mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
724e70642d
- Bug 1247955 - Add telemetry for compacting GC r=terrence (71fc631b20) - Bug 1200133 - Part1 - Change mochitest using TV Simulator Service. r=seanlin (bbddf95aae) - bit of Bug 1230674 - part 3, (253d2ab0ce) - Bug 1144103 - Support screen recording r=mwu (694cd8f580) - Bug 1237914 - Remove layers.screen-recording.enabled r=mwu (22edbe0944) - Bug 1231042 - clean current composition task and related flag when screen off. r=mchang (45c996e32b) - Bug 1137151: Marked destructor of |nsWindow| as protected, r=mwu (6ebb963472) - Bug 1187503 - use external surface size on CompositorOGL r=nical (8481425ca9) - Bug 1238876 - Move StartRemoteDrawing() implementation from nsWindow to nsScreenGonk r=mwu (9b7a2066d2) - Bug 1006688 - Support capture screen via adb r=mwu (d651416c44) - Bug 1244044 - remember display status; r=jerry (d8a252f081) - Bug 1247570 - unbreak widget/gonk/nativewindow/FakeSurfaceComposer.cpp r=gwagner (de01fd3084) - Bug 1020199 - Make sure APZ works with nested oop iframe. r=kats, r=dvander. (8f4285b97f) - Bug 1235858 - Record the time stamp, use it for crash reports. r=botond (98d999aa25) - Bug 1247671: Increase the crash logging length to 16 by default (+ small white space change in the comments) r=dvander (8a0995cb1c) - Bug 867501 - Pref allows JS locale to be set to US English/C. r=khuey (8d6e5df33d) - Bug 1207972: Move to using USER_INTERACTIVE and JOB_INTERACTIVE by default for the Windows content sandbox. r=tabraldes (494ecebd8e) - Bug 1234673 - Avoid users from locales ar, fa, he, ur for e10s rollout to beta. r=jimm (adf49af577) - Bug 1234675 - Ability to disable e10s for users with addons. r=Mossop (6abaeba541) - Bug 1233837 support migration wizard override from distribution.ini, r=bsmedberg (98c95ecc4b) - Bug 884831 - GTK3 - crash at browser end [@ XFreeColormap() ], r=karlt (13d9067ab0) - Bug 1215078 - [Wayland] Configure display for Wayland session. r=karlt (c4417d3534) - Bug 1111701 - Remove E10S_AUTOSTART histogram. r=dexter (56625e7353) - Bug 1239520 - Enabled e10s on all configurations except release. r=billm (48c760a1f8) - Bug 1241294 - Update E10S_AUTOSTART_STATUS telemetry probe (and rename it to E10S_STATUS). r=vladan (7217e4c9d3) - Bug 1241959 - Add a description of e10s blocked status to about:support. r=jimm (b6cb2e6dac) - Bug 1165818: Remove temporary Nightly only MozTemp-* clean-up code. r=jimm (fdb11aed0e) - Bug 1243882 - Block e10s for locales based on Firefox's locale, not the OS. r=ehsan (873b09db0f) - Bug 1235437 - Add annotation for major graphics preferences. r=bgirard (2e147567be) - Bug 1237404 - Part 1. Exposing some functionality in gfxCrashReporterUtils. r=benwa (dc08c3ba92) - Bug 1237404 - Part 2. Optimizing the main thread scenario. r=benwa (e5b6704b57) - Bug 1237770: Disable D3D9 on XP with E10S. r=jrmuizel (6424700126) - Bug 1210351 - Limit maximum computed tile size to 512x512. r=snorp (162839caf7) - Bug 1221073 - Increase max tile size to 1024 again. r=mstange (29e8513390) - Bug 990017. Prevent skia accelerated canvas backends from rendering content. r=jmuizelaar (b257281035) - Bug 1178385. Add a pref to force enable hw video decode. r=milan (f69cde6047) - Bug 1230196 - Allow release channel to run e10s. r=billm (ab5d0a464c) - Bug 1231915 - Ignore the APZ pref if MOZ_ANDROID_APZ is enabled, since the pref doesn't cover all the relevant code. r=rbarker (3984b57173) - Bug 1187464 - Part 1. We can get the wrong texture source type, so deal with it. Carry r=mstange (0d47ffdd65) - Bug 1187464 - Part 2. RTTI for TextureSource debug purposes. Carry r=botond (af8b92042d) - Bug 1187464 - Part 3. Check if GetSurface returned null. r=mstange (ab7de5dabb) - Bug 1165407 - Properly flush the log stream after logging it. r=botond (6dd38e7e7a) - Bug 1239844 - Log hexadecimal values in a more standard way. r=dholbert (aa7de36cfd) - Bug 1241769 - Use Singleton pattern to nsScreenManagerGonk r=mwu (bb0c30ce80) - Bug 1229262 - Fix nsScreenGonk's thread safety r=mwu (6c60907ce9) - Bug 1165161 - stop bootAnim with "browser-ui-startup-complete" event. r=mwu (e40ddb816a) - Bug 1230397 - Write safe mode pref on the main thread r=dbaron (0538d0353f) - Bug 1172805 - Fix enum comparison warnings in nsAppShell. r=mwu (e77ec14fed) - Bug 1215494 - Don't set b2g.safe_mode pref in child process. r=fabrice (3264d2c872) - Bug 1192949 - Fix nsScreenGonk::SetMirroringScreen() r=mwu (39abf13ff4) - Bug 1243413 - If a plugin window is hidden in an adjacent scroll frame due to APZ scroll state changes, make sure to show the plugin window after the scroll operation complete. r=kats (302f14476f) - Bug 1187322 - Fix bustage. (5fe8e7b3e8) - Bug 241788 - mozilla::Tokenizer - token type for \n should whitespace if given in constructor r=honzab (d4da4354c8) - Bug 1237827 - Be sure to clear LayerComposite::mLayerComposited between each composite. r=mattwoodrow (cc02aef817) - Bug 1244943 - Make PostProcessLayers aware of preserve-3d. r=mattwoodrow (48fadfdcf7) - Bug 1229317 - Allow preserve-3d and opacity to be combined on the root element of a preserve-3d chain. r=roc (030c042699) - Bug 1231564 - Don't take the compositor side layer-tree snapshot until after compositing. r=dvander (c0164b6464) - Bug 1247445 - Rename Layer::GetEffectiveVisibleRegion GetLocalVisibleRegion. r=botond (35125c3f71) - Bug 945613 - Part 3: #ifdef pragma for gcc >= 4.7.0. r=ehsan (67786ad3f8) - Bug 1227210: Ensure the mask and the surface are in the right space when being blended. r=mattwoodrow (6745cd99f8) - Bug 1229587 part 1 - Disable C4464 warning newly added in VS2015u1. r=keeler (65cf58d55d) - Bug 1229587 part 2 - Use verbose format to disable C4061 to workaround bug of VS2015u1. r=keeler (8f8fb5190f) - Bug 1189891 - Avoid including <cstring> from pkix/Input.h. r=bsmith (7202ad2de7) - Bug 1207499 - Part 9: Remove use of expression closure from storage/. r=mak (cf0f139799) - Bug 1230549 - Storage should pass more eslint rules. r=yoric (91e007dacb) - Bug 1230549 - Make Storage pass basic eslint. r=yoric (37c88987e8) - Bug 1237601 - Centralize storage xpcshell promise helpers (support patch). r=bkelly (ebee41dfae) - Bug 1237601 - Perform storage close synchronously if async thread cannot be started. r=bkelly (855430997d) - bug 1227008 use GtkPaperSize in GtkPageSetup directly, instead of maintaining a separate copy r=acomminos (cf1bade905) - Bug 1205643 - Move scrollbar borders to slider to receive button events. r=karlt (76ece6a2fd) - Bug 1141207 add gtk_print_settings_foreach to mozgtk.c. r=karlt (aee4b94e27) - Bug 1206516 - Use temporary widget to construct style context for GtkInfoBar. r=karlt (1ce56b1799) - bug 1205199 keep the socket alive as long as the plug window r=acomminos (bf1e4585da) - Bug 1242135 - Annotate intentional and fix unintentional switch fallthroughs in widget/gtk/. r=karlt (102180ea0a) - Bug 1221610 - Remove ToIntMargin(). r=jrmuizel. (5d234b1dd6) - Bug 1238582 - Skip simulated OOM check in the case where we're growing within reserved space; r=Waldo (2d00fa9605) - Bug 