Files
palemoon27/dom/cache/Context.cpp
T
roytam1 8a0a002cf2 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1148708: Add missing 'override' annotations in DocAccessibleChild.h. rs=ehsan (d606358545)
- Bug 1210408 - make nsMaiInterfaceAction work with proxies, r=tbsaunde (f7c819c6ae)
- Bug 1210407 - teach nsMaiInterfaceTable to use proxies, r=tbsaunde (4ca4f10b5f)
- bug 1185157 make sure we don't send an event to a destroyed ipc document r=billm (23acf53f75)
- bug 1214864 - make SetCarretOffset() async r=davidb (e3079e9b2d)
- missing of Bug 1139972 - IPC Proxy for charAt, r=tbsaunde (e9593ed752)
- bug 1191598 - Pass MOZ_CURRENT_PROJECT in environment when running post-build automation steps for universal mac builds. r=gps (fc342c6ced)
- Bug 1164596 - Add mach android-emulator command; r=ahal (afeb9b27d1)
- Bug 1223149 - Add basic usage documentation for mach build; r=glandium (bfb802d175)
- Bug 1182301 - Improve 'mach build' notifications. r=gps (2c65a122d1)
- Bug 1184696 - Add clobber targets to |mach clobber|; Ability to clobber compiled python files, r=gps (35d8be292e)
- Bug 1117958 - Allow any debugging options to the run or gtest mach subcommands to automatically enable debugging. r=gps (32f986af4b)
- Bug 1180081 - Properly rebuild gtest/libxul before running gtests. r=gps (80db9a3d49)
- Bug 1171647, part 1 - Define a new function to convert the mode to a string. r=njn (61ad16f5ba)
- Bug 1171647, part 2 - Remove redundant assertion for dark matter mode. r=njn (b5ac9519f3)
- Bug 1058178, part 1 - Implement DMD heap scanning mode. r=njn (60e1079536)
- Bug 1058178, part 2 - Implement address clamping analysis for DMD scan logs. r=njn (45c0326b93)
- Bug 1102388 - Fix DMD static constructor ordering dependency. r=mccr8 (59b87897a1)
- Bug 1128705 - Don't redefine PAGE_SIZE in DMD if it's already defined. r=erahm (49216348ee)
- Bug 1179042 - Add a script for analyzing memory blocks using a heap scan DMD log. r=njn DONTBUILD (1c08d2d66e)
- Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat (1c999d139b)
- Bug 1158772 - fix non-idiomatic memset call in nsDeque.cpp; r=erahm (de6b555245)
- Bug 1199400 - Part 1: Use CheckedInt when growing nsDeque capacity. r=froydnj (dfdf6814a3)
- Bug 1199400 - Part 0: Remove unused nsDequeIterator. r=froydnj (38d69d7f47)
- Bug 1199400 - Part 2: Add tests for possible nsDeque corner cases. r=froydnj (931baff195)
- Bug 1201997 - Part 1 - Converted compiled test to gtest for nsDeque class. Added tests to test untested methods. r=froydn (e893916651)
- Bug 1201997 - Part 2 - Removing unused methods from the nsDeque class. r=froydn (41595a90ac)
- Bug 1201997 - Part 3 - Make internally used methods private. r=froydn (8cd3afd96f)
- Bug 1201997 - Part 4 - Change size and offset variables to size_t.r=froydn (73eabc8d60)
- Bug 1215140 P1 Add an nsIConsoleReportCollector interface to support navigation channel logging. r=bz (8a41535e2b)
- Bug 1215140 P2 Make HttpBaseChannel implement nsIConsoleReportCollector. r=bz (75fca301f2)
- Bug 1197679 - If nsUnknownDecoder is involved in e10s DivertToParent can break. r=jduell (5d94a12504)
- Bug 1178991 - smartptr for http converter r=hurley (8e7fbc8443)
- bug 366559 - patch 2, fix nsHTTPCompressConv indentation r=bagder (ba762da587)
- bug 366559 - patch 3, fix nsHTTPCompressConv bracing style r=bagder (54195ab451)
- bits of  bug 366559 - patch 7, content-encoding brotli for http (f0b4051022)
- Bug 1205112 - Make PushEvent.data nullable. r=mt,smaug (775db32856)
- Bug 1193414 - SharedWorkers thread should be kept alive also when the SharedWorker object is CCed, r=khuey (b77ea8125c)
- Bug 1206520: Add about:config prefs to enable throwing on asm.js validation failures; r=bz (c42126665d)
- Bug 1193414 - Telemetry for SharedWorker spawning. r=bkelly (77984b7bcc)
- Bug 1205676 - Enable WPT service-worker/unregister-then-register-new-script.https.html in e10s, r=nsm (ec24939cf6)
