mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
8a0a002cf2
- Bug 1148708: Add missing 'override' annotations in DocAccessibleChild.h. rs=ehsan (d606358545)
- Bug 1210408 - make nsMaiInterfaceAction work with proxies, r=tbsaunde (f7c819c6ae)
- Bug 1210407 - teach nsMaiInterfaceTable to use proxies, r=tbsaunde (4ca4f10b5f)
- bug 1185157 make sure we don't send an event to a destroyed ipc document r=billm (23acf53f75)
- bug 1214864 - make SetCarretOffset() async r=davidb (e3079e9b2d)
- missing of Bug 1139972 - IPC Proxy for charAt, r=tbsaunde (e9593ed752)
- bug 1191598 - Pass MOZ_CURRENT_PROJECT in environment when running post-build automation steps for universal mac builds. r=gps (fc342c6ced)
- Bug 1164596 - Add mach android-emulator command; r=ahal (afeb9b27d1)
- Bug 1223149 - Add basic usage documentation for mach build; r=glandium (bfb802d175)
- Bug 1182301 - Improve 'mach build' notifications. r=gps (2c65a122d1)
- Bug 1184696 - Add clobber targets to |mach clobber|; Ability to clobber compiled python files, r=gps (35d8be292e)
- Bug 1117958 - Allow any debugging options to the run or gtest mach subcommands to automatically enable debugging. r=gps (32f986af4b)
- Bug 1180081 - Properly rebuild gtest/libxul before running gtests. r=gps (80db9a3d49)
- Bug 1171647, part 1 - Define a new function to convert the mode to a string. r=njn (61ad16f5ba)
- Bug 1171647, part 2 - Remove redundant assertion for dark matter mode. r=njn (b5ac9519f3)
- Bug 1058178, part 1 - Implement DMD heap scanning mode. r=njn (60e1079536)
- Bug 1058178, part 2 - Implement address clamping analysis for DMD scan logs. r=njn (45c0326b93)
- Bug 1102388 - Fix DMD static constructor ordering dependency. r=mccr8 (59b87897a1)
- Bug 1128705 - Don't redefine PAGE_SIZE in DMD if it's already defined. r=erahm (49216348ee)
- Bug 1179042 - Add a script for analyzing memory blocks using a heap scan DMD log. r=njn DONTBUILD (1c08d2d66e)
- Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat (1c999d139b)
- Bug 1158772 - fix non-idiomatic memset call in nsDeque.cpp; r=erahm (de6b555245)
- Bug 1199400 - Part 1: Use CheckedInt when growing nsDeque capacity. r=froydnj (dfdf6814a3)
- Bug 1199400 - Part 0: Remove unused nsDequeIterator. r=froydnj (38d69d7f47)
- Bug 1199400 - Part 2: Add tests for possible nsDeque corner cases. r=froydnj (931baff195)
- Bug 1201997 - Part 1 - Converted compiled test to gtest for nsDeque class. Added tests to test untested methods. r=froydn (e893916651)
- Bug 1201997 - Part 2 - Removing unused methods from the nsDeque class. r=froydn (41595a90ac)
- Bug 1201997 - Part 3 - Make internally used methods private. r=froydn (8cd3afd96f)
- Bug 1201997 - Part 4 - Change size and offset variables to size_t.r=froydn (73eabc8d60)
- Bug 1215140 P1 Add an nsIConsoleReportCollector interface to support navigation channel logging. r=bz (8a41535e2b)
- Bug 1215140 P2 Make HttpBaseChannel implement nsIConsoleReportCollector. r=bz (75fca301f2)
- Bug 1197679 - If nsUnknownDecoder is involved in e10s DivertToParent can break. r=jduell (5d94a12504)
- Bug 1178991 - smartptr for http converter r=hurley (8e7fbc8443)
- bug 366559 - patch 2, fix nsHTTPCompressConv indentation r=bagder (ba762da587)
- bug 366559 - patch 3, fix nsHTTPCompressConv bracing style r=bagder (54195ab451)
- bits of bug 366559 - patch 7, content-encoding brotli for http (f0b4051022)
- Bug 1205112 - Make PushEvent.data nullable. r=mt,smaug (775db32856)
- Bug 1193414 - SharedWorkers thread should be kept alive also when the SharedWorker object is CCed, r=khuey (b77ea8125c)
- Bug 1206520: Add about:config prefs to enable throwing on asm.js validation failures; r=bz (c42126665d)
- Bug 1193414 - Telemetry for SharedWorker spawning. r=bkelly (77984b7bcc)
- Bug 1205676 - Enable WPT service-worker/unregister-then-register-new-script.https.html in e10s, r=nsm (ec24939cf6)
- Bug 1193133 - Throw when calling postMessage from a Service Worker dom object with no global. r=bkelly (526dcacfab)
- Bug 1181871 P1 Only enforce Cache Context shared data destruction on target thread after init. r=ehsan (cdbf3ed3a8)
- Bug 1181871 P2 Fix ServiceWorkerManager usage of stack-based ErrorResult. r=ehsan (c449195d90)
- minor cleanup and missing bit of 1198230 (02f459db05)
- Bug 1143717 - Implement the ServiceWorkerMessageEvent interface. r=baku (027b3465f2)
- fix misspatch (708eee4e84)
- Bug 1188545 - Disentangle service workers from shared workers and refactor event dispatching code into a separate class. r=nsm,mrbkap (fb5b5341c9)
- Bug 1205228 - Change PackagedAppVerifier to notify the verification result asynchronously. r=valentin. (9edda0fa00)
- Bug 1178518 - Packaged App Utils. r=valentin (f60f3b7a93)
- Bug 1213150 - Part 1: Add a nsContentUtils::IsNonSubresourceRequest helper; r=jdm (b509cc3cc9)
- Bug 1213150 - Part 2: Rework ShouldPrepareForIntercept() in terms of subresource requests; r=jdm (2e92fe8780)
- Bug 1213150 - Part 3: Remove nsIInterceptedChannel.isNavigation; r=jdm (becf1cc12f)
- Bug 1213150 follow-up: fix build bustage (8d73d6ca73)
- Bug 1198394 - Part 1: Allow interception of HSTS upgraded connections in non-e10s mode; r=mcmanus (f504c5be08)
- Bug 1198394 - Part 2: Add a test for interception of HSTS upgraded connections; r=jdm (054e984eef)
- Bug 1187011 - Don't allow response body with null body status. r=bkelly (b1860741d1)
- missing bit of 1140788 (29d319712e)
- Bug 1213436 - Reject core dumps with node IDs that don't fit in an IEEE 754 double; r=sfink (3c1f6fdda0)
- Bug 1211006 - Add Debugger.Source.prototype.canonicalId; r=ejpbruel (eef7b79fce)
- Bug 1199218 - Implement JS::ubi::Node::size for js::LazyScript referents; r=sfink (098a48d240)
- Bug 1220031 - Add JS::ubi::Node::scriptFilename; r=sfink (6b824ae680)
- Bug 1143575. Remove unused MediaQueue::Empty. r=cpearce (de737f3433)
- Bug 1209933 - Make sure all parent runtime pointers are the topmost parent, r=billm. (fe824d967d)
- Bug 1197012 - Fix ThrowTypeError in Notification. r=mccr8 (0b1a097526)
- Bug 1197893 - Check the number of arguments for ThrowTypeError() and ThrowRangeError() at compile time. r=peterv (d98c7d78a0)
- Bug 1142083 - Add test for IDN Unicode domain redirect. r=mcmanus (0c8961fe17)
- Bug 1187159 - Add mochitest for loading packaged apps (iframe+fetch+mozapp) r=jduell (ce90ea561b)
- Bug 1186290 - Notify TabParent to switch process when loading a signed package. r=honzab, r=kanru. (c58a14554a)
- fix (15e2df75eb)
- Bug 1206124 P1 Fix "same-origin" CORS credentials in FetchDriver. r=ehsan (fae1bb6ab3)
- Bug 1206124 P2 Test fetch() with credentials and redirects. r=ehsan (ffc6254112)
- Bug 1211751: Remove nsIChannelEventSink-forwarding from EventSource and FetchDriver. It's never needed. r=smaug (adafe5737a)
- Bug 1212433 Fail fetch() calls that require preflight and also redirect. r=sicking a=abillings (c0d6742b9e)
- Bug 1193128 - Fix base64 decoding when fetching data URIs. r=baku (80bafa291a)