1242812 - Only check for simulated OOM in vectors when growing beyond reserved size r=Waldo (98ad0de5ff) - Bug 1144745 - scale border returned by GetWidgetBorder(), r=karlt (8639c7b240) - Bug 1184936 - Need convert from UTF8 for printer name. r=karlt (99e2863372) - Bug 569295 - limit the number of bytes we attempt to upload to the storage servers. r=rnewman (8072be50bb) - Bug 779430, try to not flush layout while we're in process to restore a bfcached document, r=bz (47d01dd107) - Bug 1241579 - Convert services/ to use channel.open2() (r=sicking) (fd6ee21f67) - Bug 1228510 - initialize 2 more variables. r=bas (e3d144854a) - Bug 1229577 - Rename NewSurfaceDescriptorGralloc into SurfaceDescriptorGralloc. r=sotaro (99b8d621e4) - Bug 1241665 - Correctly convert IOSurfaces to SourceSurfaces in MacIOSurfaceTextureSourceBasic and MacIOSurfaceTextureData. r=mattwoodrow (54ce8c1582) - Bug 1241665 - Move IOSurface YCbCr conversion code to a new file MacIOSurfaceHelpers.cpp. r=mattwoodrow (aeb7f341cf) - Bug 1191161 - p1 - Merge WrapEntireClassForJNI into WrapElementForJNI, r=jchen (684111ca72) - Bug 1246775 - use already_AddRefed in PersistentBufferProvider interface. r=bas (373a63f129) - Bug 1232231 - BorrowDrawTarget can return nullptr - be ready for it. r=nical (0156e1c412) - Bug 1227224 - Further improvements to generic tree traversal algorithms. r=botond (f71854fea6) - Bug 1234047 - Always reuse an existing TextureClient in IMFYCbCrImage if one exist. r=Bas (4c995d1668) - Bug 1240668 - Duplicate GonkNativeHandle::NhObj in ImageClientSingle::UpdateImage() r=nical (ed213d6f07) - Bug 1213095 - Inline the DispatchRepaintRequest function. r=botond (33d14a377c) - Bug 1213095 - Don't allow RequestContentRepaint to mutate the provided FrameMetrics. r=botond (676e6082b5) - Bug 1213095 - Ensure that stale FrameMetrics do not clobber more recent metrics for paint requests. r=botond (b6e75b0e37) - Bug 1238040 - Update telemetry measures for checkerboarding. r=botond,vladan (e41963fce5) - Bug 1238042 - Expose the checkerboard reports out to JS. r=ehsan,botond (986bb53bc5) - Bug 1238137 - Define a telemetry histogram for tracking the input methods used to trigger scrolling. r=kats (9e366c56a5) - remove unused (b0dc04a498) - Bug 1238137 - Telemetry pings for APZ-driven scroll input methods. r=kats (3f026677bd) - Bug 1241371. Properly update mLastUpdateImagesPos on scrollframes when the image visibility pass encounters them. r=mats (128edd5957) - Bug 1241371. Don't schedule an image visibility update every time display port margins change. r=kats (9927515115) - Bug 990916 - When setting a displayport, schedule a timer to remove it as well. r=tnikkel (ddd943226d) - Bug 990916 - Track if a scrollframe is a scroll parent for something else. r=tnikkel (7128db6038) - Bug 1245285 - part 1, Remove unused mRepaintInterval from AsyncPanZoomAnimation r=botond (ec516fe9f0) - Bug 1245285 - part 2, Prevent Zoom and Overscroll animations from repainting durring animation r=botond (6a66a0005a) - Bug 1245285 - part 3, Remove unused repaint_interval prefs r=botond (9987a58743) - Bug 1243413 - Avoid hiding windowed plugins that aren't contained within the active scroll frame. r=roc (f059ce95da) - Bug 1104356 - When doing a smooth scroll on a non-APZ'd scrollframe, fall back to the main thread machinery. r=kip (44d75dc20f) - Bug 990916 - On displayport expiry, trigger another round of expiry up the ancestor chain. r=tnikkel (8ce9a22429) - Bug 1245925 - Don't allow expiring the displayport on root scrollframes. r=tnikkel (2ec6218e2e) - Bug 1236040 - When updating the scroll position, only schedule image visibility checks if the display port has changed. r=tn (aedac7070f) - Bug 1234725. Don't change the dirty rect to the display port when building display lists for documents. r=mstange (6ff3e41934) - Fix crash trying to allocate textures for oversize scrollbars. (bug 1214261, r=mstange) (b4b4fa368d) - Bug 1234877 - Whether a scroll frame is async scrollable is determined by mWillBuildScrollableLayer, not by usingDisplayPort. r=tn (2daacb63f5) - Bug 1241917 - Restrict subframe's displayport base to root composition bounds. r=tn (7e50ff6bae) - Bug 1246443. Don't make nsLayoutUtils::MaybeCreateDisplayPort also set the displayport base anymore. r=botond (2970d8f2a6) - Bug 1246443 - Only restrict displayport base to root composition bounds if content has displayport; r=tnikkel (a841dedff4) - Bug 1208985 - Use height for scroll-snap-points-y percentage values; r=kip (17ce448e8b) - Bug 1238040 - Add a telemetry probe for potential checkerboarding duration. r=botond,vladan (bdf18d520b) - Bug 1240622 - Guard mCheckerboardEvent with a mutex to avoid races. r=botond (b81534272c) - Bug 1240202 - Rename APZOverscrollHandoffTester to APZScrollHandoffTester. r=kats (3c165a103d) - Bug 1240202 - Change input event generation utilities used by APZ gtests to take points instead of loose coordinates. r=kats (e29de86c33) - Bug 1240202 - Avoid getting stuck in overscroll when the screen is tapped during an overscroll animation. r=kats (3822391d27) - Bug 1225045: Fix stagefright include paths for ANDROID_VERSION >= 17, r=gps (1eabe097b5)
796 lines
29 KiB
C++
796 lines
29 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RotatedBuffer.h"
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#include <sys/types.h> // for int32_t
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#include <algorithm> // for max
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#include "BasicImplData.h" // for BasicImplData
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#include "BasicLayersImpl.h" // for ToData
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#include "BufferUnrotate.h" // for BufferUnrotate
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#include "GeckoProfiler.h" // for PROFILER_LABEL
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#include "Layers.h" // for PaintedLayer, Layer, etc
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#include "gfxPlatform.h" // for gfxPlatform
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#include "gfxPrefs.h" // for gfxPrefs
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#include "gfxUtils.h" // for gfxUtils
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#include "mozilla/ArrayUtils.h" // for ArrayLength
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/BaseRect.h" // for BaseRect
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Matrix.h" // for Matrix
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#include "mozilla/gfx/Point.h" // for Point, IntPoint
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#include "mozilla/gfx/Rect.h" // for Rect, IntRect
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#include "mozilla/gfx/Types.h" // for ExtendMode::ExtendMode::CLAMP, etc
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#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
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#include "mozilla/layers/TextureClient.h" // for TextureClient