- Bug 1193133 - Throw when calling postMessage from a Service Worker dom object with no global. r=bkelly (526dcacfab)
- Bug 1181871 P1 Only enforce Cache Context shared data destruction on target thread after init. r=ehsan (cdbf3ed3a8)
- Bug 1181871 P2 Fix ServiceWorkerManager usage of stack-based ErrorResult. r=ehsan (c449195d90)
- minor cleanup and missing bit of 1198230 (02f459db05)
- Bug 1143717 - Implement the ServiceWorkerMessageEvent interface. r=baku (027b3465f2)
- fix misspatch (708eee4e84)
- Bug 1188545 - Disentangle service workers from shared workers and refactor event dispatching code into a separate class. r=nsm,mrbkap (fb5b5341c9)
- Bug 1205228 - Change PackagedAppVerifier to notify the verification result asynchronously. r=valentin. (9edda0fa00)
- Bug 1178518 - Packaged App Utils. r=valentin (f60f3b7a93)
- Bug 1213150 - Part 1: Add a nsContentUtils::IsNonSubresourceRequest helper; r=jdm (b509cc3cc9)
- Bug 1213150 - Part 2: Rework ShouldPrepareForIntercept() in terms of subresource requests; r=jdm (2e92fe8780)
- Bug 1213150 - Part 3: Remove nsIInterceptedChannel.isNavigation; r=jdm (becf1cc12f)
- Bug 1213150 follow-up: fix build bustage (8d73d6ca73)
- Bug 1198394 - Part 1: Allow interception of HSTS upgraded connections in non-e10s mode; r=mcmanus (f504c5be08)
- Bug 1198394 - Part 2: Add a test for interception of HSTS upgraded connections; r=jdm (054e984eef)
- Bug 1187011 - Don't allow response body with null body status. r=bkelly (b1860741d1)
- missing bit of 1140788 (29d319712e)
- Bug 1213436 - Reject core dumps with node IDs that don't fit in an IEEE 754 double; r=sfink (3c1f6fdda0)
- Bug 1211006 - Add Debugger.Source.prototype.canonicalId; r=ejpbruel (eef7b79fce)
- Bug 1199218 - Implement JS::ubi::Node::size for js::LazyScript referents; r=sfink (098a48d240)
- Bug 1220031 - Add JS::ubi::Node::scriptFilename; r=sfink (6b824ae680)
- Bug 1143575. Remove unused MediaQueue::Empty. r=cpearce (de737f3433)
- Bug 1209933 - Make sure all parent runtime pointers are the topmost parent, r=billm. (fe824d967d)
- Bug 1197012 - Fix ThrowTypeError in Notification. r=mccr8 (0b1a097526)
- Bug 1197893 - Check the number of arguments for ThrowTypeError() and ThrowRangeError() at compile time. r=peterv (d98c7d78a0)
- Bug 1142083 - Add test for IDN Unicode domain redirect. r=mcmanus (0c8961fe17)
- Bug 1187159 - Add mochitest for loading packaged apps (iframe+fetch+mozapp) r=jduell (ce90ea561b)
- Bug 1186290 - Notify TabParent to switch process when loading a signed package. r=honzab, r=kanru. (c58a14554a)
- fix (15e2df75eb)
- Bug 1206124 P1 Fix "same-origin" CORS credentials in FetchDriver. r=ehsan (fae1bb6ab3)
- Bug 1206124 P2 Test fetch() with credentials and redirects. r=ehsan (ffc6254112)
- Bug 1211751: Remove nsIChannelEventSink-forwarding from EventSource and FetchDriver. It's never needed. r=smaug (adafe5737a)
- Bug 1212433 Fail fetch() calls that require preflight and also redirect. r=sicking a=abillings (c0d6742b9e)
- Bug 1193128 - Fix base64 decoding when fetching data URIs. r=baku (80bafa291a)
- Bug 1195167 part 1: Let necko handle all protocols. r=bkelly (bb932b0ada)
- Bug 1195167 part 2: Remove redundant aCORSFlag argument and instead use mCORSFlagEverSet. r=bkelly (beadafcad0)
- Bug 1195167 part 3: Remove more scheme-specific handling from FetchDriver. r=bkelly (d00b38db9e)
- Bug 1195167 part 4: Remove FetchDriver::BasicFetch since it is empty. r=bkelly (c5ed097267)
- Bug 1210413 P2 Test CORS credentials on cross-origin redirects. r=sicking a=dveditz (b4eeb8aac0)
- Bug 1210413 P1 Propagate new channel load flags from child to parent on redirect. r=jduell a=dveditz (8b329af4fa)
- Bug 1195167 part 5: Make FetchDriver use AsyncOpen2. r=bkelly (cc217c4cc1)
- Bug 1195167 part 6: Some code simplification since necko handles fetch recursion. r=bkelly (f3b6da2262)
- Bug 1195167: Followup to fix test which I forgot to change (81e7439a2e)
