Files
palemoon27/gfx/layers/client/TextureClient.cpp
T
roytam1 89d38b5d7a import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1173364 - support ARIA table and cell roles, r=marcoz (c6f9fc891e)
- Bug 1205318 - make aria-owns loop alg more sophisticated, r=yzen (d287b1e41c)
- Bug 1205476 - crash in mozilla::a11y::DocAccessible::ProcessInvalidationList(), r=smaug (bf920abdd3)
- Bug 1205476 - crash in mozilla::a11y::DocAccessible::ProcessInvalidationList(), part3, r=davidb (675c3a0ee2)
- Bug 1205476 - crash in mozilla::a11y::DocAccessible::ProcessInvalidationList, part2, r=davidb (a7cd835169)
- Bug 1186786 - Replace nsBaseHashtable::EnumerateRead() calls in accessible/ with iterators. r=tbsaunde. (172fcbe18f)
- Bug 1219299 - rework aria-owns implementation, r=yzen (c297a84b41)
- Bug 1219744 - no child_of/parent_of relations for aria-owns, r=yzen (38ea8be268)
- Bug 1205341 - get rid of aria-owns provided relations, part1: remove ARIA combobox special support (bug 819273 backout), r=yzen (0ca03a27bd)
- Bug 1219743 - remove special ARIA owns support for ARIA menus, r=yzen (64468fdfd1)
- Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro (2e6bc3f02c)
- Bug 1200595 - Buffer TextureData implementation. r=mattwoodrow (1cb3ffd937)
- Bug 1227415 - Fix copy buffer size r=jolin (344130daec)
- Bug 1200595 - Gralloc TextureData implementation. r=sotaro (a0726233ca)
- Bug 1205725 - Add basic SidebandStream handling to HwcComposer2D r=mwu,nical (42bea59a5f)
- namespace (ab69730d53)
- Bug 1194775 - Paper over a crash in ContentClient. r=Bas (998051cee4)
- minor (c24c0b069d)
- Bug 1197315 - remove PR_snprintf calls in gfx/; r=froydnj (f153fed9c8)
- Bug 1157664 - Initialize mozilla::layers::FPSCOUNTER::mIteratorIndex. r=nical (cf5d2203ee)
- Bug 1157663 - Init mMap in the constructor to avoid half initialized structures. r=nical (d972306493)
- Bug 1167370: Check for Map() call failing. r=bas (707eda52ff)
- Bug 1221276 - Don't crash if we don't have a surface. r=nical (c53141ea3d)
- Bug 1219230 - Use the valid region for determining buffer size instead of the visible region. r=mstange (f2d4783eef)
- Pass the correct moz2d backend in CanvasClients. (bug 1212499, r=mattwoodrow) (c16688afbb)
- Bug 1179987 - Simplify unlocking of tiled texture hosts. r=nical (781200f702)
- Bug 1170189 - Fix tiling crash on Linux. r=jrmuizel (879bbfb506)
- Bug 1170189 - fix a comment in the tiling code. r=BenWa (62b47f1bbd)
- Bug 1179987 - Make tiled TextureSource recycling based on pointer comparisons rather than trying to do it geometrically. r=nical (7bde534929)
- Bug 1189710 - Use correct offset for LayerRenderState in TiledContentHost. r=jrmuizel (cb93c2f98a)
- Bug 1215050 - Make layerscope support TiledPaintedLayer when using HWC. r=mattwoodrow, r=cjku (6bffac30f8)
- Bug 1186208 - Fix crash when tiling is enabled on linux. r=mattwoodrow (b2f2c85734)
- Bug 1197713 - Add missing gfxPrefs.h include to TiledContentHost.cpp. r=nical (22bce4e071)
- Bug 1143575. Async image invalidation does not necessarily need to invalidate the layer; LayerTreeInvalidation will do that for us. r=mattwoodrow (a6144b7127)
- Bug 1219529 - Don't attempt to deallocate shmems after the ipdl protocol is shut down. r=sotaro (3bb89ef36e)
- Bug 1143575. Add assertion for diagnostic purposes. r=nical (e4944dd72f)
- Bug 1202175 - Guard GLX-specific call in SurfaceDescriptorX11. r=jgilbert (167a4aa49b)
- Bug 1132528 - Handle non existent key r=nical (6c12df1446)
- Bug 1137151: Marked destructor of |GrallocReporter| as protected, r=jmuizelaar (57605c4472)
- Bug 1145389 - Add gralloc allocation requet size check r=nical (47c6065148)
- Bug 1181197 - Fix null dereference in SharedPlanarYCbCrImage destructor. r=jgilbert (3f8c390a6f)
- Bug 1195110 - Check if GLContext is destroyed before freeing resources in CompositingRenderTargetOGL. r=jrmuizel (8eac603d84)
- bug 1178956 - Specify precision in OGLShaderProgram.cpp to fix compositor on iOS. r=kip (daa6d9db20)
- Bug 1186725 - InitTextures should check if LockRect() returns an error, r=mattwoodrow (bc87f908a7)
- Bug 1170143 - Add some error checks around the creation of dxgi ycbcrvideo frames. r=Bas (c96e4d9e79)
- Bug 1170143 - Build fix. r=me (a9d0064bc3)
