {
return;
}
dest->SetTransform(Matrix::Translation(-aRect.x, -aRect.y));
// Get the bounds post-transform.
transformBounds = aTransform.TransformAndClipBounds(aRect, Rect(offset.x, offset.y, buffer->GetSize().width, buffer->GetSize().height));
transformBounds.RoundOut();
if (transformBounds.IsEmpty()) {
return;
}
newTransform = Matrix();
// When we apply the 3D transformation, we do it against a temporary
// surface, so undo the coordinate offset.
new3DTransform = aTransform;
new3DTransform.PreTranslate(aRect.x, aRect.y, 0);
}
buffer->PushClipRect(aClipRect);
newTransform.PostTranslate(-offset.x, -offset.y);
buffer->SetTransform(newTransform);
RefPtr<SourceSurface> sourceMask;
Matrix maskTransform;
if (aTransform.Is2D()) {
SetupMask(aEffectChain, dest, offset, sourceMask, maskTransform);
}
CompositionOp blendMode = CompositionOp::OP_OVER;
if (Effect* effect = aEffectChain.mSecondaryEffects[EffectTypes::BLEND_MODE].get()) {
blendMode = static_cast<EffectBlendMode*>(effect)->mBlendMode;
}
switch (aEffectChain.mPrimaryEffect->mType) {
case EffectTypes::SOLID_COLOR: {
EffectSolidColor* effectSolidColor =
static_cast<EffectSolidColor*>(aEffectChain.mPrimaryEffect.get());
bool unboundedOp = !IsOperatorBoundByMask(blendMode);
if (unboundedOp) {
dest->PushClipRect(aRect);
}
FillRectWithMask(dest, aRect, effectSolidColor->mColor,
DrawOptions(aOpacity, blendMode), sourceMask, &maskTransform);
if (unboundedOp) {
dest->PopClip();
}
break;
}
case EffectTypes::RGB: {
TexturedEffect* texturedEffect =
static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
TextureSourceBasic* source = texturedEffect->mTexture->AsSourceBasic();
if (source && texturedEffect->mPremultiplied) {
DrawSurfaceWithTextureCoords(dest, aRect,
source->GetSurface(dest),
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
DrawOptions(aOpacity, blendMode),
sourceMask, &maskTransform);
} else if (source) {
SourceSurface* srcSurf = source->GetSurface(dest);
if (srcSurf) {
RefPtr<DataSourceSurface> srcData = srcSurf->GetDataSurface();
// Yes, we re-create the premultiplied data every time.
// This might be better with a cache, eventually.
RefPtr<DataSourceSurface> premultData = gfxUtils::CreatePremultipliedDataSurface(srcData);
DrawSurfaceWithTextureCoords(dest, aRect,
premultData,
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
DrawOptions(aOpacity, blendMode),
sourceMask, &maskTransform);
}
} else {
gfxDevCrash(LogReason::IncompatibleBasicTexturedEffect) << "Bad for basic with " << texturedEffect->mTexture->Name() << " and " << gfx::hexa(sourceMask);
}
break;
}
case EffectTypes::YCBCR: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
case EffectTypes::RENDER_TARGET: {
EffectRenderTarget* effectRenderTarget =
static_cast<EffectRenderTarget*>(aEffectChain.mPrimaryEffect.get());
RefPtr<BasicCompositingRenderTarget> surface
= static_cast<BasicCompositingRenderTarget*>(effectRenderTarget->mRenderTarget.get());
RefPtr<SourceSurface> sourceSurf = surface->mDrawTarget->Snapshot();
DrawSurfaceWithTextureCoords(dest, aRect,
sourceSurf,
effectRenderTarget->mTextureCoords,
effectRenderTarget->mFilter,
DrawOptions(aOpacity, blendMode),
sourceMask, &maskTransform);
break;
}
case EffectTypes::COMPONENT_ALPHA: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
default: {
NS_RUNTIMEABORT("Invalid effect type!");
break;
}
}
if (!aTransform.Is2D()) {
dest->Flush();
RefPtr<SourceSurface> destSnapshot = dest->Snapshot();
SetupMask(aEffectChain, buffer, offset, sourceMask, maskTransform);
if (sourceMask) {
RefPtr<DrawTarget> transformDT =
dest->CreateSimilarDrawTarget(IntSize(transformBounds.width, transformBounds.height),
SurfaceFormat::B8G8R8A8);
new3DTransform.PostTranslate(-transformBounds.x, -transformBounds.y, 0);
if (transformDT &&
transformDT->Draw3DTransformedSurface(destSnapshot, new3DTransform)) {
RefPtr<SourceSurface> transformSnapshot = transformDT->Snapshot();
// Transform the source by it's normal transform, and then the inverse
// of the mask transform so that it's in the mask's untransformed
// coordinate space.
Matrix sourceTransform = newTransform;
sourceTransform.PostTranslate(transformBounds.TopLeft());
Matrix inverseMask = maskTransform;
inverseMask.Invert();
sourceTransform *= inverseMask;
SurfacePattern source(transformSnapshot, ExtendMode::CLAMP, sourceTransform);
buffer->PushClipRect(transformBounds);
// Mask in the untransformed coordinate space, and then transform
// by the mask transform to put the result back into destination
// coords.