- Bug 1215746: Remove RequestMode::Cors_with_forced_preflight. r=bkelly (0336e812b6)
- Bug 1211000: Move CORS preflight logic from nsCORSListenerProxy to nsCORSPreflightListener. r=ehsan (bf2f71cf22)
- missing bit of Bug 1211443 - Drop scheduled update if decoder initialization isn't done yet. r=jya (f6bc074e33)
- Bug 1182571: Fix nsILoadInfo->GetContentPolicyType API to be less ambigious. Audit and fix all users of it. r=ckerschb (5af6fa7442)
- fix (e40c8e7625)
- Bug 1173811 - Part 1: Propagate the response URL to intercepted channels when necessary (non-e10s). r=mayhemer,bkelly (26f4f13c28)
- Bug 1173811 - Part 2: Propagate the response URL to intercepted channels when necessary (e10s). r=mayhemer,bkelly (a603fe1df2)
- Bug 1154309 - Add New Resource Timing Fields r=bz,hurley (1d14eb6bef)
- Bug 1175685 - add OriginAttribute to LoadInfo. r=jonas, r=ckerschb, r=michal (a5d18bb637)
- Bug 1175685 - add OriginAttribute to LoadInfo. r=jonas, r=ckerschb, r=michal (fb07d2c8aa)
- Bug 1212904 P1 Add a LoadTainting enumeration. r=jduell (a1db8a3e99)
- Bug 1212904 P2 Add LoadTainting information to nsILoadInfo. r=jduell (2482e5e334)
- Bug 1221151 - use [infallible] in nsILoadInfo.idl instead of manual %{C++ blocks; r=jduell (aae73129b6)
- Bug 1045891 - CSP 2 child-src implementation r=ckerschb (792920aeb9)
- Bug 1219931 - CSP: Don't allow removing a policy (r=sicking) (9daaab4186)
- Bug 1208661 - Dump client-side layer textures. r=BenWa (1f2d17d515)
2022-10-17 11:08:37 +08:00

1087 lines
30 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/Context.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/dom/cache/Action.h"
#include "mozilla/dom/cache/FileUtils.h"
#include "mozilla/dom/cache/Manager.h"
#include "mozilla/dom/cache/ManagerId.h"
#include "mozilla/dom/quota/QuotaManager.h"
#include "mozIStorageConnection.h"
#include "nsIFile.h"
#include "nsIPrincipal.h"
#include "nsIRunnable.h"
#include "nsThreadUtils.h"
namespace {
using mozilla::dom::cache::Action;
using mozilla::dom::cache::QuotaInfo;
class NullAction final : public Action
{
public:
NullAction()
{
}
virtual void
RunOnTarget(Resolver* aResolver, const QuotaInfo&, Data*) override
{
// Resolve success immediately. This Action does no actual work.
MOZ_ASSERT(aResolver);
aResolver->Resolve(NS_OK);
}
};
} // namespace
namespace mozilla {
namespace dom {
namespace cache {
using mozilla::DebugOnly;
using mozilla::dom::quota::AssertIsOnIOThread;
using mozilla::dom::quota::OpenDirectoryListener;
using mozilla::dom::quota::QuotaManager;
using mozilla::dom::quota::PERSISTENCE_TYPE_DEFAULT;
using mozilla::dom::quota::PersistenceType;
class Context::Data final : public Action::Data
{
public:
explicit Data(nsIThread* aTarget)
: mTarget(aTarget)
{
MOZ_ASSERT(mTarget);
}
virtual mozIStorageConnection*
GetConnection() const override
{
MOZ_ASSERT(mTarget == NS_GetCurrentThread());
return mConnection;
}
virtual void
SetConnection(mozIStorageConnection* aConn) override
{
MOZ_ASSERT(mTarget == NS_GetCurrentThread());
MOZ_ASSERT(!mConnection);
mConnection = aConn;
MOZ_ASSERT(mConnection);
}
private:
~Data()
{
// We could proxy release our data here, but instead just assert. The
// Context code should guarantee that we are destroyed on the target
// thread once the connection is initialized. If we're not, then
// QuotaManager might race and try to clear the origin out from under us.
MOZ_ASSERT_IF(mConnection, mTarget == NS_GetCurrentThread());
}
nsCOMPtr<nsIThread> mTarget;
nsCOMPtr<mozIStorageConnection> mConnection;
// Threadsafe counting because we're created on the PBackground thread
// and destroyed on the target IO thread.
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Context::Data)
};
// Executed to perform the complicated dance of steps necessary to initialize
// the QuotaManager. This must be performed for each origin before any disk
// IO occurrs.
