Files
palemoon27/image/DecodePool.h
T
roytam1 cbd579ebc8 import changes from wicknix/Arctic-Fox:
- backport of Bug 1188696 - Remove the XPCOM dependencies in nsRefPtr.h (6c2860799)
- backport of Bug 1188696 - Hoist nsRefPtr.h into MFBT (e892acb58)
- Backport of Bug 1138967 - Part 3: Add D3D11 YCbCr texture clients and upload on the client side (2e4218167)
- Bug 1038536 - Flatten image/src/ directory (3adb2d635)
- Bug 1038536 - Flatten image/public/ directory (22329f3b4)
- Bug 1038536 - Flatten image/decoders/icon/qt/public/ directory. (7b5b8b2af)
- Bug 1038536 - Update header guard after flatten image/build (20e1614ac)
- Bug 1116905 - part 2 - add MakeAndAddRef helper function to facilitate constructing TemporaryRef (9c85f45a0)
- update (ab2c6eccf)
- Bug 1139781 - Implement VideoPlaybackQuality for MediaCodecReader. (1a7c6c0a7)
- Bug 1138825 - Fix the crash at mAudioPromise: call decode audio data when the audio queue is empty and check the mAudioPromise is empty or not. (3f5d3a1c5)
- Bug 875247 - Add support for DXVA2 via D3D11 (2ca491206)
- Bug 1145513 - Upload YCbCr image data on the client side when using d3d9 layers. (50f7a69fa)
- Bug 1053563 - Use a static create function to replace InitWith for TextureClient. (dd1c8fc89)
- Bug 1145764 - Add some default-disabled logging to TextureClientPool (1cfc0d1b9)
- Bug 1120780 - Fallback on lock_ycbcr when ColorConvertor fails (3a9b893f0)
- Bug 1161815: Use a single ID2D1SolidColorBrush per DrawTarget. (a70b72ef6)
- Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryR…ef<T>; (e6e6224c5)
- Bug 1116905 - part 3 - remove dependence on implicit conversion from T* to TemporaryRef<T>, gfx changes; (f71d3ffa8)
- Bug 1116905 - part 1 - remove dependence on implicit conversion from T* to TemporaryRef<T>, non-gfx changes; (f66714955)
- implement Event.srcElement as alias (6c1ee1c6d)
- 1116905 - part 4 - remove implicit conversion from non-nullptr T* to TemporaryRef<T> (f94c680f9)
- Bug 1031152 - Define a JS public API for working with SavedFrame instances (2aa41721a)
- Update TLD's from ESR 60 (b9dbe0ca3)
with some changes to fix building, reported to upstream:
- https://github.com/wicknix/Arctic-Fox/commit/2e421816773b6a57502907ab22c285d994d8b024#r31893045
- https://github.com/wicknix/Arctic-Fox/commit/50f7a69fa9a36634aef1ae5a221415ca98284435#r31892913
- https://github.com/wicknix/Arctic-Fox/commit/f667149556ae0e64c9dbce08836bb5d957db2464#r31892928
2019-01-10 15:30:35 +08:00

116 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* DecodePool manages the threads used for decoding raster images.
*/
#ifndef mozilla_image_DecodePool_h
#define mozilla_image_DecodePool_h
#include "mozilla/Mutex.h"
#include "mozilla/StaticPtr.h"
#include "nsCOMPtr.h"
#include "nsIEventTarget.h"
#include "nsIObserver.h"
class nsIThread;
class nsIThreadPool;
namespace mozilla {
namespace image {
class Decoder;
class RasterImage;
/**
* DecodePool is a singleton class that manages decoding of raster images. It
* owns a pool of image decoding threads that are used for asynchronous
* decoding.
*
* DecodePool allows callers to run a decoder, handling management of the
* decoder's lifecycle and whether it executes on the main thread,
* off-main-thread in the image decoding thread pool, or on some combination of
* the two.
*/
class DecodePool : public nsIObserver
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIOBSERVER
/// Initializes the singleton instance. Should be called from the main thread.
static void Initialize();
/// Returns the singleton instance.
static DecodePool* Singleton();
/// Ask the DecodePool to run @aDecoder asynchronously and return immediately.
void AsyncDecode(Decoder* aDecoder);
/**
* Run @aDecoder synchronously if the image it's decoding is small. If the
* image is too large, or if the source data isn't complete yet, run @aDecoder
* asynchronously instead.
*/
void SyncDecodeIfSmall(Decoder* aDecoder);
/**
* Run aDecoder synchronously if at all possible. If it can't complete
* synchronously because the source data isn't complete, asynchronously decode
* the rest.
*/
void SyncDecodeIfPossible(Decoder* aDecoder);
/**
* Returns an event target interface to the DecodePool's underlying thread
* pool. Callers can use this event target to submit work to the image
* decoding thread pool.
*
* @return An nsIEventTarget interface to the thread pool.
*/
already_AddRefed<nsIEventTarget> GetEventTarget();
/**
* Returns an event target interface to the DecodePool's I/O thread. Callers
* who want to deliver data to workers on the DecodePool can use this event
* target.
*
* @return An nsIEventTarget interface to the thread pool's I/O thread.
*/
already_AddRefed<nsIEventTarget> GetIOEventTarget();
/**
* Creates a worker which can be used to attempt further decoding using the
* provided decoder.
*
* @return The new worker, which should be posted to the event target returned
* by GetEventTarget.
*/
already_AddRefed<nsIRunnable> CreateDecodeWorker(Decoder* aDecoder);
private:
friend class DecodeWorker;
DecodePool();
virtual ~DecodePool();
void Decode(Decoder* aDecoder);
void NotifyDecodeComplete(Decoder* aDecoder);
void NotifyProgress(Decoder* aDecoder);
static StaticRefPtr<DecodePool> sSingleton;
// mMutex protects mThreadPool and mIOThread.
Mutex mMutex;
nsCOMPtr<nsIThreadPool> mThreadPool;
nsCOMPtr<nsIThread> mIOThread;
};
} // namespace image
} // namespace mozilla
#endif // mozilla_image_DecodePool_h