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "gfx2DGlue.h"
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#include "nsLayoutUtils.h" // for invalidation debugging
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namespace mozilla {
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using namespace gfx;
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namespace layers {
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IntRect
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RotatedBuffer::GetQuadrantRectangle(XSide aXSide, YSide aYSide) const
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{
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// quadrantTranslation is the amount we translate the top-left
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// of the quadrant by to get coordinates relative to the layer
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IntPoint quadrantTranslation = -mBufferRotation;
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quadrantTranslation.x += aXSide == LEFT ? mBufferRect.width : 0;
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quadrantTranslation.y += aYSide == TOP ? mBufferRect.height : 0;
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return mBufferRect + quadrantTranslation;
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}
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Rect
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RotatedBuffer::GetSourceRectangle(XSide aXSide, YSide aYSide) const
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{
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Rect result;
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if (aXSide == LEFT) {
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result.x = 0;
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result.width = mBufferRotation.x;
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} else {
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result.x = mBufferRotation.x;
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result.width = mBufferRect.width - mBufferRotation.x;
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}
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if (aYSide == TOP) {
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result.y = 0;
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result.height = mBufferRotation.y;
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} else {
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result.y = mBufferRotation.y;
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result.height = mBufferRect.height - mBufferRotation.y;
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}
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return result;
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}
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/**
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* @param aXSide LEFT means we draw from the left side of the buffer (which
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* is drawn on the right side of mBufferRect). RIGHT means we draw from
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* the right side of the buffer (which is drawn on the left side of
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* mBufferRect).
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* @param aYSide TOP means we draw from the top side of the buffer (which
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* is drawn on the bottom side of mBufferRect). BOTTOM means we draw from
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* the bottom side of the buffer (which is drawn on the top side of
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* mBufferRect).
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*/
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void
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RotatedBuffer::DrawBufferQuadrant(gfx::DrawTarget* aTarget,
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XSide aXSide, YSide aYSide,
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ContextSource aSource,
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float aOpacity,
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gfx::CompositionOp aOperator,
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gfx::SourceSurface* aMask,
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const gfx::Matrix* aMaskTransform) const
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{
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// The rectangle that we're going to fill. Basically we're going to
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// render the buffer at mBufferRect + quadrantTranslation to get the
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// pixels in the right place, but we're only going to paint within
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// mBufferRect
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IntRect quadrantRect = GetQuadrantRectangle(aXSide, aYSide);
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IntRect fillRect;
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if (!fillRect.IntersectRect(mBufferRect, quadrantRect))
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return;
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gfx::Point quadrantTranslation(quadrantRect.x, quadrantRect.y);
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MOZ_ASSERT(aSource != BUFFER_BOTH);
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RefPtr<SourceSurface> snapshot = GetSourceSurface(aSource);
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// direct2d is much slower when using OP_SOURCE so use OP_OVER and
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// (maybe) a clear instead. Normally we need to draw in a single operation
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// (to avoid flickering) but direct2d is ok since it defers rendering.
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// We should try abstract this logic in a helper when we have other use
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// cases.
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if ((aTarget->GetBackendType() == BackendType::DIRECT2D ||
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aTarget->GetBackendType() == BackendType::DIRECT2D1_1) &&
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aOperator == CompositionOp::OP_SOURCE) {
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aOperator = CompositionOp::OP_OVER;
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if (snapshot->GetFormat() == SurfaceFormat::B8G8R8A8) {
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aTarget->ClearRect(IntRectToRect(fillRect));
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}
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}
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// OP_SOURCE is unbounded in Azure, and we really don't want that behaviour here.