- Bug 1202700 - Use d3d9 device to upload YCbCr surfaces on the client side if possible. r=Bas (3ccd0c68f5)
- Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel (723e9d4b10)
- bug 1183967 - fixup correct case of mfidl.h (e9abd04709)
- Bug 1133007 - followup - make CreateServerSocketRunnable's constructor explicit; r=bustage (5de0ec7900)
- Bug 1195653 - Part1.1: Dump SecondaryEffects (EffectTypes::MASK) on Layerscope viewer. r=dglastonbury (v2, carry r+) (a6736ad381)
- Bug 1195653 - Part1.2: Use sSentTextureIds instead of sTextureIdList and move HasTextureIdBeenSent into SendTextureSource. r=dglastonbury (v3, carry r+) (7e0b14bca6)
- Bug 1195653 - Part1.3: Add isMask attribute field to LayerScopePacket.proto. r=dglastonbury (v2, carry r+) (510e50e09a)
- Bug 1195653 - Part1.4: Generated file diffs from patched LayerScopePacket.proto. r=dglastonbury (v1, carry r+) (f1824afcb3)
- Bug 1195653 - Part1.5: Send isMask info to LayerScope viewer by TexturePacket. r=dglastonbury (v3) (1722e5e6fe)
- Bug 1205521 - Part1: (v3) Add texture/mask attribute fields in LayerScopePacket.proto. r=dglastonbury (0cca15f8f5)
- Bug 1205521 - Part2: (v3) Generated file diffs from patched LayerScopePacket.proto. r=dglastonbury (6253724bcf)
- Bug 1205521 - Part3: (v3) Dump texture/mask attributes on layerscope viewer. r=dglastonbury (31d346bad1)
- Bug 1205521 - Part4: (v2) Align LayerScopePacket to fit changes in Bug 1211324. r=dglastonbury (712da0fe9c)
- Bug 1177023 - Log the IsRootContent flag when dumping framemetrics. r=botond (9bea51f318)
- Bug 1153724 - Only assert if the size was reasonable to start. r=mchang (c3d61bbee1)
- namespace (edcce0a0b3)
- Bug 1195857: Make nsPresContext::HasAuthorSpecifiedRules()'s arg 'const', to remove need for const_cast in callers. r=jwatt (274fe66dca)
- Bug 1182414, part 1 - Fix printing crash with range input controls. r=dholbert (352a408a83)
- Bug 1182414, part 2 - Add printing crash test. r=dholbert (0fc9bd4529)
- Bug 1099103 - Prevent numbers input using a grouping separator from being mis-processed as if the separator was a decimal separator. r=dholbert (90276c2f6b)
- Bug 1157142 - Support logical (inline/block) in addition to physical orientation for the <input type=range> element; make inline the default behavior so that range sliders respect writing mode. r=jwatt (2ec37cbba8)
2023-01-30 12:47:09 +08:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/TextureClient.h"
#include <stdint.h> // for uint8_t, uint32_t, etc
#include "Layers.h" // for Layer, etc
#include "gfx2DGlue.h"
#include "gfxPlatform.h" // for gfxPlatform
#include "mozilla/Atomics.h"
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
#include "ImageContainer.h" // for PlanarYCbCrData, etc
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Logging.h" // for gfxDebug
#include "mozilla/layers/TextureClientOGL.h"
#include "mozilla/layers/PTextureChild.h"
#include "mozilla/gfx/DataSurfaceHelpers.h" // for CreateDataSourceSurfaceByCloning
#include "nsPrintfCString.h" // for nsPrintfCString
#include "LayersLogging.h" // for AppendToString
#include "gfxUtils.h" // for gfxUtils::GetAsLZ4Base64Str
#include "IPDLActor.h"
#include "BufferTexture.h"
#ifdef XP_WIN
#include "mozilla/layers/TextureD3D9.h"
#include "mozilla/layers/TextureD3D11.h"
#include "mozilla/layers/TextureDIB.h"
#include "gfxWindowsPlatform.h"
#include "gfx2DGlue.h"
#endif
#ifdef MOZ_X11
#include "mozilla/layers/TextureClientX11.h"
#ifdef GL_PROVIDER_GLX
#include "GLXLibrary.h"
#endif
#endif
#ifdef MOZ_WIDGET_GONK
#include <cutils/properties.h>
#include "mozilla/layers/GrallocTextureClient.h"
#endif
#ifdef MOZ_WIDGET_ANDROID
# include "gfxReusableImageSurfaceWrapper.h"
#else
# include "gfxReusableSharedImageSurfaceWrapper.h"
# include "gfxSharedImageSurface.h"
#endif
#if 0
#define RECYCLE_LOG(...) printf_stderr(__VA_ARGS__)
#else
#define RECYCLE_LOG(...) do { } while (0)
#endif
namespace mozilla {
namespace layers {
using namespace mozilla::ipc;
using namespace mozilla::gl;
using namespace mozilla::gfx;
struct ReleaseKeepAlive : public nsRunnable
{
NS_IMETHOD Run()
{
mKeep = nullptr;
return NS_OK;
}
UniquePtr<KeepAlive> mKeep;
};
/**
* TextureChild is the content-side incarnation of the PTexture IPDL actor.
