mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
a057fcd85b
- Bug 1201329 - Use AlignedStorage2 instead of char[] for IPDL union members. r=billm (420db1710) - Bug 1146214 - Remove unused set fence functions. r=nical (148188894) - Bug 1146214 - Combine FenceHandle and FenceHandleFromChild. r=nical (9d33cdedc) - Bug 1147894 - Remove the redundant OpUpdateTexture IPDL message. r=sotaro (c3b037c92) - Bug 1146214 - Implement fence delivery. Combine ipc messages and remove reply fence delivery message. r=nical (cd115f0db) - Bug 1146214 - Remove the unused code after refactoring. r=nical (2582f1dfa) - Bug 1146214 - Rename some functions after refactoring. r=nical (fd7655c71) - Bug 1150381 - [LayerScope]: Don't showing the same texture in the same frame on LayerScope. r=chiajung (7a5310113) - Bug 1162395 - [LayerScope]: No need to read and send the texture when the same texture id contains in a frame. r=cku (2c67a0994) - Bug 1168015 - Dump source image from graphic buffer directly on B2G. r=kamidphish, r=hshih (108f3dd5a) - Bug 1158575: Support using GDI rendering for opaque surfaces when using cross-process layers. r=jrmuizel (8913ea2ff) - Bug 1155498 - Use FdObj to replace FenceHandle's android fence. r=sotaro (ac0f66f02) - Bug 1155498 - Part 2 - Use new FenceHandle to handle the fence in TextureHost. r=sotaro (8c3cd6427) - Bug 1152370 part 1 - Add android aosp VirtualDisplaySurface r=mwu (795674527) - Bug 1152370 part 2 - Add DisplaySurface r=mwu (f4e7cb123) - Bug 1151936 - Update GLContextEGL's EGLSurface override handling r=jgilbert (a1a72947b) - Bug 1154313 - Move sUsingHwc to gfxPrefs r=mwu,nical (d315f572a) - Bug 1152361 - Ensure outbufAcquireFenceFd is initialized during boot animation. r=mwu (c17f9bc1a) - Bug 1152135 - Split EGLSurface buffer swap and HWC buffer swap r=mwu,nical,jgilbert (2ec0aaccc) - Bug 1148149 - Support Android Presentation API. r=snorp, r=jgilbert (60ae01557) - Bug 1150518 - Remove glClear() on blit composition r=Sushil (24b242a14) - Bug 1152370 part 3 - Use DisplaySurface r=mwu (c531c0b44) - Bug 1157661 - Fix a null-check in CompositorOGL::DrawQuad. r=nical (c00d429d3) - Bug 1113425 part 1 - Fix some bad CSS comment syntax in animation tests; r=mattwoodrow (7abbbb3de) - Bug 1113425 part 2 - Apply async properties when querying the animated transform; r=mattwoodrow (52e778eeb) - Bug 1113425 part 4 - Enable test_deferred_start.html on all platforms; r=mattwoodrow (3884a02a3) - Bug 1113425 part 3 - Make test_deferred_start.html wait an extra frame; r=mattwoodrow (0971c8836) - Bug 1148949 - Apply async properties when querying the animated transform for cross-process compositor parents too; r=mattwoodrow (8bdeafc25) - Bug 1157066. When reading back the OMTA transfrom of a layer don't include transforms from async panning or zooming. r=kats,birtles (43c1bab02) - Bug 1129133 - Clean up GeckoTouchDispatcher so that it's a real singleton. r=kats,mwu (ac97ee5f4) - Bug 1140578 - Remove some redundant code and an unused return value. r=mchang (9d02a9794) - Bug 1140578 - Simplify some code. r=mchang (5a2f95805) - Bug 1140578 - Add a explicit flag to track if we have pending touch moves to process. r=mchang (3255a2ac8) - Bug 1140578 - Prevent resampling moves across non-move touch events. r=mchang (5a2622f6c) - Bug 1146987 - Deal with cases where we get a batch of interleaved move and non-move events on the libui thread before anything is processed, with resampling disabled. r=mchang (462ce355c) - Bug 1149412 - Remove bad assertion. r=mchang (d9d2db4ba) - Bug 1137151: Marked destructor of |GeckoTouchDispatcher| as protected, r=mwu (21fae6af2) - Bug 1138502. Reset vsync unobserve count if a force composite occurs. r=mstange (9682c9e62) - Bug 1148583 - Dispatch touch events before composites. r=kats (cfabb0eef) - Bug 1128690 - Ensure Talos Performance Tests still work with silk enabled. r=mstange (089e87b89) - Bug 1138181 - Be more aggressive in updating plugin geometry in the compositor, avoids filtering out important offset updates that don't involve remote layer tree updates. r=roc (e341636de) - comment coming from Bug 1143249 (2f6c7bdc8) - Bug 1154614 - Don't try to pick up the same non-reentrant lock twice. r=dvander a=RyanVM (c69cba3d9) - Bug 1156981 - Split CompositorParent's scheduling of composition to CompositorScheduler r=mchang (bf87b2ba3) - Bug 1139541 - Make HWC skip opacity=0 layers. r=sotaro (cd6d5114c) - Bug 1149646 - Delete non-uniform vsync interval warning. r=kats (5bc0cd3fa) - Bug 1155498 - Part 3 - Use new FenceHandle to handle the fence in Compositor. r=sotaro (f5c685606) - Bug 1155498 - Part 4 - Use new FenceHandle to handle the fence in TextureClient. r=sotaro (0390d19fd) - Bug 1155498 - Part 5 - Use new FenceHandle to handle Decoder fence. r=sotaro (a99b62351) - Bug 1164513 - Add nullptr check r=milan (41053d048) - Bug 1155495 - Part 1: Remove TextureHostOGL and integrate the platform specific API into TextureHost. r=nical, r=sotaro (9c909e5e2) - Bug 1155495 - Part 2: Remove unnecessary class inheritance and casting. r=nical, r=sotaro (4ce5869ff) - Bug 1133007 - Send the content of a texture only if its was altered since previous transmission. r=kamidphish, r=boris (f78a07160) - Bug 1156456 patch 1 - Reftests comparing a 3-D transformed cube generated by main-thread paths and off-main-thread animations paths. r=birtles (f0f5309d9) - Bug 1156456 patch 2 - Transform the z component just like