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// We also can't do a ClearRect+FillRect since we need the drawing to happen
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// as an atomic operation (to prevent flickering).
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// We also need this clip in the case where we have a mask, since the mask surface
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// might cover more than fillRect, but we only want to touch the pixels inside
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// fillRect.
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aTarget->PushClipRect(IntRectToRect(fillRect));
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if (aMask) {
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Matrix oldTransform = aTarget->GetTransform();
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// Transform from user -> buffer space.
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Matrix transform =
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Matrix::Translation(quadrantTranslation.x, quadrantTranslation.y);
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Matrix inverseMask = *aMaskTransform;
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inverseMask.Invert();
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transform *= oldTransform;
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transform *= inverseMask;
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#ifdef MOZ_GFX_OPTIMIZE_MOBILE
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SurfacePattern source(snapshot, ExtendMode::CLAMP, transform, Filter::POINT);
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#else
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SurfacePattern source(snapshot, ExtendMode::CLAMP, transform);
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#endif
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aTarget->SetTransform(*aMaskTransform);
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aTarget->MaskSurface(source, aMask, Point(0, 0), DrawOptions(aOpacity, aOperator));
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aTarget->SetTransform(oldTransform);
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} else {
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#ifdef MOZ_GFX_OPTIMIZE_MOBILE
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DrawSurfaceOptions options(Filter::POINT);
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#else
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DrawSurfaceOptions options;
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#endif
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aTarget->DrawSurface(snapshot, IntRectToRect(fillRect),
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GetSourceRectangle(aXSide, aYSide),
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options,
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DrawOptions(aOpacity, aOperator));
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}
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aTarget->PopClip();
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}
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void
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RotatedBuffer::DrawBufferWithRotation(gfx::DrawTarget *aTarget, ContextSource aSource,
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float aOpacity,
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gfx::CompositionOp aOperator,
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gfx::SourceSurface* aMask,
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const gfx::Matrix* aMaskTransform) const
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{
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PROFILER_LABEL("RotatedBuffer", "DrawBufferWithRotation",
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js::ProfileEntry::Category::GRAPHICS);
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// See above, in Azure Repeat should always be a safe, even faster choice
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// though! Particularly on D2D Repeat should be a lot faster, need to look
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// into that. TODO[Bas]
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DrawBufferQuadrant(aTarget, LEFT, TOP, aSource, aOpacity, aOperator, aMask, aMaskTransform);
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DrawBufferQuadrant(aTarget, RIGHT, TOP, aSource, aOpacity, aOperator, aMask, aMaskTransform);
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DrawBufferQuadrant(aTarget, LEFT, BOTTOM, aSource, aOpacity, aOperator, aMask, aMaskTransform);
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DrawBufferQuadrant(aTarget, RIGHT, BOTTOM, aSource, aOpacity, aOperator,aMask, aMaskTransform);
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}
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already_AddRefed<SourceSurface>
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SourceRotatedBuffer::GetSourceSurface(ContextSource aSource) const
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{
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RefPtr<SourceSurface> surf;
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if (aSource == BUFFER_BLACK) {
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surf = mSource;
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} else {
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MOZ_ASSERT(aSource == BUFFER_WHITE);
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surf = mSourceOnWhite;
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}
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MOZ_ASSERT(surf);
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return surf.forget();
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}
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/* static */ bool
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RotatedContentBuffer::IsClippingCheap(DrawTarget* aTarget, const nsIntRegion& aRegion)
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{
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// Assume clipping is cheap if the draw target just has an integer
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// translation, and the visible region is simple.
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return !aTarget->GetTransform().HasNonIntegerTranslation() &&
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aRegion.GetNumRects() <= 1;
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}
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void
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RotatedContentBuffer::DrawTo(PaintedLayer* aLayer,
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DrawTarget* aTarget,
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float aOpacity,
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CompositionOp aOp,
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SourceSurface* aMask,
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const Matrix* aMaskTransform)
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{
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if (!EnsureBuffer()) {
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return;
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}
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bool clipped = false;
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// If the entire buffer is valid, we can just draw the whole thing,
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// no need to clip. But we'll still clip if clipping is cheap ---
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// that might let us copy a smaller region of the buffer.
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// Also clip to the visible region if we're told to.
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if (!aLayer->GetValidRegion().Contains(BufferRect()) ||
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(ToData(aLayer)->GetClipToVisibleRegion() &&
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!aLayer->GetVisibleRegion().ToUnknownRegion().Contains(BufferRect())) ||
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IsClippingCheap(aTarget, aLayer->GetLocalVisibleRegion().ToUnknownRegion())) {
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// We don't want to draw invalid stuff, so we need to clip. Might as
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// well clip to the smallest area possible --- the visible region.
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// Bug 599189 if there is a non-integer-translation transform in aTarget,
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// we might sample pixels outside GetLocalVisibleRegion(), which is wrong
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// and may cause gray lines.
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gfxUtils::ClipToRegion(aTarget, aLayer->GetLocalVisibleRegion().ToUnknownRegion());
|
|
clipped = true;
|
|
}
|
|
|
|
DrawBufferWithRotation(aTarget, BUFFER_BLACK, aOpacity, aOp, aMask, aMaskTransform);
|
|
if (clipped) {
|
|
aTarget->PopClip();
|
|
}
|
|
}
|
|
|
|
DrawTarget*
|
|
RotatedContentBuffer::BorrowDrawTargetForQuadrantUpdate(const IntRect& aBounds,
|
|
ContextSource aSource,
|
|
DrawIterator* aIter)
|
|
{
|
|
IntRect bounds = aBounds;
|
|
if (aIter) {
|
|
// If an iterator was provided, then BeginPaint must have been run with
|
|
// PAINT_CAN_DRAW_ROTATED, and the draw region might cover multiple quadrants.
|
|
// Iterate over each of them, and return an appropriate buffer each time we find
|
|
// one that intersects the draw region. The iterator mCount value tracks which
|
|
// quadrants we have considered across multiple calls to this function.