*
* TextureChild is used to synchronize a texture client and its corresponding
* TextureHost if needed (a TextureClient that is not shared with the compositor
* does not have a TextureChild)
*
* During the deallocation phase, a TextureChild may hold its recently destroyed
* TextureClient's data until the compositor side confirmed that it is safe to
* deallocte or recycle the it.
*/
class TextureChild final : public ChildActor<PTextureChild>
{
~TextureChild()
{
if (mKeep && mMainThreadOnly && !NS_IsMainThread()) {
RefPtr<ReleaseKeepAlive> release = new ReleaseKeepAlive();
release->mKeep = Move(mKeep);
NS_DispatchToMainThread(release);
}
}
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureChild)
TextureChild()
: mForwarder(nullptr)
, mMonitor("TextureChild")
, mTextureClient(nullptr)
, mDestroyed(false)
, mMainThreadOnly(false)
, mIPCOpen(false)
{
}
bool Recv__delete__() override;
bool RecvCompositorRecycle() override
{
RECYCLE_LOG("[CLIENT] Receive recycle %p (%p)\n", mTextureClient, mWaitForRecycle.get());
mWaitForRecycle = nullptr;
return true;
}
void WaitForCompositorRecycle()
{
{
MonitorAutoLock mon(mMonitor);
mWaitForRecycle = mDestroyed ? nullptr : mTextureClient;
}
RECYCLE_LOG("[CLIENT] Wait for recycle %p\n", mWaitForRecycle.get());
MOZ_ASSERT(CanSend());
SendClientRecycle();
}
CompositableForwarder* GetForwarder() { return mForwarder; }
ISurfaceAllocator* GetAllocator() { return mForwarder; }
void ActorDestroy(ActorDestroyReason why) override;
bool IPCOpen() const { return mIPCOpen; }
private:
// AddIPDLReference and ReleaseIPDLReference are only to be called by CreateIPDLActor
// and DestroyIPDLActor, respectively. We intentionally make them private to prevent misuse.
// The purpose of these methods is to be aware of when the IPC system around this
// actor goes down: mIPCOpen is then set to false.
void AddIPDLReference() {
MOZ_ASSERT(mIPCOpen == false);
mIPCOpen = true;
AddRef();
}
void ReleaseIPDLReference() {
MOZ_ASSERT(mIPCOpen == true);
mIPCOpen = false;
Release();
}
void SetTextureClient(TextureClient* aTextureClient) {
MonitorAutoLock mon(mMonitor);
mTextureClient = aTextureClient;
}
RefPtr<CompositableForwarder> mForwarder;
RefPtr<TextureClient> mWaitForRecycle;
// Monitor protecting mTextureClient.