the x and y. r=birtles (cc36b5b91) - Bug 1156456 patch 3 - Send transform origin and perspective origin to layer in device pixels rather than CSS pixels. r=birtles (94ea8a04a) - Bug 1156456 followup - Also annotate as fuzzy on Mulet, on a CLOSED TREE. (712c97eff) - Bug 1156456 followup - Add a simple reftest for off-main-thread animation of opacity. (eac0fe0e4) - Bug 1157455 patch 1 - Add tests for OMTA transforms in degrees in addition to those in radians. r=birtles (83fb5b7af) - Bug 1157455 patch 2 - Send angles (in CSS transform functions) to the compositor thread with their units rather than sending all such angles in radians. r=birtles (a8b47f5b0) - Bug 1157455 patch 3 - When interpolating angles, preserve units when possible in order to avoid floating point error. r=birtles (ace148e00) - Bug 1157455 followup - fix test_transitions_per_property.html to expect different angle interpolation results, on a CLOSED TREE. (270ef56eb) - Bug 1022080 - Don't force intermediate surfaces when dumping textures, unless explicitly specified. r=nical (0a010b6c8) - Bug 1022080 - Make non-HTML dumping of textures work better. r=nical (304939544)
623 lines
17 KiB
C++
623 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureHostOGL.h"
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#include "EGLUtils.h"
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#include "GLContext.h" // for GLContext, etc
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#include "GLLibraryEGL.h" // for GLLibraryEGL
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#include "GLUploadHelpers.h"
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#include "GLReadTexImageHelper.h"
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#include "gfx2DGlue.h" // for ContentForFormat, etc
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#include "gfxReusableSurfaceWrapper.h" // for gfxReusableSurfaceWrapper
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#include "mozilla/gfx/2D.h" // for DataSourceSurface
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Logging.h" // for gfxCriticalError
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#ifdef MOZ_WIDGET_GONK
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# include "GrallocImages.h" // for GrallocImage
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# include "EGLImageHelpers.h"
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#endif
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/layers/YCbCrImageDataSerializer.h"
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#include "mozilla/layers/GrallocTextureHost.h"
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#include "nsRegion.h" // for nsIntRegion
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#include "AndroidSurfaceTexture.h"
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#include "GfxTexturesReporter.h" // for GfxTexturesReporter
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#include "GLBlitTextureImageHelper.h"
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#ifdef XP_MACOSX
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#include "SharedSurfaceIO.h"
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#include "mozilla/layers/MacIOSurfaceTextureHostOGL.h"
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#endif
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#include "GeckoProfiler.h"
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using namespace mozilla::gl;
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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class Compositor;
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already_AddRefed<TextureHost>
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CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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{
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorShmem:
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case SurfaceDescriptor::TSurfaceDescriptorMemory: {
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result = CreateBackendIndependentTextureHost(aDesc,
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aDeallocator, aFlags);
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break;
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}
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#ifdef MOZ_WIDGET_ANDROID
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
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result = new SurfaceTextureHost(aFlags,
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(AndroidSurfaceTexture*)desc.surfTex(),
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desc.size());
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break;
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}
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#endif
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case SurfaceDescriptor::TEGLImageDescriptor: {
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const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
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result = new EGLImageTextureHost(aFlags,
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(EGLImage)desc.image(),
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(EGLSync)desc.fence(),
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desc.size());