- Bug 1195167 part 1: Let necko handle all protocols. r=bkelly (bb932b0ada)
- Bug 1195167 part 2: Remove redundant aCORSFlag argument and instead use mCORSFlagEverSet. r=bkelly (beadafcad0)
- Bug 1195167 part 3: Remove more scheme-specific handling from FetchDriver. r=bkelly (d00b38db9e)
- Bug 1195167 part 4: Remove FetchDriver::BasicFetch since it is empty. r=bkelly (c5ed097267)
- Bug 1210413 P2 Test CORS credentials on cross-origin redirects. r=sicking a=dveditz (b4eeb8aac0)
- Bug 1210413 P1 Propagate new channel load flags from child to parent on redirect. r=jduell a=dveditz (8b329af4fa)
- Bug 1195167 part 5: Make FetchDriver use AsyncOpen2. r=bkelly (cc217c4cc1)
- Bug 1195167 part 6: Some code simplification since necko handles fetch recursion. r=bkelly (f3b6da2262)
- Bug 1195167: Followup to fix test which I forgot to change (81e7439a2e)
- Bug 1215746: Remove RequestMode::Cors_with_forced_preflight. r=bkelly (0336e812b6)
- Bug 1211000: Move CORS preflight logic from nsCORSListenerProxy to nsCORSPreflightListener. r=ehsan (bf2f71cf22)
- missing bit of Bug 1211443 - Drop scheduled update if decoder initialization isn't done yet. r=jya (f6bc074e33)
- Bug 1182571: Fix nsILoadInfo->GetContentPolicyType API to be less ambigious. Audit and fix all users of it. r=ckerschb (5af6fa7442)
- fix (e40c8e7625)
- Bug 1173811 - Part 1: Propagate the response URL to intercepted channels when necessary (non-e10s). r=mayhemer,bkelly (26f4f13c28)
- Bug 1173811 - Part 2: Propagate the response URL to intercepted channels when necessary (e10s). r=mayhemer,bkelly (a603fe1df2)
- Bug 1154309 - Add New Resource Timing Fields r=bz,hurley (1d14eb6bef)
- Bug 1175685 - add OriginAttribute to LoadInfo. r=jonas, r=ckerschb, r=michal (a5d18bb637)
- Bug 1175685 - add OriginAttribute to LoadInfo. r=jonas, r=ckerschb, r=michal (fb07d2c8aa)
- Bug 1212904 P1 Add a LoadTainting enumeration. r=jduell (a1db8a3e99)
- Bug 1212904 P2 Add LoadTainting information to nsILoadInfo. r=jduell (2482e5e334)
- Bug 1221151 - use [infallible] in nsILoadInfo.idl instead of manual %{C++ blocks; r=jduell (aae73129b6)
- Bug 1045891 - CSP 2 child-src implementation r=ckerschb (792920aeb9)
- Bug 1219931 - CSP: Don't allow removing a policy (r=sicking) (9daaab4186)
- Bug 1208661 - Dump client-side layer textures. r=BenWa (1f2d17d515)
1063 lines
36 KiB
C++
1063 lines
36 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <stdint.h> // for uint32_t
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#include <stdlib.h> // for rand, RAND_MAX
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#include <sys/types.h> // for int32_t
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#include "BasicContainerLayer.h" // for BasicContainerLayer
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#include "BasicLayersImpl.h" // for ToData, BasicReadbackLayer, etc
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#include "GeckoProfiler.h" // for PROFILER_LABEL
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#include "ImageContainer.h" // for ImageFactory
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#include "Layers.h" // for Layer, ContainerLayer, etc
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#include "ReadbackLayer.h" // for ReadbackLayer
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#include "ReadbackProcessor.h" // for ReadbackProcessor
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#include "RenderTrace.h" // for RenderTraceLayers, etc
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#include "basic/BasicImplData.h" // for BasicImplData
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#include "basic/BasicLayers.h" // for BasicLayerManager, etc
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#include "gfxASurface.h" // for gfxASurface, etc
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#include "gfxContext.h" // for gfxContext, etc
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#include "gfxImageSurface.h" // for gfxImageSurface
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#include "gfxMatrix.h" // for gfxMatrix
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#include "gfxPlatform.h" // for gfxPlatform
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#include "gfxPrefs.h" // for gfxPrefs
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#include "gfxPoint.h" // for IntSize, gfxPoint
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for gfxUtils
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#include "gfx2DGlue.h" // for thebes --> moz2d transition
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/WidgetUtils.h" // for ScreenRotation
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/BaseRect.h" // for BaseRect
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#include "mozilla/gfx/Matrix.h" // for Matrix
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#include "mozilla/gfx/PathHelpers.h"
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#include "mozilla/gfx/Rect.h" // for IntRect, Rect
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#include "mozilla/layers/LayersTypes.h" // for BufferMode::BUFFER_NONE, etc
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#include "mozilla/mozalloc.h" // for operator new
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_ASSERTION, etc
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#include "nsISupportsImpl.h" // for gfxContext::Release, etc
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRect.h" // for mozilla::gfx::IntRect
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#include "nsRegion.h" // for nsIntRegion, etc
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#include "nsTArray.h" // for nsAutoTArray
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#ifdef MOZ_ENABLE_SKIA
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#include "skia/include/core/SkCanvas.h" // for SkCanvas
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#include "skia/include/core/SkBitmapDevice.h" // for SkBitmapDevice
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#else
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#define PIXMAN_DONT_DEFINE_STDINT
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#include "pixman.h" // for pixman_f_transform, etc
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#endif
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class nsIWidget;
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namespace mozilla {
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namespace layers {
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using namespace mozilla::gfx;
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/**
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* Clips to the smallest device-pixel-aligned rectangle containing aRect
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* in user space.