Monitor mMonitor;
TextureClient* mTextureClient;
UniquePtr<KeepAlive> mKeep;
Atomic<bool> mDestroyed;
bool mMainThreadOnly;
bool mIPCOpen;
friend class TextureClient;
};
bool
TextureChild::Recv__delete__()
{
return true;
}
void
TextureChild::ActorDestroy(ActorDestroyReason why)
{
if (mTextureClient) {
mTextureClient->mActor = nullptr;
mTextureClient->mAllocator = nullptr;
}
mWaitForRecycle = nullptr;
mKeep = nullptr;
}
ClientTexture::ClientTexture(TextureData* aData, TextureFlags aFlags, ISurfaceAllocator* aAllocator)
: TextureClient(aAllocator, aFlags)
, mData(aData)
, mOpenMode(OpenMode::OPEN_NONE)
#ifdef DEBUG
, mExpectedDtRefs(0)
#endif
, mIsLocked(false)
{}
bool
ClientTexture::Lock(OpenMode aMode)
{
MOZ_ASSERT(mValid);
MOZ_ASSERT(!mIsLocked);
if (mIsLocked) {
return mOpenMode == aMode;
}
mIsLocked = mData->Lock(aMode, mReleaseFenceHandle.IsValid() ? &mReleaseFenceHandle : nullptr);
mOpenMode = aMode;
return mIsLocked;
}
void
ClientTexture::Unlock()
{
MOZ_ASSERT(mValid);
MOZ_ASSERT(mIsLocked);
if (!mIsLocked) {
return;
}
if (mBorrowedDrawTarget) {
MOZ_ASSERT(mBorrowedDrawTarget->refCount() <= mExpectedDtRefs);
if (mOpenMode & OpenMode::OPEN_WRITE) {
mBorrowedDrawTarget->Flush();
if (mReadbackSink) {
RefPtr<SourceSurface> snapshot = mBorrowedDrawTarget->Snapshot();
RefPtr<DataSourceSurface> dataSurf = snapshot->GetDataSurface();
mReadbackSink->ProcessReadback(dataSurf);
}
}
mBorrowedDrawTarget = nullptr;
}
mData->Unlock();
mIsLocked = false;
mOpenMode = OpenMode::OPEN_NONE;
}
bool
ClientTexture::HasInternalBuffer() const
{
MOZ_ASSERT(mValid);
return mData->HasInternalBuffer();
}
gfx::IntSize
ClientTexture::GetSize() const
{
MOZ_ASSERT(mValid);
return mData->GetSize();
}
gfx::SurfaceFormat
ClientTexture::GetFormat() const
{
MOZ_ASSERT(mValid);
return mData->GetFormat();
}
ClientTexture::~ClientTexture()
{
// All the destruction code that may lead to virtual method calls must
// be in Finalize() which is called just before the destructor.
// TODO[nical] temporarily integrate this with FinalizeOnIPDLThred
if (ShouldDeallocateInDestructor()) {
mData->Deallocate(mAllocator);
} else {
mData->Forget(mAllocator);
}
delete mData;
}
void
ClientTexture::UpdateFromSurface(gfx::SourceSurface* aSurface)
{
MOZ_ASSERT(mValid);
MOZ_ASSERT(mIsLocked);
MOZ_ASSERT(aSurface);
// XXX - It would be better to first try the DrawTarget approach and fallback
// to the backend-specific implementation because the latter will usually do
// an expensive read-back + cpu-side copy if the texture is on the gpu.
// There is a bug with the DrawTarget approach, though specific to reading back
// from WebGL (where R and B channel end up inverted) to figure out first.
if (mData->UpdateFromSurface(aSurface)) {
return;
}
if (CanExposeDrawTarget() && NS_IsMainThread()) {
RefPtr<DrawTarget> dt = BorrowDrawTarget();
MOZ_ASSERT(dt);
if (dt) {
dt->CopySurface(aSurface,
gfx::IntRect(gfx::IntPoint(0, 0), aSurface->GetSize()),
gfx::IntPoint(0, 0));
return;
}
}
NS_WARNING("ClientTexture::UpdateFromSurface failed");
}
already_AddRefed<TextureClient>
ClientTexture::CreateSimilar(TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const
{
MOZ_ASSERT(mValid);
TextureData* data = mData->CreateSimilar(mAllocator, aFlags, aAllocFlags);
if (!data) {
return nullptr;
}
return MakeAndAddRef<ClientTexture>(data, aFlags, mAllocator);
}
gfx::DrawTarget*
ClientTexture::BorrowDrawTarget()
{
MOZ_ASSERT(mValid);
MOZ_ASSERT(mIsLocked);
// TODO- We can't really assert that at the moment because there is code that Borrows
// the DrawTarget, just to get a snapshot, which is legit in term of OpenMode
// but we should have a way to get a SourceSurface directly instead.
//MOZ_ASSERT(mOpenMode & OpenMode::OPEN_WRITE);
if (!mIsLocked) {
return nullptr;
}
if (!mBorrowedDrawTarget) {
mBorrowedDrawTarget = mData->BorrowDrawTarget();
#ifdef DEBUG
mExpectedDtRefs = mBorrowedDrawTarget ? mBorrowedDrawTarget->refCount() : 0;
#endif
}
return mBorrowedDrawTarget;
}
bool
ClientTexture::BorrowMappedData(MappedTextureData& aMap)
{
MOZ_ASSERT(mValid);
// TODO - SharedRGBImage just accesses the buffer without properly locking
// the texture. It's bad.