class Context::QuotaInitRunnable final : public nsIRunnable
, public OpenDirectoryListener
{
public:
QuotaInitRunnable(Context* aContext,
Manager* aManager,
Data* aData,
nsIThread* aTarget,
Action* aInitAction)
: mContext(aContext)
, mThreadsafeHandle(aContext->CreateThreadsafeHandle())
, mManager(aManager)
, mData(aData)
, mTarget(aTarget)
, mInitAction(aInitAction)
, mInitiatingThread(NS_GetCurrentThread())
, mResult(NS_OK)
, mState(STATE_INIT)
, mCanceled(false)
{
MOZ_ASSERT(mContext);
MOZ_ASSERT(mManager);
MOZ_ASSERT(mData);
MOZ_ASSERT(mTarget);
MOZ_ASSERT(mInitiatingThread);
MOZ_ASSERT(mInitAction);
}
nsresult Dispatch()
{
NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
MOZ_ASSERT(mState == STATE_INIT);
mState = STATE_OPEN_DIRECTORY;
nsresult rv = NS_DispatchToMainThread(this, nsIThread::DISPATCH_NORMAL);
if (NS_WARN_IF(NS_FAILED(rv))) {
mState = STATE_COMPLETE;
Clear();
}
return rv;
}
void Cancel()
{
NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
MOZ_ASSERT(!mCanceled);
mCanceled = true;
mInitAction->CancelOnInitiatingThread();
}
// OpenDirectoryListener methods
virtual void
DirectoryLockAcquired(DirectoryLock* aLock) override;
virtual void
DirectoryLockFailed() override;
private:
class SyncResolver final : public Action::Resolver
{
public:
SyncResolver()
: mResolved(false)
, mResult(NS_OK)
{ }
virtual void
Resolve(nsresult aRv) override
{
MOZ_ASSERT(!mResolved);
mResolved = true;
mResult = aRv;
};
bool Resolved() const { return mResolved; }
nsresult Result() const { return mResult; }
private:
~SyncResolver() { }
bool mResolved;
nsresult mResult;
NS_INLINE_DECL_REFCOUNTING(Context::QuotaInitRunnable::SyncResolver, override)
};
~QuotaInitRunnable()
{
MOZ_ASSERT(mState == STATE_COMPLETE);
MOZ_ASSERT(!mContext);
MOZ_ASSERT(!mInitAction);
}
enum State
{
STATE_INIT,
STATE_OPEN_DIRECTORY,
STATE_WAIT_FOR_DIRECTORY_LOCK,
STATE_ENSURE_ORIGIN_INITIALIZED,
STATE_RUN_ON_TARGET,
STATE_RUNNING,
STATE_COMPLETING,
STATE_COMPLETE
};
void Complete(nsresult aResult)
{
MOZ_ASSERT(mState == STATE_RUNNING || NS_FAILED(aResult));
MOZ_ASSERT(NS_SUCCEEDED(mResult));
mResult = aResult;
mState = STATE_COMPLETING;
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mInitiatingThread->Dispatch(this, nsIThread::DISPATCH_NORMAL)));
}
void Clear()
{
NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
MOZ_ASSERT(mContext);
mContext = nullptr;
mManager = nullptr;
mInitAction = nullptr;
}
RefPtr<Context> mContext;
RefPtr<ThreadsafeHandle> mThreadsafeHandle;
RefPtr<Manager> mManager;
RefPtr<Data> mData;
nsCOMPtr<nsIThread> mTarget;
RefPtr<Action> mInitAction;
nsCOMPtr<nsIThread> mInitiatingThread;
nsresult mResult;
QuotaInfo mQuotaInfo;
nsMainThreadPtrHandle<DirectoryLock> mDirectoryLock;
State mState;
Atomic<bool> mCanceled;
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIRUNNABLE
};
void
Context::QuotaInitRunnable::DirectoryLockAcquired(DirectoryLock* aLock)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mState == STATE_WAIT_FOR_DIRECTORY_LOCK);
MOZ_ASSERT(!mDirectoryLock);
mDirectoryLock = new nsMainThreadPtrHolder<DirectoryLock>(aLock);
if (mCanceled) {
Complete(NS_ERROR_ABORT);
return;
}
QuotaManager* qm = QuotaManager::Get();
MOZ_ASSERT(qm);
mState = STATE_ENSURE_ORIGIN_INITIALIZED;
nsresult rv = qm->IOThread()->Dispatch(this, nsIThread::DISPATCH_NORMAL);
if (NS_WARN_IF(NS_FAILED(rv))) {
Complete(rv);
return;
}
}
void
Context::QuotaInitRunnable::DirectoryLockFailed()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mState == STATE_WAIT_FOR_DIRECTORY_LOCK);
MOZ_ASSERT(!mDirectoryLock);
NS_WARNING("Failed to acquire a directory lock!");
Complete(NS_ERROR_FAILURE);
}
NS_IMPL_ISUPPORTS(mozilla::dom::cache::Context::QuotaInitRunnable, nsIRunnable);
// The QuotaManager init state machine is represented in the following diagram:
//
// +---------------+
// | Start | Resolve(error)
// | (Orig Thread) +---------------------+
// +-------+-------+ |
// | |
// +----------v-----------+ |
// | OpenDirectory | Resolve(error) |
// | (Main Thread) +-----------------+
// +----------+-----------+ |
// | |
// +----------v-----------+ |
// | WaitForDirectoryLock | Resolve(error) |
// | (Main Thread) +-----------------+
// +----------+-----------+ |
// | |
// +----------v------------+ |
// |EnsureOriginInitialized| Resolve(error) |
// | (Quota IO Thread) +----------------+
// +----------+------------+ |
// | |
// +----------v------------+ |
// | RunOnTarget | Resolve(error) |
// | (Target Thread) +----------------+
// +----------+------------+ |
// | |
// +---------v---------+ +------v------+
// | Running | | Completing |
// | (Target Thread) +------------>(Orig Thread)|
// +-------------------+ +------+------+
// |
// +-----v----+
// | Complete |
// +----------+
//
// The initialization process proceeds through the main states. If an error
// occurs, then we transition to Completing state back on the original thread.
NS_IMETHODIMP
Context::QuotaInitRunnable::Run()
{
// May run on different threads depending on the state. See individual
// state cases for thread assertions.