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break;
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}
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#ifdef XP_MACOSX
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const SurfaceDescriptorMacIOSurface& desc =
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aDesc.get_SurfaceDescriptorMacIOSurface();
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result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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#ifdef MOZ_WIDGET_GONK
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case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: {
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const NewSurfaceDescriptorGralloc& desc =
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aDesc.get_NewSurfaceDescriptorGralloc();
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result = new GrallocTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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default: return nullptr;
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}
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return result.forget();
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}
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static gl::TextureImage::Flags
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FlagsToGLFlags(TextureFlags aFlags)
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{
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uint32_t result = TextureImage::NoFlags;
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if (aFlags & TextureFlags::USE_NEAREST_FILTER)
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result |= TextureImage::UseNearestFilter;
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if (aFlags & TextureFlags::ORIGIN_BOTTOM_LEFT)
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result |= TextureImage::OriginBottomLeft;
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if (aFlags & TextureFlags::DISALLOW_BIGIMAGE)
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result |= TextureImage::DisallowBigImage;
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return static_cast<gl::TextureImage::Flags>(result);
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}
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bool
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TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
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nsIntRegion* aDestRegion,
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gfx::IntPoint* aSrcOffset)
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{
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GLContext *gl = mCompositor->gl();
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MOZ_ASSERT(gl);
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if (!gl) {
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NS_WARNING("trying to update TextureImageTextureSourceOGL without a GLContext");
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return false;
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}
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if (!aSurface) {
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gfxCriticalError() << "Invalid surface for OGL update";
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return false;
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}
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MOZ_ASSERT(aSurface);
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IntSize size = aSurface->GetSize();
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if (!mTexImage ||
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(mTexImage->GetSize() != size && !aSrcOffset) ||
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mTexImage->GetContentType() != gfx::ContentForFormat(aSurface->GetFormat())) {
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if (mFlags & TextureFlags::DISALLOW_BIGIMAGE) {
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GLint maxTextureSize;
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gl->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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if (size.width > maxTextureSize || size.height > maxTextureSize) {
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NS_WARNING("Texture exceeds maximum texture size, refusing upload");
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return false;
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}
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// Explicitly use CreateBasicTextureImage instead of CreateTextureImage,
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// because CreateTextureImage might still choose to create a tiled
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// texture image.
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mTexImage = CreateBasicTextureImage(gl, size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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} else {
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// XXX - clarify which size we want to use. IncrementalContentHost will
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// require the size of the destination surface to be different from
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// the size of aSurface.