//MOZ_ASSERT(mIsLocked);
//if (!mIsLocked) {
// return nullptr;
//}
return mData->BorrowMappedData(aMap);
}
bool
ClientTexture::BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap)
{
MOZ_ASSERT(mValid);
return mData->BorrowMappedYCbCrData(aMap);
}
bool
ClientTexture::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(mValid);
return mData->Serialize(aOutDescriptor);
}
void
ClientTexture::WaitForBufferOwnership(bool aWaitReleaseFence)
{
if (mRemoveFromCompositableWaiter) {
mRemoveFromCompositableWaiter->WaitComplete();
mRemoveFromCompositableWaiter = nullptr;
}
if (aWaitReleaseFence && mReleaseFenceHandle.IsValid()) {
mData->WaitForFence(&mReleaseFenceHandle);
mReleaseFenceHandle = FenceHandle();
}
}
// static
PTextureChild*
TextureClient::CreateIPDLActor()
{
TextureChild* c = new TextureChild();
c->AddIPDLReference();
return c;
}
// static
bool
TextureClient::DestroyIPDLActor(PTextureChild* actor)
{
static_cast<TextureChild*>(actor)->ReleaseIPDLReference();
return true;
}
// static
TextureClient*
TextureClient::AsTextureClient(PTextureChild* actor)
{
return actor ? static_cast<TextureChild*>(actor)->mTextureClient : nullptr;
}
bool
TextureClient::IsSharedWithCompositor() const {
return mShared && mActor && mActor->IPCOpen();
}
void
TextureClient::AddFlags(TextureFlags aFlags)
{
MOZ_ASSERT(!IsSharedWithCompositor() ||
((GetFlags() & TextureFlags::RECYCLE) && !IsAddedToCompositableClient()));
mFlags |= aFlags;
if (mValid && mActor && !mActor->mDestroyed && mActor->IPCOpen()) {
mActor->SendRecycleTexture(mFlags);
}
}
void
TextureClient::RemoveFlags(TextureFlags aFlags)
{
MOZ_ASSERT(!IsSharedWithCompositor() ||
((GetFlags() & TextureFlags::RECYCLE) && !IsAddedToCompositableClient()));
mFlags &= ~aFlags;
if (mValid && mActor && !mActor->mDestroyed && mActor->IPCOpen()) {
mActor->SendRecycleTexture(mFlags);
}
}
void
TextureClient::RecycleTexture(TextureFlags aFlags)
{
MOZ_ASSERT(GetFlags() & TextureFlags::RECYCLE);
mAddedToCompositableClient = false;
if (mFlags != aFlags) {
mFlags = aFlags;
if (mValid && mActor && !mActor->mDestroyed && mActor->IPCOpen()) {
mActor->SendRecycleTexture(mFlags);
}
}
}
void
TextureClient::WaitForCompositorRecycle()
{
mActor->WaitForCompositorRecycle();
}
void
TextureClient::SetAddedToCompositableClient()
{
if (!mAddedToCompositableClient) {
mAddedToCompositableClient = true;
}
}
/* static */ void
TextureClient::TextureClientRecycleCallback(TextureClient* aClient, void* aClosure)
{
MOZ_ASSERT(aClient->GetRecycleAllocator());
aClient->GetRecycleAllocator()->RecycleTextureClient(aClient);
}
void
TextureClient::SetRecycleAllocator(TextureClientRecycleAllocator* aAllocator)
{
mRecycleAllocator = aAllocator;
if (aAllocator) {
SetRecycleCallback(TextureClientRecycleCallback, nullptr);
} else {
ClearRecycleCallback();
}
}
bool
TextureClient::InitIPDLActor(CompositableForwarder* aForwarder)
{
MOZ_ASSERT(aForwarder && aForwarder->GetMessageLoop() == mAllocator->GetMessageLoop());
if (mActor && !mActor->mDestroyed && mActor->GetForwarder() == aForwarder) {
return true;
}
MOZ_ASSERT(!mActor || mActor->mDestroyed, "Cannot use a texture on several IPC channels.");
SurfaceDescriptor desc;
if (!ToSurfaceDescriptor(desc)) {
return false;
}
mActor = static_cast<TextureChild*>(aForwarder->CreateTexture(desc, aForwarder->GetCompositorBackendType(), GetFlags()));
MOZ_ASSERT(mActor);
mActor->mForwarder = aForwarder;
mActor->mTextureClient = this;