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* Returns true if the clip is "perfect", i.e. we actually clipped exactly to
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* aRect.
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*/
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static bool
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ClipToContain(gfxContext* aContext, const IntRect& aRect)
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{
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gfxRect userRect(aRect.x, aRect.y, aRect.width, aRect.height);
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gfxRect deviceRect = aContext->UserToDevice(userRect);
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deviceRect.RoundOut();
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gfxMatrix currentMatrix = aContext->CurrentMatrix();
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aContext->SetMatrix(gfxMatrix());
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aContext->NewPath();
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aContext->Rectangle(deviceRect);
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aContext->Clip();
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aContext->SetMatrix(currentMatrix);
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return aContext->DeviceToUser(deviceRect).IsEqualInterior(userRect);
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}
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already_AddRefed<gfxContext>
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BasicLayerManager::PushGroupForLayer(gfxContext* aContext, Layer* aLayer,
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const nsIntRegion& aRegion,
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bool* aNeedsClipToVisibleRegion)
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{
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// If we need to call PushGroup, we should clip to the smallest possible
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// area first to minimize the size of the temporary surface.
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bool didCompleteClip = ClipToContain(aContext, aRegion.GetBounds());
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RefPtr<gfxContext> result;
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if (aLayer->CanUseOpaqueSurface() &&
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((didCompleteClip && aRegion.GetNumRects() == 1) ||
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!aContext->CurrentMatrix().HasNonIntegerTranslation())) {
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// If the layer is opaque in its visible region we can push a gfxContentType::COLOR
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// group. We need to make sure that only pixels inside the layer's visible
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// region are copied back to the destination. Remember if we've already
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// clipped precisely to the visible region.
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*aNeedsClipToVisibleRegion = !didCompleteClip || aRegion.GetNumRects() > 1;
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aContext->PushGroup(gfxContentType::COLOR);
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result = aContext;
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} else {
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*aNeedsClipToVisibleRegion = false;
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result = aContext;
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if (aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) {
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aContext->PushGroupAndCopyBackground(gfxContentType::COLOR_ALPHA);
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} else {
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aContext->PushGroup(gfxContentType::COLOR_ALPHA);
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}
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}
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return result.forget();
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}
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static IntRect
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ToInsideIntRect(const gfxRect& aRect)
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{
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gfxRect r = aRect;
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r.RoundIn();
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return IntRect(r.X(), r.Y(), r.Width(), r.Height());
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}
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// A context helper for BasicLayerManager::PaintLayer() that holds all the
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// painting context together in a data structure so it can be easily passed
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// around. It also uses ensures that the Transform and Opaque rect are restored
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// to their former state on destruction.
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class PaintLayerContext {
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public:
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PaintLayerContext(gfxContext* aTarget, Layer* aLayer,
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LayerManager::DrawPaintedLayerCallback aCallback,
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void* aCallbackData)
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: mTarget(aTarget)
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, mTargetMatrixSR(aTarget)
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, mLayer(aLayer)
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, mCallback(aCallback)
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, mCallbackData(aCallbackData)
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, mPushedOpaqueRect(false)
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{}
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~PaintLayerContext()
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{
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// Matrix is restored by mTargetMatrixSR
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if (mPushedOpaqueRect)
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{
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ClearOpaqueRect();
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}
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}
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// Gets the effective transform and returns true if it is a 2D
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// transform.
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bool Setup2DTransform()
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{
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// Will return an identity matrix for 3d transforms.
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return mLayer->GetEffectiveTransformForBuffer().CanDraw2D(&mTransform);
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}
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// Applies the effective transform if it's 2D. If it's a 3D transform then
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// it applies an identity.
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void Apply2DTransform()
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{
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mTarget->SetMatrix(ThebesMatrix(mTransform));
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}
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// Set the opaque rect to match the bounds of the visible region.
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void AnnotateOpaqueRect()
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{
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const nsIntRegion& visibleRegion = mLayer->GetEffectiveVisibleRegion();
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const IntRect& bounds = visibleRegion.GetBounds();
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DrawTarget *dt = mTarget->GetDrawTarget();
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const IntRect& targetOpaqueRect = dt->GetOpaqueRect();
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// Try to annotate currentSurface with a region of pixels that have been
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// (or will be) painted opaque, if no such region is currently set.
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if (targetOpaqueRect.IsEmpty() && visibleRegion.GetNumRects() == 1 &&
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(mLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) &&
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!mTransform.HasNonAxisAlignedTransform()) {
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gfx::Rect opaqueRect = dt->GetTransform().TransformBounds(
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gfx::Rect(bounds.x, bounds.y, bounds.width, bounds.height));
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opaqueRect.RoundIn();
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IntRect intOpaqueRect;
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if (opaqueRect.ToIntRect(&intOpaqueRect)) {
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mTarget->GetDrawTarget()->SetOpaqueRect(intOpaqueRect);
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mPushedOpaqueRect = true;
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}
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}
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}
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// Clear the Opaque rect. Although this doesn't really restore it to it's
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// previous state it will happen on the exit path of the PaintLayer() so when
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// painting is complete the opaque rect qill be clear.