|
|
aIter->mDrawRegion.SetEmpty();
|
|
while (aIter->mCount < 4) {
|
|
IntRect quadrant = GetQuadrantRectangle((aIter->mCount & 1) ? LEFT : RIGHT,
|
|
(aIter->mCount & 2) ? TOP : BOTTOM);
|
|
aIter->mDrawRegion.And(aBounds, quadrant);
|
|
aIter->mCount++;
|
|
if (!aIter->mDrawRegion.IsEmpty()) {
|
|
break;
|
|
}
|
|
}
|
|
if (aIter->mDrawRegion.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
bounds = aIter->mDrawRegion.GetBounds();
|
|
}
|
|
|
|
if (!EnsureBuffer()) {
|
|
return nullptr;
|
|
}
|
|
|
|
MOZ_ASSERT(!mLoanedDrawTarget, "draw target has been borrowed and not returned");
|
|
if (aSource == BUFFER_BOTH && HaveBufferOnWhite()) {
|
|
if (!EnsureBufferOnWhite()) {
|
|
return nullptr;
|
|
}
|
|
MOZ_ASSERT(mDTBuffer && mDTBufferOnWhite);
|
|
mLoanedDrawTarget = Factory::CreateDualDrawTarget(mDTBuffer, mDTBufferOnWhite);
|
|
} else if (aSource == BUFFER_WHITE) {
|
|
if (!EnsureBufferOnWhite()) {
|
|
return nullptr;
|
|
}
|
|
mLoanedDrawTarget = mDTBufferOnWhite;
|
|
} else {
|
|
// BUFFER_BLACK, or BUFFER_BOTH with a single buffer.
|
|
mLoanedDrawTarget = mDTBuffer;
|
|
}
|
|
|
|
// Figure out which quadrant to draw in
|
|
int32_t xBoundary = mBufferRect.XMost() - mBufferRotation.x;
|
|
int32_t yBoundary = mBufferRect.YMost() - mBufferRotation.y;
|
|
XSide sideX = bounds.XMost() <= xBoundary ? RIGHT : LEFT;
|
|
YSide sideY = bounds.YMost() <= yBoundary ? BOTTOM : TOP;
|
|
IntRect quadrantRect = GetQuadrantRectangle(sideX, sideY);
|
|
NS_ASSERTION(quadrantRect.Contains(bounds), "Messed up quadrants");
|
|
|
|
mLoanedTransform = mLoanedDrawTarget->GetTransform();
|
|
mLoanedDrawTarget->SetTransform(Matrix(mLoanedTransform).
|
|
PreTranslate(-quadrantRect.x,
|
|
-quadrantRect.y));
|
|
|
|
return mLoanedDrawTarget;
|
|
}
|
|
|
|
void
|
|
BorrowDrawTarget::ReturnDrawTarget(gfx::DrawTarget*& aReturned)
|
|
{
|
|
MOZ_ASSERT(mLoanedDrawTarget);
|
|
MOZ_ASSERT(aReturned == mLoanedDrawTarget);
|
|
if (mLoanedDrawTarget) {
|
|
mLoanedDrawTarget->SetTransform(mLoanedTransform);
|
|
mLoanedDrawTarget = nullptr;
|
|
}
|
|
aReturned = nullptr;
|
|
}
|
|
|
|
gfxContentType
|
|
RotatedContentBuffer::BufferContentType()
|
|
{
|
|
if (mBufferProvider || mDTBuffer) {
|
|
SurfaceFormat format;
|
|
|
|
if (mBufferProvider) {
|
|
format = mBufferProvider->GetFormat();
|
|
} else if (mDTBuffer) {
|
|
format = mDTBuffer->GetFormat();
|
|
}
|
|
|
|
return ContentForFormat(format);
|
|
}
|
|
return gfxContentType::SENTINEL;
|
|
}
|
|
|
|
bool
|
|
RotatedContentBuffer::BufferSizeOkFor(const IntSize& aSize)
|
|
{
|
|
return (aSize == mBufferRect.Size() ||
|
|
(SizedToVisibleBounds != mBufferSizePolicy &&
|
|
aSize < mBufferRect.Size()));
|
|
}
|
|
|
|
bool
|
|
RotatedContentBuffer::EnsureBuffer()
|
|
{
|
|
NS_ASSERTION(!mLoanedDrawTarget, "Loaned draw target must be returned");
|
|
if (!mDTBuffer) {
|
|
if (mBufferProvider) {
|
|
mDTBuffer = mBufferProvider->BorrowDrawTarget();
|
|
}
|
|
}
|
|
|
|
NS_WARN_IF_FALSE(mDTBuffer, "no buffer");
|
|
return !!mDTBuffer;
|
|
}
|
|
|
|
bool
|
|
RotatedContentBuffer::EnsureBufferOnWhite()
|
|
{
|
|
NS_ASSERTION(!mLoanedDrawTarget, "Loaned draw target must be returned");
|
|
if (!mDTBufferOnWhite) {
|
|
if (mBufferProviderOnWhite) {
|
|
mDTBufferOnWhite =
|
|
mBufferProviderOnWhite->BorrowDrawTarget();
|
|
}
|
|
}
|
|
|
|
NS_WARN_IF_FALSE(mDTBufferOnWhite, "no buffer");
|
|
return !!mDTBufferOnWhite;
|
|
}
|
|
|
|
bool
|
|
RotatedContentBuffer::HaveBuffer() const
|
|
{
|
|
return mDTBuffer || mBufferProvider;
|
|
}
|
|
|
|
bool
|
|
RotatedContentBuffer::HaveBufferOnWhite() const
|
|
{
|
|
return mDTBufferOnWhite || mBufferProviderOnWhite;
|
|
}
|
|
|
|
static void
|
|
WrapRotationAxis(int32_t* aRotationPoint, int32_t aSize)
|
|
{
|
|
if (*aRotationPoint < 0) {
|
|
*aRotationPoint += aSize;
|
|
} else if (*aRotationPoint >= aSize) {
|
|
*aRotationPoint -= aSize;
|
|
}
|
|
}
|
|
|
|
static IntRect
|
|
ComputeBufferRect(const IntRect& aRequestedRect)
|
|
{
|
|
IntRect rect(aRequestedRect);
|
|
// Set a minimum width to guarantee a minimum size of buffers we
|
|
// allocate (and work around problems on some platforms with smaller
|
|
// dimensions). 64 is the magic number needed to work around the
|
|
// rendering glitch, and guarantees image rows can be SIMD'd for
|
|
// even r5g6b5 surfaces pretty much everywhere.