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// See bug 893300 (tracks the implementation of ContentHost for new textures).
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mTexImage = CreateTextureImage(gl,
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size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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}
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ClearCachedFilter();
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if (aDestRegion &&
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!aSrcOffset &&
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!aDestRegion->IsEqual(gfx::IntRect(0, 0, size.width, size.height))) {
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// UpdateFromDataSource will ignore our specified aDestRegion since the texture
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// hasn't been allocated with glTexImage2D yet. Call Resize() to force the
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// allocation (full size, but no upload), and then we'll only upload the pixels
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// we care about below.
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mTexImage->Resize(size);
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}
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}
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mTexImage->UpdateFromDataSource(aSurface, aDestRegion, aSrcOffset);
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if (mTexImage->InUpdate()) {
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mTexImage->EndUpdate();
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}
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return true;
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}
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void
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TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
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gfxContentType aContentType)
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{
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if (!mTexImage ||
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mTexImage->GetSize() != aSize ||
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mTexImage->GetContentType() != aContentType) {
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mTexImage = CreateTextureImage(mCompositor->gl(),
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aSize,
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aContentType,
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags));
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}
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mTexImage->Resize(aSize);
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}
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void
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TextureImageTextureSourceOGL::CopyTo(const gfx::IntRect& aSourceRect,
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DataTextureSource *aDest,
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const gfx::IntRect& aDestRect)
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{
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MOZ_ASSERT(aDest->AsSourceOGL(), "Incompatible destination type!");
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TextureImageTextureSourceOGL *dest =
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aDest->AsSourceOGL()->AsTextureImageTextureSource();
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MOZ_ASSERT(dest, "Incompatible destination type!");
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mCompositor->BlitTextureImageHelper()->BlitTextureImage(mTexImage, aSourceRect,
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dest->mTexImage, aDestRect);
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dest->mTexImage->MarkValid();
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}
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void
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TextureImageTextureSourceOGL::SetCompositor(Compositor* aCompositor)
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{
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MOZ_ASSERT(aCompositor);
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CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
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if (!glCompositor || (mCompositor != glCompositor)) {
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DeallocateDeviceData();
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mCompositor = glCompositor;
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}
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}
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gfx::IntSize
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TextureImageTextureSourceOGL::GetSize() const
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{
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if (mTexImage) {
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if (mIterating) {
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return mTexImage->GetTileRect().Size();
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}
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return mTexImage->GetSize();
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}
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NS_WARNING("Trying to query the size of an empty TextureSource.");
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return gfx::IntSize(0, 0);
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}
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gfx::SurfaceFormat
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TextureImageTextureSourceOGL::GetFormat() const
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{
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if (mTexImage) {
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return mTexImage->GetTextureFormat();
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}
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NS_WARNING("Trying to query the format of an empty TextureSource.");
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return gfx::SurfaceFormat::UNKNOWN;
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}
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gfx::IntRect TextureImageTextureSourceOGL::GetTileRect()
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{
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return ThebesIntRect(mTexImage->GetTileRect());
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}
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void