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void ClearOpaqueRect() {
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mTarget->GetDrawTarget()->SetOpaqueRect(IntRect());
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}
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gfxContext* mTarget;
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gfxContextMatrixAutoSaveRestore mTargetMatrixSR;
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Layer* mLayer;
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LayerManager::DrawPaintedLayerCallback mCallback;
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void* mCallbackData;
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Matrix mTransform;
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bool mPushedOpaqueRect;
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};
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BasicLayerManager::BasicLayerManager(nsIWidget* aWidget)
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: mPhase(PHASE_NONE)
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, mWidget(aWidget)
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, mDoubleBuffering(BufferMode::BUFFER_NONE)
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, mType(BLM_WIDGET)
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, mUsingDefaultTarget(false)
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, mTransactionIncomplete(false)
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, mCompositorMightResample(false)
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{
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MOZ_COUNT_CTOR(BasicLayerManager);
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NS_ASSERTION(aWidget, "Must provide a widget");
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}
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BasicLayerManager::BasicLayerManager(BasicLayerManagerType aType)
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: mPhase(PHASE_NONE)
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, mWidget(nullptr)
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, mDoubleBuffering(BufferMode::BUFFER_NONE)
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, mType(aType)
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, mUsingDefaultTarget(false)
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, mTransactionIncomplete(false)
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{
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MOZ_COUNT_CTOR(BasicLayerManager);
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MOZ_ASSERT(mType != BLM_WIDGET);
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}
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BasicLayerManager::~BasicLayerManager()
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{
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NS_ASSERTION(!InTransaction(), "Died during transaction?");
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ClearCachedResources();
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mRoot = nullptr;
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MOZ_COUNT_DTOR(BasicLayerManager);
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}
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void
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BasicLayerManager::SetDefaultTarget(gfxContext* aContext)
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{
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NS_ASSERTION(!InTransaction(),
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"Must set default target outside transaction");
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mDefaultTarget = aContext;
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}
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void
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BasicLayerManager::SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation)
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{
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mDoubleBuffering = aDoubleBuffering;
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}
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void
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BasicLayerManager::BeginTransaction()
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{
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mInTransaction = true;
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mUsingDefaultTarget = true;
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BeginTransactionWithTarget(mDefaultTarget);
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}
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void
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BasicLayerManager::BeginTransactionWithTarget(gfxContext* aTarget)
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{
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mInTransaction = true;
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#ifdef MOZ_LAYERS_HAVE_LOG
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MOZ_LAYERS_LOG(("[----- BeginTransaction"));
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Log();
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#endif
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NS_ASSERTION(!InTransaction(), "Nested transactions not allowed");
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mPhase = PHASE_CONSTRUCTION;
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mTarget = aTarget;
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}
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static void
|
|
TransformIntRect(IntRect& aRect, const Matrix& aMatrix,
|
|
IntRect (*aRoundMethod)(const gfxRect&))
|
|
{
|
|
Rect gr = Rect(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
gr = aMatrix.TransformBounds(gr);
|
|
aRect = (*aRoundMethod)(ThebesRect(gr));
|
|
}
|
|
|
|
/**
|
|
* This function assumes that GetEffectiveTransform transforms
|
|
* all layers to the same coordinate system (the "root coordinate system").
|
|
* It can't be used as is by accelerated layers because of intermediate surfaces.
|
|
* This must set the hidden flag to true or false on *all* layers in the subtree.
|
|
* It also sets the operator for all layers to "OVER", and call
|
|
* SetDrawAtomically(false).
|
|
* It clears mClipToVisibleRegion on all layers.
|
|
* @param aClipRect the cliprect, in the root coordinate system. We assume
|
|
* that any layer drawing is clipped to this rect. It is therefore not
|
|
* allowed to add to the opaque region outside that rect.
|
|
* @param aDirtyRect the dirty rect that will be painted, in the root
|
|
* coordinate system. Layers outside this rect should be hidden.
|
|
* @param aOpaqueRegion the opaque region covering aLayer, in the
|
|
* root coordinate system.
|
|
*/
|
|
enum {
|
|
ALLOW_OPAQUE = 0x01,
|
|
};
|
|
static void
|
|
MarkLayersHidden(Layer* aLayer, const IntRect& aClipRect,
|
|
const IntRect& aDirtyRect,
|
|
nsIntRegion& aOpaqueRegion,
|
|
uint32_t aFlags)
|
|
{
|
|
IntRect newClipRect(aClipRect);
|
|
uint32_t newFlags = aFlags;
|
|
|
|
// Allow aLayer or aLayer's descendants to cover underlying layers
|
|
// only if it's opaque.
|
|
if (aLayer->GetOpacity() != 1.0f) {
|
|
newFlags &= ~ALLOW_OPAQUE;
|
|
}
|
|
|
|
{
|
|
const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetEffectiveClipRect();
|
|
if (clipRect) {
|
|
IntRect cr = ParentLayerIntRect::ToUntyped(*clipRect);
|
|
// clipRect is in the container's coordinate system. Get it into the
|
|
// global coordinate system.
|
|
if (aLayer->GetParent()) {
|
|
Matrix tr;
|
|
if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) {
|
|
// Clip rect is applied after aLayer's transform, i.e., in the coordinate
|
|
// system of aLayer's parent.
|
|
TransformIntRect(cr, tr, ToInsideIntRect);
|
|
} else {
|
|
cr.SetRect(0, 0, 0, 0);
|
|
}
|
|
}
|
|
newClipRect.IntersectRect(newClipRect, cr);
|
|
}
|
|
}
|
|
|
|
BasicImplData* data = ToData(aLayer);
|
|
data->SetOperator(CompositionOp::OP_OVER);
|
|
data->SetClipToVisibleRegion(false);
|
|
data->SetDrawAtomically(false);
|
|
|
|
if (!aLayer->AsContainerLayer()) {
|
|
Matrix transform;
|
|
if (!aLayer->GetEffectiveTransform().CanDraw2D(&transform)) {
|
|
data->SetHidden(false);
|
|
return;
|
|
}
|
|
|
|
nsIntRegion region = aLayer->GetEffectiveVisibleRegion();
|
|
IntRect r = region.GetBounds();
|
|
TransformIntRect(r, transform, ToOutsideIntRect);
|
|
r.IntersectRect(r, aDirtyRect);
|
|
data->SetHidden(aOpaqueRegion.Contains(r));
|
|
|
|
// Allow aLayer to cover underlying layers only if aLayer's
|
|
// content is opaque
|
|
if ((aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) &&
|
|
(newFlags & ALLOW_OPAQUE)) {
|
|
nsIntRegionRectIterator it(region);
|
|
while (const IntRect* sr = it.Next()) {
|
|
r = *sr;
|
|
TransformIntRect(r, transform, ToInsideIntRect);
|
|
|
|
r.IntersectRect(r, newClipRect);
|
|
aOpaqueRegion.Or(aOpaqueRegion, r);
|
|
}
|
|
}
|
|
} else {
|
|
Layer* child = aLayer->GetLastChild();
|
|
bool allHidden = true;
|
|
for (; child; child = child->GetPrevSibling()) {
|
|
MarkLayersHidden(child, newClipRect, aDirtyRect, aOpaqueRegion, newFlags);
|
|
if (!ToData(child)->IsHidden()) {
|
|
allHidden = false;
|
|
}
|
|
}
|
|
data->SetHidden(allHidden);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This function assumes that GetEffectiveTransform transforms
|
|
* all layers to the same coordinate system (the "root coordinate system").
|
|
* MarkLayersHidden must be called before calling this.
|
|
* @param aVisibleRect the rectangle of aLayer that is visible (i.e. not
|
|
* clipped and in the dirty rect), in the root coordinate system.
|
|
*/
|
|
static void
|
|
ApplyDoubleBuffering(Layer* aLayer, const IntRect& aVisibleRect)
|
|
{
|
|
BasicImplData* data = ToData(aLayer);
|
|
if (data->IsHidden())
|
|
return;
|
|
|
|
IntRect newVisibleRect(aVisibleRect);
|
|
|
|
{
|
|
const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetEffectiveClipRect();
|
|
if (clipRect) {
|
|
IntRect cr = ParentLayerIntRect::ToUntyped(*clipRect);
|
|
// clipRect is in the container's coordinate system. Get it into the
|
|
// global coordinate system.