RefPtr<SyncResolver> resolver = new SyncResolver();
switch(mState) {
// -----------------------------------
case STATE_OPEN_DIRECTORY:
{
MOZ_ASSERT(NS_IsMainThread());
if (mCanceled || QuotaManager::IsShuttingDown()) {
resolver->Resolve(NS_ERROR_ABORT);
break;
}
QuotaManager* qm = QuotaManager::GetOrCreate();
if (!qm) {
resolver->Resolve(NS_ERROR_FAILURE);
break;
}
RefPtr<ManagerId> managerId = mManager->GetManagerId();
nsCOMPtr<nsIPrincipal> principal = managerId->Principal();
nsresult rv = qm->GetInfoFromPrincipal(principal,
&mQuotaInfo.mGroup,
&mQuotaInfo.mOrigin,
&mQuotaInfo.mIsApp);
if (NS_WARN_IF(NS_FAILED(rv))) {
resolver->Resolve(rv);
break;
}
// QuotaManager::OpenDirectory() will hold a reference to us as
// a listener. We will then get DirectoryLockAcquired() on the main
// thread when it is safe to access our storage directory.
mState = STATE_WAIT_FOR_DIRECTORY_LOCK;
qm->OpenDirectory(PERSISTENCE_TYPE_DEFAULT,
mQuotaInfo.mGroup,
mQuotaInfo.mOrigin,
mQuotaInfo.mIsApp,
quota::Client::DOMCACHE,
/* aExclusive */ false,
this);
break;
}
// ----------------------------------
case STATE_ENSURE_ORIGIN_INITIALIZED:
{
AssertIsOnIOThread();
if (mCanceled) {
resolver->Resolve(NS_ERROR_ABORT);
break;
}
QuotaManager* qm = QuotaManager::Get();
MOZ_ASSERT(qm);
nsresult rv = qm->EnsureOriginIsInitialized(PERSISTENCE_TYPE_DEFAULT,
mQuotaInfo.mGroup,
mQuotaInfo.mOrigin,
mQuotaInfo.mIsApp,
getter_AddRefs(mQuotaInfo.mDir));
if (NS_FAILED(rv)) {
resolver->Resolve(rv);
break;
}
mState = STATE_RUN_ON_TARGET;
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL)));
break;
}
// -------------------
case STATE_RUN_ON_TARGET:
{
MOZ_ASSERT(NS_GetCurrentThread() == mTarget);
mState = STATE_RUNNING;
// Execute the provided initialization Action. The Action must Resolve()
// before returning.
mInitAction->RunOnTarget(resolver, mQuotaInfo, mData);
MOZ_ASSERT(resolver->Resolved());
mData = nullptr;
// If the database was opened, then we should always succeed when creating
// the marker file. If it wasn't opened successfully, then no need to
// create a marker file anyway.
if (NS_SUCCEEDED(resolver->Result())) {
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(CreateMarkerFile(mQuotaInfo)));
}
break;
}
// -------------------
case STATE_COMPLETING:
{
NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
mInitAction->CompleteOnInitiatingThread(mResult);
mContext->OnQuotaInit(mResult, mQuotaInfo, mDirectoryLock);
mState = STATE_COMPLETE;
// Explicitly cleanup here as the destructor could fire on any of
// the threads we have bounced through.
Clear();
break;
}
// -----
case STATE_WAIT_FOR_DIRECTORY_LOCK:
default:
{
MOZ_CRASH("unexpected state in QuotaInitRunnable");
}
}
if (resolver->Resolved()) {
Complete(resolver->Result());
}
return NS_OK;
}
// Runnable wrapper around Action objects dispatched on the Context. This
// runnable executes the Action on the appropriate threads while the Context
// is initialized.
class Context::ActionRunnable final : public nsIRunnable
, public Action::Resolver
, public Context::Activity
{
public:
ActionRunnable(Context* aContext, Data* aData, nsIEventTarget* aTarget,
Action* aAction, const QuotaInfo& aQuotaInfo)
: mContext(aContext)
, mData(aData)
, mTarget(aTarget)
, mAction(aAction)
, mQuotaInfo(aQuotaInfo)
, mInitiatingThread(NS_GetCurrentThread())
, mState(STATE_INIT)
, mResult(NS_OK)
, mExecutingRunOnTarget(false)
{
MOZ_ASSERT(mContext);
// mData may be nullptr
MOZ_ASSERT(mTarget);
MOZ_ASSERT(mAction);
// mQuotaInfo.mDir may be nullptr if QuotaInitRunnable failed
MOZ_ASSERT(mInitiatingThread);
}
nsresult Dispatch()
{
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
MOZ_ASSERT(mState == STATE_INIT);
mState = STATE_RUN_ON_TARGET;
nsresult rv = mTarget->Dispatch(this, nsIEventTarget::DISPATCH_NORMAL);
if (NS_WARN_IF(NS_FAILED(rv))) {
mState = STATE_COMPLETE;
Clear();
}
return rv;
}
virtual bool
MatchesCacheId(CacheId aCacheId) const override
{
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
return mAction->MatchesCacheId(aCacheId);
}
virtual void
Cancel() override
{
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
mAction->CancelOnInitiatingThread();
}
virtual void Resolve(nsresult aRv) override
{
MOZ_ASSERT(mTarget == NS_GetCurrentThread());
MOZ_ASSERT(mState == STATE_RUNNING);
mResult = aRv;
// We ultimately must complete on the initiating thread, but bounce through
// the current thread again to ensure that we don't destroy objects and
// state out from under the currently running action's stack.
mState = STATE_RESOLVING;
// If we were resolved synchronously within Action::RunOnTarget() then we
// can avoid a thread bounce and just resolve once RunOnTarget() returns.