buffer->SetTransform(maskTransform);
buffer->MaskSurface(source, sourceMask, Point(0, 0));
buffer->PopClip();
}
} else {
buffer->Draw3DTransformedSurface(destSnapshot, new3DTransform);
}
}
buffer->PopClip();
}
void
BasicCompositor::ClearRect(const gfx::Rect& aRect)
{
mRenderTarget->mDrawTarget->ClearRect(aRect);
}
void
BasicCompositor::BeginFrame(const nsIntRegion& aInvalidRegion,
const gfx::Rect *aClipRectIn,
const gfx::Rect& aRenderBounds,
bool aOpaque,
gfx::Rect *aClipRectOut /* = nullptr */,
gfx::Rect *aRenderBoundsOut /* = nullptr */)
{
LayoutDeviceIntRect intRect(LayoutDeviceIntPoint(), mWidget->GetClientSize());
Rect rect = Rect(0, 0, intRect.width, intRect.height);
LayoutDeviceIntRegion invalidRegionSafe;
if (mDidExternalComposition) {
// We do not know rendered region during external composition, just redraw
// whole widget.
invalidRegionSafe = intRect;
mDidExternalComposition = false;
} else {
// Sometimes the invalid region is larger than we want to draw.
invalidRegionSafe.And(
LayoutDeviceIntRegion::FromUnknownRegion(aInvalidRegion), intRect);
}
mInvalidRegion = invalidRegionSafe;
mInvalidRect = mInvalidRegion.GetBounds();
if (aRenderBoundsOut) {
*aRenderBoundsOut = Rect();
}
BufferMode bufferMode = BufferMode::BUFFERED;
if (mTarget) {
// If we have a copy target, then we don't have a widget-provided mDrawTarget (currently). Use a dummy
// placeholder so that CreateRenderTarget() works.
mDrawTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
} else {
// StartRemoteDrawingInRegion can mutate mInvalidRegion.
mDrawTarget = mWidget->StartRemoteDrawingInRegion(mInvalidRegion, &bufferMode);
if (!mDrawTarget) {
return;
}
mInvalidRect = mInvalidRegion.GetBounds();
if (mInvalidRect.IsEmpty()) {
mWidget->EndRemoteDrawingInRegion(mDrawTarget, mInvalidRegion);
return;
}
}
if (!mDrawTarget || mInvalidRect.IsEmpty()) {
return;
}
// Setup an intermediate render target to buffer all compositing. We will
// copy this into mDrawTarget (the widget), and/or mTarget in EndFrame()
RefPtr<CompositingRenderTarget> target =
CreateRenderTargetForWindow(mInvalidRect,
aOpaque ? INIT_MODE_NONE : INIT_MODE_CLEAR,
bufferMode);
if (!target) {
if (!mTarget) {
mWidget->EndRemoteDrawingInRegion(mDrawTarget, mInvalidRegion);
}
return;
}
SetRenderTarget(target);
// We only allocate a surface sized to the invalidated region, so we need to
// translate future coordinates.
mRenderTarget->mDrawTarget->SetTransform(Matrix::Translation(-mRenderTarget->GetOrigin()));
gfxUtils::ClipToRegion(mRenderTarget->mDrawTarget,
mInvalidRegion.ToUnknownRegion());
if (aRenderBoundsOut) {
*aRenderBoundsOut = rect;
}
if (aClipRectIn) {
mRenderTarget->mDrawTarget->PushClipRect(*aClipRectIn);
} else {
mRenderTarget->mDrawTarget->PushClipRect(rect);
if (aClipRectOut) {
*aClipRectOut = rect;
}
}
}
void
BasicCompositor::EndFrame()
{
// Pop aClipRectIn/bounds rect
mRenderTarget->mDrawTarget->PopClip();
if (gfxPrefs::WidgetUpdateFlashing()) {
float r = float(rand()) / RAND_MAX;
float g = float(rand()) / RAND_MAX;
float b = float(rand()) / RAND_MAX;
// We're still clipped to mInvalidRegion, so just fill the bounds.
mRenderTarget->mDrawTarget->FillRect(
IntRectToRect(mInvalidRegion.GetBounds()).ToUnknownRect(),
ColorPattern(Color(r, g, b, 0.2f)));
}
// Pop aInvalidregion
mRenderTarget->mDrawTarget->PopClip();
if (mTarget || mRenderTarget->mDrawTarget != mDrawTarget) {
// Note: Most platforms require us to buffer drawing to the widget surface.
// That's why we don't draw to mDrawTarget directly.
RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot();
RefPtr<DrawTarget> dest(mTarget ? mTarget : mDrawTarget);
nsIntPoint offset = mTarget ? mTargetBounds.TopLeft() : nsIntPoint();
// The source DrawTarget is clipped to the invalidation region, so we have
// to copy the individual rectangles in the region or else we'll draw blank
// pixels.
for (auto iter = mInvalidRegion.RectIter(); !iter.Done(); iter.Next()) {
const LayoutDeviceIntRect& r = iter.Get();
dest->CopySurface(source,
IntRect(r.x, r.y, r.width, r.height) - mRenderTarget->GetOrigin(),
IntPoint(r.x, r.y) - offset);
}
}
if (!mTarget) {
mWidget->EndRemoteDrawingInRegion(mDrawTarget, mInvalidRegion);
}
mDrawTarget = nullptr;
mRenderTarget = nullptr;
}
void
BasicCompositor::EndFrameForExternalComposition(const gfx::Matrix& aTransform)
{
MOZ_ASSERT(!mTarget);
MOZ_ASSERT(!mDrawTarget);
MOZ_ASSERT(!mRenderTarget);
mDidExternalComposition = true;
}
BasicCompositor*
AssertBasicCompositor(Compositor* aCompositor)
{
BasicCompositor* compositor = aCompositor ? aCompositor->AsBasicCompositor()
: nullptr;
MOZ_DIAGNOSTIC_ASSERT(!!compositor);
return compositor;
}
} // namespace layers
} // namespace mozilla