mShared = true;
return mActor->IPCOpen();
}
PTextureChild*
TextureClient::GetIPDLActor()
{
return mActor;
}
static inline gfx::BackendType
BackendTypeForBackendSelector(LayersBackend aLayersBackend, BackendSelector aSelector)
{
switch (aSelector) {
case BackendSelector::Canvas:
return gfxPlatform::GetPlatform()->GetPreferredCanvasBackend();
case BackendSelector::Content:
return gfxPlatform::GetPlatform()->GetContentBackendFor(aLayersBackend);
default:
MOZ_ASSERT_UNREACHABLE("Unknown backend selector");
return gfx::BackendType::NONE;
}
};
// static
already_AddRefed<TextureClient>
TextureClient::CreateForDrawing(CompositableForwarder* aAllocator,
gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags)
{
MOZ_ASSERT(aAllocator->IPCOpen());
if (!aAllocator || !aAllocator->IPCOpen()) {
return nullptr;
}
if (!gfx::Factory::AllowedSurfaceSize(aSize)) {
return nullptr;
}
LayersBackend parentBackend = aAllocator->GetCompositorBackendType();
gfx::BackendType moz2DBackend = BackendTypeForBackendSelector(parentBackend, aSelector);
RefPtr<TextureClient> texture;
#if defined(XP_WIN)
int32_t maxTextureSize = aAllocator->GetMaxTextureSize();
#endif
#ifdef XP_WIN
if (parentBackend == LayersBackend::LAYERS_D3D11 &&
(moz2DBackend == gfx::BackendType::DIRECT2D ||
moz2DBackend == gfx::BackendType::DIRECT2D1_1) &&
aSize.width <= maxTextureSize &&
aSize.height <= maxTextureSize)
{
texture = new TextureClientD3D11(aAllocator, aFormat, aTextureFlags);
}
if (parentBackend == LayersBackend::LAYERS_D3D9 &&
moz2DBackend == gfx::BackendType::CAIRO &&
aAllocator->IsSameProcess() &&
aSize.width <= maxTextureSize &&
aSize.height <= maxTextureSize &&
NS_IsMainThread()) {
if (gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) {
texture = new TextureClientD3D9(aAllocator, aFormat, aTextureFlags);
}
}
if (!texture && aFormat == SurfaceFormat::B8G8R8X8 &&
aAllocator->IsSameProcess() &&
moz2DBackend == gfx::BackendType::CAIRO &&
NS_IsMainThread()) {
if (aAllocator->IsSameProcess()) {
texture = new TextureClientMemoryDIB(aAllocator, aFormat, aTextureFlags);
} else {
texture = new TextureClientShmemDIB(aAllocator, aFormat, aTextureFlags);
}
}
#endif
#ifdef MOZ_X11
gfxSurfaceType type =
gfxPlatform::GetPlatform()->ScreenReferenceSurface()->GetType();
if (parentBackend == LayersBackend::LAYERS_BASIC &&
moz2DBackend == gfx::BackendType::CAIRO &&
type == gfxSurfaceType::Xlib)
{
texture = CreateX11TextureClient(aSize, aFormat, aTextureFlags, aAllocator);
if (texture) {
return texture.forget();
}
}
#ifdef GL_PROVIDER_GLX
if (parentBackend == LayersBackend::LAYERS_OPENGL &&
type == gfxSurfaceType::Xlib &&
aFormat != SurfaceFormat::A8 &&
gl::sGLXLibrary.UseTextureFromPixmap())
{
texture = CreateX11TextureClient(aSize, aFormat, aTextureFlags, aAllocator);
if (texture) {
return texture.forget();
}
}
#endif
#endif
#ifdef MOZ_WIDGET_GONK
texture = CreateGrallocTextureClientForDrawing(aSize, aFormat, moz2DBackend,
aTextureFlags, aAllocator);
if (texture) {
return texture.forget();
}
#endif
MOZ_ASSERT(!texture || texture->CanExposeDrawTarget(), "texture cannot expose a DrawTarget?");
if (texture && texture->AllocateForSurface(aSize, aAllocFlags)) {
return texture.forget();
}
if (aAllocFlags & ALLOC_DISALLOW_BUFFERTEXTURECLIENT) {
return nullptr;
}
if (texture) {
NS_WARNING("Failed to allocate a TextureClient, falling back to BufferTextureClient.");
}
// Can't do any better than a buffer texture client.