// The Run() method will handle this by looking at mState after
// RunOnTarget() returns.
if (mExecutingRunOnTarget) {
return;
}
// Otherwise we are in an asynchronous resolve. And must perform a thread
// bounce to run on the target thread again.
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL)));
}
private:
~ActionRunnable()
{
MOZ_ASSERT(mState == STATE_COMPLETE);
MOZ_ASSERT(!mContext);
MOZ_ASSERT(!mAction);
}
void Clear()
{
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
MOZ_ASSERT(mContext);
MOZ_ASSERT(mAction);
mContext->RemoveActivity(this);
mContext = nullptr;
mAction = nullptr;
}
enum State
{
STATE_INIT,
STATE_RUN_ON_TARGET,
STATE_RUNNING,
STATE_RESOLVING,
STATE_COMPLETING,
STATE_COMPLETE
};
RefPtr<Context> mContext;
RefPtr<Data> mData;
nsCOMPtr<nsIEventTarget> mTarget;
RefPtr<Action> mAction;
const QuotaInfo mQuotaInfo;
nsCOMPtr<nsIThread> mInitiatingThread;
State mState;
nsresult mResult;
// Only accessible on target thread;
bool mExecutingRunOnTarget;
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIRUNNABLE
};
NS_IMPL_ISUPPORTS(mozilla::dom::cache::Context::ActionRunnable, nsIRunnable);
// The ActionRunnable has a simpler state machine. It basically needs to run
// the action on the target thread and then complete on the original thread.
//
// +-------------+
// | Start |
// |(Orig Thread)|
// +-----+-------+
// |
// +-------v---------+
// | RunOnTarget |
// |Target IO Thread)+---+ Resolve()
// +-------+---------+ |
// | |
// +-------v----------+ |
// | Running | |
// |(Target IO Thread)| |
// +------------------+ |
// | Resolve() |
// +-------v----------+ |
// | Resolving <--+ +-------------+
// | | | Completing |
// |(Target IO Thread)+---------------------->(Orig Thread)|
// +------------------+ +-------+-----+
// |
// |
// +----v---+
// |Complete|
// +--------+
//
// Its important to note that synchronous actions will effectively Resolve()
// out of the Running state immediately. Asynchronous Actions may remain
// in the Running state for some time, but normally the ActionRunnable itself
// does not see any execution there. Its all handled internal to the Action.
NS_IMETHODIMP
Context::ActionRunnable::Run()
{
switch(mState) {
// ----------------------
case STATE_RUN_ON_TARGET:
{
MOZ_ASSERT(NS_GetCurrentThread() == mTarget);
MOZ_ASSERT(!mExecutingRunOnTarget);
// Note that we are calling RunOnTarget(). This lets us detect
// if Resolve() is called synchronously.
AutoRestore<bool> executingRunOnTarget(mExecutingRunOnTarget);
mExecutingRunOnTarget = true;
mState = STATE_RUNNING;
mAction->RunOnTarget(this, mQuotaInfo, mData);
mData = nullptr;
// Resolve was called synchronously from RunOnTarget(). We can
// immediately move to completing now since we are sure RunOnTarget()
// completed.
if (mState == STATE_RESOLVING) {
// Use recursion instead of switch case fall-through... Seems slightly
// easier to understand.
Run();
}
break;
}
// -----------------
case STATE_RESOLVING:
{
MOZ_ASSERT(NS_GetCurrentThread() == mTarget);
// The call to Action::RunOnTarget() must have returned now if we
// are running on the target thread again. We may now proceed
// with completion.
mState = STATE_COMPLETING;
// Shutdown must be delayed until all Contexts are destroyed. Crash
// for this invariant violation.
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mInitiatingThread->Dispatch(this, nsIThread::DISPATCH_NORMAL)));
break;
}
// -------------------
case STATE_COMPLETING:
{
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
mAction->CompleteOnInitiatingThread(mResult);
mState = STATE_COMPLETE;
// Explicitly cleanup here as the destructor could fire on any of
// the threads we have bounced through.
Clear();
break;
}
// -----------------
default:
{
MOZ_CRASH("unexpected state in ActionRunnable");
break;
}
}
return NS_OK;
}
void
Context::ThreadsafeHandle::AllowToClose()
{
if (mOwningThread == NS_GetCurrentThread()) {
AllowToCloseOnOwningThread();
return;
}
// Dispatch is guaranteed to succeed here because we block shutdown until
// all Contexts have been destroyed.
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableMethod(this, &ThreadsafeHandle::AllowToCloseOnOwningThread);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL)));
}
void
Context::ThreadsafeHandle::InvalidateAndAllowToClose()
{
if (mOwningThread == NS_GetCurrentThread()) {
InvalidateAndAllowToCloseOnOwningThread();
return;
}
// Dispatch is guaranteed to succeed here because we block shutdown until
// all Contexts have been destroyed.