|
|
if (aLayer->GetParent()) {
|
|
Matrix tr;
|
|
if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) {
|
|
NS_ASSERTION(!ThebesMatrix(tr).HasNonIntegerTranslation(),
|
|
"Parent can only have an integer translation");
|
|
cr += nsIntPoint(int32_t(tr._31), int32_t(tr._32));
|
|
} else {
|
|
NS_ERROR("Parent can only have an integer translation");
|
|
}
|
|
}
|
|
newVisibleRect.IntersectRect(newVisibleRect, cr);
|
|
}
|
|
}
|
|
|
|
BasicContainerLayer* container =
|
|
static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer());
|
|
// Layers that act as their own backbuffers should be drawn to the destination
|
|
// using OP_SOURCE to ensure that alpha values in a transparent window are
|
|
// cleared. This can also be faster than OP_OVER.
|
|
if (!container) {
|
|
data->SetOperator(CompositionOp::OP_SOURCE);
|
|
data->SetDrawAtomically(true);
|
|
} else {
|
|
if (container->UseIntermediateSurface() ||
|
|
!container->ChildrenPartitionVisibleRegion(newVisibleRect)) {
|
|
// We need to double-buffer this container.
|
|
data->SetOperator(CompositionOp::OP_SOURCE);
|
|
container->ForceIntermediateSurface();
|
|
} else {
|
|
// Tell the children to clip to their visible regions so our assumption
|
|
// that they don't paint outside their visible regions is valid!
|
|
for (Layer* child = aLayer->GetFirstChild(); child;
|
|
child = child->GetNextSibling()) {
|
|
ToData(child)->SetClipToVisibleRegion(true);
|
|
ApplyDoubleBuffering(child, newVisibleRect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::EndTransaction(DrawPaintedLayerCallback aCallback,
|
|
void* aCallbackData,
|
|
EndTransactionFlags aFlags)
|
|
{
|
|
mInTransaction = false;
|
|
|
|
EndTransactionInternal(aCallback, aCallbackData, aFlags);
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::AbortTransaction()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Should be in construction phase");
|
|
mPhase = PHASE_NONE;
|
|
mUsingDefaultTarget = false;
|
|
mInTransaction = false;
|
|
}
|
|
|
|
bool
|
|
BasicLayerManager::EndTransactionInternal(DrawPaintedLayerCallback aCallback,
|
|
void* aCallbackData,
|
|
EndTransactionFlags aFlags)
|
|
{
|
|
PROFILER_LABEL("BasicLayerManager", "EndTransactionInternal",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
|
|
#ifdef MOZ_LAYERS_HAVE_LOG
|
|
MOZ_LAYERS_LOG((" ----- (beginning paint)"));
|
|
Log();
|
|
#endif
|
|
|
|
NS_ASSERTION(InConstruction(), "Should be in construction phase");
|
|
mPhase = PHASE_DRAWING;
|
|
|
|
RenderTraceLayers(mRoot, "FF00");
|
|
|
|
mTransactionIncomplete = false;
|
|
|
|
if (mRoot) {
|
|
if (aFlags & END_NO_COMPOSITE) {
|
|
// Apply pending tree updates before recomputing effective
|
|
// properties.
|
|
mRoot->ApplyPendingUpdatesToSubtree();
|
|
}
|
|
|
|
// Need to do this before we call ApplyDoubleBuffering,
|
|
// which depends on correct effective transforms
|
|
if (mTarget) {
|
|
mSnapEffectiveTransforms =
|
|
!mTarget->GetDrawTarget()->GetUserData(&sDisablePixelSnapping);
|
|
} else {
|
|
mSnapEffectiveTransforms = true;
|
|
}
|
|
mRoot->ComputeEffectiveTransforms(mTarget ? Matrix4x4::From2D(ToMatrix(mTarget->CurrentMatrix())) : Matrix4x4());
|
|
|
|
ToData(mRoot)->Validate(aCallback, aCallbackData, nullptr);
|
|
if (mRoot->GetMaskLayer()) {
|
|
ToData(mRoot->GetMaskLayer())->Validate(aCallback, aCallbackData, nullptr);
|
|
}
|
|
}
|
|
|
|
if (mTarget && mRoot &&
|
|
!(aFlags & END_NO_IMMEDIATE_REDRAW) &&
|
|
!(aFlags & END_NO_COMPOSITE)) {
|
|
IntRect clipRect;
|
|
|
|
{
|
|
gfxContextMatrixAutoSaveRestore save(mTarget);
|
|
mTarget->SetMatrix(gfxMatrix());
|
|
clipRect = ToOutsideIntRect(mTarget->GetClipExtents());
|
|
}
|
|
|
|
if (IsRetained()) {
|
|
nsIntRegion region;
|
|
MarkLayersHidden(mRoot, clipRect, clipRect, region, ALLOW_OPAQUE);
|
|
if (mUsingDefaultTarget && mDoubleBuffering != BufferMode::BUFFER_NONE) {
|
|
ApplyDoubleBuffering(mRoot, clipRect);
|
|
}
|
|
}
|
|
|
|
PaintLayer(mTarget, mRoot, aCallback, aCallbackData);
|
|
if (!mRegionToClear.IsEmpty()) {
|
|
nsIntRegionRectIterator iter(mRegionToClear);
|
|
const IntRect *r;
|
|
while ((r = iter.Next())) {
|
|
mTarget->GetDrawTarget()->ClearRect(Rect(r->x, r->y, r->width, r->height));
|
|
}
|
|
}
|
|
if (mWidget) {
|
|
FlashWidgetUpdateArea(mTarget);
|
|
}
|
|
RecordFrame();
|
|
PostPresent();
|
|
|
|
if (!mTransactionIncomplete) {
|
|
// Clear out target if we have a complete transaction.
|
|
mTarget = nullptr;
|
|
}
|
|
}
|
|
|
|
if (mRoot) {
|
|
mAnimationReadyTime = TimeStamp::Now();
|
|
mRoot->StartPendingAnimations(mAnimationReadyTime);
|
|
}
|
|
|
|
#ifdef MOZ_LAYERS_HAVE_LOG
|
|
Log();
|
|
MOZ_LAYERS_LOG(("]----- EndTransaction"));
|
|
#endif
|
|
|
|
// Go back to the construction phase if the transaction isn't complete.
|
|
// Layout will update the layer tree and call EndTransaction().
|
|
mPhase = mTransactionIncomplete ? PHASE_CONSTRUCTION : PHASE_NONE;
|
|
|
|
if (!mTransactionIncomplete) {
|
|
// This is still valid if the transaction was incomplete.