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TextureImageTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
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{
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MOZ_ASSERT(mTexImage,
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"Trying to bind a TextureSource that does not have an underlying GL texture.");
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mTexImage->BindTexture(aTextureUnit);
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SetFilter(mCompositor->gl(), aFilter);
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}
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////////////////////////////////////////////////////////////////////////
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// GLTextureSource
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GLTextureSource::GLTextureSource(CompositorOGL* aCompositor,
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GLuint aTextureHandle,
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GLenum aTarget,
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gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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bool aExternallyOwned)
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: mCompositor(aCompositor)
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, mTextureHandle(aTextureHandle)
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, mTextureTarget(aTarget)
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, mSize(aSize)
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, mFormat(aFormat)
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, mExternallyOwned(aExternallyOwned)
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{
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MOZ_COUNT_CTOR(GLTextureSource);
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}
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GLTextureSource::~GLTextureSource()
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{
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MOZ_COUNT_DTOR(GLTextureSource);
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if (!mExternallyOwned) {
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DeleteTextureHandle();
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}
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}
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void
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GLTextureSource::DeallocateDeviceData()
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{
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if (!mExternallyOwned) {
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DeleteTextureHandle();
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}
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}
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void
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GLTextureSource::DeleteTextureHandle()
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{
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if (mTextureHandle != 0 && gl() && gl()->MakeCurrent()) {
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gl()->fDeleteTextures(1, &mTextureHandle);
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}
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mTextureHandle = 0;
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}
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void
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GLTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
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{
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MOZ_ASSERT(gl());
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MOZ_ASSERT(mTextureHandle != 0);
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if (!gl()) {
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return;
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}
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gl()->fActiveTexture(aTextureUnit);
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gl()->fBindTexture(mTextureTarget, mTextureHandle);
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ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
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}
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void
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GLTextureSource::SetCompositor(Compositor* aCompositor)
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{
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MOZ_ASSERT(aCompositor);
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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}
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|
bool
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GLTextureSource::IsValid() const
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{
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return !!gl() && mTextureHandle != 0;
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}
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|
|
|
gl::GLContext*
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|
GLTextureSource::gl() const
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|
{
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return mCompositor ? mCompositor->gl() : nullptr;
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}
|
|
|
|
////////////////////////////////////////////////////////////////////////
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|
////////////////////////////////////////////////////////////////////////
|
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// SurfaceTextureHost
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|
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#ifdef MOZ_WIDGET_ANDROID
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SurfaceTextureSource::SurfaceTextureSource(CompositorOGL* aCompositor,
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AndroidSurfaceTexture* aSurfTex,
|
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gfx::SurfaceFormat aFormat,
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GLenum aTarget,
|
|
GLenum aWrapMode,
|
|
gfx::IntSize aSize)
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: mCompositor(aCompositor)
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, mSurfTex(aSurfTex)
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, mFormat(aFormat)
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, mTextureTarget(aTarget)
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, mWrapMode(aWrapMode)
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, mSize(aSize)