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableMethod(this, &ThreadsafeHandle::InvalidateAndAllowToCloseOnOwningThread);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL)));
}
Context::ThreadsafeHandle::ThreadsafeHandle(Context* aContext)
: mStrongRef(aContext)
, mWeakRef(aContext)
, mOwningThread(NS_GetCurrentThread())
{
}
Context::ThreadsafeHandle::~ThreadsafeHandle()
{
// Normally we only touch mStrongRef on the owning thread. This is safe,
// however, because when we do use mStrongRef on the owning thread we are
// always holding a strong ref to the ThreadsafeHandle via the owning
// runnable. So we cannot run the ThreadsafeHandle destructor simultaneously.
if (!mStrongRef || mOwningThread == NS_GetCurrentThread()) {
return;
}
// Dispatch is guaranteed to succeed here because we block shutdown until
// all Contexts have been destroyed.
nsCOMPtr<nsIRunnable> runnable =
NS_NewNonOwningRunnableMethod(mStrongRef.forget().take(), &Context::Release);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL)));
}
void
Context::ThreadsafeHandle::AllowToCloseOnOwningThread()
{
MOZ_ASSERT(mOwningThread == NS_GetCurrentThread());
// A Context "closes" when its ref count drops to zero. Dropping this
// strong ref is necessary, but not sufficient for the close to occur.
// Any outstanding IO will continue and keep the Context alive. Once
// the Context is idle, it will be destroyed.
// First, tell the context to flush any target thread shared data. This
// data must be released on the target thread prior to running the Context
// destructor. This will schedule an Action which ensures that the
// ~Context() is not immediately executed when we drop the strong ref.
if (mStrongRef) {
mStrongRef->DoomTargetData();
}
// Now drop our strong ref and let Context finish running any outstanding
// Actions.
mStrongRef = nullptr;
}
void
Context::ThreadsafeHandle::InvalidateAndAllowToCloseOnOwningThread()
{
MOZ_ASSERT(mOwningThread == NS_GetCurrentThread());
// Cancel the Context through the weak reference. This means we can
// allow the Context to close by dropping the strong ref, but then
// still cancel ongoing IO if necessary.
if (mWeakRef) {
mWeakRef->Invalidate();
}
// We should synchronously have AllowToCloseOnOwningThread called when
// the Context is canceled.
MOZ_ASSERT(!mStrongRef);
}
void
Context::ThreadsafeHandle::ContextDestroyed(Context* aContext)
{
MOZ_ASSERT(mOwningThread == NS_GetCurrentThread());
MOZ_ASSERT(!mStrongRef);
MOZ_ASSERT(mWeakRef);
MOZ_ASSERT(mWeakRef == aContext);
mWeakRef = nullptr;
}
// static
already_AddRefed<Context>
Context::Create(Manager* aManager, nsIThread* aTarget,
Action* aInitAction, Context* aOldContext)
{
RefPtr<Context> context = new Context(aManager, aTarget);
context->Init(aInitAction, aOldContext);
return context.forget();
}
Context::Context(Manager* aManager, nsIThread* aTarget)
: mManager(aManager)
, mTarget(aTarget)
, mData(new Data(aTarget))
, mState(STATE_CONTEXT_PREINIT)
, mOrphanedData(false)
{
MOZ_ASSERT(mManager);
}
void
Context::Dispatch(Action* aAction)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(aAction);
MOZ_ASSERT(mState != STATE_CONTEXT_CANCELED);
if (mState == STATE_CONTEXT_CANCELED) {
return;
} else if (mState == STATE_CONTEXT_INIT ||
mState == STATE_CONTEXT_PREINIT) {
PendingAction* pending = mPendingActions.AppendElement();
pending->mAction = aAction;
return;
}
MOZ_ASSERT(STATE_CONTEXT_READY);
DispatchAction(aAction);
}
void
Context::CancelAll()
{
NS_ASSERT_OWNINGTHREAD(Context);
// In PREINIT state we have not dispatch the init runnable yet. Just
// forget it.
if (mState == STATE_CONTEXT_PREINIT) {
mInitRunnable = nullptr;
// In INIT state we have dispatched the runnable, but not received the
// async completion yet. Cancel the runnable, but don't forget about it
// until we get OnQuotaInit() callback.
} else if (mState == STATE_CONTEXT_INIT) {
mInitRunnable->Cancel();
}
mState = STATE_CONTEXT_CANCELED;
mPendingActions.Clear();
{
ActivityList::ForwardIterator iter(mActivityList);
while (iter.HasMore()) {
iter.GetNext()->Cancel();
}
}
AllowToClose();
}
bool
Context::IsCanceled() const
{
NS_ASSERT_OWNINGTHREAD(Context);
return mState == STATE_CONTEXT_CANCELED;
}
void
Context::Invalidate()
{
NS_ASSERT_OWNINGTHREAD(Context);
mManager->NoteClosing();
CancelAll();
}
void
Context::AllowToClose()
{
NS_ASSERT_OWNINGTHREAD(Context);
if (mThreadsafeHandle) {
mThreadsafeHandle->AllowToClose();
}
}
void
Context::CancelForCacheId(CacheId aCacheId)
{
NS_ASSERT_OWNINGTHREAD(Context);
// Remove matching pending actions
for (int32_t i = mPendingActions.Length() - 1; i >= 0; --i) {
if (mPendingActions[i].mAction->MatchesCacheId(aCacheId)) {
mPendingActions.RemoveElementAt(i);
}
}
// Cancel activities and let them remove themselves
ActivityList::ForwardIterator iter(mActivityList);
while (iter.HasMore()) {
Activity* activity = iter.GetNext();
if (activity->MatchesCacheId(aCacheId)) {
activity->Cancel();
}
}
}
Context::~Context()
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(mManager);
MOZ_ASSERT(!mData);
if (mThreadsafeHandle) {
mThreadsafeHandle->ContextDestroyed(this);
}
// Note, this may set the mOrphanedData flag.