|
|
rect.width = std::max(aRequestedRect.width, 64);
|
|
#ifdef MOZ_WIDGET_GONK
|
|
// Set a minumum height to guarantee a minumum height of buffers we
|
|
// allocate. Some GL implementations fail to render gralloc textures
|
|
// with a height 9px-16px. It happens on Adreno 200. Adreno 320 does not
|
|
// have this problem. 32 is choosed as alignment of gralloc buffers.
|
|
// See Bug 873937.
|
|
// Increase the height only when the requested height is more than 0.
|
|
// See Bug 895976.
|
|
// XXX it might be better to disable it on the gpu that does not have
|
|
// the height problem.
|
|
if (rect.height > 0) {
|
|
rect.height = std::max(aRequestedRect.height, 32);
|
|
}
|
|
#endif
|
|
return rect;
|
|
}
|
|
|
|
void
|
|
RotatedContentBuffer::FlushBuffers()
|
|
{
|
|
if (mDTBuffer) {
|
|
mDTBuffer->Flush();
|
|
}
|
|
if (mDTBufferOnWhite) {
|
|
mDTBufferOnWhite->Flush();
|
|
}
|
|
}
|
|
|
|
RotatedContentBuffer::PaintState
|
|
RotatedContentBuffer::BeginPaint(PaintedLayer* aLayer,
|
|
uint32_t aFlags)
|
|
{
|
|
PaintState result;
|
|
// We need to disable rotation if we're going to be resampled when
|
|
// drawing, because we might sample across the rotation boundary.
|
|
bool canHaveRotation = gfxPlatform::BufferRotationEnabled() &&
|
|
!(aFlags & (PAINT_WILL_RESAMPLE | PAINT_NO_ROTATION));
|
|
|
|
nsIntRegion validRegion = aLayer->GetValidRegion();
|
|
|
|
bool canUseOpaqueSurface = aLayer->CanUseOpaqueSurface();
|
|
ContentType layerContentType =
|
|
canUseOpaqueSurface ? gfxContentType::COLOR :
|
|
gfxContentType::COLOR_ALPHA;
|
|
|
|
SurfaceMode mode;
|
|
nsIntRegion neededRegion;
|
|
IntRect destBufferRect;
|
|
|
|
bool canReuseBuffer = HaveBuffer();
|
|
|
|
while (true) {
|
|
mode = aLayer->GetSurfaceMode();
|
|
neededRegion = aLayer->GetVisibleRegion().ToUnknownRegion();
|
|
canReuseBuffer &= BufferSizeOkFor(neededRegion.GetBounds().Size());
|
|
result.mContentType = layerContentType;
|
|
|
|
if (canReuseBuffer) {
|
|
if (mBufferRect.Contains(neededRegion.GetBounds())) {
|
|
// We don't need to adjust mBufferRect.
|
|
destBufferRect = mBufferRect;
|
|
} else if (neededRegion.GetBounds().Size() <= mBufferRect.Size()) {
|
|
// The buffer's big enough but doesn't contain everything that's
|
|
// going to be visible. We'll move it.
|
|
destBufferRect = IntRect(neededRegion.GetBounds().TopLeft(), mBufferRect.Size());
|
|
} else {
|
|
destBufferRect = neededRegion.GetBounds();
|
|
}
|
|
} else {
|
|
// We won't be reusing the buffer. Compute a new rect.
|
|
destBufferRect = ComputeBufferRect(neededRegion.GetBounds());
|
|
}
|
|
|
|
if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
#if defined(MOZ_GFX_OPTIMIZE_MOBILE) || defined(MOZ_WIDGET_GONK)
|
|
mode = SurfaceMode::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
#else
|
|
if (!aLayer->GetParent() ||
|
|
!aLayer->GetParent()->SupportsComponentAlphaChildren() ||
|
|
!aLayer->AsShadowableLayer() ||
|
|
!aLayer->AsShadowableLayer()->HasShadow()) {
|
|
mode = SurfaceMode::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
} else {
|
|
result.mContentType = gfxContentType::COLOR;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if ((aFlags & PAINT_WILL_RESAMPLE) &&
|
|
(!neededRegion.GetBounds().IsEqualInterior(destBufferRect) ||
|
|
neededRegion.GetNumRects() > 1))
|
|
{
|
|
// The area we add to neededRegion might not be painted opaquely.
|
|
if (mode == SurfaceMode::SURFACE_OPAQUE) {
|
|
result.mContentType = gfxContentType::COLOR_ALPHA;
|
|
mode = SurfaceMode::SURFACE_SINGLE_CHANNEL_ALPHA;
|
|
}
|
|
|
|
// We need to validate the entire buffer, to make sure that only valid
|
|
// pixels are sampled.
|
|
neededRegion = destBufferRect;
|
|
}
|
|
|
|
// If we have an existing buffer, but the content type has changed or we
|
|
// have transitioned into/out of component alpha, then we need to recreate it.
|
|
if (canReuseBuffer &&
|
|
(result.mContentType != BufferContentType() ||
|
|
(mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) != HaveBufferOnWhite()))
|
|
{
|
|
// Restart the decision process; we won't re-enter since we guard on
|
|
// being able to re-use the buffer.
|
|
canReuseBuffer = false;
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (HaveBuffer() &&
|
|
(result.mContentType != BufferContentType() ||
|
|
(mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) != HaveBufferOnWhite()))
|
|
{
|
|
// We're effectively clearing the valid region, so we need to draw
|
|
// the entire needed region now.
|
|
canReuseBuffer = false;
|
|
result.mRegionToInvalidate = aLayer->GetValidRegion();
|
|
validRegion.SetEmpty();
|
|
Clear();
|
|
|
|
#if defined(MOZ_DUMP_PAINTING)
|
|
if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
|
|
if (result.mContentType != BufferContentType()) {
|
|
printf_stderr("Invalidating entire rotated buffer (layer %p): content type changed\n", aLayer);
|
|
} else if ((mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) != HaveBufferOnWhite()) {
|
|
printf_stderr("Invalidating entire rotated buffer (layer %p): component alpha changed\n", aLayer);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
NS_ASSERTION(destBufferRect.Contains(neededRegion.GetBounds()),
|
|
"Destination rect doesn't contain what we need to paint");
|
|
|
|
result.mRegionToDraw.Sub(neededRegion, validRegion);
|
|
|
|
if (result.mRegionToDraw.IsEmpty())
|
|
return result;
|
|
|
|
if (HaveBuffer()) {
|
|
// Do not modify result.mRegionToDraw or result.mContentType after this call.