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|
{
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}
|
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|
|
void
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SurfaceTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
|
|
{
|
|
if (!gl()) {
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NS_WARNING("Trying to bind a texture without a GLContext");
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return;
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}
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|
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gl()->fActiveTexture(aTextureUnit);
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|
|
// SurfaceTexture spams us if there are any existing GL errors, so
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// we'll clear them here in order to avoid that.
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gl()->FlushErrors();
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mSurfTex->UpdateTexImage();
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ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
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}
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|
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void
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SurfaceTextureSource::SetCompositor(Compositor* aCompositor)
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|
{
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MOZ_ASSERT(aCompositor);
|
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if (mCompositor != aCompositor) {
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DeallocateDeviceData();
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|
}
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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}
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bool
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SurfaceTextureSource::IsValid() const
|
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{
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return !!gl();
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}
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|
|
|
gl::GLContext*
|
|
SurfaceTextureSource::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
gfx::Matrix4x4
|
|
SurfaceTextureSource::GetTextureTransform()
|
|
{
|
|
gfx::Matrix4x4 ret;
|
|
mSurfTex->GetTransformMatrix(ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
SurfaceTextureHost::SurfaceTextureHost(TextureFlags aFlags,
|
|
AndroidSurfaceTexture* aSurfTex,
|
|
gfx::IntSize aSize)
|
|
: TextureHost(aFlags)
|
|
, mSurfTex(aSurfTex)
|
|
, mSize(aSize)
|
|
, mCompositor(nullptr)
|
|
{
|
|
}
|
|
|
|
SurfaceTextureHost::~SurfaceTextureHost()
|
|
{
|
|
}
|
|
|
|
gl::GLContext*
|
|
SurfaceTextureHost::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
bool
|
|
SurfaceTextureHost::Lock()
|
|
{
|
|
if (!mCompositor) {
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = gfx::SurfaceFormat::R8G8B8A8;
|
|
GLenum target = LOCAL_GL_TEXTURE_EXTERNAL;
|
|
GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
|
|
mTextureSource = new SurfaceTextureSource(mCompositor,
|
|
mSurfTex,
|
|
format,
|
|
target,
|
|
wrapMode,
|
|
mSize);
|
|
}
|
|
|
|
return NS_SUCCEEDED(mSurfTex->Attach(gl()));
|
|
}
|
|
|
|
void
|
|
SurfaceTextureHost::Unlock()
|
|
{
|
|
mSurfTex->Detach();
|
|
}
|
|
|
|
void
|
|
SurfaceTextureHost::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
MOZ_ASSERT(aCompositor);
|
|
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
mCompositor = glCompositor;
|
|
if (mTextureSource) {
|
|
mTextureSource->SetCompositor(glCompositor);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
SurfaceTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetFormat();
|
|
}
|
|
|
|
#endif // MOZ_WIDGET_ANDROID
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////
|
|
// EGLImage
|
|
|
|
EGLImageTextureSource::EGLImageTextureSource(CompositorOGL* aCompositor,
|
|
EGLImage aImage,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
GLenum aWrapMode,
|
|
gfx::IntSize aSize)
|
|
: mCompositor(aCompositor)
|
|
, mImage(aImage)
|
|
, mFormat(aFormat)
|
|
, mTextureTarget(aTarget)
|
|
, mWrapMode(aWrapMode)
|
|
, mSize(aSize)
|
|
{
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
|
|
{
|
|
if (!gl()) {
|
|
NS_WARNING("Trying to bind a texture without a GLContext");
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(DoesEGLContextSupportSharingWithEGLImage(gl()),
|
|
"EGLImage not supported or disabled in runtime");
|
|
|
|
GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
|
|
|
|
gl()->fActiveTexture(aTextureUnit);
|
|
gl()->fBindTexture(mTextureTarget, tex);
|
|
|
|
MOZ_ASSERT(mTextureTarget == LOCAL_GL_TEXTURE_2D);
|
|
gl()->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_2D, mImage);
|
|
|
|
ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
MOZ_ASSERT(aCompositor);
|
|
mCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureSource::IsValid() const
|
|
{
|
|
return !!gl();
|
|
}
|
|
|
|
gl::GLContext*
|
|
EGLImageTextureSource::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
gfx::Matrix4x4
|
|
EGLImageTextureSource::GetTextureTransform()
|
|
{
|
|
gfx::Matrix4x4 ret;
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
EGLImageTextureHost::EGLImageTextureHost(TextureFlags aFlags,
|
|
EGLImage aImage,
|
|
EGLSync aSync,
|
|
gfx::IntSize aSize)
|
|
: TextureHost(aFlags)
|
|
, mImage(aImage)
|
|
, mSync(aSync)
|
|
, mSize(aSize)
|
|
, mCompositor(nullptr)
|
|
{
|
|
}
|
|
|
|
EGLImageTextureHost::~EGLImageTextureHost()
|
|
{
|
|
}
|
|
|
|
gl::GLContext*
|
|
EGLImageTextureHost::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureHost::Lock()
|
|
{
|
|
if (!mCompositor) {
|
|
return false;
|
|
}
|
|
|
|
EGLint status = sEGLLibrary.fClientWaitSync(EGL_DISPLAY(), mSync, 0, LOCAL_EGL_FOREVER);
|
|
if (status != LOCAL_EGL_CONDITION_SATISFIED) {
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = gfx::SurfaceFormat::R8G8B8A8;
|
|
GLenum target = LOCAL_GL_TEXTURE_2D;
|
|
GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
|
|
mTextureSource = new EGLImageTextureSource(mCompositor,
|
|
mImage,
|
|
format,
|
|
target,
|
|
wrapMode,
|
|
mSize);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::Unlock()
|
|
{
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
MOZ_ASSERT(aCompositor);
|
|
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
mCompositor = glCompositor;
|
|
if (mTextureSource) {
|
|
mTextureSource->SetCompositor(glCompositor);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
EGLImageTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetFormat();
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|