Files
palemoon27/dom/media/platforms/ffmpeg/FFmpegAudioDecoder.h
T
trav90 95a8f149db Have specialized AVCodecContext initialization
A common initialization procedure is too restrictive, and we end up setting up audio configuration for video decoding and vice-versa.
2018-07-25 06:22:41 +08:00

43 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __FFmpegAACDecoder_h__
#define __FFmpegAACDecoder_h__
#include "FFmpegDataDecoder.h"
namespace mozilla
{
template <int V> class FFmpegAudioDecoder
{
};
template <>
class FFmpegAudioDecoder<LIBAV_VER> : public FFmpegDataDecoder<LIBAV_VER>
{
public:
FFmpegAudioDecoder(FlushableMediaTaskQueue* aTaskQueue,
MediaDataDecoderCallback* aCallback,
const AudioInfo& aConfig);
virtual ~FFmpegAudioDecoder();
virtual nsresult Init() override;
virtual nsresult Input(MediaRawData* aSample) override;
virtual nsresult Drain() override;
void InitCodecContext() override;
static AVCodecID GetCodecId(const nsACString& aMimeType);
private:
void DecodePacket(MediaRawData* aSample);
MediaDataDecoderCallback* mCallback;
};
} // namespace mozilla
#endif // __FFmpegAACDecoder_h__