return TextureClient::CreateForRawBufferAccess(aAllocator, aFormat, aSize,
moz2DBackend, aTextureFlags, aAllocFlags);
}
// static
already_AddRefed<TextureClient>
TextureClient::CreateForRawBufferAccess(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
gfx::BackendType aMoz2DBackend,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags)
{
MOZ_ASSERT(aAllocator->IPCOpen());
if (!aAllocator || !aAllocator->IPCOpen()) {
return nullptr;
}
if (!gfx::Factory::AllowedSurfaceSize(aSize)) {
return nullptr;
}
TextureData* texData = BufferTextureData::Create(aSize, aFormat, aMoz2DBackend,
aTextureFlags, aAllocFlags,
aAllocator);
if (!texData) {
return nullptr;
}
return MakeAndAddRef<ClientTexture>(texData, aTextureFlags, aAllocator);
}
// static
already_AddRefed<TextureClient>
TextureClient::CreateForYCbCr(ISurfaceAllocator* aAllocator,
gfx::IntSize aYSize,
gfx::IntSize aCbCrSize,
StereoMode aStereoMode,
TextureFlags aTextureFlags)
{
// The only reason we allow aAllocator to be null is for gtests
MOZ_ASSERT(!aAllocator || aAllocator->IPCOpen());
if (aAllocator && !aAllocator->IPCOpen()) {
return nullptr;
}
if (!gfx::Factory::AllowedSurfaceSize(aYSize)) {
return nullptr;
}
TextureData* data = BufferTextureData::CreateForYCbCr(aAllocator, aYSize, aCbCrSize,
aStereoMode, aTextureFlags);
if (!data) {
return nullptr;
}
return MakeAndAddRef<ClientTexture>(data, aTextureFlags, aAllocator);
}
// static
already_AddRefed<TextureClient>
TextureClient::CreateWithBufferSize(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
size_t aSize,
TextureFlags aTextureFlags)
{
MOZ_ASSERT(aAllocator->IPCOpen());
if (!aAllocator || !aAllocator->IPCOpen()) {
return nullptr;
}
TextureData* data = BufferTextureData::CreateWithBufferSize(aAllocator, aFormat, aSize,
aTextureFlags);
if (!data) {
return nullptr;
}
return MakeAndAddRef<ClientTexture>(data, aTextureFlags, aAllocator);
}
TextureClient::TextureClient(ISurfaceAllocator* aAllocator, TextureFlags aFlags)
: mAllocator(aAllocator)
, mFlags(aFlags)
, mShared(false)
, mValid(true)
, mAddedToCompositableClient(false)
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
, mPoolTracker(nullptr)
#endif
{}
TextureClient::~TextureClient()
{
// All the destruction code that may lead to virtual method calls must
// be in Finalize() which is called just before the destructor.
}
void
TextureClient::KeepUntilFullDeallocation(UniquePtr<KeepAlive> aKeep, bool aMainThreadOnly)
{
MOZ_ASSERT(mActor);
MOZ_ASSERT(!mActor->mKeep);
mActor->mKeep = Move(aKeep);
mActor->mMainThreadOnly = aMainThreadOnly;
}
void TextureClient::ForceRemove(bool sync)
{
if (mActor && mActor->mDestroyed) {
mActor = nullptr;
}
if (mValid && mActor) {
FinalizeOnIPDLThread();
if (mActor->CanSend()) {
if (sync || GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
mActor->DestroySynchronously();
} else {
mActor->Destroy();
}
}
}
MarkInvalid();
}
bool TextureClient::CopyToTextureClient(TextureClient* aTarget,
const gfx::IntRect* aRect,
const gfx::IntPoint* aPoint)
{
MOZ_ASSERT(IsLocked());
MOZ_ASSERT(aTarget->IsLocked());
if (!aTarget->CanExposeDrawTarget() || !CanExposeDrawTarget()) {
return false;
}
RefPtr<DrawTarget> destinationTarget = aTarget->BorrowDrawTarget();
if (!destinationTarget) {
gfxWarning() << "TextureClient::CopyToTextureClient (dest) failed in BorrowDrawTarget";
return false;
}
RefPtr<DrawTarget> sourceTarget = BorrowDrawTarget();
if (!sourceTarget) {
gfxWarning() << "TextureClient::CopyToTextureClient (src) failed in BorrowDrawTarget";
return false;
}
RefPtr<gfx::SourceSurface> source = sourceTarget->Snapshot();
destinationTarget->CopySurface(source,
aRect ? *aRect : gfx::IntRect(gfx::IntPoint(0, 0), GetSize()),
aPoint ? *aPoint : gfx::IntPoint(0, 0));
return true;
}
void
TextureClient::Finalize()
{
MOZ_ASSERT(!IsLocked());
// Always make a temporary strong reference to the actor before we use it,
// in case TextureChild::ActorDestroy might null mActor concurrently.
RefPtr<TextureChild> actor = mActor;
if (actor) {
if (actor->mDestroyed) {
actor = nullptr;
return;
}
// The actor has a raw pointer to us, actor->mTextureClient.
// Null it before RemoveTexture calls to avoid invalid actor->mTextureClient
// when calling TextureChild::ActorDestroy()
actor->SetTextureClient(nullptr);
// `actor->mWaitForRecycle` may not be null, as we may be being called from setting
// this RefPtr to null! Clearing it here will double-Release() it.