|
|
mUsingDefaultTarget = false;
|
|
}
|
|
|
|
NS_ASSERTION(!aCallback || !mTransactionIncomplete,
|
|
"If callback is not null, transaction must be complete");
|
|
|
|
// XXX - We should probably assert here that for an incomplete transaction
|
|
// out target is the default target.
|
|
|
|
return !mTransactionIncomplete;
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::FlashWidgetUpdateArea(gfxContext *aContext)
|
|
{
|
|
if (gfxPrefs::WidgetUpdateFlashing()) {
|
|
float r = float(rand()) / RAND_MAX;
|
|
float g = float(rand()) / RAND_MAX;
|
|
float b = float(rand()) / RAND_MAX;
|
|
aContext->SetColor(Color(r, g, b, 0.2f));
|
|
aContext->Paint();
|
|
}
|
|
}
|
|
|
|
bool
|
|
BasicLayerManager::EndEmptyTransaction(EndTransactionFlags aFlags)
|
|
{
|
|
mInTransaction = false;
|
|
|
|
if (!mRoot) {
|
|
return false;
|
|
}
|
|
|
|
return EndTransactionInternal(nullptr, nullptr, aFlags);
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::SetRoot(Layer* aLayer)
|
|
{
|
|
NS_ASSERTION(aLayer, "Root can't be null");
|
|
NS_ASSERTION(aLayer->Manager() == this, "Wrong manager");
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
mRoot = aLayer;
|
|
}
|
|
|
|
#ifdef MOZ_ENABLE_SKIA
|
|
static SkMatrix
|
|
BasicLayerManager_Matrix3DToSkia(const Matrix4x4& aMatrix)
|
|
{
|
|
SkMatrix transform;
|
|
transform.setAll(aMatrix._11,
|
|
aMatrix._21,
|
|
aMatrix._41,
|
|
aMatrix._12,
|
|
aMatrix._22,
|
|
aMatrix._42,
|
|
aMatrix._14,
|
|
aMatrix._24,
|
|
aMatrix._44);
|
|
|
|
return transform;
|
|
}
|
|
|
|
static void
|
|
Transform(const gfxImageSurface* aDest,
|
|
RefPtr<DataSourceSurface> aSrc,
|
|
const Matrix4x4& aTransform,
|
|
gfxPoint aDestOffset)
|
|
{
|
|
if (aTransform.IsSingular()) {
|
|
return;
|
|
}
|
|
|
|
IntSize destSize = aDest->GetSize();
|
|
SkImageInfo destInfo = SkImageInfo::Make(destSize.width,
|
|
destSize.height,
|
|
kBGRA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
SkBitmap destBitmap;
|
|
destBitmap.setInfo(destInfo, aDest->Stride());
|
|
destBitmap.setPixels((uint32_t*)aDest->Data());
|
|
SkCanvas destCanvas(destBitmap);
|
|
|
|
IntSize srcSize = aSrc->GetSize();
|
|
SkImageInfo srcInfo = SkImageInfo::Make(srcSize.width,
|
|
srcSize.height,
|
|
kBGRA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
SkBitmap src;
|
|
src.setInfo(srcInfo, aSrc->Stride());
|
|
src.setPixels((uint32_t*)aSrc->GetData());
|
|
|
|
Matrix4x4 transform = aTransform;
|
|
transform.PostTranslate(Point3D(-aDestOffset.x, -aDestOffset.y, 0));
|
|
destCanvas.setMatrix(BasicLayerManager_Matrix3DToSkia(transform));
|
|
|
|
SkPaint paint;
|
|
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
|
|
paint.setAntiAlias(true);
|
|
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
|
|
SkRect destRect = SkRect::MakeXYWH(0, 0, srcSize.width, srcSize.height);
|
|
destCanvas.drawBitmapRectToRect(src, nullptr, destRect, &paint);
|
|
}
|
|
#else
|
|
static pixman_transform
|
|
BasicLayerManager_Matrix3DToPixman(const Matrix4x4& aMatrix)
|
|
{
|
|
pixman_f_transform transform;
|
|
|
|
transform.m[0][0] = aMatrix._11;
|
|
transform.m[0][1] = aMatrix._21;
|
|
transform.m[0][2] = aMatrix._41;
|
|
transform.m[1][0] = aMatrix._12;
|
|
transform.m[1][1] = aMatrix._22;
|
|
transform.m[1][2] = aMatrix._42;
|
|
transform.m[2][0] = aMatrix._14;
|
|
transform.m[2][1] = aMatrix._24;
|
|
transform.m[2][2] = aMatrix._44;
|
|
|
|
pixman_transform result;
|
|
pixman_transform_from_pixman_f_transform(&result, &transform);
|
|
|
|
return result;
|
|
}
|
|
|
|
static void
|
|
Transform(const gfxImageSurface* aDest,
|
|
RefPtr<DataSourceSurface> aSrc,
|
|
const Matrix4x4& aTransform,
|
|
gfxPoint aDestOffset)
|
|
{
|
|
IntSize destSize = aDest->GetSize();
|
|
pixman_image_t* dest = pixman_image_create_bits(aDest->Format() == gfxImageFormat::ARGB32 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
|
|
destSize.width,
|
|
destSize.height,
|
|
(uint32_t*)aDest->Data(),
|
|
aDest->Stride());
|
|
|
|
IntSize srcSize = aSrc->GetSize();
|
|
pixman_image_t* src = pixman_image_create_bits(aSrc->GetFormat() == SurfaceFormat::B8G8R8A8 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
|
|
srcSize.width,
|
|
srcSize.height,
|
|
(uint32_t*)aSrc->GetData(),
|
|
aSrc->Stride());
|
|
|
|
MOZ_ASSERT(src != 0 && dest !=0, "Failed to create pixman images?");
|
|
|
|
pixman_transform pixTransform = BasicLayerManager_Matrix3DToPixman(aTransform);
|
|
pixman_transform pixTransformInverted;
|
|
|
|
// If the transform is singular then nothing would be drawn anyway, return here
|
|
if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
|
|
pixman_image_unref(dest);
|
|
pixman_image_unref(src);
|
|
return;
|
|
}
|
|
pixman_image_set_transform(src, &pixTransformInverted);
|
|
|
|
pixman_image_composite32(PIXMAN_OP_SRC,
|
|
src,
|
|
nullptr,
|
|
dest,
|
|
aDestOffset.x,
|
|
aDestOffset.y,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
destSize.width,
|
|
destSize.height);
|
|
|
|
pixman_image_unref(dest);
|
|
pixman_image_unref(src);
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Transform a surface using a Matrix4x4 and blit to the destination if
|
|
* it is efficient to do so.
|
|
*
|
|
* @param aSource Source surface.
|
|
* @param aDest Desintation context.
|
|
* @param aBounds Area represented by aSource.
|
|
* @param aTransform Transformation matrix.
|
|
* @param aDestRect Output: rectangle in which to draw returned surface on aDest
|
|
* (same size as aDest). Only filled in if this returns
|
|
* a surface.