|
|
// Do not modify mBufferRect, mBufferRotation, or mDidSelfCopy,
|
|
// or call CreateBuffer before this call.
|
|
FinalizeFrame(result.mRegionToDraw);
|
|
}
|
|
|
|
IntRect drawBounds = result.mRegionToDraw.GetBounds();
|
|
RefPtr<DrawTarget> destDTBuffer;
|
|
RefPtr<DrawTarget> destDTBufferOnWhite;
|
|
uint32_t bufferFlags = 0;
|
|
if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
bufferFlags |= BUFFER_COMPONENT_ALPHA;
|
|
}
|
|
if (canReuseBuffer) {
|
|
if (!EnsureBuffer()) {
|
|
return result;
|
|
}
|
|
IntRect keepArea;
|
|
if (keepArea.IntersectRect(destBufferRect, mBufferRect)) {
|
|
// Set mBufferRotation so that the pixels currently in mDTBuffer
|
|
// will still be rendered in the right place when mBufferRect
|
|
// changes to destBufferRect.
|
|
IntPoint newRotation = mBufferRotation +
|
|
(destBufferRect.TopLeft() - mBufferRect.TopLeft());
|
|
WrapRotationAxis(&newRotation.x, mBufferRect.width);
|
|
WrapRotationAxis(&newRotation.y, mBufferRect.height);
|
|
NS_ASSERTION(gfx::IntRect(gfx::IntPoint(0,0), mBufferRect.Size()).Contains(newRotation),
|
|
"newRotation out of bounds");
|
|
int32_t xBoundary = destBufferRect.XMost() - newRotation.x;
|
|
int32_t yBoundary = destBufferRect.YMost() - newRotation.y;
|
|
bool drawWrapsBuffer = (drawBounds.x < xBoundary && xBoundary < drawBounds.XMost()) ||
|
|
(drawBounds.y < yBoundary && yBoundary < drawBounds.YMost());
|
|
if ((drawWrapsBuffer && !(aFlags & PAINT_CAN_DRAW_ROTATED)) ||
|
|
(newRotation != IntPoint(0,0) && !canHaveRotation)) {
|
|
// The stuff we need to redraw will wrap around an edge of the
|
|
// buffer (and the caller doesn't know how to support that), so
|
|
// move the pixels we can keep into a position that lets us
|
|
// redraw in just one quadrant.
|
|
if (mBufferRotation == IntPoint(0,0)) {
|
|
IntRect srcRect(IntPoint(0, 0), mBufferRect.Size());
|
|
IntPoint dest = mBufferRect.TopLeft() - destBufferRect.TopLeft();
|
|
MOZ_ASSERT(mDTBuffer);
|
|
mDTBuffer->CopyRect(srcRect, dest);
|
|
if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
if (!EnsureBufferOnWhite()) {
|
|
return result;
|
|
}
|
|
MOZ_ASSERT(mDTBufferOnWhite);
|
|
mDTBufferOnWhite->CopyRect(srcRect, dest);
|
|
}
|
|
result.mDidSelfCopy = true;
|
|
mDidSelfCopy = true;
|
|
// Don't set destBuffer; we special-case self-copies, and
|
|
// just did the necessary work above.
|
|
mBufferRect = destBufferRect;
|
|
} else {
|
|
// With azure and a data surface perform an buffer unrotate
|
|
// (SelfCopy).
|
|
unsigned char* data;
|
|
IntSize size;
|
|
int32_t stride;
|
|
SurfaceFormat format;
|
|
|
|
if (mDTBuffer->LockBits(&data, &size, &stride, &format)) {
|
|
uint8_t bytesPerPixel = BytesPerPixel(format);
|
|
BufferUnrotate(data,
|
|
size.width * bytesPerPixel,
|
|
size.height, stride,
|
|
newRotation.x * bytesPerPixel, newRotation.y);
|
|
mDTBuffer->ReleaseBits(data);
|
|
|
|
if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
if (!EnsureBufferOnWhite()) {
|
|
return result;
|
|
}
|
|
MOZ_ASSERT(mDTBufferOnWhite);
|
|
mDTBufferOnWhite->LockBits(&data, &size, &stride, &format);
|
|
uint8_t bytesPerPixel = BytesPerPixel(format);
|
|
BufferUnrotate(data,
|
|
size.width * bytesPerPixel,
|
|
size.height, stride,
|
|
newRotation.x * bytesPerPixel, newRotation.y);
|
|
mDTBufferOnWhite->ReleaseBits(data);
|
|
}
|
|
|
|
// Buffer unrotate moves all the pixels, note that
|
|
// we self copied for SyncBackToFrontBuffer
|
|
result.mDidSelfCopy = true;
|
|
mDidSelfCopy = true;
|
|
mBufferRect = destBufferRect;
|
|
mBufferRotation = IntPoint(0, 0);
|
|
}
|
|
|
|
if (!result.mDidSelfCopy) {
|
|
destBufferRect = ComputeBufferRect(neededRegion.GetBounds());
|
|
CreateBuffer(result.mContentType, destBufferRect, bufferFlags,
|
|
&destDTBuffer, &destDTBufferOnWhite);
|
|
if (!destDTBuffer ||
|
|
(!destDTBufferOnWhite && (bufferFlags & BUFFER_COMPONENT_ALPHA))) {
|
|
gfxCriticalError(CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(IntSize(destBufferRect.width, destBufferRect.height)))) << "Failed 1 buffer db=" << hexa(destDTBuffer.get()) << " dw=" << hexa(destDTBufferOnWhite.get()) << " for " << destBufferRect.x << ", " << destBufferRect.y << ", " << destBufferRect.width << ", " << destBufferRect.height;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
mBufferRect = destBufferRect;
|
|
mBufferRotation = newRotation;
|
|
}
|
|
} else {
|
|
// No pixels are going to be kept. The whole visible region
|
|
// will be redrawn, so we don't need to copy anything, so we don't
|
|
// set destBuffer.