// this will call ForceRemove in the right thread, using a sync proxy if needed
if (actor->GetForwarder()) {
actor->GetForwarder()->RemoveTexture(this);
}
}
}
bool
TextureClient::ShouldDeallocateInDestructor() const
{
if (!IsAllocated()) {
return false;
}
// If we're meant to be deallocated by the host,
// but we haven't been shared yet or
// TextureFlags::DEALLOCATE_CLIENT is set, then we should
// deallocate on the client instead.
return !mShared || (GetFlags() & TextureFlags::DEALLOCATE_CLIENT);
}
void
TextureClient::SetRemoveFromCompositableWaiter(AsyncTransactionWaiter* aWaiter) {
mRemoveFromCompositableWaiter = aWaiter;
}
void
TextureClient::PrintInfo(std::stringstream& aStream, const char* aPrefix)
{
aStream << aPrefix;
aStream << nsPrintfCString("TextureClient (0x%p)", this).get();
AppendToString(aStream, GetSize(), " [size=", "]");
AppendToString(aStream, GetFormat(), " [format=", "]");
AppendToString(aStream, mFlags, " [flags=", "]");
#ifdef MOZ_DUMP_PAINTING
if (gfxPrefs::LayersDumpTexture() || profiler_feature_active("layersdump")) {
nsAutoCString pfx(aPrefix);
pfx += " ";
aStream << "\n" << pfx.get() << "Surface: ";
RefPtr<gfx::DataSourceSurface> dSurf = GetAsSurface();
if (dSurf) {
aStream << gfxUtils::GetAsLZ4Base64Str(dSurf).get();
}
}
#endif
}
bool
UpdateYCbCrTextureClient(TextureClient* aTexture, const PlanarYCbCrData& aData)
{
MOZ_ASSERT(aTexture);
MOZ_ASSERT(aTexture->IsLocked());
MOZ_ASSERT(aTexture->GetFormat() == gfx::SurfaceFormat::YUV, "This textureClient can only use YCbCr data");
MOZ_ASSERT(!aTexture->IsImmutable());
MOZ_ASSERT(aTexture->IsValid());
MOZ_ASSERT(aData.mCbSkip == aData.mCrSkip);
MappedYCbCrTextureData mapped;
if (!aTexture->BorrowMappedYCbCrData(mapped)) {
NS_WARNING("Failed to extract YCbCr info!");
return false;
}
MappedYCbCrTextureData srcData;
srcData.y.data = aData.mYChannel;
srcData.y.size = aData.mYSize;
srcData.y.stride = aData.mYStride;
srcData.y.skip = aData.mYSkip;
srcData.cb.data = aData.mCbChannel;
srcData.cb.size = aData.mCbCrSize;
srcData.cb.stride = aData.mCbCrStride;
srcData.cb.skip = aData.mCbSkip;
srcData.cr.data = aData.mCrChannel;
srcData.cr.size = aData.mCbCrSize;
srcData.cr.stride = aData.mCbCrStride;
srcData.cr.skip = aData.mCrSkip;
srcData.metadata = nullptr;
if (!srcData.CopyInto(mapped)) {
NS_WARNING("Failed to copy image data!");
return false;
}
if (TextureRequiresLocking(aTexture->GetFlags())) {
// We don't have support for proper locking yet, so we'll
// have to be immutable instead.
aTexture->MarkImmutable();
}
return true;
}
already_AddRefed<SyncObject>
SyncObject::CreateSyncObject(SyncHandle aHandle)
{
if (!aHandle) {
return nullptr;
}
#ifdef XP_WIN
return MakeAndAddRef<SyncObjectD3D11>(aHandle);
#else
MOZ_ASSERT_UNREACHABLE();
return nullptr;
#endif
}
bool
MappedYCbCrChannelData::CopyInto(MappedYCbCrChannelData& aDst)
{
if (!data || !aDst.data || size != aDst.size) {
return false;
}
if (stride == aDst.stride) {
// fast path!
// We assume that the padding in the destination is there for alignment
// purposes and doesn't contain useful data.
memcpy(aDst.data, data, stride * size.height);
return true;
}
for (int32_t i = 0; i < size.height; ++i) {
if (aDst.skip == 0 && skip == 0) {
// fast-ish path
memcpy(aDst.data + i * aDst.stride,
data + i * stride,
size.width);
} else {
// slow path
uint8_t* src = data + i * stride;
uint8_t* dst = aDst.data + i * aDst.stride;
for (int32_t j = 0; j < size.width; ++j) {
*dst = *src;
src += 1 + skip;
dst += 1 + aDst.skip;
}
}
}
return true;
}
} // namespace layers
} // namespace mozilla