|
|
* @return Transformed surface
|
|
*/
|
|
static already_AddRefed<gfxASurface>
|
|
Transform3D(RefPtr<SourceSurface> aSource,
|
|
gfxContext* aDest,
|
|
const gfxRect& aBounds,
|
|
const Matrix4x4& aTransform,
|
|
gfxRect& aDestRect)
|
|
{
|
|
// Find the transformed rectangle of our layer, intersected with the
|
|
// destination rectangle.
|
|
// This is in device space since we have an identity transform set on aTarget.
|
|
aDestRect = ThebesRect(aTransform.TransformAndClipBounds(
|
|
ToRectDouble(aBounds),
|
|
ToRectDouble(aDest->GetClipExtents())));
|
|
aDestRect.RoundOut();
|
|
|
|
// Create a surface the size of the transformed object.
|
|
RefPtr<gfxASurface> dest = aDest->CurrentSurface();
|
|
RefPtr<gfxImageSurface> destImage = new gfxImageSurface(IntSize(aDestRect.width,
|
|
aDestRect.height),
|
|
gfxImageFormat::ARGB32);
|
|
gfxPoint offset = aDestRect.TopLeft();
|
|
|
|
// Include a translation to the correct origin.
|
|
Matrix4x4 translation = Matrix4x4::Translation(aBounds.x, aBounds.y, 0);
|
|
|
|
// Transform the content and offset it such that the content begins at the origin.
|
|
Transform(destImage, aSource->GetDataSurface(), translation * aTransform, offset);
|
|
|
|
// If we haven't actually drawn to aDest then return our temporary image so
|
|
// that the caller can do this.
|
|
return destImage.forget();
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::PaintSelfOrChildren(PaintLayerContext& aPaintContext,
|
|
gfxContext* aGroupTarget)
|
|
{
|
|
MOZ_ASSERT(aGroupTarget);
|
|
BasicImplData* data = ToData(aPaintContext.mLayer);
|
|
|
|
/* Only paint ourself, or our children - This optimization relies on this! */
|
|
Layer* child = aPaintContext.mLayer->GetFirstChild();
|
|
if (!child) {
|
|
if (aPaintContext.mLayer->AsPaintedLayer()) {
|
|
data->PaintThebes(aGroupTarget, aPaintContext.mLayer->GetMaskLayer(),
|
|
aPaintContext.mCallback, aPaintContext.mCallbackData);
|
|
} else {
|
|
data->Paint(aGroupTarget->GetDrawTarget(),
|
|
aGroupTarget->GetDeviceOffset(),
|
|
aPaintContext.mLayer->GetMaskLayer());
|
|
}
|
|
} else {
|
|
ContainerLayer* container =
|
|
static_cast<ContainerLayer*>(aPaintContext.mLayer);
|
|
nsAutoTArray<Layer*, 12> children;
|
|
container->SortChildrenBy3DZOrder(children);
|
|
for (uint32_t i = 0; i < children.Length(); i++) {
|
|
Layer* layer = children.ElementAt(i);
|
|
if (layer->IsBackfaceHidden()) {
|
|
continue;
|
|
}
|
|
if (!layer->AsContainerLayer() && !layer->IsVisible()) {
|
|
continue;
|
|
}
|
|
|
|
PaintLayer(aGroupTarget, layer, aPaintContext.mCallback,
|
|
aPaintContext.mCallbackData);
|
|
if (mTransactionIncomplete)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::FlushGroup(PaintLayerContext& aPaintContext, bool aNeedsClipToVisibleRegion)
|
|
{
|
|
// If we're doing our own double-buffering, we need to avoid drawing
|
|
// the results of an incomplete transaction to the destination surface ---
|
|
// that could cause flicker. Double-buffering is implemented using a
|
|
// temporary surface for one or more container layers, so we need to stop
|
|
// those temporary surfaces from being composited to aTarget.
|
|
// ApplyDoubleBuffering guarantees that this container layer can't
|
|
// intersect any other leaf layers, so if the transaction is not yet marked
|
|
// incomplete, the contents of this container layer are the final contents
|
|
// for the window.
|
|
if (!mTransactionIncomplete) {
|
|
if (aNeedsClipToVisibleRegion) {
|
|
gfxUtils::ClipToRegion(aPaintContext.mTarget,
|
|
aPaintContext.mLayer->GetEffectiveVisibleRegion());
|
|
}
|
|
|
|
CompositionOp op = GetEffectiveOperator(aPaintContext.mLayer);
|
|
AutoSetOperator setOperator(aPaintContext.mTarget, op);
|
|
|
|
PaintWithMask(aPaintContext.mTarget, aPaintContext.mLayer->GetEffectiveOpacity(),
|
|
aPaintContext.mLayer->GetMaskLayer());
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Install the clip applied to the layer on the given gfxContext. The
|
|
* given gfxContext is the buffer that the layer will be painted to.
|
|
*/
|
|
static void
|
|
InstallLayerClipPreserves3D(gfxContext* aTarget, Layer* aLayer)
|
|
{
|
|
const Maybe<ParentLayerIntRect> &clipRect = aLayer->GetEffectiveClipRect();
|
|
|
|
if (!clipRect) {
|
|
return;
|
|
}
|
|
|
|
Layer* parent = aLayer->GetParent();
|
|
Matrix4x4 transform3d =
|
|
parent && parent->Extend3DContext() ?
|
|
parent->GetEffectiveTransform() :
|
|
Matrix4x4();
|
|
Matrix transform;
|
|
if (!transform3d.CanDraw2D(&transform)) {
|
|
MOZ_CRASH("We should not have a 3D transform that CanDraw2D() is false!");
|
|
return;
|
|
}
|
|
gfxMatrix oldTransform = aTarget->CurrentMatrix();
|
|
transform *= ToMatrix(oldTransform);
|
|
aTarget->SetMatrix(ThebesMatrix(transform));
|
|
|
|
aTarget->NewPath();
|
|
aTarget->SnappedRectangle(gfxRect(clipRect->x, clipRect->y,
|
|
clipRect->width, clipRect->height));
|
|
aTarget->Clip();
|
|
|
|
aTarget->SetMatrix(oldTransform);
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
|
Layer* aLayer,
|
|
DrawPaintedLayerCallback aCallback,
|
|
void* aCallbackData)
|
|
{
|
|
MOZ_ASSERT(aTarget);
|
|
|
|
PROFILER_LABEL("BasicLayerManager", "PaintLayer",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
|
|
PaintLayerContext paintLayerContext(aTarget, aLayer, aCallback, aCallbackData);
|
|
|
|
// Don't attempt to paint layers with a singular transform, cairo will
|
|
// just throw an error.