mManager->RemoveContext(this);
if (mQuotaInfo.mDir && !mOrphanedData) {
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(DeleteMarkerFile(mQuotaInfo)));
}
if (mNextContext) {
mNextContext->Start();
}
}
void
Context::Init(Action* aInitAction, Context* aOldContext)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(!mInitRunnable);
// Do this here to avoid doing an AddRef() in the constructor
mInitRunnable = new QuotaInitRunnable(this, mManager, mData, mTarget,
aInitAction);
if (aOldContext) {
aOldContext->SetNextContext(this);
return;
}
Start();
}
void
Context::Start()
{
NS_ASSERT_OWNINGTHREAD(Context);
// Previous context closing delayed our start, but then we were canceled.
// In this case, just do nothing here.
if (mState == STATE_CONTEXT_CANCELED) {
MOZ_ASSERT(!mInitRunnable);
return;
}
MOZ_ASSERT(mState == STATE_CONTEXT_PREINIT);
mState = STATE_CONTEXT_INIT;
nsresult rv = mInitRunnable->Dispatch();
if (NS_FAILED(rv)) {
// Shutdown must be delayed until all Contexts are destroyed. Shutdown
// must also prevent any new Contexts from being constructed. Crash
// for this invariant violation.
MOZ_CRASH("Failed to dispatch QuotaInitRunnable.");
}
}
void
Context::DispatchAction(Action* aAction, bool aDoomData)
{
NS_ASSERT_OWNINGTHREAD(Context);
RefPtr<ActionRunnable> runnable =
new ActionRunnable(this, mData, mTarget, aAction, mQuotaInfo);
if (aDoomData) {
mData = nullptr;
}
nsresult rv = runnable->Dispatch();
if (NS_FAILED(rv)) {
// Shutdown must be delayed until all Contexts are destroyed. Crash
// for this invariant violation.
MOZ_CRASH("Failed to dispatch ActionRunnable to target thread.");
}
AddActivity(runnable);
}
void
Context::OnQuotaInit(nsresult aRv, const QuotaInfo& aQuotaInfo,
nsMainThreadPtrHandle<DirectoryLock>& aDirectoryLock)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(mInitRunnable);
mInitRunnable = nullptr;
mQuotaInfo = aQuotaInfo;
// Always save the directory lock to ensure QuotaManager does not shutdown
// before the Context has gone away.
MOZ_ASSERT(!mDirectoryLock);
mDirectoryLock = aDirectoryLock;
if (mState == STATE_CONTEXT_CANCELED || NS_FAILED(aRv)) {
for (uint32_t i = 0; i < mPendingActions.Length(); ++i) {
mPendingActions[i].mAction->CompleteOnInitiatingThread(aRv);
}
mPendingActions.Clear();
mThreadsafeHandle->AllowToClose();
// Context will destruct after return here and last ref is released.
return;
}
MOZ_ASSERT(mState == STATE_CONTEXT_INIT);
mState = STATE_CONTEXT_READY;
for (uint32_t i = 0; i < mPendingActions.Length(); ++i) {
DispatchAction(mPendingActions[i].mAction);
}
mPendingActions.Clear();
}
void
Context::AddActivity(Activity* aActivity)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(aActivity);
MOZ_ASSERT(!mActivityList.Contains(aActivity));
mActivityList.AppendElement(aActivity);
}
void
Context::RemoveActivity(Activity* aActivity)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(aActivity);
MOZ_ALWAYS_TRUE(mActivityList.RemoveElement(aActivity));
MOZ_ASSERT(!mActivityList.Contains(aActivity));
}
void
Context::NoteOrphanedData()
{
NS_ASSERT_OWNINGTHREAD(Context);
// This may be called more than once
mOrphanedData = true;
}
already_AddRefed<Context::ThreadsafeHandle>
Context::CreateThreadsafeHandle()
{
NS_ASSERT_OWNINGTHREAD(Context);
if (!mThreadsafeHandle) {
mThreadsafeHandle = new ThreadsafeHandle(this);
}
RefPtr<ThreadsafeHandle> ref = mThreadsafeHandle;
return ref.forget();
}
void
Context::SetNextContext(Context* aNextContext)
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(aNextContext);
MOZ_ASSERT(!mNextContext);
mNextContext = aNextContext;
}
void
Context::DoomTargetData()
{
NS_ASSERT_OWNINGTHREAD(Context);
MOZ_ASSERT(mData);
// We are about to drop our reference to the Data. We need to ensure that
// the ~Context() destructor does not run until contents of Data have been
// released on the Target thread.
// Dispatch a no-op Action. This will hold the Context alive through a
// roundtrip to the target thread and back to the owning thread. The
// ref to the Data object is cleared on the owning thread after creating
// the ActionRunnable, but before dispatching it.
RefPtr<Action> action = new NullAction();
DispatchAction(action, true /* doomed data */);
MOZ_ASSERT(!mData);
}
} // namespace cache
} // namespace dom
} // namespace mozilla