|
|
mBufferRect = destBufferRect;
|
|
mBufferRotation = IntPoint(0,0);
|
|
}
|
|
} else {
|
|
// The buffer's not big enough, so allocate a new one
|
|
CreateBuffer(result.mContentType, destBufferRect, bufferFlags,
|
|
&destDTBuffer, &destDTBufferOnWhite);
|
|
if (!destDTBuffer ||
|
|
(!destDTBufferOnWhite && (bufferFlags & BUFFER_COMPONENT_ALPHA))) {
|
|
gfxCriticalError(CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(IntSize(destBufferRect.width, destBufferRect.height)))) << "Failed 2 buffer db=" << hexa(destDTBuffer.get()) << " dw=" << hexa(destDTBufferOnWhite.get()) << " for " << destBufferRect.x << ", " << destBufferRect.y << ", " << destBufferRect.width << ", " << destBufferRect.height;
|
|
return result;
|
|
}
|
|
}
|
|
|
|
NS_ASSERTION(!(aFlags & PAINT_WILL_RESAMPLE) || destBufferRect == neededRegion.GetBounds(),
|
|
"If we're resampling, we need to validate the entire buffer");
|
|
|
|
// If we have no buffered data already, then destBuffer will be a fresh buffer
|
|
// and we do not need to clear it below.
|
|
bool isClear = !HaveBuffer();
|
|
|
|
if (destDTBuffer) {
|
|
if (!isClear && (mode != SurfaceMode::SURFACE_COMPONENT_ALPHA || HaveBufferOnWhite())) {
|
|
// Copy the bits
|
|
IntPoint offset = -destBufferRect.TopLeft();
|
|
Matrix mat = Matrix::Translation(offset.x, offset.y);
|
|
destDTBuffer->SetTransform(mat);
|
|
if (!EnsureBuffer()) {
|
|
return result;
|
|
}
|
|
MOZ_ASSERT(mDTBuffer, "Have we got a Thebes buffer for some reason?");
|
|
DrawBufferWithRotation(destDTBuffer, BUFFER_BLACK, 1.0, CompositionOp::OP_SOURCE);
|
|
destDTBuffer->SetTransform(Matrix());
|
|
|
|
if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
if (!destDTBufferOnWhite || !EnsureBufferOnWhite()) {
|
|
return result;
|
|
}
|
|
MOZ_ASSERT(mDTBufferOnWhite, "Have we got a Thebes buffer for some reason?");
|
|
destDTBufferOnWhite->SetTransform(mat);
|
|
DrawBufferWithRotation(destDTBufferOnWhite, BUFFER_WHITE, 1.0, CompositionOp::OP_SOURCE);
|
|
destDTBufferOnWhite->SetTransform(Matrix());
|
|
}
|
|
}
|
|
|
|
mDTBuffer = destDTBuffer.forget();
|
|
mDTBufferOnWhite = destDTBufferOnWhite.forget();
|
|
mBufferRect = destBufferRect;
|
|
mBufferRotation = IntPoint(0,0);
|
|
}
|
|
NS_ASSERTION(canHaveRotation || mBufferRotation == IntPoint(0,0),
|
|
"Rotation disabled, but we have nonzero rotation?");
|
|
|
|
nsIntRegion invalidate;
|
|
invalidate.Sub(aLayer->GetValidRegion(), destBufferRect);
|
|
result.mRegionToInvalidate.Or(result.mRegionToInvalidate, invalidate);
|
|
result.mClip = DrawRegionClip::DRAW;
|
|
result.mMode = mode;
|
|
|
|
return result;
|
|
}
|
|
|
|
DrawTarget*
|
|
RotatedContentBuffer::BorrowDrawTargetForPainting(PaintState& aPaintState,
|
|
DrawIterator* aIter /* = nullptr */)
|
|
{
|
|
if (aPaintState.mMode == SurfaceMode::SURFACE_NONE) {
|
|
return nullptr;
|
|
}
|
|
|
|
DrawTarget* result = BorrowDrawTargetForQuadrantUpdate(aPaintState.mRegionToDraw.GetBounds(),
|
|
BUFFER_BOTH, aIter);
|
|
if (!result) {
|
|
return nullptr;
|
|
}
|
|
|
|
nsIntRegion* drawPtr = &aPaintState.mRegionToDraw;
|
|
if (aIter) {
|
|
// The iterators draw region currently only contains the bounds of the region,
|
|
// this makes it the precise region.
|
|
aIter->mDrawRegion.And(aIter->mDrawRegion, aPaintState.mRegionToDraw);
|
|
drawPtr = &aIter->mDrawRegion;
|
|
}
|
|
if (result->GetBackendType() == BackendType::DIRECT2D ||
|
|
result->GetBackendType() == BackendType::DIRECT2D1_1) {
|
|
// Simplify the draw region to avoid hitting expensive drawing paths
|
|
// for complex regions.
|
|
drawPtr->SimplifyOutwardByArea(100 * 100);
|
|
}
|
|
|
|
if (aPaintState.mMode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
|
|
if (!mDTBuffer || !mDTBufferOnWhite) {
|
|
// This can happen in release builds if allocating one of the two buffers
|
|
// failed. This in turn can happen if unreasonably large textures are
|
|
// requested.
|
|
return nullptr;
|
|
}
|
|
for (auto iter = drawPtr->RectIter(); !iter.Done(); iter.Next()) {
|
|
const IntRect& rect = iter.Get();
|
|
mDTBuffer->FillRect(Rect(rect.x, rect.y, rect.width, rect.height),
|
|
ColorPattern(Color(0.0, 0.0, 0.0, 1.0)));
|
|
mDTBufferOnWhite->FillRect(Rect(rect.x, rect.y, rect.width, rect.height),
|
|
ColorPattern(Color(1.0, 1.0, 1.0, 1.0)));
|
|
}
|
|
} else if (aPaintState.mContentType == gfxContentType::COLOR_ALPHA && HaveBuffer()) {
|
|
// HaveBuffer() => we have an existing buffer that we must clear
|
|
for (auto iter = drawPtr->RectIter(); !iter.Done(); iter.Next()) {
|
|
const IntRect& rect = iter.Get();
|
|
result->ClearRect(Rect(rect.x, rect.y, rect.width, rect.height));
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
already_AddRefed<SourceSurface>
|
|
RotatedContentBuffer::GetSourceSurface(ContextSource aSource) const
|
|
{
|
|
MOZ_ASSERT(mDTBuffer);
|
|
if (aSource == BUFFER_BLACK) {
|
|
return mDTBuffer->Snapshot();
|
|
} else {
|
|
MOZ_ASSERT(mDTBufferOnWhite);
|
|
MOZ_ASSERT(aSource == BUFFER_WHITE);
|
|
return mDTBufferOnWhite->Snapshot();
|
|
}
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|