|
|
if (aLayer->GetEffectiveTransform().IsSingular()) {
|
|
return;
|
|
}
|
|
|
|
RenderTraceScope trace("BasicLayerManager::PaintLayer", "707070");
|
|
|
|
const Maybe<ParentLayerIntRect>& clipRect = aLayer->GetEffectiveClipRect();
|
|
BasicContainerLayer* container =
|
|
static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer());
|
|
bool needsGroup = container && container->UseIntermediateSurface();
|
|
BasicImplData* data = ToData(aLayer);
|
|
bool needsClipToVisibleRegion =
|
|
data->GetClipToVisibleRegion() && !aLayer->AsPaintedLayer();
|
|
NS_ASSERTION(needsGroup || !container ||
|
|
container->GetOperator() == CompositionOp::OP_OVER,
|
|
"non-OVER operator should have forced UseIntermediateSurface");
|
|
NS_ASSERTION(!container || !aLayer->GetMaskLayer() ||
|
|
container->UseIntermediateSurface(),
|
|
"ContainerLayer with mask layer should force UseIntermediateSurface");
|
|
|
|
gfxContextAutoSaveRestore contextSR;
|
|
gfxMatrix transform;
|
|
// Will return an identity matrix for 3d transforms, and is handled separately below.
|
|
bool is2D = paintLayerContext.Setup2DTransform();
|
|
MOZ_ASSERT(is2D || needsGroup || !container ||
|
|
container->Extend3DContext() ||
|
|
container->Is3DContextLeaf(),
|
|
"Must PushGroup for 3d transforms!");
|
|
|
|
Layer* parent = aLayer->GetParent();
|
|
bool inPreserves3DChain = parent && parent->Extend3DContext();
|
|
bool needsSaveRestore =
|
|
needsGroup || clipRect || needsClipToVisibleRegion || !is2D ||
|
|
inPreserves3DChain;
|
|
if (needsSaveRestore) {
|
|
contextSR.SetContext(aTarget);
|
|
|
|
// The clips on ancestors on the preserved3d chain should be
|
|
// installed on the aTarget before painting the layer.
|
|
InstallLayerClipPreserves3D(aTarget, aLayer);
|
|
for (Layer* l = parent; l && l->Extend3DContext(); l = l->GetParent()) {
|
|
InstallLayerClipPreserves3D(aTarget, l);
|
|
}
|
|
}
|
|
|
|
paintLayerContext.Apply2DTransform();
|
|
|
|
const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion();
|
|
// If needsGroup is true, we'll clip to the visible region after we've popped the group
|
|
if (needsClipToVisibleRegion && !needsGroup) {
|
|
gfxUtils::ClipToRegion(aTarget, visibleRegion);
|
|
// Don't need to clip to visible region again
|
|
needsClipToVisibleRegion = false;
|
|
}
|
|
|
|
if (is2D) {
|
|
paintLayerContext.AnnotateOpaqueRect();
|
|
}
|
|
|
|
bool clipIsEmpty = aTarget->GetClipExtents().IsEmpty();
|
|
if (clipIsEmpty) {
|
|
PaintSelfOrChildren(paintLayerContext, aTarget);
|
|
return;
|
|
}
|
|
|
|
if (is2D) {
|
|
if (needsGroup) {
|
|
RefPtr<gfxContext> groupTarget = PushGroupForLayer(aTarget, aLayer, aLayer->GetEffectiveVisibleRegion(),
|
|
&needsClipToVisibleRegion);
|
|
PaintSelfOrChildren(paintLayerContext, groupTarget);
|
|
aTarget->PopGroupToSource();
|
|
FlushGroup(paintLayerContext, needsClipToVisibleRegion);
|
|
} else {
|
|
PaintSelfOrChildren(paintLayerContext, aTarget);
|
|
}
|
|
} else {
|
|
if (!needsGroup && container) {
|
|
PaintSelfOrChildren(paintLayerContext, aTarget);
|
|
return;
|
|
}
|
|
|
|
const IntRect& bounds = visibleRegion.GetBounds();
|
|
RefPtr<DrawTarget> untransformedDT =
|
|
gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(IntSize(bounds.width, bounds.height),
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (!untransformedDT) {
|
|
return;
|
|
}
|
|
|
|
RefPtr<gfxContext> groupTarget = new gfxContext(untransformedDT,
|
|
Point(bounds.x, bounds.y));
|
|
|
|
PaintSelfOrChildren(paintLayerContext, groupTarget);
|
|
|
|
// Temporary fast fix for bug 725886
|
|
// Revert these changes when 725886 is ready
|
|
MOZ_ASSERT(untransformedDT,
|
|
"We should always allocate an untransformed surface with 3d transforms!");
|
|
gfxRect destRect;
|
|
#ifdef DEBUG
|
|
if (aLayer->GetDebugColorIndex() != 0) {
|
|
Color color((aLayer->GetDebugColorIndex() & 1) ? 1.f : 0.f,
|
|
(aLayer->GetDebugColorIndex() & 2) ? 1.f : 0.f,
|
|
(aLayer->GetDebugColorIndex() & 4) ? 1.f : 0.f);
|
|
|
|
RefPtr<gfxContext> temp = new gfxContext(untransformedDT, Point(bounds.x, bounds.y));
|
|
temp->SetColor(color);
|
|
temp->Paint();
|
|
}
|
|
#endif
|
|
Matrix4x4 effectiveTransform = aLayer->GetEffectiveTransform();
|
|
RefPtr<gfxASurface> result =
|
|
Transform3D(untransformedDT->Snapshot(), aTarget, bounds,
|
|
effectiveTransform, destRect);
|
|
|
|
if (result) {
|
|
aTarget->SetSource(result, destRect.TopLeft());
|
|
// Azure doesn't support EXTEND_NONE, so to avoid extending the edges
|
|
// of the source surface out to the current clip region, clip to
|
|
// the rectangle of the result surface now.
|
|
aTarget->NewPath();
|
|
aTarget->SnappedRectangle(destRect);
|
|
aTarget->Clip();
|
|
FlushGroup(paintLayerContext, needsClipToVisibleRegion);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
BasicLayerManager::ClearCachedResources(Layer* aSubtree)
|
|
{
|
|
MOZ_ASSERT(!aSubtree || aSubtree->Manager() == this);
|
|
if (aSubtree) {
|
|
ClearLayer(aSubtree);
|
|
} else if (mRoot) {
|
|
ClearLayer(mRoot);
|
|
}
|
|
}
|
|
void
|
|
BasicLayerManager::ClearLayer(Layer* aLayer)
|
|
{
|
|
ToData(aLayer)->ClearCachedResources();
|
|
for (Layer* child = aLayer->GetFirstChild(); child;
|
|
child = child->GetNextSibling()) {
|
|
ClearLayer(child);
|
|
}
|
|
}
|
|
|
|
already_AddRefed<ReadbackLayer>
|
|
BasicLayerManager::CreateReadbackLayer()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
RefPtr<ReadbackLayer> layer = new BasicReadbackLayer(this);
|
|
return layer.forget();
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|